--[[ File NAME: TitanMovable.lua DESC: Contains the routines to adjust the Blizzard frames to make room for the Titan bars the user has selected. There are a select set of Blizzard frames at the top of screen and at the bottom of the screen that Titan will move. Each frame adjusted has an entry in MData which is local and not directly accessible via addons. However addons can tell Titan to not adjust some or all frames using TitanUtils_AddonAdjust(frame, bool). Addons that replace all or parts of the Blizzard UI use this. The user can turn turn on / off the adjusting of all top frames or all bottom frames. :DESC --]] -- Globals -- Locals local _G = getfenv(0); local InCombatLockdown = _G.InCombatLockdown; local hooks_done = false; local move_count = 0 --[[ Titan Declare the Ace routines local AceTimer = LibStub("AceTimer-3.0") i.e. TitanPanelAce.ScheduleTimer("LDBToTitanSetText", TitanLDBRefreshButton, 2); or i.e. TitanPanelAce:ScheduleTimer(TitanLDBRefreshButton, 2); Be careful that the 'self' is proper to cancel timers!!! --]] local TitanPanelAce = LibStub("AceAddon-3.0"):NewAddon("TitanPanel", "AceHook-3.0", "AceTimer-3.0") --Determines the optimal magic number based on resolution --local menuBarTop = 55; --local width, height = string.match((({GetScreenResolutions()})[GetCurrentResolution()] or ""), "(%d+).-(%d+)"); --if ( tonumber(width) / tonumber(height ) > 4/3 ) then --Widescreen resolution -- menuBarTop = 75; --end --[[From Resike to prevent tainting stuff to override the SetPoint calls securely. hooksecurefunc(FrameRef, "SetPoint", function(self) if self.moving then return end self.moving = true self:SetMovable(true) self:SetUserPlaced(true) self:ClearAllPoints() self:SetPoint("CENTER", UIParent, "CENTER", 0, 0) self:SetMovable(false) self.moving = nil end) --]] --[[ local NAME: DoAdjust DESC: See if Titan should adjust based only on its own flags. VAR: place - top or bottom OUT: boolean - true to adjust, false if not --]] local function DoAdjust(place, force) local res = false -- assume we will not adjust -- force is passed to cover cases where the user has just deselected both top or bottom bars -- When that happens we need to adjust -- We did it to ourselves - if (Aux)ScreenAdjust is true / 1 it means the user wants Titan to NOT adjust... if place == TITAN_PANEL_PLACE_TOP then if TitanPanelGetVar("ScreenAdjust") == 1 then -- do not adjust else if force then res = true elseif TitanPanelGetVar("Bar_Show") or TitanPanelGetVar("Bar2_Show") then res = true end end elseif place == TITAN_PANEL_PLACE_BOTTOM then if TitanPanelGetVar("AuxScreenAdjust") == 1 then -- do not adjust else if force then res = true elseif TitanPanelGetVar("AuxBar_Show") or TitanPanelGetVar("AuxBar2_Show") then res = true end end end return res end --[[ local NAME: VisibleBars DESC: Get the x axis offset if XP or another bar are shown VAR: None OUT: int - X axis offset, in pixels --]] local function VisibleBars() -- A valid frame and point is required -- Determine a proper X offset using the given point (position) local ret = 0 -- In case player at max level (no XP gain) and nothing else shown if ( StatusTrackingBarManager:GetNumberVisibleBars() == 2 ) then ret = 17; elseif ( StatusTrackingBarManager:GetNumberVisibleBars() == 1 ) then ret = 14; end return ret end --[[ Titan NAME: TitanMovable_MenuBar_Disable DESC: Handle the main menu bar so Blizzard does not get upset. VAR: None OUT: None NOTE: - Needed because 8.0 made changes to the menu bar processing - Tell Blizzard that the bar is NOT user placed so when Blizzard makes it reappear, it is working :NOTE --]] function TitanMovable_MenuBar_Disable() if DoAdjust(TITAN_PANEL_PLACE_BOTTOM, false) then --TitanPrint("TitanMovable_MenuBar_Disable - DoAdjust", "warning") MainMenuBar:SetMovable(true); MainMenuBar:SetUserPlaced(false); end end --[[ Titan NAME: TitanMovable_MenuBar_Enable DESC: Handle the main menu bar so Blizzard does not get upset. VAR: None OUT: None NOTE: - Needed because 8.0 made changes to the menu bar processing - Tell Blizzard that the bar is user placed IF NOT in combat to prevent 'bouncing' of the bar if users use a bottom Titan bar - This is called for the various events Titan handles that do / may hide the main menu bar - IF TitanMovable_MenuBar_Disable was called, this must be called before having Titan adjust frames. The 'is user placed' is required to work around a Blizzard 'feature' that adjusts the main menu bar while in combat. :NOTE --]] function TitanMovable_MenuBar_Enable() if InCombatLockdown() or UnitInVehicle("player") then -- wait until out of combat... -- if player is in vehicle then do not set user is placed, -- needed whether in taxi or other vehicle that may replace the main menu bar else if DoAdjust(TITAN_PANEL_PLACE_BOTTOM, false) then MainMenuBar:SetMovable(true); MainMenuBar:SetUserPlaced(true); MainMenuBar:SetMovable(false); end end end --[[ API NAME: TitanMovable_GetPanelYOffset DESC: Get the Y axis offset Titan needs (1 or 2 bars) at the given position - top or bottom. VAR: framePosition - TITAN_PANEL_PLACE_TOP or TITAN_PANEL_PLACE_BOTTOM OUT: Y axis offset, in pixels NOTE: - The preferred method to determine the Y offset needed by using TitanUtils_GetBarAnchors(). :NOTE --]] function TitanMovable_GetPanelYOffset(framePosition) -- used by other addons -- TitanPanelTopAnchor, TitanPanelBottomAnchor -- Both top & bottom are figured out but only the -- requested position is returned --[[ local barnum_top = TitanPanelTopAnchor:GetBottom() local barnum_bot = TitanPanelBottomAnchor:GetTop() if framePosition == TITAN_PANEL_PLACE_TOP then return -barnum_top elseif framePosition == TITAN_PANEL_PLACE_BOTTOM then return barnum_bot - 1; -- no idea why -1 is needed... seems anchoring to bottom is off a pixel end --]] local barnum_top = 0 local barnum_bot = 0 -- If user has the top adjust set then determine the -- top offset if not TitanPanelGetVar("ScreenAdjust") then if TitanPanelGetVar("Bar_Show") then barnum_top = 1 end if TitanPanelGetVar("Bar2_Show") then barnum_top = 2 end end -- If user has the top adjust set then determine the -- bottom offset if not TitanPanelGetVar("AuxScreenAdjust") then if TitanPanelGetVar("AuxBar_Show") then barnum_bot = 1 end if TitanPanelGetVar("AuxBar2_Show") then barnum_bot = 2 end end local scale = TitanPanelGetVar("Scale") -- return the requested offset -- 0 will be returned if the user has no bars showing -- or the scale is not valid if scale and framePosition then if framePosition == TITAN_PANEL_PLACE_TOP and barnum_top > 0 then return (-TITAN_PANEL_BAR_HEIGHT * scale)*(barnum_top); elseif framePosition == TITAN_PANEL_PLACE_BOTTOM and barnum_bot > 0 then return (TITAN_PANEL_BAR_HEIGHT * scale)*(barnum_bot) -1 -- no idea why -1 is needed... seems anchoring to bottom is off a pixel end end return 0 end --[[ local NAME: TitanMovableFrame_GetXOffset DESC: Get the x axis offset Titan needs to adjust the given frame. VAR: frame - frame object VAR: point - "LEFT" / "RIGHT" / "TOP" / "BOTTOM" / "CENTER" OUT: int - X axis offset, in pixels --]] local function TitanMovableFrame_GetXOffset(frame, point) -- A valid frame and point is required -- Determine a proper X offset using the given point (position) local ret = 0 -- In case the inputs were invalid or the point was not relevant to the frame then return 0 if frame and point then if point == "LEFT" and frame:GetLeft() and UIParent:GetLeft() then ret = frame:GetLeft() - UIParent:GetLeft(); elseif point == "RIGHT" and frame:GetRight() and UIParent:GetRight() then ret = frame:GetRight() - UIParent:GetRight(); elseif point == "TOP" and frame:GetTop() and UIParent:GetTop() then ret = frame:GetTop() - UIParent:GetTop(); elseif point == "BOTTOM" and frame:GetBottom() and UIParent:GetBottom() then ret = frame:GetBottom() - UIParent:GetBottom(); elseif point == "CENTER" and frame:GetLeft() and frame:GetRight() and UIParent:GetLeft() and UIParent:GetRight() then local framescale = frame.GetScale and frame:GetScale() or 1; ret = (frame:GetLeft()* framescale + frame:GetRight() * framescale - UIParent:GetLeft() - UIParent:GetRight()) / 2; end end return ret end --[[ local NAME: SetPosition DESC: Adjust a given frame with the passed in values. VAR: frame - Text string of the frame name VAR: ... - list of frame position info NOTE: Swiped & modified from Vrul on wowinterface forum (https://www.wowinterface.com/forums/showthread.php?t=56519) The table UIPARENT_MANAGED_FRAME_POSITIONS does not hold all Blizzard frames. It is cleared for each frame in case the frame is in or might be in the table in the future. Titan does not control the frames as other addons so we honor a user placed frame :NOTE --]] local function SetPosition(frame, ...) local function UserMovable(frame) local fname = frame:GetName() local res = false -- user may move these frames via the UI if (fname == 'PlayerFrame' or fname == 'TargetFrame') then res = true else res = false end return res end if type(frame) == 'string' then UIPARENT_MANAGED_FRAME_POSITIONS[frame] = nil frame = _G[frame] end if type(frame) == 'table' and type(frame.IsObjectType) == 'function' and frame:IsObjectType('Frame') then if UserMovable(frame) then -- Back off if the user has moved them via the UI else local name = frame:GetName() -- Titan does not set in case the user needs to if name then UIPARENT_MANAGED_FRAME_POSITIONS[name] = nil end end frame:SetMovable(true) -- allow frame to move -- Titan honors a user placed frame so we don't need this -- frame:SetUserPlaced(true) -- tell Blizzard to back off -- Since Titan adjusts rather than controls some frames, -- Titan does not need to set these -- frame:SetDontSavePosition(true) -- frame:SetAttribute('ignoreFramePositionManager', true) -- frame.ignoreFramePositionManager = true if ... then frame:ClearAllPoints() frame:SetPoint(...) end -- Need to add in case user (not an addon) wants to move this frames if UserMovable(frame) then -- do nothing else frame:SetMovable(false) -- lock frame from moving end end end --[[ local NAME: CheckConflicts DESC: Check for other addons that control UI elements. Tell Titan to back off the frames the addon controls or can control. VAR: <none> NOTE: This is messy routine because the internals of each addon must be known to check for the frames that are controlled. Some addons use different names where Titan uses the Blizzard frame names :NOTE --]] local function CheckConflicts() local addon = "Bartender4" if (IsAddOnLoaded(addon)) then -- user has enabled -- TitanDebug (addon.." active : Titan will not adjust frames that "..addon.." could control") -- Check would be : BT4Bar<BT bar name>.config.enabled to check if the frame exists and if it is enabled in BT4 TitanMovable_AddonAdjust("MainMenuBar", true) TitanMovable_AddonAdjust("MicroButtonAndBagsBar", true) TitanMovable_AddonAdjust("MultiBarRight", true) TitanMovable_AddonAdjust("ExtraActionBarFrame", true) TitanMovable_AddonAdjust("OverrideActionBar", true) -- not sure about this one... end addon = "ElvUI" if (IsAddOnLoaded(addon)) then -- user has enabled -- TitanDebug (addon.." active : Titan will not adjust frames that "..addon.." could control") -- ElvUI controls the whole UI TitanMovable_AddonAdjust("PlayerFrame", true) TitanMovable_AddonAdjust("TargetFrame", true) TitanMovable_AddonAdjust("PartyMemberFrame1", true) TitanMovable_AddonAdjust("TicketStatusFrame", true) TitanMovable_AddonAdjust("BuffFrame", true) TitanMovable_AddonAdjust("MinimapCluster", true) TitanMovable_AddonAdjust("MultiBarRight", true) TitanMovable_AddonAdjust("OverrideActionBar", true) TitanMovable_AddonAdjust("MicroButtonAndBagsBar", true) TitanMovable_AddonAdjust("MainMenuBar", true) TitanMovable_AddonAdjust("ExtraActionBarFrame", true) end end --[[ local NAME: MoveFrame DESC: Adjust the given frame. Expected are frames where :GetPoint works VAR: frame_ptr - Text string of the frame name VAR: start_y - Any offset due to the specific frame OUT: top_bottom - Frame is at top or bottom, expecting Titan constant for top or bottom --]] local function MoveFrame(frame_ptr, start_y, top_bottom, force) local frame = _G[frame_ptr] if frame and (frame:IsUserPlaced() or frame.MALockPointHook -- Allow MoveAnything to be used w/o error ) then -- skip this frame else --[[ TitanDebug ("MoveFrame :" .." "..tostring(frame_ptr) .." y:"..tostring(start_y) ) --]] if DoAdjust(top_bottom, force) and frame:IsShown() then local scale = TitanPanelGetVar("Scale") local y = 0 y = TitanMovable_GetPanelYOffset(top_bottom) + (start_y or 0) local point, relativeTo, relativePoint, xOfs, yOfs = frame:GetPoint() -- check for nil which will cause an error if point and relativeTo and relativePoint and xOfs then -- do not care about yOfs -- should be safe... -- frame:ClearAllPoints(); -- frame:SetPoint(point, relativeTo:GetName(), relativePoint, xOfs, y) --[[ -- if tostring(relativeTo:GetName()) == "UIParent" then if tostring(frame:GetName()) == "ExtraAbilityContainer" then -- else TitanDebug ("MoveFrame :" .." "..tostring(frame:GetName()) .." point:"..tostring(point) .." relativeTo:"..tostring(relativeTo:GetName()) .." relativePoint:"..tostring(relativePoint) .." xOfs:"..tostring(xOfs) .." y:"..tostring(y) .." adj:"..tostring(DoAdjust(top_bottom, force)) .." tb:"..tostring(top_bottom) .." f:"..tostring(force) ) end --]] SetPosition(frame, point, relativeTo:GetName(), relativePoint, xOfs, y) else -- do not proceed --[[ TitanDebug ("MoveFrame nil :" .." "..tostring(frame:GetName()) .."point:"..tostring(point) .."relativeTo:"..tostring(relativeTo:GetName()) .."relativePoint:"..tostring(relativePoint) .."xOfs:"..tostring(xOfs) ) --]] end else --[[ Some frames such as the ticket frame may not be visible or even created --]] --[[ TitanDebug ("MoveFrame no adj :" .." "..tostring(frame:GetName()) .." adj: "..tostring(DoAdjust(top_bottom, force)) .." shown: "..tostring(frame:IsShown()) ) --]] end end end --[[ local NAME: MoveMenuFrame DESC: Adjust the MainMenuBar frame. Needed because :GetPoint does NOT always work for MainMenuBar. This is modeled after MoveFrame to keep it similar. Titan sets the IsUserPlaced for the MainMenuBar frame so Titan needs to adjust. VAR: frame_ptr - Text string of the frame name VAR: start_y - Any offset due to the specific frame OUT: top_bottom - Frame is at top or bottom, expecting Titan constant for top or bottom --]] local function MoveMenuFrame(frame_ptr, start_y, top_bottom, force) local frame = _G[frame_ptr] local adj = false if frame and (frame:IsUserPlaced() or frame.MALockPointHook -- Allow MoveAnything to be used w/o error ) and DoAdjust(top_bottom, force) then local yOffset = TitanMovable_GetPanelYOffset(top_bottom) -- includes scale adjustment + VisibleBars() local xOfs = TitanPanelGetVar("MainMenuBarXAdj") SetPosition(frame, "BOTTOM", "UIParent", "BOTTOM", xOfs, yOffset) adj = true else -- Unknown frame... end end --[[ Titan NAME: Titan_FCF_UpdateDockPosition DESC: Secure post hook to help adjust the chat / log frame. VAR: None OUT: None NOTE: - This is required because Blizz adjusts the chat frame relative to other frames so some of the Blizz code is copied. - If in combat or if the user has moved the chat frame then no action is taken. - The frame is adjusted in the Y axis only. :NOTE --]] local function Titan_FCF_UpdateDockPosition() if not Titan__InitializedPEW or not TitanPanelGetVar("LogAdjust") or TitanPanelGetVar("AuxScreenAdjust") then return end if not InCombatLockdown() or (InCombatLockdown() and not _G["DEFAULT_CHAT_FRAME"]:IsProtected()) then local panelYOffset = TitanMovable_GetPanelYOffset(TITAN_PANEL_PLACE_BOTTOM); local scale = TitanPanelGetVar("Scale"); if scale then panelYOffset = panelYOffset + (24 * scale) -- after 3.3.5 an additional adjust was needed. why? idk end --[[ Blizz code if _G["DEFAULT_CHAT_FRAME"]:IsUserPlaced() then if _G["SIMPLE_CHAT"] ~= "1" then return end end local chatOffset = 85 + panelYOffset; if GetNumShapeshiftForms() > 0 or HasPetUI() or PetHasActionBar() then if MultiBarBottomLeft:IsVisible() then chatOffset = chatOffset + 55; else chatOffset = chatOffset + 15; end elseif MultiBarBottomLeft:IsVisible() then chatOffset = chatOffset + 15; end _G["DEFAULT_CHAT_FRAME"]:SetPoint("BOTTOMLEFT", "UIParent", "BOTTOMLEFT", 32, chatOffset); FCF_DockUpdate(); --]] if ( DEFAULT_CHAT_FRAME:IsUserPlaced() ) then return; end local chatOffset = 85 + panelYOffset; -- Titan change to adjust Y offset if ( GetNumShapeshiftForms() > 0 or HasPetUI() or PetHasActionBar() ) then if ( MultiBarBottomLeft:IsShown() ) then chatOffset = chatOffset + 55; else chatOffset = chatOffset + 15; end elseif ( MultiBarBottomLeft:IsShown() ) then chatOffset = chatOffset + 15; end DEFAULT_CHAT_FRAME:SetPoint("BOTTOMLEFT", "UIParent", "BOTTOMLEFT", 32, chatOffset); FCF_DockUpdate(); end end --[[ Titan NAME: Titan_ContainerFrames_Relocate DESC: Secure post hook to help adjust the bag frames. VAR: None OUT: None NOTE: - The frame is adjusted in the Y axis only. - The Blizz routine "ContainerFrames_Relocate" should be examined for any conditions it checks and any changes to the SetPoint. If Blizz changes the anchor points the SetPoint here must change as well!! The Blizz routine calculates X & Y offsets to UIParent (screen) so there is not need to store the prior offsets. Like the Blizz routine we search through the visible bags. Unlike the Blizz routine we only care about the first of each column to adjust for Titan. This way the Blizz code does not need to be copied here. :NOTE --]] local function Titan_ContainerFrames_Relocate() if not TitanPanelGetVar("BagAdjust") then return end local panelYOffset = TitanMovable_GetPanelYOffset(TITAN_PANEL_PLACE_BOTTOM) local off_y = 10000 -- something ridiculously high local bottom_y = 0 local right_x = 0 local frame = {} for index, frameName in ipairs(ContainerFrame1.bags) do frame = _G[frameName]; if frame:GetBottom() then bottom_y = frame:GetBottom() end if ( bottom_y < off_y ) then -- Start a new column right_x = frame:GetRight() frame:ClearAllPoints(); frame:SetPoint("BOTTOMRIGHT", frame:GetParent(), "BOTTOMLEFT", -- changed because we are taking the current x value right_x, -- x is not adjusted bottom_y + panelYOffset -- y ) end off_y = bottom_y end end local function has_pet_bar() local hasPetBar = false if ( ( PetActionBarFrame and PetActionBarFrame:IsShown() ) or ( StanceBarFrame and StanceBarFrame:IsShown() ) or ( MultiCastActionBarFrame and MultiCastActionBarFrame:IsShown() ) or ( PossessBarFrame and PossessBarFrame:IsShown() ) or ( MainMenuBarVehicleLeaveButton and MainMenuBarVehicleLeaveButton:IsShown() ) ) then -- tinsert(yOffsetFrames, "pet"); hasPetBar = true; end return hasPetBar end local function calc_bars() -- extra action button local res = 0 local out = "" local main = 0 local left = 0 local pet = 0 local stance = 0 local cast = 0 local poss = 0 local vehicle = 0 -- This covers the basic UI where there is no pet or extras if MainMenuBar and MainMenuBar:IsShown() then main = MainMenuBar:GetHeight() out = MainMenuBar end -- Add the left bottom; the right bottom does not change Y if MultiBarBottomLeft and MultiBarBottomLeft:IsShown() then left = MultiBarBottomLeft:GetHeight() out = MainMenuBar end -- These should be mutually exclusive... if PetActionBarFrame and PetActionBarFrame:IsShown() then pet = PetActionBarFrame:GetHeight(); out = PetActionBarFrame end if StanceBarFrame and StanceBarFrame:IsShown() then stance = StanceBarFrame:GetHeight(); out = StanceBarFrame end if MultiCastActionBarFrame and MultiCastActionBarFrame:IsShown() then cast = MultiCastActionBarFrame:GetHeight(); out = MultiCastActionBarFrame end if PossessBarFrame and PossessBarFrame:IsShown() then poss = PossessBarFrame:GetHeight(); out = PossessBarFrame end if MainMenuBarVehicleLeaveButton and MainMenuBarVehicleLeaveButton:IsShown() then vehicle = MainMenuBarVehicleLeaveButton:GetHeight(); out = MainMenuBarVehicleLeaveButton end res = main + left + pet + stance + cast + poss + vehicle --[[ TitanDebug ("calc_bars :" .." "..tostring(out:GetName()) .." y: "..tostring(res) .." m: "..tostring(main) .." l: "..tostring(left) .." p: "..tostring(pet) .." s: "..tostring(stance) .." c: "..tostring(cast) .." p: "..tostring(poss) .." v: "..tostring(vehicle) ) --]] return res end XXZZ_calc_bars = calc_bars --[[ local NAME: MData table DESC: MData is a local table that holds each frame Titan may need to adjust. It controls the offsets needed to make room for the Titan bar(s). Each frame can be adjusted by modifying its 'move' function. The index is the frame name. Each record contains: frameName - frame name (string) to adjust addonAdj - true if another addon is taking responsibility of adjusting this frame, if false Titan will use the user settings to adjust or not :DESC NOTE: - MoveFrame calculates and offsets for the Titan bars, if shown - When calculating the initial Y offset, consider the points and relative points of the frame being adjusted. See the move function for specific frame adjustments - Of course Blizzard had to make the MainMenuBar act differently <sigh>. :GetPoint() does not work on it so a special helper routine was needed. :NOTE --]] local save_y = 0 local MData = { [1] = {frameName = "PlayerFrame", move = function (force) MoveFrame("PlayerFrame", 0, TITAN_PANEL_PLACE_TOP, force) end, addonAdj = false, }, [2] = {frameName = "TargetFrame", move = function (force) MoveFrame("TargetFrame", 0, TITAN_PANEL_PLACE_TOP, force) end, addonAdj = false, }, [3] = {frameName = "PartyMemberFrame1", move = function (force) MoveFrame("PartyMemberFrame1", 0, TITAN_PANEL_PLACE_TOP, force) end, addonAdj = false, }, [4] = {frameName = "TicketStatusFrame", move = function (force) MoveFrame("TicketStatusFrame", 0, TITAN_PANEL_PLACE_TOP, force) end, addonAdj = false, }, [5] = {frameName = "BuffFrame", move = function (force) -- The main frames have no adjustment (tops align) to UIParent. -- But we need to properly adjust for -- 1) When user does not use either top bar -- 2) Y if GM Ticket is visible -- Use IsShown rather than IsVisible. In some cases (after closing -- full screen map) the ticket may not yet be visible. local yOffset = 0 local y = TitanMovable_GetPanelYOffset(TITAN_PANEL_PLACE_TOP) if y == 0 then -- covers case where user disables both top bars yOffset = BUFF_FRAME_BASE_EXTENT -- From BuffFrame.lua * -1 -- adjust 'down' on screen else if TicketStatusFrame:IsShown() and TitanPanelGetVar("TicketAdjust") then yOffset = (-TicketStatusFrame:GetHeight()) else yOffset = TitanPanelGetVar("BuffIconVerticalAdj") -- -13 (8.x) end end MoveFrame("BuffFrame", yOffset, TITAN_PANEL_PLACE_TOP, force) end, addonAdj = false, }, [6] = {frameName = "MinimapCluster", move = function (force) local yOffset = 0 if MinimapBorderTop and not MinimapBorderTop:IsShown() then yOffset = yOffset + (MinimapBorderTop:GetHeight() * 3/5) - 5 end MoveFrame("MinimapCluster", yOffset, TITAN_PANEL_PLACE_TOP, force) end, addonAdj = false, }, [7] = {frameName = "MultiBarRight", move = function (force) MoveFrame("MultiBarRight", 0, TITAN_PANEL_PLACE_BOTTOM, force) end, addonAdj = false, }, [8] = {frameName = "OverrideActionBar", move = function (force) MoveFrame("OverrideActionBar", 0, TITAN_PANEL_PLACE_BOTTOM, force) end, addonAdj = false, }, [9] = {frameName = "MicroButtonAndBagsBar", move = function (force) MoveFrame("MicroButtonAndBagsBar", 0, TITAN_PANEL_PLACE_BOTTOM, force) end, addonAdj = false, }, [10] = {frameName = "MainMenuBar", -- MainMenuBar move = function (force) MoveMenuFrame("MainMenuBar", 0, TITAN_PANEL_PLACE_BOTTOM, force) end, addonAdj = false, }, [11] = {frameName = "ExtraActionBarFrame", move = function (force) -- Only spend cycles if the frame is shown. if ExtraActionBarFrame and ExtraActionBarFrame:IsShown() then -- Need to calc Y because Y depends on what else is shown -- The extra action button is calculated from the center of the screen so this needs more effort than the other buttons --[=[ UIParent Look at UIParent.lua for logic (UIParent_ManageFramePosition) --]=] local actionBarOffset = 45; local menuBarTop = 55; local overrideActionBarTop = 40; local petBattleTop = 60; local start_y = ExtraAbilityContainer:GetHeight() -- 18 -- FramePositionDelegate:UIParentManageFramePositions local rel_start = UIParent:GetHeight() / 2 -- CENTER of UIParent local yOfs = 0 local yOfs1 = 0 --[[ if MainMenuBar and MainMenuBar:IsShown() then yOfs2 = MainMenuBar:GetTop() -- menuBarTop end if (MultiBarBottomLeft and MultiBarBottomLeft:IsShown()) or (MultiBarBottomRight and MultiBarBottomRight:IsShown()) then yOfs2 = MultiBarBottomRight:GetTop() -- actionBarOffset end if (has_pet_bar()) and (MultiBarBottomRight and MultiBarBottomRight:IsShown()) then yOfs2 = petBattleTop end --(yOfs + start_y) * -1 --]] yOfs = (rel_start * -1) -- bottom of screen + calc_bars() -- offset of WoW bars shown + start_y -- center of extra action button --[[ TitanDebug ("move y :" .." "..tostring(ExtraActionBarFrame:GetName()) .." y: "..tostring(yOfs) .." b/2: "..tostring(start_y) .." b+: "..tostring(calc_bars()) .." rs: "..tostring(rel_start) ) --]] --MoveFrame("ExtraActionBarFrame", yOfs, TITAN_PANEL_PLACE_BOTTOM, force) MoveFrame("ExtraAbilityContainer", yOfs, TITAN_PANEL_PLACE_BOTTOM, force) end end, addonAdj = false, }, --[[ [12] = {frameName = "OrderHallCommandBar", move = function (force) MoveFrame("OrderHallCommandBar", 0, TITAN_PANEL_PLACE_TOP, force) end, addonAdj = false, }, --]] } --[[ Titan NAME: TitanMovable_AdjustTimer DESC: Cancel then add the given timer. The timer must be in TitanTimers. VAR: ttype - The timer type (string) as defined in TitanTimers OUT: None --]] function TitanMovable_AdjustTimer(ttype) local timer = TitanTimers[ttype] if timer then TitanPanelAce.CancelAllTimers(timer.obj) TitanPanelAce.ScheduleTimer(timer.obj, timer.callback, timer.delay) end end --[[ Titan NAME: TitanMovable_AddonAdjust DESC: Set the given frame to be adjusted or not by another addon. This is called from TitanUtils for a developer API. VAR: frame - frame name (string) VAR: bool - true (addon will adjust) or false (Titan will use its settings) OUT: None --]] function TitanMovable_AddonAdjust(frame, bool) for i = 1,#MData,1 do local fData = MData[i] local fName = nil if fData then fName = fData.frameName; end if (frame == fName) then fData.addonAdj = bool end end end --[[ local NAME: TitanMovableFrame_MoveFrames DESC: Loop through MData calling each frame's 'move' function for each Titan controlled frame. Then update the chat and open bag frames. OUT: None --]] local function TitanMovableFrame_MoveFrames(force) local move_count = 0 -- debug local str = "" -- debug local force = force or false --[[ Setting the MainMenuBar as user placed is needed because in 8.0.0 Blizzard changed something in the way they controlled the frame. With Titan panel and bottom bars enabled the MainMenuBar would 'bounce'. Figuring out the true root cause was a bust. This idea of user placed came from a Titan user who is an addon developer. However setting user placed causes the main menu bar to not act as we desire due to the way Blizzard coded the bar. For now we will try to minimize the side effects... Later Titan checks rely on the user placed flag so it needs to be set early. --]] if DoAdjust(TITAN_PANEL_PLACE_BOTTOM, force) then TitanMovable_MenuBar_Enable() end if not InCombatLockdown() then for i = 1,#MData,1 do if MData[i] then if MData[i].addonAdj then -- An addon has taken control of the frame so skip else -- Adjust the frame per MData MData[i].move(force) --[[ local ok, msg = pcall(function () MData[i].move() end) if ok then -- all is well else TitanPrint("Cannot Move" .." '"..(MData[i].frameName or "?").."." .." "..msg, "error") end --]] end end end Titan_FCF_UpdateDockPosition(); -- chat UpdateContainerFrameAnchors(); -- Move bags as needed else -- nothing to do end end --[[ local NAME: Titan_AdjustUIScale DESC: Adjust the scale of Titan bars and plugins to the user selected scaling. This is called by the secure post hooks to the 'Video Options Frame'. VAR: None OUT: None --]] local function Titan_AdjustUIScale() Titan_AdjustScale() end --[[ Titan NAME: TitanPanel_AdjustFrames DESC: Adjust the frames for the Titan visible bars. This is a shell for the actual Movable routine used by other Titan routines and secure hooks VAR: force - Force an adjust such as when the user changes bars shown OUT: None NOTE: :NOTE --]] function TitanPanel_AdjustFrames(force, reason) --[[ TitanDebug ("_AdjustFrames :" .." "..tostring(force) .." reason: '"..tostring(reason).."'" ) --]] local f = false -- do not require the parameter if force == true then -- but force it to be boolean f = true else f = false end -- Adjust frame positions top and bottom based on user choices if hooks_done then TitanMovableFrame_MoveFrames(f) end end --[[ Titan NAME: Titan_AdjustScale DESC: Update the bars and plugins to the user selected scale. VAR: None OUT: None NOTE: - Ensure Titan has done its initialization before this is run. :NOTE --]] function Titan_AdjustScale() -- Only adjust if Titan is fully initialized if Titan__InitializedPEW then TitanPanel_SetScale(); TitanPanel_ClearAllBarTextures() TitanPanel_CreateBarTextures() for idx,v in pairs (TitanBarData) do TitanPanel_SetTexture(TITAN_PANEL_DISPLAY_PREFIX..TitanBarData[idx].name , TITAN_PANEL_PLACE_TOP); end TitanPanel_AdjustFrames(false, "_AdjustScale ") -- TitanPanelBarButton_DisplayBarsWanted() TitanPanel_RefreshPanelButtons(); end end --[[ ============= NAME: Titan_Hook_* DESC: Set of routines to front the adjust the frames routine. VAR: None OUT: None NOTE: This group of Titan_Hook_* is : - to debug moving of frames when TitanPanel_AdjustFrames hooks trigger - just in case there is specific processing needed per hook - used when hooks and callbacks are needed These may be called from any Titan Panel code :NOTE --]] function Titan_Hook_Frames() TitanPanel_AdjustFrames(false, "Hook UIParent_ManageFramePositions ") end function Titan_Hook_Ticket_Show() TitanPanel_AdjustFrames(false, "Hook TicketStatusFrame Show ") end function Titan_Hook_Ticket_Hide() TitanPanel_AdjustFrames(false, "Hook TicketStatusFrame Hide ") end function Titan_Hook_Target() TitanPanel_AdjustFrames(false, "Hook TargetFrame_Update ") end function Titan_Hook_Override_Show() TitanPanel_AdjustFrames(false, "Hook OverrideActionBar Show") end function Titan_Hook_Override_Hide() TitanPanel_AdjustFrames(false, "Hook OverrideActionBar Hide") end function Titan_Hook_Map() TitanPanel_AdjustFrames(false, "Hook WorldMapFrame.BorderFrame.MaximizeMinimizeFrame.MinimizeButton ") end function Titan_Hook_OrderHall() TitanPanel_AdjustFrames(false, "Hook OrderHall_CheckCommandBar ") end function Titan_Hook_PEW() TitanPanel_AdjustFrames(false, "Hook PEW Config timer") end function Titan_Hook_SpecSwitch() TitanPanel_AdjustFrames(false, "Hook SpecSwitch Config timer ") end function Titan_Hook_MoveAdj() TitanPanel_AdjustFrames(false, "Hook MoveAdj Config timer ") end function Titan_Hook_Vehicle() TitanPanel_AdjustFrames(false, "Hook Vehicle Config timer ") end -- ============= --[[ Titan NAME: TitanMovable_SecureFrames DESC: Once Titan is initialized create the post hooks we need to help adjust frames properly. VAR: None OUT: None NOTE: - The secure post hooks are required because Blizz adjusts frames Titan is interested in at times other than the events Titan registers for. - This used to be inline code but was moved to a routine to avoid errors as Titan loaded. :NOTE --]] function TitanMovable_SecureFrames() if not TitanPanelAce:IsHooked("FCF_UpdateDockPosition", Titan_FCF_UpdateDockPosition) then TitanPanelAce:SecureHook("FCF_UpdateDockPosition", Titan_FCF_UpdateDockPosition) -- FloatingChatFrame end if not TitanPanelAce:IsHooked("UIParent_ManageFramePositions", Titan_Hook_Frames) then TitanPanelAce:SecureHook("UIParent_ManageFramePositions", Titan_Hook_Frames) -- UIParent.lua TitanPanel_AdjustFrames(true, "Hook First UIParent_ManageFramePositions") end if not TitanPanelAce:IsHooked(TicketStatusFrame, "Show", Titan_Hook_Ticket_Show) then TitanPanelAce:SecureHook(TicketStatusFrame, "Show", Titan_Hook_Ticket_Show) -- HelpFrame.xml TitanPanelAce:SecureHook(TicketStatusFrame, "Hide", Titan_Hook_Ticket_Hide) -- HelpFrame.xml TitanPanelAce:SecureHook("TargetFrame_Update", Titan_Hook_Target) -- TargetFrame.lua TitanPanelAce:SecureHook(OverrideActionBar, "Show", Titan_Hook_Override_Show) -- HelpFrame.xml TitanPanelAce:SecureHook(OverrideActionBar, "Hide", Titan_Hook_Override_Hide) -- HelpFrame.xml TitanPanelAce:SecureHook("UpdateContainerFrameAnchors", Titan_ContainerFrames_Relocate) -- ContainerFrame.lua TitanPanelAce:SecureHook(WorldMapFrame.BorderFrame.MaximizeMinimizeFrame.MinimizeButton, "Show", Titan_Hook_Map) -- WorldMapFrame.lua TitanPanelAce:SecureHook("OrderHall_CheckCommandBar", Titan_Hook_OrderHall) end if not TitanPanelAce:IsHooked("VideoOptionsFrameOkay_OnClick", Titan_AdjustUIScale) then -- Properly Adjust UI Scale if set -- Note: These are the least intrusive hooks we could think of, to properly adjust the Titan Bar(s) -- without having to resort to a SetCvar secure hook. Any addon using SetCvar should make sure to use the 3rd -- argument in the API call and trigger the CVAR_UPDATE event with an appropriate argument so that other addons -- can detect this behavior and fire their own functions (where applicable). TitanPanelAce:SecureHook("VideoOptionsFrameOkay_OnClick", Titan_AdjustUIScale) -- VideoOptionsFrame.lua TitanPanelAce:SecureHook(VideoOptionsFrame, "Hide", Titan_AdjustUIScale) -- VideoOptionsFrame.xml end -- Check for other addons that control UI frames. Tell Titan to back off of the frames these addons could control CheckConflicts() hooks_done = true end function TitanMovable_Unhook_SecureFrames() --[[ This is a debug attempt to fix an issue when a player is dumped from a vehicle while still in combat. --]] TitanPanelAce:UnhookAll() end