--[[ ############################################################################## S V U I By: Failcoder ############################################################################## --]] --[[ GLOBALS ]]-- local _G = _G; local unpack = _G.unpack; local select = _G.select; local ipairs = _G.ipairs; local pairs = _G.pairs; local type = _G.type; --[[ ADDON ]]-- local SV = _G['SVUI']; local L = SV.L; local MOD = SV.Skins; local Schema = MOD.Schema; --[[ ########################################################## HELPERS ########################################################## ]]-- local TransmogFrameList = { "TransmogrifyModelFrameLines", "TransmogrifyModelFrameMarbleBg", "TransmogrifyFrameButtonFrameButtonBorder", "TransmogrifyFrameButtonFrameButtonBottomBorder", "TransmogrifyFrameButtonFrameMoneyLeft", "TransmogrifyFrameButtonFrameMoneyRight", "TransmogrifyFrameButtonFrameMoneyMiddle" }; local TransmogSlotList = { "Head", "Shoulder", "Chest", "Waist", "Legs", "Feet", "Wrist", "Hands", "Back", "MainHand", "SecondaryHand" }; --[[ ########################################################## TRANSMOG MODR ########################################################## ]]-- local function TransmogStyle() if SV.db.Skins.blizzard.enable ~= true or SV.db.Skins.blizzard.transmogrify ~= true then return end TransmogrifyFrame:SetSize(500, 600) SV.API:Set("Window", TransmogrifyFrame, true) for p, texture in pairs(TransmogFrameList)do _G[texture]:Die() end select(2, TransmogrifyModelFrame:GetRegions()):Die() TransmogrifyModelFrame:ClearAllPoints() TransmogrifyModelFrame:SetPoint("TOPLEFT", TransmogrifyFrame, "TOPLEFT", 12, -22) TransmogrifyModelFrame:SetPoint("BOTTOMRIGHT", TransmogrifyFrame, "BOTTOMRIGHT", -12, 36) TransmogrifyModelFrame:SetStyle("!_Frame", "Model") TransmogrifyFrameButtonFrame:GetRegions():Die() TransmogrifyApplyButton:RemoveTextures() TransmogrifyApplyButton:SetStyle("Button") TransmogrifyApplyButton:SetPoint("BOTTOMRIGHT", TransmogrifyFrame, "BOTTOMRIGHT", -4, 4) SV.API:Set("CloseButton", TransmogrifyArtFrameCloseButton) TransmogrifyArtFrame:RemoveTextures() for p, a9 in pairs(TransmogSlotList)do local icon = _G["TransmogrifyFrame"..a9 .."SlotIconTexture"] local a9 = _G["TransmogrifyFrame"..a9 .."Slot"] if a9 then a9:RemoveTextures() a9:SetStyle("ActionSlot") a9:SetFrameLevel(a9:GetFrameLevel()+2) a9.Panel:SetAllPoints() icon:SetTexCoord(unpack(_G.SVUI_ICON_COORDS)) icon:ClearAllPoints() icon:InsetPoints() end end TransmogrifyConfirmationPopup:SetParent(UIParent) TransmogrifyConfirmationPopup:RemoveTextures() TransmogrifyConfirmationPopup:SetStyle("Frame", "Pattern") TransmogrifyConfirmationPopup.Button1:SetStyle("Button") TransmogrifyConfirmationPopup.Button2:SetStyle("Button") SV.API:Set("!_ItemButton", TransmogrifyConfirmationPopupItemFrame1) SV.API:Set("!_ItemButton", TransmogrifyConfirmationPopupItemFrame2) end --[[ ########################################################## MOD LOADING ########################################################## ]]-- MOD:SaveBlizzardStyle("Blizzard_ItemAlterationUI", TransmogStyle)