--[[------------------------------------------------------------------------- Copyright (c) 2006, Jim Whitehead II <cladhaire@gmail.com> All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of PerfectRaid nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ---------------------------------------------------------------------------]] local Options = PerfectRaid:NewModule("PerfectRaid-Options") local L = PerfectRaidLocals function Options:Initialize() end function Options:Enable() self.cmd = self:InitializeSlashCommand("PerfectRaid Options", "PERFECTRAID", "praid", "perfectraid") self.cmd:RegisterSlashHandler(L["Show options GUI"], "^$", "ShowOptions") self.cmd:RegisterSlashHandler(L["lock - Lock frames"], "^lock$", "LockFrames") self.cmd:RegisterSlashHandler(L["unlock - Unlock frames"], "^unlock$", "UnlockFrames") --self.cmd:InjectDBCommands(PerfectRaid.db, "copy", "delete", "list", "reset", "set") end function Options:LockFrames() local profile = PerfectRaid.db.profile self:Print(L["Frames have been locked"]) profile.Locked = true end function Options:UnlockFrames() local profile = PerfectRaid.db.profile self:Print(L["Frames have been unlocked"]) profile.Locked = false end function Options:ShowOptions() if not PROptions then self:CreateOptions() self:FadeIn(PROptions) elseif PROptions:IsVisible() then self:FadeOut(PROptions) else self:FadeIn(PROptions) end end local tabs = {} function Options:CreateOptions() local frame = CreateFrame("Frame", "PROptions", UIParent, "PROptionsTemplate") frame:SetHeight(375) frame:SetWidth(600) frame:SetPoint("CENTER", 0, 50) PROptionsTitle:SetText(L["PerfectRaid Options"]) local sortTbl = {} for name,module in PerfectRaid:IterateModules() do table.insert(sortTbl, name) sortTbl[name] = module end table.sort(sortTbl) for idx,name in ipairs(sortTbl) do local module = sortTbl[name] if module ~= self and type(module.CreateOptions) == "function" then module:CreateOptions(self) end end PanelTemplates_SetNumTabs(PROptions, #tabs) PanelTemplates_SetTab(PROptions, 0) --self:TabOnClick(PROptionsTab1) end local work = {} function Options:AddOptionsTab(title, frame) local num = #tabs + 1 local name = "PROptionsTab"..num local tab = CreateFrame("Button", name, PROptions, "PRTabTemplate") tab.idx = num if num == 1 then tab:SetPoint("CENTER", PROptions, "BOTTOMLEFT", 50, -8) else local prev = getglobal("PROptionsTab"..num-1) tab:SetPoint("TOPLEFT", prev, "TOPRIGHT", -16, 0) end tab:SetText(title) tab.frame = frame tab.title = title tab:Show() tab.frame:SetPoint("TOPLEFT", PROptions, "TOPLEFT", 20, -30) tab.frame:SetPoint("BOTTOMRIGHT", PROptions, "BOTTOMRIGHT", -15, 10) tab.frame:Hide() table.insert(tabs, tab) end function Options:FadeIn(frame) frame:Show() UIFrameFadeIn(frame, 0.4) end function Options:FadeOut(frame) --UIFrameFadeOut(frame, 0.2) frame:Hide() end local tabselected function Options:TabOnClick(tab) local old = tabselected if tabselected then self:FadeOut(tabselected.frame) end self:FadeIn(tab.frame) tabselected = tab PanelTemplates_SetTab(PROptions, tab.idx) self:TriggerMessage("PERFECTRAID_TAB_CHANGED", old, tab) end function Options:CreateListFrame(parent, num) local function OnClick(self) local scrollframe = getglobal(parent:GetName().."ScrollFrame") local parent = self:GetParent() local offset = FauxScrollFrame_GetOffset(scrollframe) local idx = offset + self.idx if parent.selected and parent.selected - offset == self.idx then parent.entries[parent.selected - offset]:SetChecked(true) elseif parent.selected then local idx = parent.selected - offset if idx <= num then parent.entries[parent.selected - offset]:SetChecked(false) end end parent.selected = idx end local function MakeEntry(name, parent) local entry = CreateFrame("CheckButton", name, parent) entry:SetScript("OnClick", OnClick) entry:SetHeight(20) entry:SetWidth(545) entry:SetHighlightTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight") entry:SetCheckedTexture("Interface\\QuestFrame\\UI-QuestTitleHighlight") entry:GetHighlightTexture():SetBlendMode("ADD") entry.line1 = entry:CreateFontString(nil, "ARTWORK", "GameFontHighlight") entry.line1:SetPoint("LEFT", 0 ,0) entry.line1:SetPoint("RIGHT", -5, 0) entry.line1:SetJustifyH("LEFT") return entry end parent.entries = {} local entries = parent.entries for i=1,num do entries[i] = MakeEntry(parent:GetName().."Entry"..i, parent) entries[i].idx = i end entries[1]:SetPoint("TOPLEFT",0,0) for i=2,num do entries[i]:SetPoint("TOPLEFT", entries[i-1], "BOTTOMLEFT", 0, 0) end local scrollframe = CreateFrame("ScrollFrame", parent:GetName().."ScrollFrame", parent, "FauxScrollFrameTemplate") scrollframe:SetPoint("TOPLEFT", entries[1], "TOPLEFT", 0, 0) scrollframe:SetPoint("BOTTOMRIGHT", entries[num], "BOTTOMRIGHT", 0, 0) local texture = scrollframe:CreateTexture(nil, "BACKGROUND") texture:SetTexture("Interface\\ChatFrame\\ChatFrameBackground") texture:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 14, 0) texture:SetPoint("BOTTOMRIGHT", scrollframe, "BOTTOMRIGHT", 23, 0) texture:SetGradientAlpha("HORIZONTAL", 0.5, 0.25, 0.05, 0, 0.15,0.15, 0.15, 1) local texture = scrollframe:CreateTexture(nil, "BACKGROUND") texture:SetTexture("Interface\\ChatFrame\\ChatFrameBackground") texture:SetPoint("TOPLEFT", scrollframe, "TOPRIGHT", 4, 0) texture:SetPoint("BOTTOMRIGHT", scrollframe, "BOTTOMRIGHT", 14, 0) texture:SetGradientAlpha("HORIZONTAL", 0.15, 0.15, 0.15, 0.15, 1, 0.5, 0.25, 0.05, 0) scrollframe.entries = entries return scrollframe end