local T, C, L = unpack(Tukui) if not C.unitframes.enable then return end local oUF = oUFTukui or oUF T.unitframefuncs["TukuiTargetTarget"] = function(self) local enabled, width, height = T.GetUnitConfig("targettarget") local health = self.Health local panel = self.panel local nameText = self.Name local castbar = self.Castbar health:ClearAllPoints() health:AllPoints(self, 2) if self.Power then self.Power:Kill() end if castbar then castbar:Kill() end self.Name:ClearAllPoints() self.Name:SetPoint("LEFT", health, "LEFT", 5, 0) self:Tag(self.Name, '[st:nameshort] [Tukui:diffcolor][level] [shortclassification]') self:AddDetail(10, height, "RIGHT", self, "LEFT", -3, 0) -- self:CreateAuraTracker(height, "RIGHT", self.Detail, "LEFT", -3, 0) end