--[[ ############################################################################## _____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# ___\///////////___________\///___________\/////////_____\///////////_# ############################################################################## S U P E R - V I L L A I N - U I By: Munglunch # ############################################################################## --]] local SuperVillain, L = unpack(SVUI); local MOD = SuperVillain.Registry:Expose("SVStyle"); --[[ ########################################################## HELPERS ########################################################## ]]-- local function AlphaHelper(this, value, flag) if value ~= 1 and flag ~= true then d:SetAlpha(1, true) end end; --[[ ########################################################## ALERTFRAME STYLER ########################################################## ]]-- local function AlertStyle() if SuperVillain.db.SVStyle.blizzard.enable ~= true or SuperVillain.db.SVStyle.blizzard.alertframes ~= true then return end; for i = 1, 4 do local alert = _G["SVUI_SystemAlert"..i]; if(alert) then for b = 1, 3 do alert.buttons[b]:SetButtonTemplate() end; alert:Formula409() MOD:ApplyAlertStyle(alert) alert.input:SetEditboxTemplate() alert.input.Panel:Point("TOPLEFT", -2, -4) alert.input.Panel:Point("BOTTOMRIGHT", 2, 4) alert.gold:SetEditboxTemplate() alert.silver:SetEditboxTemplate() alert.copper:SetEditboxTemplate() end end hooksecurefunc("AlertFrame_SetAchievementAnchors", function(g) for i = 1, MAX_ACHIEVEMENT_ALERTS do local frame = _G["AchievementAlertFrame"..i] if frame then frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) if not frame.Panel then frame:SetPanelTemplate("Transparent", true) frame.Panel:Point("TOPLEFT", _G[frame:GetName().."Background"], "TOPLEFT", -2, -6) frame.Panel:Point("BOTTOMRIGHT", _G[frame:GetName().."Background"], "BOTTOMRIGHT", -2, 6) end; _G["AchievementAlertFrame"..i.."Background"]:SetTexture(nil) _G["AchievementAlertFrame"..i.."OldAchievement"]:MUNG() _G["AchievementAlertFrame"..i.."Glow"]:MUNG() _G["AchievementAlertFrame"..i.."Shine"]:MUNG() _G["AchievementAlertFrame"..i.."GuildBanner"]:MUNG() _G["AchievementAlertFrame"..i.."GuildBorder"]:MUNG() _G["AchievementAlertFrame"..i.."Unlocked"]:SetFontTemplate(nil, 12) _G["AchievementAlertFrame"..i.."Unlocked"]:SetTextColor(1, 1, 1) _G["AchievementAlertFrame"..i.."Name"]:SetFontTemplate(nil, 12) _G["AchievementAlertFrame"..i.."IconTexture"]:SetTexCoord(0.1, 0.9, 0.1, 0.9) _G["AchievementAlertFrame"..i.."IconOverlay"]:MUNG() _G["AchievementAlertFrame"..i.."IconTexture"]:ClearAllPoints() _G["AchievementAlertFrame"..i.."IconTexture"]:Point("LEFT", frame, 7, 0) if not _G["AchievementAlertFrame"..i.."IconTexture"].b then _G["AchievementAlertFrame"..i.."IconTexture"].b = CreateFrame("Frame", nil, _G["AchievementAlertFrame"..i]) _G["AchievementAlertFrame"..i.."IconTexture"].b:SetFixedPanelTemplate("Default") _G["AchievementAlertFrame"..i.."IconTexture"].b:WrapOuter(_G["AchievementAlertFrame"..i.."IconTexture"]) _G["AchievementAlertFrame"..i.."IconTexture"]:SetParent(_G["AchievementAlertFrame"..i.."IconTexture"].b) end end end end) hooksecurefunc("AlertFrame_SetDungeonCompletionAnchors", function(g) for i = 1, DUNGEON_COMPLETION_MAX_REWARDS do local frame = _G["DungeonCompletionAlertFrame"..i] if frame then frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) if not frame.Panel then frame:SetPanelTemplate("Transparent", true) frame.Panel:Point("TOPLEFT", frame, "TOPLEFT", -2, -6) frame.Panel:Point("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 6) end; frame.shine:MUNG() frame.glowFrame:MUNG() frame.glowFrame.glow:MUNG() frame.raidArt:MUNG() frame.dungeonArt1:MUNG() frame.dungeonArt2:MUNG() frame.dungeonArt3:MUNG() frame.dungeonArt4:MUNG() frame.heroicIcon:MUNG() frame.dungeonTexture:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.dungeonTexture:SetDrawLayer("OVERLAY") frame.dungeonTexture:ClearAllPoints() frame.dungeonTexture:Point("LEFT", frame, 7, 0) if not frame.dungeonTexture.b then frame.dungeonTexture.b = CreateFrame("Frame", nil, frame) frame.dungeonTexture.b:SetFixedPanelTemplate("Default") frame.dungeonTexture.b:WrapOuter(frame.dungeonTexture) frame.dungeonTexture:SetParent(frame.dungeonTexture.b) end end end end) hooksecurefunc("AlertFrame_SetGuildChallengeAnchors", function(g) local frame = GuildChallengeAlertFrame; if frame then frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) if not frame.Panel then frame:SetPanelTemplate("Transparent", true) frame.Panel:Point("TOPLEFT", frame, "TOPLEFT", -2, -6) frame.Panel:Point("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 6) end; local j = select(2, frame:GetRegions()) if j:GetObjectType() == "Texture"then if j:GetTexture() == "Interface\\GuildFrame\\GuildChallenges"then j:MUNG()end end; GuildChallengeAlertFrameGlow:MUNG() GuildChallengeAlertFrameShine:MUNG() GuildChallengeAlertFrameEmblemBorder:MUNG() if not GuildChallengeAlertFrameEmblemIcon.b then GuildChallengeAlertFrameEmblemIcon.b = CreateFrame("Frame", nil, frame) GuildChallengeAlertFrameEmblemIcon.b:SetFixedPanelTemplate("Default") GuildChallengeAlertFrameEmblemIcon.b:Point("TOPLEFT", GuildChallengeAlertFrameEmblemIcon, "TOPLEFT", -3, 3) GuildChallengeAlertFrameEmblemIcon.b:Point("BOTTOMRIGHT", GuildChallengeAlertFrameEmblemIcon, "BOTTOMRIGHT", 3, -2) GuildChallengeAlertFrameEmblemIcon:SetParent(GuildChallengeAlertFrameEmblemIcon.b) end; SetLargeGuildTabardTextures("player", GuildChallengeAlertFrameEmblemIcon, nil, nil) end end) hooksecurefunc("AlertFrame_SetChallengeModeAnchors", function(g) local frame = ChallengeModeAlertFrame1; if frame then frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) if not frame.Panel then frame:SetPanelTemplate("Transparent", true) frame.Panel:Point("TOPLEFT", frame, "TOPLEFT", 19, -6) frame.Panel:Point("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -22, 6) end; for i = 1, frame:GetNumRegions()do local j = select(i, frame:GetRegions()) if j:GetObjectType() == "Texture"then if j:GetTexture() == "Interface\\Challenges\\challenges-main" then j:MUNG() end end end; ChallengeModeAlertFrame1Shine:MUNG() ChallengeModeAlertFrame1GlowFrame:MUNG() ChallengeModeAlertFrame1GlowFrame.glow:MUNG() ChallengeModeAlertFrame1Border:MUNG() ChallengeModeAlertFrame1DungeonTexture:SetTexCoord(0.1, 0.9, 0.1, 0.9) ChallengeModeAlertFrame1DungeonTexture:ClearAllPoints() ChallengeModeAlertFrame1DungeonTexture:Point("LEFT", frame.Panel, 9, 0) if not ChallengeModeAlertFrame1DungeonTexture.b then ChallengeModeAlertFrame1DungeonTexture.b = CreateFrame("Frame", nil, frame) ChallengeModeAlertFrame1DungeonTexture.b:SetFixedPanelTemplate("Default") ChallengeModeAlertFrame1DungeonTexture.b:WrapOuter(ChallengeModeAlertFrame1DungeonTexture) ChallengeModeAlertFrame1DungeonTexture:SetParent(ChallengeModeAlertFrame1DungeonTexture.b) end end end) hooksecurefunc("AlertFrame_SetScenarioAnchors", function(g) local frame = ScenarioAlertFrame1; if frame then frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) if not frame.Panel then frame:SetPanelTemplate("Transparent", true) frame.Panel:Point("TOPLEFT", frame, "TOPLEFT", 4, 4) frame.Panel:Point("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -7, 6) end; for i = 1, frame:GetNumRegions()do local j = select(i, frame:GetRegions()) if j:GetObjectType() == "Texture"then if j:GetTexture() == "Interface\\Scenarios\\ScenariosParts" then j:MUNG() end end end; ScenarioAlertFrame1Shine:MUNG() ScenarioAlertFrame1GlowFrame:MUNG() ScenarioAlertFrame1GlowFrame.glow:MUNG() ScenarioAlertFrame1DungeonTexture:SetTexCoord(0.1, 0.9, 0.1, 0.9) ScenarioAlertFrame1DungeonTexture:ClearAllPoints() ScenarioAlertFrame1DungeonTexture:Point("LEFT", frame.Panel, 9, 0) if not ScenarioAlertFrame1DungeonTexture.b then ScenarioAlertFrame1DungeonTexture.b = CreateFrame("Frame", nil, frame) ScenarioAlertFrame1DungeonTexture.b:SetFixedPanelTemplate("Default") ScenarioAlertFrame1DungeonTexture.b:WrapOuter(ScenarioAlertFrame1DungeonTexture) ScenarioAlertFrame1DungeonTexture:SetParent(ScenarioAlertFrame1DungeonTexture.b) end end end) hooksecurefunc("AlertFrame_SetCriteriaAnchors", function() for i = 1, MAX_ACHIEVEMENT_ALERTS do local frame = _G["CriteriaAlertFrame"..i] if frame then frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) if not frame.Panel then frame:SetPanelTemplate("Transparent", true) frame.Panel:Point("TOPLEFT", frame, "TOPLEFT", -2, -6) frame.Panel:Point("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 6) end; _G["CriteriaAlertFrame"..i.."Unlocked"]:SetTextColor(1, 1, 1) _G["CriteriaAlertFrame"..i.."Name"]:SetTextColor(1, 1, 0) _G["CriteriaAlertFrame"..i.."Background"]:MUNG() _G["CriteriaAlertFrame"..i.."Glow"]:MUNG() _G["CriteriaAlertFrame"..i.."Shine"]:MUNG() _G["CriteriaAlertFrame"..i.."IconBling"]:MUNG() _G["CriteriaAlertFrame"..i.."IconOverlay"]:MUNG() if not _G["CriteriaAlertFrame"..i.."IconTexture"].b then _G["CriteriaAlertFrame"..i.."IconTexture"].b = CreateFrame("Frame", nil, frame) _G["CriteriaAlertFrame"..i.."IconTexture"].b:SetFixedPanelTemplate("Default") _G["CriteriaAlertFrame"..i.."IconTexture"].b:Point("TOPLEFT", _G["CriteriaAlertFrame"..i.."IconTexture"], "TOPLEFT", -3, 3) _G["CriteriaAlertFrame"..i.."IconTexture"].b:Point("BOTTOMRIGHT", _G["CriteriaAlertFrame"..i.."IconTexture"], "BOTTOMRIGHT", 3, -2) _G["CriteriaAlertFrame"..i.."IconTexture"]:SetParent(_G["CriteriaAlertFrame"..i.."IconTexture"].b) end; _G["CriteriaAlertFrame"..i.."IconTexture"]:SetTexCoord(0.1, 0.9, 0.1, 0.9) end end end) hooksecurefunc("AlertFrame_SetLootWonAnchors", function() for i = 1, #LOOT_WON_ALERT_FRAMES do local frame = LOOT_WON_ALERT_FRAMES[i] if frame then frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) frame.Background:MUNG() frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.IconBorder:MUNG() frame.glow:MUNG() frame.shine:MUNG() if not frame.Icon.b then frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetFixedPanelTemplate("Default") frame.Icon.b:WrapOuter(frame.Icon) frame.Icon:SetParent(frame.Icon.b) end; if not frame.Panel then frame:SetPanelTemplate("Transparent", true) frame.Panel:SetPoint("TOPLEFT", frame.Icon.b, "TOPLEFT", -4, 4) frame.Panel:SetPoint("BOTTOMRIGHT", frame.Icon.b, "BOTTOMRIGHT", 180, -4) end end end end) hooksecurefunc("AlertFrame_SetMoneyWonAnchors", function() for i = 1, #MONEY_WON_ALERT_FRAMES do local frame = MONEY_WON_ALERT_FRAMES[i] if frame then frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) frame.Background:MUNG() frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.IconBorder:MUNG() if not frame.Icon.b then frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetFixedPanelTemplate("Default") frame.Icon.b:WrapOuter(frame.Icon) frame.Icon:SetParent(frame.Icon.b) end; if not frame.Panel then frame:SetPanelTemplate("Transparent", true) frame.Panel:SetPoint("TOPLEFT", frame.Icon.b, "TOPLEFT", -4, 4) frame.Panel:SetPoint("BOTTOMRIGHT", frame.Icon.b, "BOTTOMRIGHT", 180, -4) end end end end) local frame = BonusRollMoneyWonFrame; frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) frame.Background:MUNG() frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.IconBorder:MUNG() frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetFixedPanelTemplate("Default") frame.Icon.b:WrapOuter(frame.Icon) frame.Icon:SetParent(frame.Icon.b) frame:SetPanelTemplate("Transparent", true) frame.Panel:SetPoint("TOPLEFT", frame.Icon.b, "TOPLEFT", -4, 4) frame.Panel:SetPoint("BOTTOMRIGHT", frame.Icon.b, "BOTTOMRIGHT", 180, -4) local frame = BonusRollLootWonFrame; frame:SetAlpha(1) hooksecurefunc(frame, "SetAlpha", AlphaHelper) frame.Background:MUNG() frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.IconBorder:MUNG() frame.glow:MUNG() frame.shine:MUNG() frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetFixedPanelTemplate("Default") frame.Icon.b:WrapOuter(frame.Icon) frame.Icon:SetParent(frame.Icon.b) frame:SetPanelTemplate("Transparent", true) frame.Panel:SetPoint("TOPLEFT", frame.Icon.b, "TOPLEFT", -4, 4) frame.Panel:SetPoint("BOTTOMRIGHT", frame.Icon.b, "BOTTOMRIGHT", 180, -4) end; --[[ ########################################################## STYLE LOADING ########################################################## ]]-- MOD:SaveCustomStyle(AlertStyle)