--[[ File NAME: TitanVariables.lua DESC: This file contains the routines to initialize, get, and set the basic data structures used by Titan. It also sets the global variables and constants used by Titan. TitanBarData ^^: Titan static bar reference and placement info TitanAll is used for settings used for Titan itself such as use global profile, tootip modifier, etc. TitanSettings, TitanSkins, ServerTimeOffsets, ServerHourFormat are the structures saved to disk (listed in toc). TitanSettings : is the table that holds the Titan variables by character and the plugins used by that character. TitanSkins : holds the list of Titan and custom skins available to the user. It is assumed that the skins are in the proper folder on the hard drive. Blizzard does not allow addons to access the disk. ServerTimeOffsets and ServerHourFormat: are the tables that hold the user selected hour offset and display format per realm (server). TitanSettings has major sections with associated shortcuts in the code TitanPlayerSettings = TitanSettings.Players[toon] TitanPluginSettings = TitanSettings.Players[toon].Plugins : Successful registered plugins with all flags TitanPanelSettings = TitanSettings.Players[toon].Panel : ** TitanPanelRegister = TitanSettings.Players[toon].Register : .registry of all plugins (Titan and LDB) to be registered with Titan TitanBarDataVars ^^= TitanSettings.Players[toon].BarVars : Titan user selected placement info TitanAdjustSettings = TitanSettings.Players[toon].Adjust : List of frames Titan can adjust, vertically only ** : - Has Plugin placement data under Location and Buttons - Bar settings Show / Hide, transparency, skins, etc - Per character Titan settings plugin spacing, global skin, etc ^^ : - The index is the string name of the Titan Bar to coordinate staic and user selected bar data :DESC --]] local L = LibStub("AceLocale-3.0"):GetLocale(TITAN_ID, true) local _G = getfenv(0); local media = LibStub("LibSharedMedia-3.0") if (GetLocale() == "ruRU") then -- Special fix for Russian - "Friz Quadrata TT" does not seem to work TITAN_PANEL_CONSTANTS.FONT_NAME = "Arial Narrow" end local TPC = TITAN_PANEL_CONSTANTS -- shortcut --[[ Titan NAME: Titan bar overview DESC: -- 3 button frames are used to create a Titan bar: -- the 'display' button frame - the bar itself, -- the 'hider' which is a blank 1/2 height bar to capture the cursor moving to the bar, -- and the 'auto hide' plugin displaying the 'push pin' button. :DESC --]] --[[ Titan NAME: TitanBarData table. DESC: The table holds: - the name of each Titan bar (as the index) - the short name of the bar - whether the bar is relative - top or bottom or short (user placed) - the order they should be considered - SetPoint values for show / hide - short bar specific values The short name is used to build names of the various saved variables, frames, and buttons used by Titan. :DESC -]] local SHORT_WIDTH = 200 local y_top = GetScreenHeight() -- * UIParent:GetEffectiveScale() local x_max = GetScreenWidth() local x_mid = (GetScreenWidth() / 2) - (SHORT_WIDTH / 2) local function Calc_Y(n) return (GetScreenHeight() - (TITAN_PANEL_BAR_HEIGHT * n)) end local function Calc_X() return (GetScreenWidth() / 2) - (SHORT_WIDTH / 2) end --[[ --]] TitanBarData = { [TITAN_PANEL_DISPLAY_PREFIX .. "Bar"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Bar", locale_name = L["TITAN_PANEL_MENU_TOP"], name = "Bar", vert = TITAN_TOP, order = 1, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Bar", hider = TITAN_PANEL_HIDE_PREFIX .. "Bar", hide_y = (TITAN_PANEL_BAR_HEIGHT * 3), plugin_y_offset = 1, plugin_x_offset = 5, show = { pt = "TOPLEFT", rel_fr = "UIParent", rel_pt = "TOPLEFT", }, bott = { pt = "BOTTOMRIGHT", rel_fr = "UIParent", rel_pt = "TOPRIGHT", }, user_move = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Bar2"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Bar2", locale_name = L["TITAN_PANEL_MENU_TOP2"], name = "Bar2", vert = TITAN_TOP, order = 2, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Bar2", hider = TITAN_PANEL_HIDE_PREFIX .. "Bar2", hide_y = (TITAN_PANEL_BAR_HEIGHT * 10), plugin_y_offset = 1, plugin_x_offset = 5, show = { pt = "TOPLEFT", rel_fr = "UIParent", rel_pt = "TOPLEFT", }, bott = { pt = "BOTTOMRIGHT", rel_fr = "UIParent", rel_pt = "TOPRIGHT", }, user_move = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "AuxBar2"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "AuxBar2", locale_name = L["TITAN_PANEL_MENU_BOTTOM2"], name = "AuxBar2", vert = TITAN_BOTTOM, order = 3, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "AuxBar2", hider = TITAN_PANEL_HIDE_PREFIX .. "AuxBar2", hide_y = -(TITAN_PANEL_BAR_HEIGHT * 2), plugin_y_offset = 1, plugin_x_offset = 5, show = { pt = "TOPLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, bott = { pt = "BOTTOMRIGHT", rel_fr = "UIParent", rel_pt = "BOTTOMRIGHT", }, user_move = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "AuxBar"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "AuxBar", locale_name = L["TITAN_PANEL_MENU_BOTTOM"], name = "AuxBar", vert = TITAN_BOTTOM, order = 4, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "AuxBar", hider = TITAN_PANEL_HIDE_PREFIX .. "AuxBar", hide_y = -(TITAN_PANEL_BAR_HEIGHT * 3), plugin_y_offset = 1, plugin_x_offset = 5, position = { eff_x = 0, eff_y = 0, eff_width = 0 }, show = { pt = "TOPLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, bott = { pt = "BOTTOMRIGHT", rel_fr = "UIParent", rel_pt = "BOTTOMRIGHT", }, user_move = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short01"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short01", locale_name = SHORT .. " 01", name = "Short01", vert = TITAN_SHORT, order = 5, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short01", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short02"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short02", locale_name = SHORT .. " 02", name = "Short02", vert = TITAN_SHORT, order = 6, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short02", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short03"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short03", locale_name = SHORT .. " 03", name = "Short03", vert = TITAN_SHORT, order = 7, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short03", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short04"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short04", locale_name = SHORT .. " 04", name = "Short04", vert = TITAN_SHORT, order = 8, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short04", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short05"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short05", locale_name = SHORT .. " 05", name = "Short05", vert = TITAN_SHORT, order = 9, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short05", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short06"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short06", locale_name = SHORT .. " 06", name = "Short06", vert = TITAN_SHORT, order = 10, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short06", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short07"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short07", locale_name = SHORT .. " 07", name = "Short07", vert = TITAN_SHORT, order = 11, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short07", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short08"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short08", locale_name = SHORT .. " 08", name = "Short08", vert = TITAN_SHORT, order = 12, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short08", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short09"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short09", locale_name = SHORT .. " 09", name = "Short09", vert = TITAN_SHORT, order = 13, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short09", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short10"] = { frame_name = TITAN_PANEL_DISPLAY_PREFIX .. "Short10", locale_name = SHORT .. " 10", name = "Short10", vert = TITAN_SHORT, order = 14, tex_name = TITAN_PANEL_BACKGROUND_PREFIX .. "Short10", hider = nil, hide_y = -(TITAN_PANEL_BAR_HEIGHT * 4), plugin_y_offset = 1, plugin_x_offset = 10, show = { pt = "BOTTOMLEFT", rel_fr = "UIParent", rel_pt = "BOTTOMLEFT", }, user_move = true, }, } --[[ Titan NAME: TitanBarPositions table. DESC: The table holds: - the name of each Titan bar (as the index) - the X and Y position of the bar - the width of the bar The index must be matched to the TitanBarData table! This table wil be saved under "Players" to rember the placement of Short bars. The cooresponding Defaults table holds the starting values. The original Titan (full width) bars values are used for default X and Y :DESC -]] TitanBarDataVars = {} TitanSkinsDefaultPath = "Interface\\AddOns\\Titan\\Artwork\\" TitanSkinsCustomPath = TitanSkinsDefaultPath .. "Custom\\" TitanSkinsPathEnd = "\\" TitanBarVarsDefaults = { ["Global"] = -- holds 'global' user settings; NOT for use in the frame loop! { skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.NONE, -- Titan_Global.NONE or Titan_Global.SKIN or Titan_Global.COLOR hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Bar"] = { off_x = 0, off_y = 0, off_w = x_max, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, -- or Titan_Global.COLOR show = true, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Bar2"] = { off_x = 0, off_y = -(TITAN_PANEL_BAR_HEIGHT), off_w = x_max, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "AuxBar2"] = { off_x = 0, off_y = (TITAN_PANEL_BAR_HEIGHT * 2), off_w = x_max, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "AuxBar"] = { off_x = 0, off_y = (TITAN_PANEL_BAR_HEIGHT), off_w = x_max, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short01"] = { off_x = x_mid, off_y = Calc_Y(3), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short02"] = { off_x = x_mid, off_y = Calc_Y(4), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short03"] = { off_x = x_mid, off_y = Calc_Y(5), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short04"] = { off_x = x_mid, off_y = Calc_Y(6), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short05"] = { off_x = x_mid, off_y = Calc_Y(7), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short06"] = { off_x = x_mid, off_y = Calc_Y(8), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short07"] = { off_x = x_mid, off_y = Calc_Y(9), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short08"] = { off_x = x_mid, off_y = Calc_Y(10), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short09"] = { off_x = x_mid, off_y = Calc_Y(11), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, [TITAN_PANEL_DISPLAY_PREFIX .. "Short10"] = { off_x = x_mid, off_y = Calc_Y(12), off_w = SHORT_WIDTH, skin = { path = TitanSkinsDefaultPath, alpha = 0.7 }, color = { r = 1.0, g = .5, b = 1.0, alpha = 1.0 }, texure = Titan_Global.SKIN, show = false, auto_hide = false, align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, -- TITAN_PANEL_BUTTONS_ALIGN_CENTER hide_in_combat = false, }, } local TitanAdjDefaults = { adjust = false, offset = 0, } Titan_Global.AdjList = { -- TODO : localize ["UIWidgetTopCenterContainerFrame"] = { frame_name = "UIWidgetTopCenterContainerFrame", purpose = "Status for BG / Dungeon", }, } TitanAdjustSettings = {} -- holds frames that Titan allows user to adjust -- Timers used within Titan TitanTimers = {} --[[ Titan TitanPluginToBeRegistered table holds each plugin that is requesting to be a plugin. TitanPluginToBeRegisteredNum is the number of plugins that have requested. Each plugin in the table will be updated with the status of the registration and will be available in the Titan Attempted option. --]] TitanPluginToBeRegistered = {} TitanPluginToBeRegisteredNum = 0 TitanPluginRegisteredNum = 0 --[[ Titan TitanPluginExtras table holds the plugin data for plugins that are in saved variables but not loaded on the current character. Saved as TitanPlayerSettings.Extra TitanPluginExtrasNum is the number of plugins not loaded. --]] TitanPluginExtras = {} TitanPluginExtrasNum = 0 -- Global to hold where the Titan menu orginated from... TitanPanel_DropMenu = nil local Default_Plugins = { { id = "Location", loc = "Bar" }, { id = "XP", loc = "Bar" }, { id = "Gold", loc = "Bar" }, { id = "Clock", loc = "Bar" }, { id = "Volume", loc = "Bar" }, { id = "AutoHide_Bar", loc = "Bar" }, { id = "Bag", loc = "Bar" }, { id = "Repair", loc = "Bar" }, } --[[ Titan TITAN_PANEL_SAVED_VARIABLES table holds the Titan Panel Default SavedVars. --]] TITAN_PANEL_SAVED_VARIABLES = { Buttons = {}, Location = {}, TexturePath = "Interface\\AddOns\\Titan\\Artwork\\", Transparency = 0.7, AuxTransparency = 0.7, Scale = 1, ButtonSpacing = 20, IconSpacing = 0, TooltipTrans = 1, TooltipFont = 1, DisableTooltipFont = 1, FontName = TPC.FONT_NAME, FrameStrata = "LOW", FontSize = TPC.FONT_SIZE, LogAdjust = false, MinimapAdjust = false, BagAdjust = 1, TicketAdjust = 1, Position = 1, ButtonAlign = 1, LockButtons = false, LockAutoHideInCombat = false, VersionShown = 1, ToolTipsShown = 1, HideTipsInCombat = false, HideBarsInCombat = false, HideBarsInPVP = false, -- Classic ScreenAdjust = false, AuxScreenAdjust = false, MainMenuBarXAdj = 0, BuffIconVerticalAdj = -13, -- End -- for the independent bars Bar_Show = true, Bar_Hide = false, Bar_Align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, Bar_Transparency = 0.7, Bar2_Show = false, Bar2_Hide = false, Bar2_Transparency = 0.7, Bar2_Align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, AuxBar_Show = false, AuxBar_Hide = false, AuxBar_Transparency = 0.7, AuxBar_Align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, AuxBar2_Show = false, AuxBar2_Hide = false, AuxBar2_Transparency = 0.7, AuxBar2_Align = TITAN_PANEL_BUTTONS_ALIGN_LEFT, }; --[[ Titan TITAN_ALL_SAVED_VARIABLES table holds the Titan Panel Global SavedVars. --]] TITAN_ALL_SAVED_VARIABLES = { -- for timers in seconds TimerLDB = 2, -- Global profile GlobalProfileUse = false, GlobalProfileName = TITAN_PROFILE_NONE, Silenced = false, -- Silent Load : name and version Registered = false, -- for debug -- OrderHallCommandBar Status OrderHall = true, UseTooltipModifer = false, TooltipModiferAlt = false, TooltipModiferCtrl = false, TooltipModiferShift = false, -- Classic TimerPEW = 4, TimerDualSpec = 2, TimerAdjust = 1, TimerVehicle = 1, -- End }; -- The skins released with Titan TitanSkinsDefault = { { name = "Titan Default", titan = true, path = TitanSkinsDefaultPath }, { name = "AllBlack", titan = true, path = TitanSkinsCustomPath .. "AllBlack Skin" .. TitanSkinsPathEnd }, { name = "BlackPlusOne", titan = true, path = TitanSkinsCustomPath .. "BlackPlusOne Skin" .. TitanSkinsPathEnd }, { name = "Christmas", titan = true, path = TitanSkinsCustomPath .. "Christmas Skin" .. TitanSkinsPathEnd }, { name = "Charcoal Metal", titan = true, path = TitanSkinsCustomPath .. "Charcoal Metal" .. TitanSkinsPathEnd }, { name = "Crusader", titan = true, path = TitanSkinsCustomPath .. "Crusader Skin" .. TitanSkinsPathEnd }, { name = "Cursed Orange", titan = true, path = TitanSkinsCustomPath .. "Cursed Orange Skin" .. TitanSkinsPathEnd }, { name = "Dark Wood", titan = true, path = TitanSkinsCustomPath .. "Dark Wood Skin" .. TitanSkinsPathEnd }, { name = "Deep Cave", titan = true, path = TitanSkinsCustomPath .. "Deep Cave Skin" .. TitanSkinsPathEnd }, { name = "Elfwood", titan = true, path = TitanSkinsCustomPath .. "Elfwood Skin" .. TitanSkinsPathEnd }, { name = "Engineer", titan = true, path = TitanSkinsCustomPath .. "Engineer Skin" .. TitanSkinsPathEnd }, { name = "Frozen Metal", titan = true, path = TitanSkinsCustomPath .. "Frozen Metal Skin" .. TitanSkinsPathEnd }, { name = "Graphic", titan = true, path = TitanSkinsCustomPath .. "Graphic Skin" .. TitanSkinsPathEnd }, { name = "Graveyard", titan = true, path = TitanSkinsCustomPath .. "Graveyard Skin" .. TitanSkinsPathEnd }, { name = "Hidden Leaf", titan = true, path = TitanSkinsCustomPath .. "Hidden Leaf Skin" .. TitanSkinsPathEnd }, { name = "Holy Warrior", titan = true, path = TitanSkinsCustomPath .. "Holy Warrior Skin" .. TitanSkinsPathEnd }, { name = "Nightlife", titan = true, path = TitanSkinsCustomPath .. "Nightlife Skin" .. TitanSkinsPathEnd }, { name = "Orgrimmar", titan = true, path = TitanSkinsCustomPath .. "Orgrimmar Skin" .. TitanSkinsPathEnd }, { name = "Plate", titan = true, path = TitanSkinsCustomPath .. "Plate Skin" .. TitanSkinsPathEnd }, { name = "Tribal", titan = true, path = TitanSkinsCustomPath .. "Tribal Skin" .. TitanSkinsPathEnd }, { name = "X-Perl", titan = true, path = TitanSkinsCustomPath .. "X-Perl" .. TitanSkinsPathEnd }, }; TitanSkins = {} -- trim version if it exists local fullversion = TitanUtils_GetAddOnMetadata(TITAN_ID, "Version") if fullversion then local pos = string.find(fullversion, " -", 1, true); if pos then TITAN_VERSION = string.sub(fullversion, 1, pos - 1); end end --[[ local Classic NAME: TitanRegisterExtra DESC: Add the saved variable data of an unloaded plugin to the 'extra' list in case the user wants to delete the data via Tian Extras option. VAR: id - the name of the plugin (string) OUT: None --]] local function TitanRegisterExtra(id) TitanPluginExtrasNum = TitanPluginExtrasNum + 1 TitanPluginExtras[TitanPluginExtrasNum] = { num = TitanPluginExtrasNum, id = (id or "?"), } end -- routines to sync toon data local function CleanupProfile() if TitanPanelSettings and TitanPanelSettings["Buttons"] then -- Hide the current set of plugins to prevent overlap (creates a very messy bar!) for index, id in pairs(TitanPanelSettings["Buttons"]) do local currentButton = TitanUtils_GetButton(TitanPanelSettings["Buttons"][index]); -- safeguard if currentButton then currentButton:Hide(); end end end TitanPanelRightClickMenu_Close(); end --[[ local NAME: TitanVariables_SyncRegisterSavedVariables DESC: Helper routine to sync two sets of toon data - Titan settings and loaded plugins. VAR: registeredVariables - current loaded data (destination) VAR: savedVariables - data to compare with (source) OUT: None --]] local function TitanVariables_SyncRegisterSavedVariables(registeredVariables, savedVariables) if (registeredVariables and savedVariables) then -- Init registeredVariables for index, value in pairs(registeredVariables) do --[[ print("_sync" .." "..tostring(index).."" .." : "..tostring(value).."" ) --]] if (not TitanUtils_TableContainsIndex(savedVariables, index)) then savedVariables[index] = value; end end -- Remove out-of-date savedVariables for index, value in pairs(savedVariables) do if (not TitanUtils_TableContainsIndex(registeredVariables, index)) then savedVariables[index] = nil; end end end end --[[ local NAME: Plugin_settings DESC: Give the curent profile the default plugins - if they are registered. VAR: reset - boolean OUT: None NOTE: - It is assumed this is a plugin wipe of the given profile. - Use the default Titan plugin list to display on the given bar. - These will be saved on exit or reload in the given profile. :NOTE --]] local function Plugin_settings(reset) local plugin_list = {} if reset then -- use the default install list plugin_list = Default_Plugins --[[ print("plugins init" .." "..tostring(reset).."" ) --]] else -- use the current profile plugin_list = TitanPanelSettings.Buttons end -- Init each and every default plugin for idx, default_plugin in pairs(plugin_list) do local id = default_plugin.id local loc = default_plugin.loc local plugin = TitanUtils_GetPlugin(id) --TitanDebug("Plugin: "..tostring(id).." "..(plugin and "T" or "F")) -- See if plugin is registered if (plugin) then --TitanDebug("__Plugin: "..tostring(id).." "..tostring(loc)) -- Synchronize registered and saved variables TitanVariables_SyncRegisterSavedVariables( plugin.savedVariables, TitanPluginSettings[id]) TitanUtils_AddButtonOnBar(loc, id) TitanPanelButton_UpdateButton(id) end end end --[[ local NAME: TitanVariables_PluginSettingsInit DESC: Give the curent profile the default plugins - if they are registered. VAR: None OUT: None NOTE: - The saved variables of the given profile will be used. - These will be saved on exit or reload in the given profile. - The saved display list will be used but only the registered plugins will be displayed. - The plugins that are not registered will NOT be removed from the saved list. This allows different a single saved display list to be used for toons that have different plugins enabled. :NOTE --]] local function TitanVariables_PluginSettingsInit() -- Loop through the user's displayed plugins and see what is -- actually registered for idx, display_plugin in pairs(TitanPanelSettings.Buttons) do local id = display_plugin local plugin = TitanUtils_GetPlugin(id) -- See if plugin is registered if (plugin) then -- Synchronize registered and saved variables TitanVariables_SyncRegisterSavedVariables( plugin.savedVariables, TitanPluginSettings[id]) -- Button will be updated later else -- Do not display this plugin. -- Do NOT remove the button from the displayed list. -- This is an old 'feature' that people like... end end end --[[ local NAME: TitanVariables_SyncSkins DESC: Routine to sync two sets of skins data - Titan defaults and Titan saved vars. VAR: None OUT: None NOTE: - It is assumed that the list in Titan defaults or as input from the user are in the Titan skins folder. Blizz does not allow LUA to read the hard drive directly. :NOTE --]] local function TitanVariables_SyncSkins() if (TitanSkinsDefault and TitanSkins) then local skins = {} -- insert all the Titan defaults for idx, v in pairs(TitanSkinsDefault) do table.insert(skins, TitanSkinsDefault[idx]) -- table.sort(skins, function(a, b) -- return string.lower(skins[a] and skins[a].name or "") -- < string.lower(skins[b] and skins[b].name or "") -- end) end -- search through the saved vars and compare against the defaults local found = nil for index, value in pairs(TitanSkins) do found = nil -- See if the skin is a default one for idx, v in pairs(TitanSkinsDefault) do if TitanSkinsDefault[idx].name == TitanSkins[index].name then found = idx end end if found then -- already inserted else -- could be user placed or old Titan if TitanSkins[index].titan then -- old Titan skin - let it drop else -- assume it is a user installed skin table.insert(skins, TitanSkins[index]) -- table.sort(skins, function(a, b) -- return string.lower(skins[a] and skins[a].name or "") -- < string.lower(skins[b] and skins[b].name or "") -- end) end end end return skins end end --[[ local NAME: Set_Timers DESC: Routine to reset / sync Titan settings. VAR: None OUT: None --]] local function Set_Timers(reset) -- Titan is loaded so set the timers we want to use TitanTimers = { ["LDBRefresh"] = { obj = "LDB", callback = TitanLDBRefreshButton, delay = 2, }, -- Classic ["EnterWorld"] = { obj = "PEW", callback = TitanPanel_AdjustFrames, delay = 4, }, ["DualSpec"] = { obj = "SpecSwitch", callback = TitanPanel_AdjustFrames, delay = 2, }, ["Adjust"] = { obj = "MoveAdj", callback = TitanPanel_AdjustFrames, delay = 1, }, ["Vehicle"] = { obj = "Vehicle", callback = TitanPanel_AdjustFrames, delay = 1, }, } if reset then TitanAllSetVar("TimerLDB", TitanTimers["LDBRefresh"].delay) -- Classic TitanAllSetVar("TimerPEW", TitanTimers["EnterWorld"].delay) TitanAllSetVar("TimerDualSpec", TitanTimers["DualSpec"].delay) TitanAllSetVar("TimerAdjust", TitanTimers["Adjust"].delay) TitanAllSetVar("TimerVehicle", TitanTimers["Vehicle"].delay) else TitanTimers["LDBRefresh"].delay = TitanAllGetVar("TimerLDB") -- Classic TitanTimers["EnterWorld"].delay = TitanAllGetVar("TimerPEW") TitanTimers["DualSpec"].delay = TitanAllGetVar("TimerDualSpec") TitanTimers["Adjust"].delay = TitanAllGetVar("TimerAdjust") TitanTimers["Vehicle"].delay = TitanAllGetVar("TimerVehicle") end end --[[ Titan NAME: TitanVariables_SyncSinglePluginSettings DESC: Routine to sync one plugin - current loaded (lua file) to its plugin saved vars (last save to disk). VAR: id : plugin name OUT: None --]] function TitanVariables_SyncSinglePluginSettings(id) -- Init this plugin local plugin = TitanPlugins[id] if (plugin and plugin.savedVariables) then -- Init savedVariables table if TitanPluginSettings then -- exists else TitanPluginSettings = {}; end if TitanPluginSettings[id] then -- exists else TitanPluginSettings[id] = {}; end -- Synchronize registered and saved variables TitanVariables_SyncRegisterSavedVariables( plugin.savedVariables, TitanPluginSettings[id]); end end --[[ Titan -- one plugin uses this NAME: TitanVariables_SyncPluginSettings DESC: Routine to sync plugin datas - current loaded (lua file) to any plugin saved vars (last save to disk). VAR: None OUT: None --]] function TitanVariables_SyncPluginSettings() -- Init / sync every plugin for id, plugin in pairs(TitanPlugins) do if (plugin and plugin.savedVariables) then TitanVariables_SyncSinglePluginSettings(id) -- sync this plugin else -- Remove plugin savedVariables table if there's one if (TitanPluginSettings[id]) then TitanPluginSettings[id] = nil; end end end end local function Titan_SyncAdjList() -- Using Titan list, walk saved vars to add adjustable frames for frame, v in pairs(Titan_Global.AdjList) do if TitanAdjustSettings[frame] then -- No action needed -- If default adds more elements (more data), they will need to be coded here. else TitanAdjustSettings[frame] = TitanAdjDefaults -- Init the saved vars end end -- Using saved vars, walk Titan list to remove frames no longer adjustable for frame, v in pairs(TitanAdjustSettings) do if Titan_Global.AdjList[frame] then -- No action needed -- frame is adjustable else TitanAdjustSettings[frame] = nil -- Remove, no longer adjustable end end end --[[ Titan NAME: TitanVariables_InitTitanSettings DESC: Ensure TitanSettings (one of the saved vars in the toc) exists and set the Titan version. VAR: None OUT: None NOTE: - Called when Titan is loaded (ADDON_LOADED event) :NOTE --]] function TitanVariables_InitTitanSettings() local trace = false local player = TitanUtils_GetPlayer() if trace then TitanDebug("_Init begin " .. tostring(player)) end if (TitanSettings) then -- all is good else TitanSettings = {} if trace then TitanDebug("TitanSettings {}") end end -- check for player list per issue #745 if TitanSettings.Players then -- all is good else TitanSettings.Players = {} -- empty saved vars. New install or wipe if trace then TitanDebug("TitanSettings.Players {}") end end if (TitanAll) then -- All good else TitanAll = {} end TitanVariables_SyncRegisterSavedVariables(TITAN_ALL_SAVED_VARIABLES, TitanAll) if trace then TitanDebug("_Init end " .. tostring(player)) end -- Current Titan list known - all toons player has profiles for -- Sort in alphabetical order. -- Used for menus. Titan_Global.players = {} for idx, v in pairs(TitanSettings.Players) do table.insert(Titan_Global.players, idx) end table.sort(Titan_Global.players, function(a, b) return a < b end) --[===[ for idx = 1, #Titan_Global.players do print("["..idx.."] : '"..Titan_Global.players[idx].."'") end --]===] TitanSettings.Version = TITAN_VERSION; end --[[ Titan NAME: TitanVariables_SetBarPos DESC: Update local and saved vars to new bar position per user VAR: self - frame to save position OUT: None NOTE: - Called when Titan is loaded (ADDON_LOADED event) - Called when user moves or changes width of bar - :GetPoint(1) results in incorrect values based on point used :NOTE --]] function TitanVariables_SetBarPos(self, reset, x_off, y_off, w_off) -- Collect bar x & y and save so bar stays put. local bar_frame = self:GetName() local force_reset = reset or false if TitanBarDataVars[bar_frame] then if reset then -- Initial defaults calc to screen size and scaling at that time - it could have changed! TitanBarDataVars[bar_frame].off_x = Calc_X() TitanBarDataVars[bar_frame].off_y = Calc_Y(TitanBarData[bar_frame].order - 2) TitanBarDataVars[bar_frame].off_w = SHORT_WIDTH else -- local to show bars as needed TitanBarDataVars[bar_frame].off_x = x_off TitanBarDataVars[bar_frame].off_y = y_off TitanBarDataVars[bar_frame].off_w = w_off end end --[[ print("_SetBarPos" .." "..tostring(self:GetName()).."" .." "..tostring(reset).."" .." x: "..tostring(format("%0.1f", (TitanBarDataVars[bar_frame].off_x or -1.0))).."" .." y: "..tostring(format("%0.1f", (TitanBarDataVars[bar_frame].off_y or -1.0))).."" .." w: "..tostring(format("%0.1f", (TitanBarDataVars[bar_frame].off_w or -1.0))).."" ) --]] end --[[ Titan NAME: TitanVariables_GetBarPos DESC: Retrieve saved vars of bar position VAR: frame_str - frame name to retrieve positions from OUT: X, Y, Width --]] function TitanVariables_GetBarPos(frame_str) local tscale = TitanPanelGetVar("Scale") --[[ print("_GetBarPos f" .." '"..tostring(frame_str).."'" .." '"..tostring(TitanBarData[frame_str].name).."'" ) print("_GetBarPos" .." '"..tostring(TitanBarData[frame_str].name).."'" .." '"..tostring(format("%0.1f", TitanBarDataVars[frame_str].off_x)).."'" .." '"..tostring(format("%0.1f", TitanBarDataVars[frame_str].off_y)).."'" .." '"..tostring(format("%0.1f", TitanBarDataVars[frame_str].off_w)).."'" ) --]] return TitanBarDataVars[frame_str].off_x, --/ tscale, -- / tscale, TitanBarDataVars[frame_str].off_y, --/ tscale, -- / tscale, TitanBarDataVars[frame_str].off_w -- / tscale end --[[ Titan NAME: TitanVariables_GetFrameName DESC: Build the frame name from the bar name VAR: bar_str - frame name to retrieve positions from OUT: frame string --]] function TitanVariables_GetFrameName(bar_str) return TITAN_PANEL_DISPLAY_PREFIX .. bar_str end -- lua-users.org/wiki/CopyTable local function deepcopy(orig) local orig_type = type(orig) local copy if orig_type == 'table' then copy = {} for orig_key, orig_value in next, orig, nil do copy[deepcopy(orig_key)] = deepcopy(orig_value) end setmetatable(copy, deepcopy(getmetatable(orig))) else -- number, string, boolean, etc copy = orig end return copy end local function Set_bar_vars(to_profile, trace) local tracer = (trace or false) if TitanSettings.Players[to_profile].BarVars then -- All good if tracer then print("Set_bar_vars found" ) end else if tracer then print("Set_bar_vars init" ) end -- Set to defaults TitanSettings.Players[to_profile].BarVars = TitanBarVarsDefaults local BV = TitanSettings.Players[to_profile].BarVars -- Cannot assume profile is current / cannot use Get Var routines. local panel = TitanSettings.Players[to_profile].Panel local tex = panel["TexturePath"]:gsub("TitanClassic", "Titan") if tracer then print("tex path '" .. tex .. "'") end -- Bring original Titan bar optionss to the current user settings. -- If this is a new toon or new saved vars then it will just get defaults. for idx, v in pairs(TitanBarData) do if v.user_move == false then -- Set original Bar options from the 'old' saved vars location BV[idx].show = panel[v.name .. "_Show"] BV[idx].auto_hide = panel[v.name .. "_Hide"] BV[idx].align = panel[v.name .. "_Align"] -- only skins before 7.x BV[idx].texure = Titan_Global.SKIN BV[idx].skin.alpha = panel[v.name .. "_Transparency"] BV[idx].skin.path = tex end end end end --[[ local NAME: Init_player_settings DESC: Use the Titan settings, the plugin settings, the 'extras' data of the given profile. Create the "to" profile if it does not exist. VAR: from_profile - nil or profile to switch from (string) VAR: to_profile - the toon to use (string) OUT: None NOTE: - Called at PLAYER_ENTERING_WORLD event after we know Titan has registered plugins. - There are 3 actions: USE, RESET, and INIT - USE: From: the user chosen profile To: Player or Global profile - RESET: From: Titan defaults To: Player or Global profile - INIT: From: saved variables of that profile To: Player or Global profile :NOTE --]] local function Init_player_settings(from_profile, to_profile, action) local trace = false local old_player = {} local old_panel = {} local old_plugins = {} local reset = (action == TITAN_PROFILE_RESET) if trace then print("Init_player_settings" .. " from: " .. tostring(from_profile) .. "" .. " to: " .. tostring(to_profile) .. "" .. " action: " .. tostring(action) .. "" ) end CleanupProfile() -- hide currently shown plugins if TitanSettings.Players[to_profile] then -- all is good else -- Create the bare player tables so profile(s) can be added if trace then TitanDebug("TitanSettings.Players[] {}") end TitanSettings.Players[to_profile] = {} TitanSettings.Players[to_profile].Plugins = {} TitanSettings.Players[to_profile].Panel = TITAN_PANEL_SAVED_VARIABLES TitanSettings.Players[to_profile].Panel.Buttons = {} TitanSettings.Players[to_profile].Panel.Location = {} TitanPlayerSettings = {} TitanPlayerSettings["Plugins"] = {} TitanPlayerSettings["Panel"] = {} TitanPlayerSettings["Register"] = {} TitanPlayerSettings["BarVars"] = TitanBarVarsDefaults -- New Mar 2023 TitanPlayerSettings["Adjust"] = {} -- New May 2023 end -- Set global variables TitanPlayerSettings = TitanSettings.Players[to_profile]; TitanPluginSettings = TitanPlayerSettings["Plugins"]; TitanPanelSettings = TitanPlayerSettings["Panel"]; TitanVariables_SyncRegisterSavedVariables(TITAN_PANEL_SAVED_VARIABLES, TitanPanelSettings) -- ====== New May 2023 : Back to adjusting a couple frames per user settings -- Could be new toon / ... if TitanPlayerSettings["Adjust"] then -- No action needed else TitanPlayerSettings["Adjust"] = {} end TitanAdjustSettings = TitanPlayerSettings["Adjust"] Titan_SyncAdjList() -- The player settings are known, init the adjustable frames for idx, v in pairs(Titan_Global.AdjList) do TitanPanel_AdjustFrameInit(idx) end -- ====== -- ====== New Mar 2023 : TitanSettings.Players[player].BarData to hold Short bar data Set_bar_vars(to_profile, trace) -- ====== if action == TITAN_PROFILE_RESET then -- default is global profile OFF TitanAll = {} TitanVariables_SyncRegisterSavedVariables(TITAN_ALL_SAVED_VARIABLES, TitanAll) elseif action == TITAN_PROFILE_INIT then -- elseif action == TITAN_PROFILE_USE then -- Copy from the from_profile to profile - not anything in saved vars if from_profile and TitanSettings.Players[from_profile] then old_player = TitanSettings.Players[from_profile] -- The requested from profile at least exists so we can copy from it if old_player["Panel"] then old_panel = old_player["Panel"] end if old_player["Plugins"] then old_plugins = old_player["Plugins"] end -- Ensure the old profile Bar data is whole... Set_bar_vars(from_profile) TitanSettings.Players[to_profile]["BarVars"] = deepcopy(old_player["BarVars"]) if trace then -- Apply the new bar positions for idx, v in pairs(TitanBarData) do print("BarVars " .. " " .. tostring(v.name) .. "" .. " " .. tostring(TitanSettings.Players[from_profile]["BarVars"][idx].show) .. "" .. " " .. tostring(TitanSettings.Players[to_profile]["BarVars"][idx].show) .. "" ) end end -- Copy the panel settings for index, id in pairs(old_panel) do TitanPanelSetVar(index, old_panel[index]); end -- Copy the plugin settings for plugin, i in pairs(old_plugins) do for var, id in pairs(old_plugins[plugin]) do TitanSetVar(plugin, var, old_plugins[plugin][var]) end end end end TitanBarDataVars = TitanPlayerSettings["BarVars"] -- works here, after setting BarVars if (TitanPlayerSettings) then -- Synchronize plugin settings with plugins that were registered TitanVariables_SyncPluginSettings() -- Display the plugins the user selected AND are registered if reset then Plugin_settings(reset) else TitanVariables_PluginSettingsInit() end end TitanSkins = TitanVariables_SyncSkins() Set_Timers(reset) -- for debug if a user needs to send in the Titan saved vars if TitanPlayerSettings["Register"] then -- From WoW saved vars else -- New install or after reset TitanPlayerSettings["Register"] = {} end TitanPanelRegister = TitanPlayerSettings["Register"] TitanSettings.Profile = to_profile end --[[ API NAME: TitanGetVar DESC: Get the value of the requested plugin variable. VAR: id - the plugin name (string) VAR: var - the name (string) of the variable OUT: None NOTE: - 'var' is from the plugin <button>.registry.savedVariables table as created in the plugin lua. :NOTE --]] function TitanGetVar(id, var) if (id and var and TitanPluginSettings and TitanPluginSettings[id]) then -- compatibility check if TitanPluginSettings[id][var] == "Titan Nil" then TitanPluginSettings[id][var] = false end return TitanPluginSettings[id][var]; --return TitanUtils_Ternary(TitanPluginSettings[id][var] == false, nil, TitanPluginSettings[id][var]); end end --[[ API NAME: TitanVarExists DESC: Determine if requested plugin variable exists. VAR: id - the plugin name (string) VAR: var - the name (string) of the variable OUT: None NOTE: - 'var' is from the plugin <button>.registry.savedVariables table as created in the plugin lua. - This checks existence NOT false! :NOTE --]] function TitanVarExists(id, var) -- We need to check for existance not true! -- If the value is nil then it will not exist... if (id and var and TitanPluginSettings and TitanPluginSettings[id] and (TitanPluginSettings[id][var] or TitanPluginSettings[id][var] == false)) then return true else return false end end --[[ API NAME: TitanSetVar DESC: Get the value of the requested plugin variable to the given value. VAR: id - the plugin name (string) VAR: var - the name (string) of the variable VAR: value - new value of var OUT: None NOTE: - 'var' is from the plugin <button>.registry.savedVariables table as created in the plugin lua. :NOTE --]] function TitanSetVar(id, var, value) if (id and var and TitanPluginSettings and TitanPluginSettings[id]) then TitanPluginSettings[id][var] = TitanUtils_Ternary(value, value, false); end end --[[ API NAME: TitanToggleVar DESC: Toggle the value of the requested plugin variable. This assumes var value represents a boolean VAR: id - the plugin name (string) VAR: var - the name (string) of the variable OUT: None NOTE: - Boolean in this case could be true / false or non zero / zero or nil. :NOTE --]] function TitanToggleVar(id, var) if (id and var and TitanPluginSettings and TitanPluginSettings[id]) then TitanSetVar(id, var, TitanUtils_Toggle(TitanGetVar(id, var))); end end --[[ API NAME: TitanPanelGetVar DESC: Get the value of the requested Titan variable. VAR: var - the name (string) of the variable OUT: value of the requested Titan variable NOTE: - 'var' is from the TitanPanelSettings[var]. :NOTE --]] function TitanPanelGetVar(var) if (var and TitanPanelSettings) then if TitanPanelSettings[var] == "Titan Nil" then TitanPanelSettings[var] = false end return TitanUtils_Ternary(TitanPanelSettings[var] == false, nil, TitanPanelSettings[var]); end end --[[ API NAME: TitanPanelSetVar DESC: Set the value of the requested Titan variable. VAR: var - the name (string) of the variable VAR: value - new value of var OUT: None NOTE: - 'var' is from the TitanPanelSettings[var]. :NOTE --]] function TitanPanelSetVar(var, value) if (var and TitanPanelSettings) then TitanPanelSettings[var] = TitanUtils_Ternary(value, value, false); end end --[[ API NAME: TitanPanelToggleVar DESC: Toggle the value of the requested Titan variable. This assumes var value represents a boolean VAR: var - the name (string) of the variable OUT: None NOTE: - Boolean in this case could be true / false or non zero / zero or nil. :NOTE --]] function TitanPanelToggleVar(var) if (var and TitanPanelSettings) then TitanPanelSetVar(var, TitanUtils_Toggle(TitanPanelGetVar(var))); end end --[[ API NAME: TitanAllGetVar DESC: Get the value of the requested Titan global variable. VAR: var - the name (string) of the variable OUT: None NOTE: - 'var' is from the TitanAll[var]. :NOTE --]] function TitanAllGetVar(var) if (var and TitanAll) then if TitanAll[var] == "Titan Nil" then TitanAll[var] = false end return TitanUtils_Ternary(TitanAll[var] == false, nil, TitanAll[var]); end end --[[ API NAME: TitanAllSetVar DESC: Set the value of the requested Titan global variable. VAR: var - the name (string) of the variable VAR: value - new value of var OUT: None NOTE: - 'var' is from the TitanPanelSettings[var]. :NOTE --]] function TitanAllSetVar(var, value) if (var and TitanAll) then TitanAll[var] = TitanUtils_Ternary(value, value, false); end end --[[ API NAME: TitanAllToggleVar DESC: Toggle the value of the requested Titan global variable. This assumes var value represents a boolean VAR: var - the name (string) of the variable OUT: None NOTE: - Boolean in this case could be true / false or non zero / zero or nil. :NOTE --]] function TitanAllToggleVar(var) if (var and TitanAll) then TitanAllSetVar(var, TitanUtils_Toggle(TitanAllGetVar(var))); end end --[[ API NAME: TitanVariables_GetPanelStrata DESC: Return the strata and the next highest strata of the given value VAR: value - the name (string) of the strata to look up OUT: string - Next highest strata OUT: string - passed in strata --]] function TitanVariables_GetPanelStrata(value) -- obligatory check if not value then value = "DIALOG" end local index; local indexpos = 5 -- DIALOG local StrataTypes = { "BACKGROUND", "LOW", "MEDIUM", "HIGH", "DIALOG", "FULLSCREEN", "FULLSCREEN_DIALOG" } for index in ipairs(StrataTypes) do if value == StrataTypes[index] then indexpos = index break end end return StrataTypes[indexpos + 1], StrataTypes[indexpos] end --[[ API NAME: TitanVariables_SetPanelStrata DESC: Set the Titan bars to the given strata and the plugins to the next highest strata. VAR: value - strata name (string) OUT: None --]] function TitanVariables_SetPanelStrata(value) local plugins, bars = TitanVariables_GetPanelStrata(value) -- Set all the Titan bars for idx, v in pairs(TitanBarData) do _G[idx]:SetFrameStrata(bars) end -- Set all the registered plugins for idx, v in pairs(TitanPluginsIndex) do local button = TitanUtils_GetButton(v) if button then button:SetFrameStrata(plugins) end end end --[[ Titan NAME: TitanVariables_UseSettings DESC: Set the Titan variables and plugin variables to the passed in profile. VAR: profile - profile to use for this toon : <name>@<server> OUT: None NOTE: - Called from the Titan right click menu - profile is compared as 'lower' so the case of profile does not matter :NOTE --]] function TitanVariables_UseSettings(profile, action) --[[ print("_UseSettings " .."profile: "..(profile or "?").." " .."action: "..action.." " ) --]] local from_profile = nil if action == TITAN_PROFILE_USE then -- Grab the old profile currently in use from_profile = profile or nil end local _ = nil local glob, name, player, server = TitanUtils_GetGlobalProfile() -- Get the profile according to the user settings if glob then profile = name -- Use global toon else profile, _, _ = TitanUtils_GetPlayer() -- Use current toon end -- Find the profile in a case insensitive manner local new_profile = "" profile = string.lower(profile) for index, id in pairs(TitanSettings.Players) do if profile == string.lower(index) then new_profile = index end end if new_profile == "" then -- Assume we need the current player new_profile = TitanUtils_GetPlayer() --TitanSettings.Player -- And it needs to be created action = TITAN_PROFILE_RESET end -- Now that we know what profile to use - act on the data Init_player_settings(from_profile, new_profile, action) -- set strata in case it has changed TitanVariables_SetPanelStrata(TitanPanelGetVar("FrameStrata")) -- show the new profile TitanPanel_InitPanelBarButton("UseSettings"); TitanPanel_InitPanelButtons(); end -- decrecated routines --[[ function TitanGetVarTable(id, var, position) if (id and var and TitanPluginSettings and TitanPluginSettings[id]) then -- compatibility check if TitanPluginSettings[id][var][position] == "Titan Nil" then TitanPluginSettings[id][var][position] = false end return TitanUtils_Ternary(TitanPluginSettings[id][var][position] == false, nil, TitanPluginSettings[id][var][position]); end end function TitanSetVarTable(id, var, position, value) if (id and var and TitanPluginSettings and TitanPluginSettings[id]) then TitanPluginSettings[id][var][position] = TitanUtils_Ternary(value, value, false); end end --]]