--[[ ############################################################################## _____/\\\\\\\\\\\____/\\\________/\\\__/\\\________/\\\__/\\\\\\\\\\\_ # ___/\\\/////////\\\_\/\\\_______\/\\\_\/\\\_______\/\\\_\/////\\\///__ # __\//\\\______\///__\//\\\______/\\\__\/\\\_______\/\\\_____\/\\\_____ # ___\////\\\__________\//\\\____/\\\___\/\\\_______\/\\\_____\/\\\_____ # ______\////\\\________\//\\\__/\\\____\/\\\_______\/\\\_____\/\\\_____ # _________\////\\\______\//\\\/\\\_____\/\\\_______\/\\\_____\/\\\_____ # __/\\\______\//\\\______\//\\\\\______\//\\\______/\\\______\/\\\_____ # _\///\\\\\\\\\\\/________\//\\\________\///\\\\\\\\\/____/\\\\\\\\\\\_# ___\///////////___________\///___________\/////////_____\///////////_# ############################################################################## S U P E R - V I L L A I N - U I By: Munglunch # ############################################################################## --]] --[[ GLOBALS ]]-- local _G = _G; local unpack = _G.unpack; local select = _G.select; local ipairs = _G.ipairs; local pairs = _G.pairs; --[[ ADDON ]]-- local SV = _G.SVUI; local L = SV.L; local PLUGIN = select(2, ...); local Schema = PLUGIN.Schema; --[[ ########################################################## ENCOUNTERJOURNAL PLUGINR ########################################################## ]]-- local PVP_LOST = [[Interface\WorldMap\Skull_64Red]] local function Tab_OnEnter(this) this.backdrop:SetPanelColor("highlight") this.backdrop:SetBackdropBorderColor(0.1, 0.8, 0.8) end local function Tab_OnLeave(this) this.backdrop:SetPanelColor("dark") this.backdrop:SetBackdropBorderColor(0,0,0,1) end local function ChangeTabHelper(this, xOffset, yOffset) this:GetNormalTexture():SetTexCoord(0.1, 0.9, 0.1, 0.9) this:GetNormalTexture():FillInner() this.backdrop = CreateFrame("Frame", nil, this) this.backdrop:FillInner(this) local level = this:GetFrameLevel() if(level > 0) then this.backdrop:SetFrameLevel(level - 1) else this.backdrop:SetFrameLevel(0) end this.backdrop:SetPanelTemplate("Component", true) this.backdrop:SetPanelColor("dark") this:HookScript("OnEnter",Tab_OnEnter) this:HookScript("OnLeave",Tab_OnLeave) local initialAnchor, anchorParent, relativeAnchor, xPosition, yPosition = this:GetPoint() this:Point(initialAnchor, anchorParent, relativeAnchor, xOffset or 7, yOffset or yPosition) end local function Outline(frame, noHighlight) if(frame.Outlined) then return; end local offset = noHighlight and 30 or 5 local mod = noHighlight and 50 or 5 local panel = CreateFrame('Frame', nil, frame) panel:Point('TOPLEFT', frame, 'TOPLEFT', 1, -1) panel:Point('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -1, 1) --[[ UNDERLAY BORDER ]]-- local borderLeft = panel:CreateTexture(nil, "BORDER") borderLeft:SetTexture(0, 0, 0) borderLeft:SetPoint("TOPLEFT") borderLeft:SetPoint("BOTTOMLEFT") borderLeft:SetWidth(offset) local borderRight = panel:CreateTexture(nil, "BORDER") borderRight:SetTexture(0, 0, 0) borderRight:SetPoint("TOPRIGHT") borderRight:SetPoint("BOTTOMRIGHT") borderRight:SetWidth(offset) local borderTop = panel:CreateTexture(nil, "BORDER") borderTop:SetTexture(0, 0, 0) borderTop:SetPoint("TOPLEFT") borderTop:SetPoint("TOPRIGHT") borderTop:SetHeight(mod) local borderBottom = panel:CreateTexture(nil, "BORDER") borderBottom:SetTexture(0, 0, 0) borderBottom:SetPoint("BOTTOMLEFT") borderBottom:SetPoint("BOTTOMRIGHT") borderBottom:SetHeight(mod) if(not noHighlight) then local highlight = frame:CreateTexture(nil, "HIGHLIGHT") highlight:SetTexture(0, 1, 1, 0.35) highlight:SetAllPoints(panel) end frame.Outlined = true end local function EncounterJournalStyle() if PLUGIN.db.blizzard.enable ~= true or PLUGIN.db.blizzard.encounterjournal ~= true then return end EncounterJournal:RemoveTextures(true) EncounterJournalInstanceSelect:RemoveTextures(true) EncounterJournalNavBar:RemoveTextures(true) EncounterJournalNavBarOverlay:RemoveTextures(true) EncounterJournalNavBarHomeButton:RemoveTextures(true) EncounterJournalInset:RemoveTextures(true) EncounterJournalEncounterFrame:RemoveTextures(true) EncounterJournalEncounterFrameInfo:RemoveTextures(true) EncounterJournalEncounterFrameInfoDifficulty:RemoveTextures(true) EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:RemoveTextures(true) EncounterJournalEncounterFrameInfoBossesScrollFrame:RemoveTextures(true) EncounterJournalInstanceSelectDungeonTab:RemoveTextures(true) EncounterJournalInstanceSelectRaidTab:RemoveTextures(true) ChangeTabHelper(EncounterJournalEncounterFrameInfoOverviewTab) ChangeTabHelper(EncounterJournalEncounterFrameInfoLootTab, 0, -10) EncounterJournalSearchResults:RemoveTextures(true) EncounterJournal:SetPanelTemplate("Action") EncounterJournal:SetPanelColor("dark") EncounterJournalInset:SetFixedPanelTemplate("Inset") EncounterJournalInstanceSelectScrollFrameScrollChild:SetFixedPanelTemplate("Default") EncounterJournalInstanceSelectScrollFrameScrollChild:SetPanelColor("dark") EncounterJournalInstanceSelectScrollDownButton:SetButtonTemplate() EncounterJournalInstanceSelectScrollDownButton:SetNormalTexture([[Interface\AddOns\SVUI\assets\artwork\Icons\MOVE-DOWN]]) EncounterJournalEncounterFrameInstanceFrame:SetFixedPanelTemplate("Inset") local comicHolder = CreateFrame('Frame', nil, EncounterJournal.encounter) comicHolder:SetPoint("TOPLEFT", EncounterJournalEncounterFrameInfoBossesScrollFrame, "TOPLEFT", -20, 40) comicHolder:SetPoint("BOTTOMRIGHT", EncounterJournalEncounterFrameInfoBossesScrollFrame, "BOTTOMRIGHT", 0, 0) comicHolder:SetPanelTemplate("Comic") comicHolder:SetPanelColor("dark") EncounterJournal.encounter.info.encounterTitle:SetParent(comicHolder) EncounterJournal.searchResults.TitleText:SetParent(comicHolder) EncounterJournalNavBarHomeButton:SetButtonTemplate() EncounterJournalEncounterFrameInfoDifficulty:SetButtonTemplate() EncounterJournalEncounterFrameInfoDifficulty:SetFrameLevel(EncounterJournalEncounterFrameInfoDifficulty:GetFrameLevel() + 10) EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:SetButtonTemplate() EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:SetFrameLevel(EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:GetFrameLevel() + 10) EncounterJournalInstanceSelectDungeonTab:SetButtonTemplate() EncounterJournalInstanceSelectRaidTab:SetButtonTemplate() PLUGIN:ApplyScrollBarStyle(EncounterJournalEncounterFrameInfoLootScrollBar) local bgParent = EncounterJournal.encounter.instance local loreParent = EncounterJournal.encounter.instance.loreScroll bgParent.loreBG:SetPoint("TOPLEFT", bgParent, "TOPLEFT", 0, 0) bgParent.loreBG:SetPoint("BOTTOMRIGHT", bgParent, "BOTTOMRIGHT", 0, 90) loreParent:SetPanelTemplate("Pattern", true, 1, 1, 5) loreParent:SetPanelColor("dark") loreParent.child.lore:SetTextColor(1, 1, 1) EncounterJournal.encounter.infoFrame.description:SetTextColor(1, 1, 1) loreParent:SetFrameLevel(loreParent:GetFrameLevel() + 10) local frame = EncounterJournal.instanceSelect.scroll.child local index = 1 local instanceButton = frame["instance"..index]; while instanceButton do Outline(instanceButton) index = index + 1; instanceButton = frame["instance"..index] end hooksecurefunc("EncounterJournal_ListInstances", function() local frame = EncounterJournal.instanceSelect.scroll.child local index = 1 local instanceButton = frame["instance"..index]; while instanceButton do Outline(instanceButton) index = index + 1; instanceButton = frame["instance"..index] end end) EncounterJournal.instanceSelect.raidsTab:GetFontString():SetTextColor(1, 1, 1); hooksecurefunc("EncounterJournal_ToggleHeaders", function() local usedHeaders = EncounterJournal.encounter.usedHeaders for key,used in pairs(usedHeaders) do if(not used.button.Panel) then used:RemoveTextures(true) used.button:RemoveTextures(true) used.button:SetButtonTemplate() end used.description:SetTextColor(1, 1, 1) used.button.portrait.icon:Hide() end end) hooksecurefunc("EncounterJournal_LootUpdate", function() local scrollFrame = EncounterJournal.encounter.info.lootScroll; local offset = HybridScrollFrame_GetOffset(scrollFrame); local items = scrollFrame.buttons; local item, index; local numLoot = EJ_GetNumLoot() for i = 1,#items do item = items[i]; index = offset + i; if index <= numLoot then item.icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) if(not item.Panel) then item:SetFixedPanelTemplate("Slot") end item.slot:SetTextColor(0.5, 1, 0) item.armorType:SetTextColor(1, 1, 0) item.boss:SetTextColor(0.7, 0.08, 0) end end end) end --[[ ########################################################## PLUGIN LOADING ########################################################## ]]-- PLUGIN:SaveBlizzardStyle('Blizzard_EncounterJournal', EncounterJournalStyle)