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--[[
##############################################################################
S V U I   By: Failcoder
##############################################################################
--]]
--[[ GLOBALS ]]--
local _G = _G;
local unpack  = _G.unpack;
local select  = _G.select;
local ipairs  = _G.ipairs;
local pairs   = _G.pairs;
--[[ ADDON ]]--
local SV = _G['SVUI'];
local L = SV.L;
local MOD = SV.Skins;
local Schema = MOD.Schema;
--[[
##########################################################
ENCOUNTERJOURNAL MODR
##########################################################
]]--
local PVP_LOST = [[Interface\WorldMap\Skull_64Red]]

local function Tab_OnEnter(this)
  this.backdrop:SetPanelColor("highlight")
  this.backdrop:SetBackdropBorderColor(0.1, 0.8, 0.8)
end

local function Tab_OnLeave(this)
  this.backdrop:SetPanelColor("dark")
  this.backdrop:SetBackdropBorderColor(0,0,0,1)
end

local function ChangeTabHelper(this, xOffset, yOffset)
  this:SetNormalTexture(SV.NoTexture)
  this:SetPushedTexture(SV.NoTexture)
  this:SetDisabledTexture(SV.NoTexture)
  this:SetHighlightTexture(SV.NoTexture)

  this.backdrop = CreateFrame("Frame", nil, this)
  this.backdrop:InsetPoints(this)
  this.backdrop:SetFrameLevel(0)

  this.backdrop:SetStyle("Frame")
  this.backdrop:SetPanelColor("dark")
  this:HookScript("OnEnter",Tab_OnEnter)
  this:HookScript("OnLeave",Tab_OnLeave)

  local initialAnchor, anchorParent, relativeAnchor, xPosition, yPosition = this:GetPoint()
  this:ClearAllPoints()
  this:SetPoint(initialAnchor, anchorParent, relativeAnchor, xOffset or 0, yOffset or 0)
end

local function Outline(frame, noHighlight)
    if(frame.Outlined) then return; end
    local offset = noHighlight and 30 or 5
    local mod = noHighlight and 50 or 5

    local panel = CreateFrame('Frame', nil, frame)
    panel:SetPoint('TOPLEFT', frame, 'TOPLEFT', 1, -1)
    panel:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -1, 1)

    --[[ UNDERLAY BORDER ]]--
    local borderLeft = panel:CreateTexture(nil, "BORDER")
    borderLeft:SetColorTexture(0, 0, 0)
    borderLeft:SetPoint("TOPLEFT")
    borderLeft:SetPoint("BOTTOMLEFT")
    borderLeft:SetWidth(offset)

    local borderRight = panel:CreateTexture(nil, "BORDER")
    borderRight:SetColorTexture(0, 0, 0)
    borderRight:SetPoint("TOPRIGHT")
    borderRight:SetPoint("BOTTOMRIGHT")
    borderRight:SetWidth(offset)

    local borderTop = panel:CreateTexture(nil, "BORDER")
    borderTop:SetColorTexture(0, 0, 0)
    borderTop:SetPoint("TOPLEFT")
    borderTop:SetPoint("TOPRIGHT")
    borderTop:SetHeight(mod)

    local borderBottom = panel:CreateTexture(nil, "BORDER")
    borderBottom:SetColorTexture(0, 0, 0)
    borderBottom:SetPoint("BOTTOMLEFT")
    borderBottom:SetPoint("BOTTOMRIGHT")
    borderBottom:SetHeight(mod)

    if(not noHighlight) then
      local highlight = frame:CreateTexture(nil, "HIGHLIGHT")
      highlight:SetColorTexture(0, 1, 1, 0.35)
      highlight:SetAllPoints(panel)
    end

    frame.Outlined = true
end

local function _hook_EncounterJournal_SetBullets(object, ...)
    local parent = object:GetParent();
    if (parent.Bullets and #parent.Bullets > 0) then
        for i = 1, #parent.Bullets do
            local bullet = parent.Bullets[i];
            bullet.Text:SetTextColor(1,1,1)
        end
    end
end

local function _hook_EncounterJournal_ListInstances()
  local frame = EncounterJournal.instanceSelect.scroll.child
  local index = 1
  local instanceButton = frame["instance"..index];
  while instanceButton do
      Outline(instanceButton)
      index = index + 1;
      instanceButton = frame["instance"..index]
  end
end

local function _hook_EncounterJournal_ToggleHeaders(self)
  local isOverview = self.isOverview;

  if (not isOverview) then
    local usedHeaders = EncounterJournal.encounter.usedHeaders
    for key,used in pairs(usedHeaders) do
      if(not used.button.Panel) then
          used:RemoveTextures(true)
          used.button:RemoveTextures(true)
          used.button:SetStyle("Button")
      end
      used.description:SetTextColor(1, 1, 1)
      --used.button.portrait.icon:Hide()
    end
  else
    local overviews = EncounterJournal.encounter.overviewFrame.overviews
    for i = 1, #overviews do
      local overview = overviews[i];
      if(overview) then
        if(not overview.Panel) then
            overview:RemoveTextures(true)
            overview.button:RemoveTextures(true)
            overview:SetStyle("Button")
        end
        if(overview.loreDescription) then
          overview.loreDescription:SetTextColor(1, 1, 1)
        end
        if(overview.description) then
          overview.description:SetTextColor(1, 1, 1)
        end
      end
    end
  end
end

local function _hook_EncounterJournal_LootUpdate()
  local scrollFrame = EncounterJournal.encounter.info.lootScroll;
  local offset = HybridScrollFrame_GetOffset(scrollFrame);
  local items = scrollFrame.buttons;
  local item, index;

  local numLoot = EJ_GetNumLoot()

  for i = 1,#items do
    item = items[i];
    index = offset + i;
    if index <= numLoot then
        item.icon:SetTexCoord(unpack(_G.SVUI_ICON_COORDS))
        SV.API:Set("ItemButton", item)
        item.slot:SetTextColor(0.5, 1, 0)
        item.armorType:SetTextColor(1, 1, 0)
        item.boss:SetTextColor(0.7, 0.08, 0)
    end
  end
end

local function EncounterJournalStyle()
	if SV.db.Skins.blizzard.enable ~= true or SV.db.Skins.blizzard.encounterjournal ~= true then
		 return
	end

	EncounterJournal:RemoveTextures(true)
  EncounterJournalInstanceSelect:RemoveTextures(true)
  EncounterJournalInset:RemoveTextures(true)

  EncounterJournalEncounterFrame:RemoveTextures(true)
  EncounterJournalEncounterFrameInfo:RemoveTextures(true)
  EncounterJournalEncounterFrameInfoDifficulty:RemoveTextures(true)
  EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:RemoveTextures(true)

  ChangeTabHelper(EncounterJournalEncounterFrameInfoOverviewTab, 10)
  ChangeTabHelper(EncounterJournalEncounterFrameInfoLootTab, 0, -10)
  ChangeTabHelper(EncounterJournalEncounterFrameInfoBossTab, 0, -10)
  ChangeTabHelper(EncounterJournalEncounterFrameInfoModelTab, 0, -20)

  EncounterJournalEncounterFrameInfoOverviewScrollFrame:RemoveTextures()
  EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChildTitle:SetTextColor(1,1,0)
  EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChildLoreDescription:SetTextColor(1,1,1)
  EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChild.overviewDescription.Text:SetTextColor(1,1,1)

  EncounterJournalSearchResults:RemoveTextures(true)
  SV.API:Set("EditBox", EncounterJournalSearchBox)

  EncounterJournal:SetStyle("Frame", "Window")
  EncounterJournalInset:SetStyle("!_Frame", "Window2")
  EncounterJournalInset:SetPanelColor("darkest")

  SV.API:Set("ScrollBar", EncounterJournalInstanceSelectScrollFrame)
  SV.API:Set("ScrollBar", EncounterJournalEncounterFrameInfoBossesScrollFrame)
  SV.API:Set("ScrollBar", EncounterJournalEncounterFrameInfoOverviewScrollFrame)
  SV.API:Set("ScrollBar", EncounterJournalEncounterFrameInfoLootScrollFrame)
  SV.API:Set("ScrollBar", EncounterJournalEncounterFrameInfoDetailsScrollFrame)
  SV.API:Set("DropDown", EncounterJournalInstanceSelectTierDropDown)
  SV.API:Set("CloseButton", EncounterJournalCloseButton)

  EncounterJournalEncounterFrameInfoResetButton:SetStyle("Button")

  EncounterJournalNavBar:RemoveTextures(true)
  EncounterJournalNavBarOverlay:RemoveTextures(true)
  EncounterJournalNavBarOverflowButton:RemoveTextures(true)
  EncounterJournalNavBarHomeButton:RemoveTextures(true)
  EncounterJournalNavBarHomeButton:SetStyle("Button")
  EncounterJournalNavBarOverflowButton:SetStyle("Button")
  EncounterJournalEncounterFrameInfoDifficulty:SetStyle("Button")
  EncounterJournalEncounterFrameInfoDifficulty:SetFrameLevel(EncounterJournalEncounterFrameInfoDifficulty:GetFrameLevel() + 10)
  EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:SetStyle("Button")
  EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:SetFrameLevel(EncounterJournalEncounterFrameInfoLootScrollFrameFilterToggle:GetFrameLevel() + 10)

  if(EncounterJournalSuggestFrame) then
    if(EncounterJournalSuggestFrame.Suggestion1 and EncounterJournalSuggestFrame.Suggestion1.button) then
      EncounterJournalSuggestFrame.Suggestion1.button:RemoveTextures(true)
      EncounterJournalSuggestFrame.Suggestion1.button:SetStyle("Button")
    end
    if(EncounterJournalSuggestFrame.Suggestion2 and EncounterJournalSuggestFrame.Suggestion2.centerDisplay and EncounterJournalSuggestFrame.Suggestion2.centerDisplay.button) then
      EncounterJournalSuggestFrame.Suggestion2.centerDisplay.button:RemoveTextures(true)
      EncounterJournalSuggestFrame.Suggestion2.centerDisplay.button:SetStyle("Button")
    end
  end

  local tabBaseName = "EncounterJournalInstanceSelect";
  if(_G[tabBaseName .. "SuggestTab"]) then
    _G[tabBaseName .. "SuggestTab"]:RemoveTextures(true)
    _G[tabBaseName .. "SuggestTab"]:SetStyle("Button")
  end
  if(_G[tabBaseName .. "DungeonTab"]) then
    _G[tabBaseName .. "DungeonTab"]:RemoveTextures(true)
    _G[tabBaseName .. "DungeonTab"]:SetStyle("Button")
  end
  if(_G[tabBaseName .. "RaidTab"]) then
    _G[tabBaseName .. "RaidTab"]:RemoveTextures(true)
    _G[tabBaseName .. "RaidTab"]:SetStyle("Button")
  end

  local bgParent = EncounterJournal.encounter.instance
  local loreParent = EncounterJournal.encounter.instance.loreScroll

  bgParent.loreBG:SetPoint("TOPLEFT", bgParent, "TOPLEFT", 0, 0)
  bgParent.loreBG:SetPoint("BOTTOMRIGHT", bgParent, "BOTTOMRIGHT", 0, 90)

  loreParent:SetStyle("Frame", "Pattern")
  --loreParent:SetPanelColor("dark")
  loreParent.child.lore:SetTextColor(1, 1, 1)
  EncounterJournal.encounter.infoFrame.description:SetTextColor(1, 1, 1)

  loreParent:SetFrameLevel(loreParent:GetFrameLevel() + 10)

  local frame = EncounterJournal.instanceSelect.scroll.child
  local index = 1
  local instanceButton = frame["instance"..index];
  while instanceButton do
      Outline(instanceButton)
      index = index + 1;
      instanceButton = frame["instance"..index]
  end

  local bulletParent = EncounterJournalEncounterFrameInfoOverviewScrollFrameScrollChild;
  if (bulletParent.Bullets and #bulletParent.Bullets > 0) then
      for i = 1, #bulletParent.Bullets do
          local bullet = bulletParent.Bullets[1];
          bullet.Text:SetTextColor(1,1,1)
      end
  end

  EncounterJournal.instanceSelect.raidsTab:GetFontString():SetTextColor(1, 1, 1);

  hooksecurefunc("EncounterJournal_SetBullets", _hook_EncounterJournal_SetBullets)
  hooksecurefunc("EncounterJournal_ListInstances", _hook_EncounterJournal_ListInstances)
  hooksecurefunc("EncounterJournal_ToggleHeaders", _hook_EncounterJournal_ToggleHeaders)
  hooksecurefunc("EncounterJournal_LootUpdate", _hook_EncounterJournal_LootUpdate)

  _hook_EncounterJournal_ToggleHeaders()
end
--[[
##########################################################
MOD LOADING
##########################################################
]]--
MOD:SaveBlizzardStyle('Blizzard_EncounterJournal', EncounterJournalStyle)