<Ui xmlns="http://www.blizzard.com/wow/ui/"> <!-- oUF Core Files --> <Script file='oUF\init.lua' /> <Script file='oUF\private.lua' /> <Script file='oUF\ouf.lua' /> <Script file='oUF\events.lua'/> <Script file='oUF\factory.lua' /> <Script file='oUF\blizzard.lua' /> <Script file='oUF\units.lua' /> <Script file='oUF\colors.lua' /> <Script file='oUF\finalize.lua' /> <Script file='oUF\elements\power.lua' /> <Script file='oUF\elements\aura.lua' /> <Script file='oUF\elements\health.lua' /> <Script file='oUF\elements\cpoints.lua' /> <Script file='oUF\elements\ricons.lua' /> <Script file='oUF\elements\leader.lua' /> <Script file='oUF\elements\combat.lua' /> <Script file='oUF\elements\resting.lua' /> <Script file='oUF\elements\pvp.lua' /> <Script file='oUF\elements\portraits.lua' /> <Script file='oUF\elements\range.lua' /> <Script file='oUF\elements\castbar.lua' /> <Script file='oUF\elements\threat.lua' /> <Script file='oUF\elements\tags.lua' /> <Script file='oUF\elements\masterlooter.lua' /> <Script file='oUF\elements\assistant.lua' /> <Script file='oUF\elements\runebar.lua' /> <Script file='oUF\elements\lfdrole.lua' /> <Script file='oUF\elements\healprediction.lua' /> <Script file='oUF\elements\picon.lua' /> <Script file='oUF\elements\readycheck.lua' /> <Script file='oUF\elements\qicon.lua' /> <Script file='oUF\elements\eclipsebar.lua' /> <Script file='oUF\elements\altpowerbar.lua' /> <Script file='oUF\elements\totems.lua' /> <Script file='oUF\elements\resurrect.lua' /> <Script file='oUF\elements\druidmana.lua' /> <Script file='oUF\elements\stagger.lua' /> <!-- Clique support --> <Button name="oUF_ClickCastUnitTemplate" virtual="true" inherits="SecureUnitButtonTemplate,SecureHandlerEnterLeaveTemplate"> <Attributes> <Attribute name="_onenter" type="string" value="local snippet = self:GetAttribute('clickcast_onenter'); if snippet then self:Run(snippet) end"/> <Attribute name="_onleave" type="string" value="local snippet = self:GetAttribute('clickcast_onleave'); if snippet then self:Run(snippet) end"/> </Attributes> </Button> <!-- Pet Battle Hider Frame --> <Frame name="oUF_PetBattleFrameHider" inherits="SecureHandlerStateTemplate" parent="UIParent" setAllPoints="true"> <Scripts> <OnLoad> RegisterStateDriver(self, "visibility", "[petbattle] hide; show") </OnLoad> </Scripts> </Frame> <!-- Custom oUF Plugins --> <Script file="plugins\oUF_AuraWatch\oUF_AuraWatch.lua"/> <Script file="plugins\oUF_AuraBars\oUF_AuraBars.lua"/> <Script file="plugins\oUF_RaidDebuffs\oUF_RaidDebuffs.lua"/> <Script file="plugins\oUF_Smooth\oUF_Smooth.lua"/> <Script file="plugins\oUF_DruidMana\oUF_DruidMana.lua"/> <Script file="plugins\oUF_CombatFader\oUF_CombatFader.lua"/> <Script file="plugins\oUF_Experience\oUF_Experience.lua"/> <Script file="plugins\oUF_Reputation\oUF_Reputation.lua"/> <Script file="plugins\oUF_Friendship\oUF_Friendship.lua"/> <Script file="plugins\oUF_ArcaneCharge\oUF_ArcaneCharge.lua"/> <Script file="plugins\oUF_ActionPanel\oUF_ActionPanel.lua"/> <Script file="plugins\oUF_Afflicted\oUF_Afflicted.lua"/> <Script file="plugins\oUF_MainTank\oUF_MainTank.lua"/> <Script file="plugins\oUF_PallyPower\oUF_PallyPower.lua"/> <Script file="plugins\oUF_WarlockShards\oUF_WarlockShards.lua"/> <Script file="plugins\oUF_PriestOrbs\oUF_PriestOrbs.lua"/> <Script file="plugins\oUF_MonkHarmony\oUF_MonkHarmony.lua"/> <Script file="plugins\oUF_DrunkenMaster\oUF_DrunkenMaster.lua"/> <Script file="plugins\oUF_TotemBars\oUF_TotemBars.lua"/> <Script file="plugins\oUF_HyperCombo\oUF_HyperCombo.lua"/> <Script file="plugins\oUF_Combatant\oUF_Combatant.lua"/> </Ui>