if(select(4, GetBuildInfo()) == 50001) then print('|cff33ff99Monomyth:|r Thanks for testing out the beta version. Make sure to report any issues!') else print('|cff33ff99Monomyth:|r You seem to have installed a version not compatible with this version of the game.') return end local Monomyth = CreateFrame('Frame') Monomyth:SetScript('OnEvent', function(self, event, ...) self[event](...) end) local atBank, atMail function Monomyth:Register(event, func) self:RegisterEvent(event) self[event] = function(...) if(not IsShiftKeyDown()) then func(...) end end end local function IsTrackingTrivial() for index = 1, GetNumTrackingTypes() do local name, _, active = GetTrackingInfo(index) if(name == MINIMAP_TRACKING_TRIVIAL_QUESTS) then return active end end end Monomyth:Register('QUEST_GREETING', function() local active = GetNumActiveQuests() if(active > 0) then for index = 1, active do local _, complete = GetActiveTitle(index) if(complete) then SelectActiveQuest(index) end end end local available = GetNumAvailableQuests() if(available > 0) then for index = 1, available do if(not IsAvailableQuestTrivial(index) or IsTrackingTrivial()) then SelectAvailableQuest(index) end end end end) -- This should be part of the API, really local function IsGossipQuestCompleted(index) return not not select(((index * 5) - 5) + 4, GetGossipActiveQuests()) end local function IsGossipQuestTrivial(index) return not not select(((index * 6) - 6) + 3, GetGossipAvailableQuests()) end local function GetNumGossipCompletedQuests() local completed = 0 local active = GetNumGossipActiveQuests() if(active > 0) then for index = 1, active do if(select(index + 3, (GetGossipActiveQuests()))) then completed = completed + 1 end end end return completed end Monomyth:Register('GOSSIP_SHOW', function() local active = GetNumGossipActiveQuests() if(active > 0) then for index = 1, active do if(IsGossipQuestCompleted(index)) then SelectGossipActiveQuest(index) end end end local available = GetNumGossipAvailableQuests() if(available > 0) then for index = 1, available do if(not IsGossipQuestTrivial(index) or IsTrackingTrivial()) then SelectGossipAvailableQuest(index) end end end local _, instance = GetInstanceInfo() if(available == 0 and active == 0 and GetNumGossipOptions() == 1 and instance ~= 'raid') then local _, type = GetGossipOptions() if(type == 'gossip') then SelectGossipOption(1) return end end end) local darkmoonNPC = { [57850] = true, -- Teleportologist Fozlebub [55382] = true, -- Darkmoon Faire Mystic Mage (Horde) [54334] = true, -- Darkmoon Faire Mystic Mage (Alliance) } Monomyth:Register('GOSSIP_CONFIRM', function(index) local GUID = UnitGUID('target') or '' local creatureID = tonumber(string.sub(GUID, -12, -9), 16) if(creatureID and darkmoonNPC[creatureID]) then SelectGossipOption(index, '', true) StaticPopup_Hide('GOSSIP_CONFIRM') end end) Monomyth:Register('QUEST_DETAIL', function() if(not QuestGetAutoAccept()) then AcceptQuest() end end) Monomyth:Register('QUEST_ACCEPT_CONFIRM', AcceptQuest) Monomyth:Register('QUEST_PROGRESS', function() if(IsQuestCompletable()) then CompleteQuest() end end) local choiceQueue, choiceFinished Monomyth:Register('QUEST_ITEM_UPDATE', function(...) if(choiceQueue) then Monomyth.QUEST_COMPLETE() end end) Monomyth:Register('QUEST_COMPLETE', function() local choices = GetNumQuestChoices() if(choices <= 1) then GetQuestReward(1) elseif(choices > 1) then local bestValue, bestIndex = 0 for index = 1, choices do local link = GetQuestItemLink('choice', index) if(link) then local _, _, _, _, _, _, _, _, _, _, value = GetItemInfo(link) if(string.match(link, 'item:45724:')) then -- Champion's Purse, contains 10 gold value = 1e5 end if(value > bestValue) then bestValue, bestIndex = value, index end else choiceQueue = true return GetQuestItemInfo('choice', index) end end if(bestIndex) then choiceFinished = true _G['QuestInfoItem' .. bestIndex]:Click() end end end) Monomyth:Register('QUEST_FINISHED', function() if(choiceFinished) then choiceQueue = false end end) Monomyth:Register('QUEST_AUTOCOMPLETE', function(id) local index = GetQuestLogIndexByID(id) if(GetQuestLogIsAutoComplete(index)) then -- The quest might not be considered complete, investigate later ShowQuestComplete(index) end end) Monomyth:Register('BANKFRAME_OPENED', function() atBank = true end) Monomyth:Register('BANKFRAME_CLOSED', function() atBank = false end) Monomyth:Register('GUILDBANKFRAME_OPENED', function() atBank = true end) Monomyth:Register('GUILDBANKFRAME_CLOSED', function() atBank = false end) Monomyth:Register('MAIL_SHOW', function() atMail = true end) Monomyth:Register('MAIL_CLOSED', function() atMail = false end) Monomyth:Register('BAG_UPDATE', function(bag) if(atBank or atMail) then return end for slot = 1, GetContainerNumSlots(bag) do local _, id, active = GetContainerItemQuestInfo(bag, slot) if(id and not active and not IsQuestFlaggedCompleted(id)) then UseContainerItem(bag, slot) end end end) ChatFrame_AddMessageEventFilter('CHAT_MSG_SYSTEM', function(self, event, message) if(message == ERR_QUEST_ALREADY_DONE) then return true end end) hooksecurefunc('QuestLogTitleButton_OnClick', function(self) if(self.isHeader) then return end QuestLog_SetSelection(self:GetID()) if(IsControlKeyDown()) then AbandonQuest() elseif(IsAltKeyDown() and GetQuestLogPushable()) then QuestLogPushQuest() end end) QuestInfoDescriptionText.SetAlphaGradient = function() end