--[[ ########################################################## S V U I By: Munglunch ########################################################## LOCALIZED LUA FUNCTIONS ########################################################## ]]-- --[[ GLOBALS ]]-- local _G = _G; local type = type; --[[ ########################################################## FORCIBLY CHANGE THE GAME WORLD COMBAT TEXT FONT ########################################################## ]]-- local FONT_NAME = "DAMAGE_TEXT_FONT"; local MAIN_DIR = "Fonts\\%s.ttf"; local BASE_DIR = "Interface\\AddOns\\SVUI_!Core\\%s.ttf"; local FONT_DIR = "Interface\\AddOns\\SVUI_!Core\\assets\\fonts\\%s.ttf"; --local FONTSIZE = 32; --local USER_FONT1 = BASE_DIR:format(FONT_NAME); --local USER_FONT2 = MAIN_DIR:format(FONT_NAME); local NEW_DAMAGE_FONT = FONT_DIR:format(FONT_NAME); local function ForceDamageFont() _G.DAMAGE_TEXT_FONT = NEW_DAMAGE_FONT _G.COMBAT_TEXT_CRIT_SCALE_TIME = 0.7; _G.COMBAT_TEXT_SPACING = 15; end ForceDamageFont();