--[[ ############################################################################## _____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# ___\///////////___________\///___________\/////////_____\///////////_# ############################################################################## S U P E R - V I L L A I N - U I By: Munglunch # ############################################################################## --]] local SuperVillain, L = unpack(SVUI); local STYLE = _G.StyleVillain; --[[ ########################################################## HELPERS ########################################################## ]]-- local format = string.format; local GuildFrameList = { "GuildNewPerksFrame", "GuildFrameInset", "GuildFrameBottomInset", "GuildAllPerksFrame", "GuildMemberDetailFrame", "GuildMemberNoteBackground", "GuildInfoFrameInfo", "GuildLogContainer", "GuildLogFrame", "GuildRewardsFrame", "GuildMemberOfficerNoteBackground", "GuildTextEditContainer", "GuildTextEditFrame", "GuildRecruitmentRolesFrame", "GuildRecruitmentAvailabilityFrame", "GuildRecruitmentInterestFrame", "GuildRecruitmentLevelFrame", "GuildRecruitmentCommentFrame", "GuildRecruitmentCommentInputFrame", "GuildInfoFrameApplicantsContainer", "GuildInfoFrameApplicants", "GuildNewsBossModel", "GuildNewsBossModelTextFrame" }; local GuildButtonList = { "GuildPerksToggleButton", "GuildMemberRemoveButton", "GuildMemberGroupInviteButton", "GuildAddMemberButton", "GuildViewLogButton", "GuildControlButton", "GuildRecruitmentListGuildButton", "GuildTextEditFrameAcceptButton", "GuildRecruitmentInviteButton", "GuildRecruitmentMessageButton", "GuildRecruitmentDeclineButton" }; local GuildCheckBoxList = { "Quest", "Dungeon", "Raid", "PvP", "RP", "Weekdays", "Weekends", "LevelAny", "LevelMax" }; local CalendarIconList = { [CALENDAR_EVENTTYPE_PVP] = "Interface\\Calendar\\UI-Calendar-Event-PVP", [CALENDAR_EVENTTYPE_MEETING] = "Interface\\Calendar\\MeetingIcon", [CALENDAR_EVENTTYPE_OTHER] = "Interface\\Calendar\\UI-Calendar-Event-Other" }; local LFGFrameList = { "LookingForGuildPvPButton", "LookingForGuildWeekendsButton", "LookingForGuildWeekdaysButton", "LookingForGuildRPButton", "LookingForGuildRaidButton", "LookingForGuildQuestButton", "LookingForGuildDungeonButton" }; local function GCTabHelper(tab) tab.Panel:Hide() tab.bg1 = tab:CreateTexture(nil,"BACKGROUND") tab.bg1:SetDrawLayer("BACKGROUND",4) tab.bg1:SetTexture([[Interface\AddOns\SVUI\assets\artwork\Template\DEFAULT]]) tab.bg1:SetVertexColor(unpack(SuperVillain.Media.color.default)) tab.bg1:FillInner(tab.Panel,1) tab.bg3 = tab:CreateTexture(nil,"BACKGROUND") tab.bg3:SetDrawLayer("BACKGROUND",2) tab.bg3:SetTexture(0,0,0,1) tab.bg3:SetAllPoints(tab.Panel) end; local RankOrder_OnUpdate = function() for b=1,GuildControlGetNumRanks()do local frame = _G["GuildControlUIRankOrderFrameRank"..b] if frame then frame.downButton:SetButtonTemplate() frame.upButton:SetButtonTemplate() frame.deleteButton:SetButtonTemplate() if not frame.nameBox.Panel then frame.nameBox:SetEditboxTemplate() end; frame.nameBox.Panel:Point("TOPLEFT",-2,-4) frame.nameBox.Panel:Point("BOTTOMRIGHT",-4,4) end end end; function GuildInfoEvents_SetButton(button, eventIndex) local dateData = date("*t") local month, day, weekday, hour, minute, eventType, title, calendarType, textureName = CalendarGetGuildEventInfo(eventIndex) local formattedTime = GameTime_GetFormattedTime(hour, minute, true) local unformattedText; if dateData["day"] == day and dateData["month"] == month then unformattedText = NORMAL_FONT_COLOR_CODE..GUILD_EVENT_TODAY..FONT_COLOR_CODE_CLOSE else local year = dateData["year"] if month < dateData["month"] then year = year + 1 end; local newTime = time{year = year, month = month, day = day} if(((newTime - time()) < 518400) and CALENDAR_WEEKDAY_NAMES[weekday]) then unformattedText = CALENDAR_WEEKDAY_NAMES[weekday] elseif CALENDAR_WEEKDAY_NAMES[weekday]and day and month then unformattedText = format(GUILD_NEWS_DATE, CALENDAR_WEEKDAY_NAMES[weekday], day, month) end end; if button.text and unformattedText then button.text:SetFormattedText(GUILD_EVENT_FORMAT, unformattedText, formattedTime, title) end; button.index = eventIndex; if button.icon.type ~= "event" then button.icon.type = "event" button.icon:SetTexCoord(0, 1, 0, 1) button.icon:SetWidth(14) button.icon:SetHeight(14) end; if CalendarIconList[eventType] then button.icon:SetTexture(CalendarIconList[eventType]) else button.icon:SetTexture("Interface\\LFGFrame\\LFGIcon-"..textureName) end end --[[ ########################################################## GUILDFRAME STYLERS ########################################################## ]]-- local function GuildBankStyle() if SuperVillain.db.SVStyle.blizzard.enable ~= true or SuperVillain.db.SVStyle.blizzard.gbank ~= true then return end; GuildBankFrame:Formula409() GuildBankFrame:SetPanelTemplate("Halftone") GuildBankEmblemFrame:Formula409(true) GuildBankMoneyFrameBackground:MUNG() STYLE:ApplyScrollStyle(GuildBankPopupScrollFrameScrollBar) for b = 1, GuildBankFrame:GetNumChildren()do local c = select(b, GuildBankFrame:GetChildren()) if c.GetPushedTexture and c:GetPushedTexture() and not c:GetName() then STYLE:ApplyCloseButtonStyle(c) end end; GuildBankFrameDepositButton:SetButtonTemplate() GuildBankFrameWithdrawButton:SetButtonTemplate() GuildBankInfoSaveButton:SetButtonTemplate() GuildBankFramePurchaseButton:SetButtonTemplate() GuildBankFrameWithdrawButton:Point("RIGHT", GuildBankFrameDepositButton, "LEFT", -2, 0) GuildBankInfoScrollFrame:Point('TOPLEFT', GuildBankInfo, 'TOPLEFT', -10, 12) GuildBankInfoScrollFrame:Formula409() GuildBankInfoScrollFrame:Width(GuildBankInfoScrollFrame:GetWidth()-8) GuildBankTransactionsScrollFrame:Formula409() for b = 1, NUM_GUILDBANK_COLUMNS do _G["GuildBankColumn"..b]:Formula409() for d = 1, NUM_SLOTS_PER_GUILDBANK_GROUP do local e = _G["GuildBankColumn"..b.."Button"..d] local icon = _G["GuildBankColumn"..b.."Button"..d.."IconTexture"] local texture = _G["GuildBankColumn"..b.."Button"..d.."NormalTexture"] if texture then texture:SetTexture(0,0,0,0) end; e:SetSlotTemplate() icon:FillInner() icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) end end; for b = 1, 8 do local e = _G["GuildBankTab"..b.."Button"] local texture = _G["GuildBankTab"..b.."ButtonIconTexture"] _G["GuildBankTab"..b]:Formula409(true) e:Formula409() e:SetButtonTemplate() e:SetFixedPanelTemplate("Default") texture:FillInner() texture:SetTexCoord(0.1, 0.9, 0.1, 0.9) end; for b = 1, 4 do STYLE:ApplyTabStyle(_G["GuildBankFrameTab"..b]) end; hooksecurefunc('GuildBankFrame_Update', function() if GuildBankFrame.mode ~= "bank" then return end; local f = GetCurrentGuildBankTab() local e, g, h, i, j, k, l, m; for b = 1, MAX_GUILDBANK_SLOTS_PER_TAB do g = mod(b, NUM_SLOTS_PER_GUILDBANK_GROUP) if g == 0 then g = NUM_SLOTS_PER_GUILDBANK_GROUP end; h = ceil((b-0.5)/NUM_SLOTS_PER_GUILDBANK_GROUP) e = _G["GuildBankColumn"..h.."Button"..g] i = GetGuildBankItemLink(f, b) if i then j = select(3, GetItemInfo(i)) if j > 1 then k, l, m = GetItemQualityColor(j) else k, l, m = 0,0,0,1 end else k, l, m = 0,0,0,1 end; e:SetBackdropBorderColor(k, l, m) end end) GuildBankPopupFrame:Formula409() GuildBankPopupScrollFrame:Formula409() GuildBankPopupFrame:SetFixedPanelTemplate("Transparent", true) GuildBankPopupFrame:Point("TOPLEFT", GuildBankFrame, "TOPRIGHT", 1, -30) GuildBankPopupOkayButton:SetButtonTemplate() GuildBankPopupCancelButton:SetButtonTemplate() GuildBankPopupEditBox:SetEditboxTemplate() GuildBankPopupNameLeft:MUNG() GuildBankPopupNameRight:MUNG() GuildBankPopupNameMiddle:MUNG() GuildItemSearchBox:Formula409() GuildItemSearchBox:SetPanelTemplate("Overlay") GuildItemSearchBox.Panel:Point("TOPLEFT", 10, -1) GuildItemSearchBox.Panel:Point("BOTTOMRIGHT", 4, 1) for b = 1, 16 do local e = _G["GuildBankPopupButton"..b] local icon = _G[e:GetName().."Icon"] e:Formula409() e:SetFixedPanelTemplate("Default") e:SetButtonTemplate() icon:FillInner() icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) end; STYLE:ApplyScrollStyle(GuildBankTransactionsScrollFrameScrollBar) STYLE:ApplyScrollStyle(GuildBankInfoScrollFrameScrollBar) end; local function GuildFrameStyle() if SuperVillain.db.SVStyle.blizzard.enable ~= true or SuperVillain.db.SVStyle.blizzard.guild ~= true then return end; GuildFrame:Formula409(true) GuildFrame:SetPanelTemplate("Halftone") GuildLevelFrame:MUNG() STYLE:ApplyCloseButtonStyle(GuildMemberDetailCloseButton) STYLE:ApplyCloseButtonStyle(GuildFrameCloseButton) GuildRewardsFrameVisitText:ClearAllPoints() GuildRewardsFrameVisitText:SetPoint("TOP", GuildRewardsFrame, "TOP", 0, 30) for s, y in pairs(GuildFrameList)do _G[y]:Formula409() end; GuildNewsBossModel:SetPanelTemplate("Transparent", true) GuildNewsBossModelTextFrame:SetPanelTemplate("Default") GuildNewsBossModelTextFrame.Panel:Point("TOPLEFT", GuildNewsBossModel.Panel, "BOTTOMLEFT", 0, -1) GuildNewsBossModel:Point("TOPLEFT", GuildFrame, "TOPRIGHT", 4, -43) for b, e in pairs(GuildButtonList)do if b == 1 then _G[e]:SetButtonTemplate() else _G[e]:SetButtonTemplate() end end; for s, y in pairs(GuildCheckBoxList)do _G["GuildRecruitment"..y.."Button"]:SetCheckboxTemplate(true) end; GuildRecruitmentTankButton.checkButton:SetCheckboxTemplate(true) GuildRecruitmentHealerButton.checkButton:SetCheckboxTemplate(true) GuildRecruitmentDamagerButton.checkButton:SetCheckboxTemplate(true) for b = 1, 5 do STYLE:ApplyTabStyle(_G["GuildFrameTab"..b]) if b == 1 then _G["GuildFrameTab"..b]:Point("TOPLEFT", GuildFrame, "BOTTOMLEFT", -10, 3) end; end; GuildXPFrame:ClearAllPoints() GuildXPFrame:Point("TOP", GuildFrame, "TOP", 0, -40) STYLE:ApplyScrollStyle(GuildPerksContainerScrollBar, 4) GuildNewPerksFrame:SetFixedPanelTemplate("Pattern") GuildFactionBar:Formula409() GuildFactionBar.progress:SetTexture([[Interface\AddOns\SVUI\assets\artwork\Template\DEFAULT]]) GuildFactionBar:SetPanelTemplate("Inset") GuildFactionBar.Panel:Point("TOPLEFT", GuildFactionBar.progress, "TOPLEFT", -1, 1) GuildFactionBar.Panel:Point("BOTTOMRIGHT", GuildFactionBar, "BOTTOMRIGHT", 1, 1) GuildXPBar:Formula409() GuildXPBar.progress:SetTexture([[Interface\AddOns\SVUI\assets\artwork\Template\DEFAULT]]) GuildXPBar:SetPanelTemplate("Inset") GuildXPBar.Panel:Point("TOPLEFT", GuildXPBar, "TOPLEFT", -1, -3) GuildXPBar.Panel:Point("BOTTOMRIGHT", GuildXPBar, "BOTTOMRIGHT", 0, 1) GuildLatestPerkButton:Formula409() GuildLatestPerkButtonIconTexture:SetTexCoord(0.1, 0.9, 0.1, 0.9) GuildLatestPerkButtonIconTexture:ClearAllPoints() GuildLatestPerkButtonIconTexture:Point("TOPLEFT", 2, -2) GuildLatestPerkButton:SetPanelTemplate("Inset") GuildLatestPerkButton.Panel:WrapOuter(GuildLatestPerkButtonIconTexture) GuildNextPerkButton:Formula409() GuildNextPerkButtonIconTexture:SetTexCoord(0.1, 0.9, 0.1, 0.9) GuildNextPerkButtonIconTexture:ClearAllPoints() GuildNextPerkButtonIconTexture:Point("TOPLEFT", 2, -2) GuildNextPerkButton:SetPanelTemplate("Inset") GuildNextPerkButton.Panel:WrapOuter(GuildNextPerkButtonIconTexture) for b = 1, 8 do local e = _G["GuildPerksContainerButton"..b] e:Formula409() if e.icon then e.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) e.icon:ClearAllPoints() e.icon:Point("TOPLEFT", 2, -2) e:SetFixedPanelTemplate("Button") e.Panel:WrapOuter(e.icon) e.icon:SetParent(e.Panel) end end; GuildRosterContainer:SetFixedPanelTemplate("Pattern") STYLE:ApplyScrollStyle(GuildRosterContainerScrollBar, 5) GuildRosterShowOfflineButton:SetCheckboxTemplate(true) for b = 1, 4 do _G["GuildRosterColumnButton"..b]:Formula409(true) end; STYLE:ApplyDropdownStyle(GuildRosterViewDropdown, 200) for b = 1, 14 do _G["GuildRosterContainerButton"..b.."HeaderButton"]:SetButtonTemplate() end; GuildMemberDetailFrame:SetFixedPanelTemplate("Transparent", true) GuildMemberNoteBackground:SetFixedPanelTemplate("Default") GuildMemberOfficerNoteBackground:SetFixedPanelTemplate("Default") GuildMemberRankDropdown:SetFrameLevel(GuildMemberRankDropdown:GetFrameLevel()+5) STYLE:ApplyDropdownStyle(GuildMemberRankDropdown, 175) GuildNewsFrame:Formula409() GuildNewsContainer:SetFixedPanelTemplate("Pattern") for b = 1, 17 do if _G["GuildNewsContainerButton"..b]then _G["GuildNewsContainerButton"..b].header:MUNG() end end; GuildNewsFiltersFrame:Formula409() GuildNewsFiltersFrame:SetFixedPanelTemplate("Transparent", true) STYLE:ApplyCloseButtonStyle(GuildNewsFiltersFrameCloseButton) for b = 1, 7 do _G["GuildNewsFilterButton"..b]:SetCheckboxTemplate(true) end; GuildNewsFiltersFrame:Point("TOPLEFT", GuildFrame, "TOPRIGHT", 4, -20) STYLE:ApplyScrollStyle(GuildNewsContainerScrollBar, 4) STYLE:ApplyScrollStyle(GuildInfoDetailsFrameScrollBar, 4) for b = 1, 3 do _G["GuildInfoFrameTab"..b]:Formula409() end; local A = CreateFrame("Frame", nil, GuildInfoFrameInfo) A:SetFixedPanelTemplate("Inset") A:SetFrameLevel(GuildInfoFrameInfo:GetFrameLevel()-1) A:Point("TOPLEFT", GuildInfoFrameInfo, "TOPLEFT", 2, -22) A:Point("BOTTOMRIGHT", GuildInfoFrameInfo, "BOTTOMRIGHT", 0, 200) local B = CreateFrame("Frame", nil, GuildInfoFrameInfo) B:SetFixedPanelTemplate("Inset") B:SetFrameLevel(GuildInfoFrameInfo:GetFrameLevel()-1) B:Point("TOPLEFT", GuildInfoFrameInfo, "TOPLEFT", 2, -158) B:Point("BOTTOMRIGHT", GuildInfoFrameInfo, "BOTTOMRIGHT", 0, 118) local C = CreateFrame("Frame", nil, GuildInfoFrameInfo) C:SetFixedPanelTemplate("Inset") C:SetFrameLevel(GuildInfoFrameInfo:GetFrameLevel()-1) C:Point("TOPLEFT", GuildInfoFrameInfo, "TOPLEFT", 2, -233) C:Point("BOTTOMRIGHT", GuildInfoFrameInfo, "BOTTOMRIGHT", 0, 3) GuildRecruitmentCommentInputFrame:SetFixedPanelTemplate("Default") GuildTextEditFrame:SetFixedPanelTemplate("Transparent", true) STYLE:ApplyScrollStyle(GuildTextEditScrollFrameScrollBar, 5) GuildTextEditContainer:SetFixedPanelTemplate("Default") for b = 1, GuildTextEditFrame:GetNumChildren()do local c = select(b, GuildTextEditFrame:GetChildren()) if c:GetName() == "GuildTextEditFrameCloseButton"and c:GetWidth() < 33 then STYLE:ApplyCloseButtonStyle(c) elseif c:GetName() == "GuildTextEditFrameCloseButton" then c:SetButtonTemplate() end end; STYLE:ApplyScrollStyle(GuildLogScrollFrameScrollBar, 4) GuildLogFrame:SetFixedPanelTemplate("Transparent", true) for b = 1, GuildLogFrame:GetNumChildren()do local c = select(b, GuildLogFrame:GetChildren()) if c:GetName() == "GuildLogFrameCloseButton"and c:GetWidth() < 33 then STYLE:ApplyCloseButtonStyle(c) elseif c:GetName() == "GuildLogFrameCloseButton" then c:SetButtonTemplate() end end; GuildRewardsFrame:SetFixedPanelTemplate("Pattern") STYLE:ApplyScrollStyle(GuildRewardsContainerScrollBar, 5) for b = 1, 8 do local button = _G["GuildRewardsContainerButton"..b] button:Formula409() if button.icon then button.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) button.icon:ClearAllPoints() button.icon:Point("TOPLEFT", 2, -2) button:SetFixedPanelTemplate("Button") button.Panel:WrapOuter(button.icon) button.icon:SetParent(button.Panel) end end; local maxCalendarEvents = CalendarGetNumGuildEvents(); local scrollFrame = GuildInfoFrameApplicantsContainer; local offset = HybridScrollFrame_GetOffset(scrollFrame); local buttonIndex,counter = 0,0; for _,button in next, GuildInfoFrameApplicantsContainer.buttons do counter = counter + 1; buttonIndex = offset + counter; button.selectedTex:MUNG() button:GetHighlightTexture():MUNG() button:SetBackdrop(nil); -- if ( buttonIndex <= maxCalendarEvents ) then -- GuildInfoEvents_SetButton(button, buttonIndex); -- end end; end; local function GuildControlStyle() if SuperVillain.db.SVStyle.blizzard.enable~=true or SuperVillain.db.SVStyle.blizzard.guildcontrol~=true then return end; GuildControlUI:Formula409() GuildControlUIHbar:Formula409() GuildControlUI:SetFixedPanelTemplate("Halftone") GuildControlUIRankBankFrameInset:Formula409() GuildControlUIRankBankFrameInsetScrollFrame:Formula409() STYLE:ApplyScrollStyle(GuildControlUIRankBankFrameInsetScrollFrameScrollBar) hooksecurefunc("GuildControlUI_RankOrder_Update",RankOrder_OnUpdate) GuildControlUIRankOrderFrameNewButton:HookScript("OnClick",function() SuperVillain:ExecuteTimer(1,RankOrder_OnUpdate) end) STYLE:ApplyDropdownStyle(GuildControlUINavigationDropDown) STYLE:ApplyDropdownStyle(GuildControlUIRankSettingsFrameRankDropDown,180) GuildControlUINavigationDropDownButton:Width(20) GuildControlUIRankSettingsFrameRankDropDownButton:Width(20) for b=1,NUM_RANK_FLAGS do if _G["GuildControlUIRankSettingsFrameCheckbox"..b]then _G["GuildControlUIRankSettingsFrameCheckbox"..b]:SetCheckboxTemplate(true) end end; GuildControlUIRankOrderFrameNewButton:SetButtonTemplate() GuildControlUIRankSettingsFrameGoldBox:SetEditboxTemplate() GuildControlUIRankSettingsFrameGoldBox.Panel:Point("TOPLEFT",-2,-4) GuildControlUIRankSettingsFrameGoldBox.Panel:Point("BOTTOMRIGHT",2,4) GuildControlUIRankSettingsFrameGoldBox:Formula409() GuildControlUIRankBankFrame:Formula409() local Z=false; hooksecurefunc("GuildControlUI_BankTabPermissions_Update",function() local tabs = GetNumGuildBankTabs() if tabs < MAX_BUY_GUILDBANK_TABS then tabs = tabs + 1 end; for b=1,tabs do local f=_G["GuildControlBankTab"..b.."Owned"] local icon=f.tabIcon; local a0=f.editBox;icon:SetTexCoord(0.1,0.9,0.1,0.9 ) if Z==false then _G["GuildControlBankTab"..b.."BuyPurchaseButton"]:SetButtonTemplate() _G["GuildControlBankTab"..b.."OwnedStackBox"]:SetEditboxTemplate() _G["GuildControlBankTab"..b.."OwnedViewCheck"]:SetCheckboxTemplate(true) _G["GuildControlBankTab"..b.."OwnedDepositCheck"]:SetCheckboxTemplate(true) _G["GuildControlBankTab"..b.."OwnedUpdateInfoCheck"]:SetCheckboxTemplate(true) GCTabHelper(_G["GuildControlBankTab"..b.."OwnedStackBox"]) GCTabHelper(_G["GuildControlBankTab"..b.."OwnedViewCheck"]) GCTabHelper(_G["GuildControlBankTab"..b.."OwnedDepositCheck"]) GCTabHelper(_G["GuildControlBankTab"..b.."OwnedUpdateInfoCheck"]) end end; Z=true end) STYLE:ApplyDropdownStyle(GuildControlUIRankBankFrameRankDropDown,180) GuildControlUIRankBankFrameRankDropDownButton:Width(20) end; local function GuildRegistrarStyle() if SuperVillain.db.SVStyle.blizzard.enable ~= true or SuperVillain.db.SVStyle.blizzard.guildregistrar ~= true then return end; GuildRegistrarFrame:Formula409(true) GuildRegistrarFrame:SetPanelTemplate("Action") GuildRegistrarFrameInset:MUNG() GuildRegistrarFrameEditBox:Formula409() GuildRegistrarGreetingFrame:Formula409() GuildRegistrarFrameGoodbyeButton:SetButtonTemplate() GuildRegistrarFrameCancelButton:SetButtonTemplate() GuildRegistrarFramePurchaseButton:SetButtonTemplate() STYLE:ApplyCloseButtonStyle(GuildRegistrarFrameCloseButton) GuildRegistrarFrameEditBox:SetEditboxTemplate() for b = 1, GuildRegistrarFrameEditBox:GetNumRegions()do local a2 = select(b, GuildRegistrarFrameEditBox:GetRegions()) if a2 and a2:GetObjectType() == "Texture"then if a2:GetTexture() == "Interface\\ChatFrame\\UI-ChatInputBorder-Left" or a2:GetTexture() == "Interface\\ChatFrame\\UI-ChatInputBorder-Right" then a2:MUNG() end end end; GuildRegistrarFrameEditBox:Height(20) for b = 1, 2 do _G["GuildRegistrarButton"..b]:GetFontString():SetTextColor(1, 1, 1) end; GuildRegistrarPurchaseText:SetTextColor(1, 1, 1) AvailableServicesText:SetTextColor(1, 1, 0) end; local function LFGuildFrameStyle() if SuperVillain.db.SVStyle.blizzard.enable ~= true or SuperVillain.db.SVStyle.blizzard.lfguild ~= true then return end; for r, I in pairs(LFGFrameList)do _G[I]:SetCheckboxTemplate(true) end; LookingForGuildTankButton.checkButton:SetCheckboxTemplate(true) LookingForGuildHealerButton.checkButton:SetCheckboxTemplate(true) LookingForGuildDamagerButton.checkButton:SetCheckboxTemplate(true) LookingForGuildFrameInset:Formula409(false) LookingForGuildFrame:Formula409() LookingForGuildFrame:SetPanelTemplate("Action") LookingForGuildBrowseButton_LeftSeparator:MUNG() LookingForGuildRequestButton_RightSeparator:MUNG() STYLE:ApplyScrollStyle(LookingForGuildBrowseFrameContainerScrollBar) LookingForGuildBrowseButton:SetButtonTemplate() LookingForGuildRequestButton:SetButtonTemplate() STYLE:ApplyCloseButtonStyle(LookingForGuildFrameCloseButton) LookingForGuildCommentInputFrame:SetPanelTemplate("Default") LookingForGuildCommentInputFrame:Formula409(false) for u = 1, 5 do local J = _G["LookingForGuildBrowseFrameContainerButton"..u] local K = _G["LookingForGuildAppsFrameContainerButton"..u] J:SetBackdrop(nil) K:SetBackdrop(nil) end; for u = 1, 3 do local tab = _G["LookingForGuildFrameTab"..u] STYLE:ApplyTabStyle(tab) tab:SetFrameStrata("HIGH") tab:SetFrameLevel(99) end; GuildFinderRequestMembershipFrame:Formula409(true) GuildFinderRequestMembershipFrame:SetFixedPanelTemplate("Transparent", true) GuildFinderRequestMembershipFrameAcceptButton:SetButtonTemplate() GuildFinderRequestMembershipFrameCancelButton:SetButtonTemplate() GuildFinderRequestMembershipFrameInputFrame:Formula409() GuildFinderRequestMembershipFrameInputFrame:SetFixedPanelTemplate("Default") end; --[[ ########################################################## STYLE LOADING ########################################################## ]]-- STYLE:SaveBlizzardStyle("Blizzard_GuildBankUI",GuildBankStyle) STYLE:SaveBlizzardStyle("Blizzard_GuildUI",GuildFrameStyle) STYLE:SaveBlizzardStyle("Blizzard_GuildControlUI",GuildControlStyle) STYLE:SaveCustomStyle(GuildRegistrarStyle) STYLE:SaveBlizzardStyle("Blizzard_LookingForGuildUI",LFGuildFrameStyle)