local T, C, L = unpack(Tukui) local datatext = { "Guild", "Friends", "Gold", "FPS", "System", "Bags", "Gold", "Time", "Durability", "Heal", "Damage", "Power", "Haste", "Crit", "Avoidance", "Armor", "Currency", "Hit", "Mastery", "MicroMenu", "Regen", "Talent", "CallToArms", "Experience", } local function SkinDataText() local mmsLeft, mmsRight = false, false for _, dt in pairs(datatext) do local stat = _G["TukuiStat"..dt] local text = _G["TukuiStat"..dt.."Text"] if stat then local point = stat.Option if point == 7 then mmsLeft = true end if point == 8 then mmsRight = true end text:SetFont(T.GetPixelFont()) end end if mmsLeft == false then TukuiMinimapStatsRight:SetAllPoints(TukuiMinimapStatsLeft) TukuiMinimapStatsLeft:Kill() end if mmsRight == false then TukuiMinimapStatsRight:Kill() end TukuiMinimapStatsLeft:SetBackdrop(nil) TukuiMinimapStatsRight:SetBackdrop(nil) TukuiInfoLeft:SetBackdrop(nil) TukuiInfoRight:SetBackdrop(nil) TukuiInfoBackdrop = CreateFrame("Frame", "TukuiInfoBackdrop", UIParent) TukuiInfoBackdrop:SetTemplate("Transparent") TukuiInfoBackdrop:ThickBorder() TukuiInfoBackdrop:SetPoint("BOTTOMLEFT", TukuiInfoLeft, -8, 0) TukuiInfoBackdrop:SetPoint("TOPRIGHT", UIParent, 2, 2)--mmsRight and TukuiMinimapStatsRight or mmsLeft and TukuiMinimapStatsLeft or TukuiInfoRight) TukuiInfoBackdrop:SetFrameStrata("BACKGROUND") TukuiInfoBackdrop:SetFrameLevel(0) end local OnLoad = CreateFrame("Frame") OnLoad:RegisterEvent("PLAYER_ENTERING_WORLD") OnLoad:SetScript("OnEvent", function() SkinDataText() end)