local locale = GetLocale() if locale ~= "enUS" and locale ~= "enGB" then return end local FishingMatchLines = { " fishing ", } local FishingPreProcessLines = { {" skill increased ", " "}, {" for 10 min%. %(10 min cooldown%)$", ""}, {" skill by ", " by "}, } local FishingAffixes = { "^use: +", "^equip: +", "^replaces the fishing line on your fishing pole with %a[%a ]+%a, +", "^permanently +", "^increasing +", "^when applied to your fishing pole, increases +", "^makes you slightly tipsy and increases your skill in +", "^attach a lure to your equipped fishing pole, increasing +", "%.$", "utes$", " +%d+ min$", " +1 hour$", " +for$", } ww_fishing = {FishingMatchLines, {}, {}, FishingPreProcessLines, FishingAffixes, WeightsWatcher.parseStats, "fishing"}