LCD4WoW = StarTip or LibStub("AceAddon-3.0"):NewAddon("LCD4WoW: @project-version@", "AceConsole-3.0", "AceHook-3.0", "AceEvent-3.0") LCD4WoW.version = GetAddOnMetadata("LCD4WoW", "X-LCD4WoW-Version") or "" if StarTip then return end local LibDBIcon = LibStub("LibDBIcon-1.0") local LSM = _G.LibStub("LibSharedMedia-3.0") local LDB = LibStub:GetLibrary("LibDataBroker-1.1") local AceConfigDialog = LibStub("AceConfigDialog-3.0") local LibError = LibStub("StarLibError-1.0") local LibQTip = LibStub("LibQTip-1.0") local _G = _G local GameTooltip = _G.GameTooltip local ipairs, pairs = _G.ipairs, _G.pairs local LDB = LibStub("LibDataBroker-1.1"):NewDataObject("LCD4WoW", { type = "data source", text = "LCD4WoW", icon = "Interface\\Icons\\INV_Chest_Cloth_17", OnClick = function() LCD4WoW:OpenConfig() end }) local defaults = {profile={minimap={}, modules={}, errorLevel=2}} local options = { name = "LCD4WoW", type = "group", args = {} } function LCD4WoW:OnInitialize() self.db = LibStub("AceDB-3.0"):New("LCD4WoWDB", defaults, "Default") LibStub("AceConfig-3.0"):RegisterOptionsTable("LCD4WoW", options) self:RegisterChatCommand("lcd4wow", "OpenConfig") self:RegisterChatCommand("lcd4linux4wow", "OpenConfig") AceConfigDialog:AddToBlizOptions("LCD4WoW") LibDBIcon:Register("LCD4WoWLDB", LDB, self.db.profile.minimap) end function LCD4WoW:OnEnable() if self.db.profile.minimap.hide then LibDBIcon:Hide("LCD4WoWLDB") else LibDBIcon:Show("LCD4WoWLDB") end for k,v in self:IterateModules() do if (self.db.profile.modules[k] == nil and not v.defaultOff) or self.db.profile.modules[k] then v:Enable() end end self:RebuildOpts() self:RegisterEvent("MODIFIER_STATE_CHANGED") end function LCD4WoW:OnDisable() for k, v in self:IterateModules() do v:Disable() end self:UnRegisterEvent("MODIFIER_STATE_CHANGED") end function LCD4WoW:OpenConfig() AceConfigDialog:SetDefaultSize("LCD4WoW", 800, 450) AceConfigDialog:Open("LCD4WoW") end function LCD4WoW:RebuildOpts() local driver = self:GetModule("LCD4WoWDriver") options.args = driver:GetOptions() options.args.errorLevel = { name = "Error Verbosity", type = "select", values = LibError.defaultTexts, get = function() return self.db.profile.errorLevel end, set = function(info, v) self.db.profile.errorLevel = v end, order = 100 } end -- Taken from CowTip and modified a bit function LCD4WoW:MODIFIER_STATE_CHANGED(ev, modifier, up, ...) for i, v in self:IterateModules() do if v.MODIFIER_STATE_CHANGED then v:MODIFIER_STATE_CHANGED(ev, modifier, up, ...) end end local mod if self.db.profile.modifier == 2 then mod = (modifier == "LCTRL" or modifier == "RCTRL") and "LCTRL" modifier = "LCTRL" elseif self.db.profile.modifier == 3 then mod = (modifier == "LALT" or modifier == "RALT") and "LALT" modifier = "LALT" elseif self.db.profilemodifier == 4 then mod = (modifier == "LSHIFT" or modifier == "RSHIFT") and "LSHIFT" modifier = "LSHIFT" end if mod ~= modifier then return end if up == 0 then GameTooltip:Hide() return end local mouseover_unit = StarTip:GetMouseoverUnit() local frame = GetMouseFocus() if frame == WorldFrame or frame == UIParent then if not UnitExists(mouseover_unit) then GameTooltip:Hide() return end GameTooltip:Hide() GameTooltip_SetDefaultAnchor(GameTooltip, UIParent) GameTooltip:SetUnit(mouseover_unit) GameTooltip:Show() else local OnLeave, OnEnter = frame:GetScript("OnLeave"), frame:GetScript("OnEnter") if OnLeave then _G.this = frame OnLeave(frame) _G.this = nil end if OnEnter then _G.this = frame OnEnter(frame) _G.this = nil end end end