--[[ ############################################################################## _____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# ___\///////////___________\///___________\/////////_____\///////////_# ############################################################################## S U P E R - V I L L A I N - U I By: Munglunch # ############################################################################## ########################################################## LOCALIZED LUA FUNCTIONS ########################################################## ]]-- --[[ GLOBALS ]]-- local _G = _G; local unpack = _G.unpack; local pairs = _G.pairs; local tinsert = _G.tinsert; local table = _G.table; --[[ TABLE METHODS ]]-- local tsort = table.sort; --[[ ########################################################## GET ADDON DATA ########################################################## ]]-- local SV = _G["SVUI"]; local L = SV.L; local MOD = SV.SVUnit if(not MOD) then return end local _, ns = ... local RaidCategories = { [10] = "Raid (10)", [25] = "Raid (15,20,25)", [40] = "Raid (40)", } local subOrder = 11; for w=10,40,15 do local raidToken = ("raid%d"):format(w) local raidGlobal = ("SVUI_Raid%d"):format(w) subOrder = subOrder + 1 SV.Options.args.SVUnit.args[raidToken] = { name = RaidCategories[w], type = "group", order = subOrder, childGroups = "tab", get = function(l) return SV.db.SVUnit[raidToken][l[#l]] end, set = function(l, m) MOD:ChangeDBVar(m, l[#l], raidToken); MOD:SetGroupFrame(raidToken) end, args = { enable = { type = "toggle", order = 1, name = L["Enable"], }, configureToggle = { order = 2, type = "execute", name = L["Display Frames"], func = function() local setForced = (_G[raidGlobal].forceShow ~= true) or nil; MOD:ViewGroupFrames(_G[raidGlobal], setForced) end, }, resetSettings = { type = "execute", order = 3, name = L["Restore Defaults"], func = function(l, m)MOD:ResetUnitOptions(raidToken) SV.Mentalo:Reset("Raid Frames") end, }, tabGroups = { order = 3, type = "group", name = L["Unit Options"], childGroups = "tree", args = { commonGroup = { order = 1, type = "group", name = L["General Settings"], args = { showPlayer = { order = 1, type = "toggle", name = L["Display Player"], desc = L["When true, always show player in raid frames."], get = function(l)return SV.db.SVUnit[raidToken].showPlayer end, set = function(l, m) MOD:ChangeDBVar(m, l[#l], raidToken); MOD:SetGroupFrame(raidToken, true) end, }, hideonnpc = { type = "toggle", order = 2, name = L["Text Toggle On NPC"], desc = L["Power text will be hidden on NPC targets, in addition the name text will be repositioned to the power texts anchor point."], get = function(l)return SV.db.SVUnit[raidToken]["power"].hideonnpc end, set = function(l, m) SV.db.SVUnit[raidToken]["power"].hideonnpc = m; MOD:SetGroupFrame(raidToken)end, }, rangeCheck = { order = 3, name = L["Range Check"], desc = L["Check if you are in range to cast spells on this specific unit."], type = "toggle", }, gps = { order = 4, name = "GPS Tracking", desc = "Show an arrow giving the direction and distance to the frames unit.", type = "toggle", }, predict = { order = 5, name = L["Heal Prediction"], desc = L["Show a incomming heal prediction bar on the unitframe. Also display a slightly different colored bar for incoming overheals."], type = "toggle", }, threatEnabled = { type = "toggle", order = 6, name = L["Show Threat"], }, colorOverride = { order = 7, name = L["Class Color Override"], desc = L["Override the default class color setting."], type = "select", values = { ["USE_DEFAULT"] = L["Use Default"], ["FORCE_ON"] = L["Force On"], ["FORCE_OFF"] = L["Force Off"], }, }, positionsGroup = { order = 100, name = L["Size and Positions"], type = "group", guiInline = true, set = function(l, m)MOD:ChangeDBVar(m, l[#l], raidToken);MOD:SetGroupFrame(raidToken, true)end, args = { width = { order = 1, name = L["Width"], type = "range", min = 10, max = 500, step = 1, set = function(l, m)MOD:ChangeDBVar(m, l[#l], raidToken);MOD:SetGroupFrame(raidToken)end, }, height = { order = 2, name = L["Height"], type = "range", min = 10, max = 500, step = 1, set = function(l, m)MOD:ChangeDBVar(m, l[#l], raidToken);MOD:SetGroupFrame(raidToken)end, }, spacer = { order = 3, name = "", type = "description", width = "full", }, showBy = { order = 4, name = L["Growth Direction"], desc = L["Growth direction from the first unitframe."], type = "select", values = { DOWN_RIGHT = format(L["%s and then %s"], L["Down"], L["Right"]), DOWN_LEFT = format(L["%s and then %s"], L["Down"], L["Left"]), UP_RIGHT = format(L["%s and then %s"], L["Up"], L["Right"]), UP_LEFT = format(L["%s and then %s"], L["Up"], L["Left"]), RIGHT_DOWN = format(L["%s and then %s"], L["Right"], L["Down"]), RIGHT_UP = format(L["%s and then %s"], L["Right"], L["Up"]), LEFT_DOWN = format(L["%s and then %s"], L["Left"], L["Down"]), LEFT_UP = format(L["%s and then %s"], L["Left"], L["Up"]), }, }, gRowCol = { order = 5, type = "range", name = L["Groups Per Row / Column"], min = 1, max = 8, step = 1, set = function(l, m) MOD:ChangeDBVar(m, l[#l], raidToken); MOD:SetGroupFrame(raidToken) if(_G[raidGlobal] and _G[raidGlobal].isForced) then MOD:ViewGroupFrames(_G[raidGlobal]) MOD:ViewGroupFrames(_G[raidGlobal], true) end end, }, wrapXOffset = { order = 6, type = "range", name = L["Horizontal Spacing"], min = 0, max = 50, step = 1, }, wrapYOffset = { order = 7, type = "range", name = L["Vertical Spacing"], min = 0, max = 50, step = 1, }, }, }, sortingGroup = { order = 300, type = "group", guiInline = true, name = L["Sorting"], set = function(l, m)MOD:ChangeDBVar(m, l[#l], raidToken);MOD:SetGroupFrame(raidToken, true)end, args = { sortMethod = { order = 1, name = L["Group By"], desc = L["Set the order that the group will sort."], type = "select", values = { ["CLASS"] = CLASS, ["ROLE"] = ROLE.."(Tanks, Healers, DPS)", ["ROLE_TDH"] = ROLE.."(Tanks, DPS, Healers)", ["ROLE_HDT"] = ROLE.."(Healers, DPS, Tanks)", ["ROLE_HTD"] = ROLE.."(Healers, Tanks, DPS)", ["NAME"] = NAME, ["MTMA"] = L["Main Tanks / Main Assist"], ["GROUP"] = GROUP, }, }, sortDir = { order = 2, name = L["Sort Direction"], desc = L["Defines the sort order of the selected sort method."], type = "select", values = { ["ASC"] = L["Ascending"], ["DESC"] = L["Descending"], }, }, spacer = { order = 3, type = "description", width = "full", name = " ", }, invertGroupingOrder = { order = 4, name = L["Invert Grouping Order"], desc = L["Enabling this inverts the grouping order when the raid is not full, this will reverse the direction it starts from."], disabled = function()return not SV.db.SVUnit[raidToken].customSorting end, type = "toggle", }, }, } } }, misc = ns:SetMiscConfigGroup(true, MOD.SetGroupFrame, raidToken), health = ns:SetHealthConfigGroup(true, MOD.SetGroupFrame, raidToken), power = ns:SetPowerConfigGroup(false, MOD.SetGroupFrame, raidToken), name = ns:SetNameConfigGroup(MOD.SetGroupFrame, raidToken), buffs = ns:SetAuraConfigGroup(true, "buffs", true, MOD.SetGroupFrame, raidToken), debuffs = ns:SetAuraConfigGroup(true, "debuffs", true, MOD.SetGroupFrame, raidToken), auraWatch = { order = 600, type = "group", name = L["Aura Watch"], args = { enable = { type = "toggle", name = L["Enable"], order = 1, get = function(l)return SV.db.SVUnit[raidToken].auraWatch.enable end, set = function(l, m)MOD:ChangeDBVar(m, "enable", raidToken, "auraWatch");MOD:SetGroupFrame(raidToken)end, }, size = { type = "range", name = L["Size"], desc = L["Size of the indicator icon."], order = 2, min = 4, max = 15, step = 1, get = function(l)return SV.db.SVUnit[raidToken].auraWatch.size end, set = function(l, m)MOD:ChangeDBVar(m, "size", raidToken, "auraWatch");MOD:SetGroupFrame(raidToken)end, }, configureButton = { type = "execute", name = L["Configure Auras"], func = function()ns:SetToFilterConfig("BuffWatch")end, order = 3, }, }, }, rdebuffs = { order = 800, type = "group", name = L["RaidDebuff Indicator"], get = function(l)return SV.db.SVUnit[raidToken]["rdebuffs"][l[#l]]end, set = function(l, m)MOD:ChangeDBVar(m, l[#l], raidToken, "rdebuffs");MOD:SetGroupFrame(raidToken)end, args = { enable = { type = "toggle", name = L["Enable"], order = 1, }, size = { type = "range", name = L["Size"], order = 2, min = 8, max = 35, step = 1, }, fontSize = { type = "range", name = L["Font Size"], order = 3, min = 7, max = 22, step = 1, }, xOffset = { order = 4, type = "range", name = L["xOffset"], min = - 300, max = 300, step = 1, }, yOffset = { order = 5, type = "range", name = L["yOffset"], min = - 300, max = 300, step = 1, }, configureButton = { type = "execute", name = L["Configure Auras"], func = function()ns:SetToFilterConfig("Raid")end, order = 7, }, }, }, icons = ns:SetIconConfigGroup(MOD.SetGroupFrame, raidToken), }, }, }, } end subOrder = subOrder + 1 SV.Options.args.SVUnit.args.raidpet = { order = subOrder, type = 'group', name = L['Raid Pet Frames'], childGroups = "tab", get = function(l)return SV.db.SVUnit['raidpet'][l[#l]]end, set = function(l, m)MOD:ChangeDBVar(m, l[#l], "raidpet");MOD:SetGroupFrame('raidpet')end, args = { enable = { type = 'toggle', order = 1, name = L['Enable'], }, configureToggle = { order = 2, type = 'execute', name = L['Display Frames'], func = function()MOD:ViewGroupFrames(SVUI_Raidpet, SVUI_Raidpet.forceShow ~= true or nil)end, }, resetSettings = { type = 'execute', order = 3, name = L['Restore Defaults'], func = function(l, m)MOD:ResetUnitOptions('raidpet')SV.Mentalo:Reset('Raid Pet Frames')MOD:SetGroupFrame('raidpet', true)end, }, tabGroups= { order=3, type='group', name=L['Unit Options'], childGroups="tree", args= { commonGroup= { order=1, type='group', name=L['General Settings'], args= { rangeCheck = { order = 3, name = L["Range Check"], desc = L["Check if you are in range to cast spells on this specific unit."], type = "toggle", }, predict = { order = 4, name = L['Heal Prediction'], desc = L['Show a incomming heal prediction bar on the unitframe. Also display a slightly different colored bar for incoming overheals.'], type = 'toggle', }, threatEnabled = { type = 'toggle', order = 5, name = L['Show Threat'], }, colorOverride = { order = 6, name = L['Class Color Override'], desc = L['Override the default class color setting.'], type = 'select', values = { ['USE_DEFAULT'] = L['Use Default'], ['FORCE_ON'] = L['Force On'], ['FORCE_OFF'] = L['Force Off'], }, }, positionsGroup = { order = 100, name = L['Size and Positions'], type = 'group', guiInline = true, set = function(l, m)MOD:ChangeDBVar(m, l[#l], "raidpet");MOD:SetGroupFrame('raidpet', true)end, args = { width = { order = 1, name = L['Width'], type = 'range', min = 10, max = 500, step = 1, set = function(l, m)MOD:ChangeDBVar(m, l[#l], "raidpet");MOD:SetGroupFrame('raidpet')end, }, height = { order = 2, name = L['Height'], type = 'range', min = 10, max = 500, step = 1, set = function(l, m)MOD:ChangeDBVar(m, l[#l], "raidpet");MOD:SetGroupFrame('raidpet')end, }, spacer = { order = 3, name = '', type = 'description', width = 'full', }, showBy = { order = 4, name = L['Growth Direction'], desc = L['Growth direction from the first unitframe.'], type = 'select', values = { DOWN_RIGHT = format(L['%s and then %s'], L['Down'], L['Right']), DOWN_LEFT = format(L['%s and then %s'], L['Down'], L['Left']), UP_RIGHT = format(L['%s and then %s'], L['Up'], L['Right']), UP_LEFT = format(L['%s and then %s'], L['Up'], L['Left']), RIGHT_DOWN = format(L['%s and then %s'], L['Right'], L['Down']), RIGHT_UP = format(L['%s and then %s'], L['Right'], L['Up']), LEFT_DOWN = format(L['%s and then %s'], L['Left'], L['Down']), LEFT_UP = format(L['%s and then %s'], L['Left'], L['Up']), }, }, gRowCol = { order = 5, type = 'range', name = L['Groups Per Row/Column'], min = 1, max = 8, step = 1, set = function(l, m)MOD:ChangeDBVar(m, l[#l], "raidpet");MOD:SetGroupFrame('raidpet')if SVUI_Raidpet.isForced then MOD:ViewGroupFrames(SVUI_Raidpet)MOD:ViewGroupFrames(SVUI_Raidpet, true)end end, }, wrapXOffset = { order = 6, type = 'range', name = L['Horizontal Spacing'], min = 0, max = 50, step = 1, }, wrapYOffset = { order = 7, type = 'range', name = L['Vertical Spacing'], min = 0, max = 50, step = 1, }, }, }, visibilityGroup = { order = 200, name = L['Visibility'], type = 'group', guiInline = true, set = function(l, m)MOD:ChangeDBVar(m, l[#l], "raidpet");MOD:SetGroupFrame('raidpet', true)end, args = { visibility = { order = 2, type = 'input', name = L['Visibility'], desc = L['The following macro must be true in order for the group to be shown, in addition to any filter that may already be set.'], width = 'full', desc = L['TEXT_FORMAT_DESC'], }, }, }, sortingGroup = { order = 300, type = 'group', guiInline = true, name = L['Grouping & Sorting'], set = function(l, m)MOD:ChangeDBVar(m, l[#l], "raidpet");MOD:SetGroupFrame('raidpet', true)end, args = { sortMethod = { order = 1, name = L['Group By'], desc = L['Set the order that the group will sort.'], type = 'select', values = { ['NAME'] = L['Owners Name'], ['PETNAME'] = L['Pet Name'], ['GROUP'] = GROUP, }, }, sortDir = { order = 2, name = L['Sort Direction'], desc = L['Defines the sort order of the selected sort method.'], type = 'select', values = { ['ASC'] = L['Ascending'], ['DESC'] = L['Descending'], }, }, spacer = { order = 3, type = 'description', width = 'full', name = ' ', }, invertGroupingOrder = { order = 4, name = L['Invert Grouping Order'], desc = L['Enabling this inverts the grouping order when the raid is not full, this will reverse the direction it starts from.'], disabled = function()return not SV.db.SVUnit['raidpet'].customSorting end, type = 'toggle', }, }, } } }, misc = ns:SetMiscConfigGroup(true, MOD.SetGroupFrame, 'raidpet'), health = ns:SetHealthConfigGroup(true, MOD.SetGroupFrame, 'raidpet'), name = ns:SetNameConfigGroup(MOD.SetGroupFrame, 'raidpet'), buffs = ns:SetAuraConfigGroup(true, 'buffs', true, MOD.SetGroupFrame, 'raidpet'), debuffs = ns:SetAuraConfigGroup(true, 'debuffs', true, MOD.SetGroupFrame, 'raidpet'), auraWatch = { order = 600, type = 'group', name = L['Aura Watch'], args = { enable = { type = "toggle", name = L["Enable"], order = 1, get = function(l)return SV.db.SVUnit["raidpet"].auraWatch.enable end, set = function(l, m)MOD:ChangeDBVar(m, "enable", "raidpet", "auraWatch");MOD:SetGroupFrame('raidpet')end, }, size = { type = "range", name = L["Size"], desc = L["Size of the indicator icon."], order = 2, min = 4, max = 15, step = 1, get = function(l)return SV.db.SVUnit["raidpet"].auraWatch.size end, set = function(l, m)MOD:ChangeDBVar(m, "size", "raidpet", "auraWatch");MOD:SetGroupFrame('raidpet')end, }, configureButton = { type = 'execute', name = L['Configure Auras'], func = function()ns:SetToFilterConfig('BuffWatch')end, order = 3, }, }, }, rdebuffs = { order = 700, type = 'group', name = L['RaidDebuff Indicator'], get = function(l)return SV.db.SVUnit['raidpet']['rdebuffs'][l[#l]]end, set = function(l, m) MOD:ChangeDBVar(m, l[#l], "raidpet", "rdebuffs"); MOD:SetGroupFrame('raidpet')end, args = { enable = { type = 'toggle', name = L['Enable'], order = 1, }, size = { type = 'range', name = L['Size'], order = 2, min = 8, max = 35, step = 1, }, xOffset = { order = 3, type = 'range', name = L['xOffset'], min = - 300, max = 300, step = 1, }, yOffset = { order = 4, type = 'range', name = L['yOffset'], min = - 300, max = 300, step = 1, }, configureButton = { type = 'execute', name = L['Configure Auras'], func = function()ns:SetToFilterConfig('Raid')end, order = 5, }, }, }, icons = ns:SetIconConfigGroup(MOD.SetGroupFrame, 'raidpet'), }, }, }, }