--[[ ########################################################## S V U I By: Failcoder ########################################################## LOCALIZED LUA FUNCTIONS ########################################################## ]]-- --[[ GLOBALS ]]-- local _G = _G; local unpack = _G.unpack; local select = _G.select; local pairs = _G.pairs; local string = _G.string; --[[ STRING METHODS ]]-- local format = string.format; --[[ ########################################################## GET ADDON DATA ########################################################## ]]-- local SV = _G["SVUI"]; local L = SV.L; local MOD = SV.Skins; local Schema = MOD.Schema; --[[ ########################################################## AUCTIONLITE ########################################################## ]]-- local function BGHelper(parent) parent.bg = CreateFrame("Frame", nil, parent) parent.bg:SetStyle("!_Frame", "Inset") parent.bg:SetPoint("TOPLEFT", parent, "TOPLEFT", 16, -103) parent.bg:SetPoint("BOTTOMRIGHT", AuctionFrame, "BOTTOMRIGHT", -8, 36) parent.bg:SetFrameLevel(parent.bg:GetFrameLevel() - 1) end local function StyleAuctionLite(event, ...) assert(AuctionFrameTab4, "AddOn Not Loaded") if(not event or (event and event == 'PLAYER_ENTERING_WORLD')) then return; end BuyName:SetStyle("Editbox") BuyQuantity:SetStyle("Editbox") SellStacks:SetStyle("Editbox") SellSize:SetStyle("Editbox") SellBidPriceGold:SetStyle("Editbox") SellBidPriceSilver:SetStyle("Editbox") SellBidPriceCopper:SetStyle("Editbox") SellBuyoutPriceGold:SetStyle("Editbox") SellBuyoutPriceSilver:SetStyle("Editbox") SellBuyoutPriceCopper:SetStyle("Editbox") BuySearchButton:SetStyle("Button") BuyBidButton:SetStyle("Button") BuyBuyoutButton:SetStyle("Button") BuyCancelSearchButton:SetStyle("Button") BuyCancelAuctionButton:SetStyle("Button") BuyScanButton:SetStyle("Button") SellCreateAuctionButton:SetStyle("Button") SV.API:Set("PageButton", BuyAdvancedButton) SV.API:Set("PageButton", SellRememberButton) SV.API:Set("Tab", AuctionFrameTab4) SV.API:Set("Tab", AuctionFrameTab5) if(_G["AuctionFrameBuy"]) then BGHelper(_G["AuctionFrameBuy"]) end if(_G["AuctionFrameSell"]) then BGHelper(_G["AuctionFrameSell"]) end MOD:SafeEventRemoval("AuctionLite", event) end MOD:SaveAddonStyle("AuctionLite", StyleAuctionLite, nil, nil, "AUCTION_HOUSE_SHOW")