---@diagnostic disable: duplicate-set-field --[[ -- ************************************************************************** -- * TitanRepair.lua -- * -- * By: The Titan Panel Development Team -- ************************************************************************** --]] -- ******************************** Constants ******************************* local TITAN_REPAIR_ID = "Repair"; local TITAN_BUTTON = "TitanPanel"..TITAN_REPAIR_ID.."Button" local L = LibStub("AceLocale-3.0"):GetLocale(TITAN_ID, true) local TitanRepair = {} local _G = getfenv(0); local TR = TitanRepair TR.ITEM_STATUS = {}; TR.ITEM_BAG = {}; local AceTimer = LibStub("AceTimer-3.0") local TR_Timer = {} local TR_Timer_active = false local parse_item = "|?c?f?f?(%x*)|?H?([^:]*):?(%d+):?(%d*):?(%d*):?(%d*):?(%d*):?(%d*):?(%-?%d*):?(%-?%d*):?(%d*):?(%d*)|?h?%[?([^%[%]]*)%]?|?h?|?r?" -- locals TR.repair_total = 0 TR.dur_total = 0 TR.repair_bags = {} TR.repair_equip = {} TR.money_total = 0 TR.bag_list = {} TR.equip_list = {} TR.equip_most_default = { name = UNKNOWN, quality = UNKNOWN, color = UNKNOWN, dur_max = 0, dur_cur = 0, dur_per = 100, cost = 0, } TR.equip_most = { name = UNKNOWN, quality = UNKNOWN, color = UNKNOWN, dur_max = 0, dur_cur = 0, dur_per = 100, cost = 0, } TR.last_scan = GetTime() -- seconds with milliseconds - sec.milli TR.scan_time = 0 TR.scan_running = false if TITAN_ID == "TitanClassic" then TR.scan_start = 18 else TR.scan_start = 17 end TR.scan_end = 1 local slots = { [1] = {name = "HEADSLOT"}, [2] = {name = "NECKSLOT"}, [3] = {name = "SHOULDERSLOT"}, [4] = {name = "SHIRTSLOT"}, [5] = {name = "CHESTSLOT"}, [6] = {name = "WAISTSLOT"}, [7] = {name = "LEGSSLOT"}, [8] = {name = "FEETSLOT"}, [9] = {name = "WRISTSLOT"}, [10] = {name = "HANDSSLOT"}, [11] = {name = "FINGER0SLOT"}, [12] = {name = "FINGER1SLOT"}, [13] = {name = "TRINKET0SLOT"}, [14] = {name = "TRINKET1SLOT"}, [15] = {name = "BACKSLOT"}, [16] = {name = "MAINHANDSLOT"}, [17] = {name = "SECONDARYHANDSLOT"}, [18] = {name = "RANGEDSLOT"}, } TR.guild_bank = true TR.wowversion = select(4, GetBuildInfo()) if TR.wowversion < 20300 then -- No guild bank TR.guild_bank = false else -- Guild bank exists TR.guild_bank = true end --debug TR.show_debug = false -- will tell you a lot about what's happening TR.show_debug_scan = false -- shows items processed during scan TR.show_debug_tooltip = false -- shows items processed during scan -- ******************************** Functions ******************************* --[[ local -- ************************************************************************** -- NAME : debug_msg(Message) -- DESC : Debug function to print message to chat frame -- VARS : Message = message to print to chat frame -- ************************************************************************** --]] local function debug_msg(Message) local msg = "" local stamp = date("%H:%M:%S") -- date("%m/%d/%y %H:%M:%S") local milli = GetTime() -- seconds with millisecond precision (float) local milli_str = string.format("%0.2F", milli - math.modf(milli)) msg = msg..TitanUtils_GetGoldText(stamp..milli_str.." "..TITAN_REPAIR_ID..": ") msg = msg..TitanUtils_GetGreenText(Message) DEFAULT_CHAT_FRAME:AddMessage(msg) -- DEFAULT_CHAT_FRAME:AddMessage(TITAN_REPAIR_ID..": " .. Message, 1.00, 0.49, 0.04) end --[[ local -- ************************************************************************** -- NAME : RepairInit() -- DESC : Reset the tables and variables to default values -- VARS : None -- ************************************************************************** --]] local function RepairInit() TR.repair_total = 0 TR.repair_bags = { cur = 0, max = 0, dur = 0, total = 0 } TR.repair_equip = { cur = 0, max = 0, dur = 0, total = 0 } TR.dur_total = 0 TR.grays = { total = 0 } TR.money_total = 0 TR.bag_list = {} TR.equip_list = {} TR.equip_most = {} TR.equip_most = { name = TR.equip_most_default.name, quality = TR.equip_most_default.quality, color = TR.equip_most_default.color, dur_max = TR.equip_most_default.dur_max, dur_cur = TR.equip_most_default.dur_cur, dur_per = TR.equip_most_default.dur_per, cost = TR.equip_most_default.cost, } end --[[ local -- ************************************************************************** -- NAME : GetRepairCostBag() -- DESC : Assuming an item in a bag, get the repair cost -- VARS : -- bag : int : bag to check -- slot : int : bag slot -- OUT : -- int : repair cost or 0 -- ************************************************************************** --]] local function GetRepairCostEquip(slotName, slot) local equipped = false local res = 0 local name = "" --Blizz changed SetInventoryItem for DragonFlight -- use a proxy for retail (true) versus classic (false) if C_TooltipInfo then local data = C_TooltipInfo.GetInventoryItem("player", slot) if data then TooltipUtil.SurfaceArgs(data) -- readable format res = (data.repairCost or 0) equipped = true end else TitanRepairTooltip:SetOwner(UIParent, "ANCHOR_NONE"); TitanRepairTooltip:ClearLines() local _, itemRarity, itemType, itemSubType -- Had to change the lookup for Classic. Could not find the right lookup text for ranged so used the constants -- instead. The slot in the array above was changed to match. local hasItem, _, repairCost = TitanRepairTooltip:SetInventoryItem("player", slot) res = repairCost -- debug if hasItem then equipped = true else name = "" equipped = false end TitanRepairTooltip:Hide() end --[[ print("TRepair eq cost" .." "..tostring(equipped).."" .." "..tostring(res).."" .." "..tostring(slot).."" .."["..tostring(slotName).."]" .." '"..tostring(name).."'" --]] return equipped, res end --[[ local -- ************************************************************************** -- NAME : GetRepairCostBag() -- DESC : Assuming an item in a bag, get the repair cost -- VARS : -- bag : int : bag to check -- slot : int : bag slot -- OUT : -- int : repair cost or 0 -- ************************************************************************** --]] local function GetRepairCostBag(bag, slot) local res = 0 --Blizz changed SetInventoryItem for DragonFlight -- use a proxy for retail (true) versus classic (false) if C_TooltipInfo then local data = C_TooltipInfo.GetBagItem(bag, slot) if data then TooltipUtil.SurfaceArgs(data) -- readable format res = (data.repairCost or 0) end else TitanRepairTooltip:SetOwner(UIParent, "ANCHOR_NONE"); TitanRepairTooltip:ClearLines() local _, repairCost = TitanRepairTooltip:SetBagItem(bag, slot) res = repairCost --[[ print("TRepair cost" .." '"..tostring(bag).."'" .." "..tostring(slot).."" .." "..tostring(res).."" --]] TitanRepairTooltip:Hide() end return res end --[[ local -- ************************************************************************** -- NAME : Scan(reason, force) -- DESC : Scan all bags and equipment and set the 'scan in progress' -- VARS : -- reason : string : for debug only - why was the scan requested? -- force : boolean : whether to force a scan such as on player entering world or user request -- Note: On a successful scan, the plugin button is updated. -- ************************************************************************** --]] local function Scan(reason, force) --[==[ local _, _, Color, Ltype, Id, Enchant, Gem1, Gem2, Gem3, Gem4, Suffix, Unique, LinkLvl, reforging, Name = string.find(itemLink, "|?c?f?f?(%x*)|?H?([^:]*):?(%d+):?(%d*):?(%d*):?(%d*):?(%d*):?(%d*):?(%-?%d*):?(%-?%d*):?(%d*):?(%d*)|?h?%[?([^%[%]]*)%]?|?h?|?r?") print --]==] local must_do = force or false local milli = GetTime() -- seconds with millisecond precision (float) local dmsg = "" local msg = "Scan " if (TR.show_debug or TR.show_debug_scan) then msg = msg .." '"..tostring(reason).."'" .." "..string.format("%0.2F",(milli - TR.last_scan)).." sec" end if must_do or (milli > TR.last_scan + 1) then -- no more than a scan per sec local calc_inv = TitanGetVar(TITAN_REPAIR_ID,"ShowInventory") local show_gray = TitanGetVar(TITAN_REPAIR_ID,"ShowGray") local sell_gray = TitanGetVar(TITAN_REPAIR_ID,"SellAllGray") local calc_gray = (show_gray or sell_gray) -- either needs a scan to calc if (TR.show_debug_scan) then msg = msg.." : running " .." force:"..tostring(force).."" .." inv:"..tostring(calc_inv).."" .." show grey:"..tostring(show_gray).."" .." sell grey:"..tostring(calc_gray).."" debug_msg(msg) end -- Init the repair tables - equip / bags / grays RepairInit() -- ++++++++++++++++++++++++++++++++++++++++++++++++++ -- scan equipped items - only those with durability -- if (TR.show_debug_scan) then dmsg = "Start equip scan" .." - "..(TitanGetVar(TITAN_REPAIR_ID,"ShowUndamaged") and "Include Undamaged" or "Only Damaged") debug_msg(dmsg) end local itemName, _, itemQuality -- Walk thru slots 'backward' to give weapons 'priority' if most damagaged for slotID = TR.scan_start, TR.scan_end, -1 do -- thru slots local slotName = slots[slotID].name local scan_slots = tostring(slotName)..":"..tostring(GetInventorySlotInfo(slotName)) local _, Color, Ltype, Id, Enchant, Gem1, Gem2, Gem3, Gem4, Suffix, Unique, LinkLvl, reforging, Name local itemName, itemQuality local itemLink = GetInventoryItemLink("player", slotID) scan_slots = scan_slots .." link:"..tostring((itemLink and true or false)).."" if itemLink == nil then -- slot is empty scan_slots = scan_slots .." item: Empty" else _, _, Color, Ltype, Id, Enchant, Gem1, Gem2, Gem3, Gem4, Suffix, Unique, LinkLvl, reforging, Name = string.find(itemLink, parse_item) itemName, _, itemQuality = GetItemInfo(Id) scan_slots = scan_slots .." id:"..tostring(Id).."" .." '"..tostring(itemName).."'" if Id == nil or itemName == nil then -- item data should be good -- likely entering world, server has not fully sent data to use if (TR.show_debug or TR.show_debug_scan) then scan_slots = scan_slots ..TitanUtils_GetRedText(" scan: in 1 sec") .." on:"..tostring(TR_Timer_active).."" debug_msg(scan_slots) end -- if TR_Timer_active then -- Let the existing timer run -- else TR_Timer_active = true TR_Timer = AceTimer:ScheduleTimer(TitanRepair_ScanShell, 1.0) -- end return -- harsh but best... else local minimum, maximum = GetInventoryItemDurability(slotID) if minimum and maximum then -- Only calc when item has durability local hasItem, repairCost = GetRepairCostEquip(slotName, slotID) local r, g, b, hex = GetItemQualityColor(itemQuality or 1) scan_slots = scan_slots .." item:"..tostring(hasItem).."" .." $:"..tostring(repairCost).."" -- save item for tooltip and debug if ((repairCost and repairCost > 0) or TitanGetVar(TITAN_REPAIR_ID,"ShowUndamaged")) then TR.equip_list[slotName] = { name = (itemName or UNKNOWN), quality = (itemQuality or UNKNOWN), color = (hex or UNKNOWN), dur_max = (maximum or 0), dur_cur = (minimum or 0), dur_per = ((maximum > 0 and floor(minimum / maximum * 100)) or 100), cost = (repairCost or 0), } scan_slots = scan_slots .." %:"..tostring(TR.equip_list[slotName].dur_per).."" .." ["..tostring(minimum).."" ..":"..tostring(maximum).."]" -- Get most damaged by finding least % if TR.equip_list[slotName].dur_per < TR.equip_most.dur_per then TR.equip_most = { name = TR.equip_list[slotName].name, quality = TR.equip_list[slotName].quality, color = TR.equip_list[slotName].color, dur_max = TR.equip_list[slotName].dur_max, dur_cur = TR.equip_list[slotName].dur_cur, dur_per = TR.equip_list[slotName].dur_per, cost = TR.equip_list[slotName].cost, } scan_slots = scan_slots ..TitanUtils_GetNormalText(" <:"..tostring(TR.equip_most.dur_per)).."" else -- not most damaged end else -- nothing end TR.repair_total = TR.repair_total + repairCost TR.repair_equip.total = TR.repair_equip.total + repairCost TR.repair_equip.cur = TR.repair_equip.cur + minimum TR.repair_equip.max = TR.repair_equip.max + maximum else -- some equipped items do not have durability end end end scan_slots = scan_slots .." total :"..tostring(TR.repair_equip.total).."" if TR.show_debug_scan then debug_msg(scan_slots) else -- not requested end end -- for TR.repair_equip.dur = (TR.repair_equip.max > 0 and floor(TR.repair_equip.cur / TR.repair_equip.max * 100)) or 100 if (TR.show_debug or TR.show_debug_scan) then dmsg = "End equip scan " .." $"..tostring(TR.repair_equip.total) .." "..tostring(TR.repair_equip.dur).."%" .." = "..tostring(TR.repair_equip.cur) .." / "..tostring(TR.repair_equip.max) debug_msg(dmsg) end -- ++++++++++++++++++++++++++++++++++++++++++++++++++ -- Check inventory for repair costs AND grays -- for bag = 0, 4 do for slot = 1, C_Container.GetContainerNumSlots(bag) do if calc_inv then -- scan bags for 'damaged' items -- Inventory repair costs local repairCost = 0 local minimum, maximum = C_Container.GetContainerItemDurability(bag, slot) if minimum and maximum then if TR.show_debug then print("TRepair inv dur" .." "..tostring(bag).."" .." "..tostring(slot).."" .." "..tostring(minimum).."" .." "..tostring(maximum).."" ) end repairCost = GetRepairCostBag(bag, slot) if (repairCost and (repairCost > 0)) then TR.repair_total = TR.repair_total + repairCost TR.repair_bags.total = TR.repair_bags.total + repairCost end TR.repair_bags.cur = TR.repair_bags.cur + minimum TR.repair_bags.max = TR.repair_bags.max + maximum end else -- save a few cycles end if calc_gray then -- scan bags for 'gray' items local info = C_Container.GetContainerItemInfo(bag, slot) if info and info.quality == 0 then -- gray / Poor quality TR.grays.total = TR.grays.total + (info.stackCount * select(11, GetItemInfo(info.itemID))) else -- ignore - not gray end else -- save a few cycles end end end if calc_inv then -- calc total damage - if requested by user. TR.repair_bags.dur = (TR.repair_bags.max > 0 and floor(TR.repair_bags.cur / TR.repair_bags.max * 100)) or 100 if (TR.show_debug) then dmsg = "Bags repair totals" .." "..tostring(TR.repair_bags.dur) .." $ "..tostring(TR.repair_bags.total) debug_msg(dmsg) end else if (TR.show_debug) then debug_msg("Bags repair totals None - User did not request") end end if (TR.show_debug) then if calc_gray then -- calc total grays - if requested by user. dmsg = "Bags gray scan End " .." $ "..tostring(TR.grays.total) else dmsg = "Bags gray totals None - User did not request" end if TR.show_debug then debug_msg(dmsg) end end -- ++++++++++++++++++++++++++++++++++++++++++++++++++ -- Calc total durability % -- repair_equip - gear currently worn -- repair_bags - any dmaaged gear in bags TR.dur_total = ((TR.repair_bags.max + TR.repair_equip.max) > 0 and floor( (TR.repair_bags.cur + TR.repair_equip.cur) / (TR.repair_bags.max + TR.repair_equip.max) * 100)) or 100 -- cleanup TR.scan_time = GetTime() - milli TR.last_scan = GetTime() TR.scan_running = false -- update button text TitanPanelButton_UpdateButton(TITAN_REPAIR_ID) if (TR.show_debug) then dmsg = "Calc total durability" .." '"..tostring(TR.dur_total).."'" .." "..tostring(TR.repair_equip.max) .." "..tostring(TR.repair_equip.cur) .." "..tostring(TR.repair_bags.max) .." "..tostring(TR.repair_bags.cur) debug_msg(dmsg) dmsg = "...Scan complete" debug_msg(dmsg) end else if (TR.show_debug) then msg = msg.." : NOT running - too soon " debug_msg(msg) end end end function TitanRepair_ScanShell() Scan("Timer initiated", true) TR_Timer_active = false end --[[ local -- ************************************************************************** -- NAME : RepairShow() -- DESC : Prepare to activate Repair - events, init, etc. -- VARS : None -- ************************************************************************** --]] local function RepairShow(self) if TR.show_debug then debug_msg("RepairShow - starting") end RepairInit() self:RegisterEvent("MERCHANT_SHOW"); self:RegisterEvent("MERCHANT_CLOSED"); self:RegisterEvent("PLAYER_REGEN_ENABLED") self:RegisterEvent("UNIT_INVENTORY_CHANGED") self:RegisterEvent("UPDATE_INVENTORY_DURABILITY") -- Check everything on world enter (at init and after zoning) Scan("OnShow", true) if TR.show_debug then debug_msg("...RepairShow - complete") end end --[[ local -- ************************************************************************** -- NAME : RepairHide() -- DESC : Prepare to deactivate Repair - events, etc. -- VARS : None -- ************************************************************************** --]] local function RepairHide(self) if TR.show_debug then debug_msg("RepairHide - shutting down") end RepairInit() -- cleanup footprint self:UnregisterEvent("MERCHANT_SHOW"); self:UnregisterEvent("MERCHANT_CLOSED"); self:UnregisterEvent("PLAYER_REGEN_ENABLED") self:UnregisterEvent("UNIT_INVENTORY_CHANGED"); self:UnregisterEvent("UPDATE_INVENTORY_DURABILITY"); if TR.show_debug then debug_msg("...RepairHide - complete") end end --[[ local -- ************************************************************************** -- NAME : GetGSC(money) -- DESC : Scan all bags and equipment and set the 'scan in progress' -- VARS : -- money : int : money in copper -- OUT : -- int : gold component -- int : silver component -- int : copper component -- boolean : whether value is negative or not -- ************************************************************************** --]] local function GetGSC(money) local neg = false; if (money == nil) then money = 0; end if (money < 0) then neg = true; money = money * -1; end local g = math.floor(money / 10000); local s = math.floor((money - (g * 10000)) / 100); local c = math.floor(money - (g * 10000) - (s * 100)); return g, s, c, neg; end --[[ local -- ************************************************************************** -- NAME : GetGSC(money) -- DESC : Scan all bags and equipment and set the 'scan in progress' -- VARS : -- money : int : money in copper -- OUT : -- gsc : string : formatted and colored of given money -- ************************************************************************** --]] local function GetTextGSC(money) local GSC_GOLD = "ffd100"; local GSC_SILVER = "e6e6e6"; local GSC_COPPER = "c8602c"; local GSC_START = "|cff%s%d|r"; local GSC_PART = ".|cff%s%02d|r"; local GSC_NONE = "|cffa0a0a0" .. NONE .. "|r"; local g, s, c, neg = GetGSC(money); local gsc = ""; if TitanGetVar(TITAN_REPAIR_ID, "ShowCostGoldOnly") then if (g > 0) then gsc = format(GSC_START, GSC_GOLD, g); elseif (s > 0) or (c > 0) then gsc = format(GSC_START, GSC_GOLD, 0); else gsc = GSC_NONE; end else if (g > 0) then gsc = format(GSC_START, GSC_GOLD, g); gsc = gsc .. format(GSC_PART, GSC_SILVER, s); gsc = gsc .. format(GSC_PART, GSC_COPPER, c); elseif (s > 0) then gsc = format(GSC_START, GSC_SILVER, s); gsc = gsc .. format(GSC_PART, GSC_COPPER, c); elseif (c > 0) then gsc = gsc .. format(GSC_START, GSC_COPPER, c); else gsc = GSC_NONE; end end if (neg) then gsc = "(" .. gsc .. ")"; end return gsc; end --[[ local -- ************************************************************************** -- NAME : TitanRepair_RepairItems() -- DESC : <research> -- ************************************************************************** --]] local function TitanRepair_RepairItems() --[=[ Jul 2023 / 10.1.5 - Button name change MerchantRepairAllIcon > MerchantRepairAllButton - Button name change MerchantGuildBankRepairButtonIcon > MerchantGuildBankRepairButton Realized the Disable also changes the button so the DeSat is redundent --]=] if TR.show_debug then debug_msg("_RepairItems") end -- New RepairAll function local cost = GetRepairAllCost(); local money = GetMoney(); -- Use Guild Bank funds if TR.guild_bank and TitanGetVar(TITAN_REPAIR_ID,"UseGuildBank") then local withdrawLimit = GetGuildBankWithdrawMoney(); local guildBankMoney = GetGuildBankMoney(); if TR.show_debug then debug_msg("UseGuildBank" .." $"..tostring(cost).."" .." limit: "..tostring(withdrawLimit) .." guild $: "..tostring(guildBankMoney) ) end ---[[ --]] if IsInGuild() and CanGuildBankRepair() then if withdrawLimit >= cost then RepairAllItems(true) if TitanGetVar(TITAN_REPAIR_ID,"AutoRepairReport") then -- report repair cost to chat (optional) DEFAULT_CHAT_FRAME:AddMessage(_G["GREEN_FONT_COLOR_CODE"]..L["TITAN_REPAIR"]..": ".."|r" ..L["TITAN_REPAIR_REPORT_COST_CHAT"]..GetTextGSC(cost).."|r" .." "..FROM.." "..GUILD..".") end -- disable repair all icon in merchant MerchantRepairAllButton:Disable(); -- disable guild bank repair all icon in merchant MerchantGuildBankRepairButton:Disable(); else DEFAULT_CHAT_FRAME:AddMessage(_G["GREEN_FONT_COLOR_CODE"]..L["TITAN_REPAIR"]..": ".."|r" ..L["TITAN_REPAIR_GBANK_NOMONEY"]) end else DEFAULT_CHAT_FRAME:AddMessage(_G["GREEN_FONT_COLOR_CODE"]..L["TITAN_REPAIR"]..": ".."|r" ..L["TITAN_REPAIR_GBANK_NORIGHTS"]) end else -- Use own funds if TR.show_debug then debug_msg("Use own gold " .." $"..tostring(cost).."" .." gold: "..tostring(money) ) end if money > cost then RepairAllItems() -- report repair cost to chat (optional) if TitanGetVar(TITAN_REPAIR_ID,"AutoRepairReport") then DEFAULT_CHAT_FRAME:AddMessage(_G["GREEN_FONT_COLOR_CODE"]..L["TITAN_REPAIR"]..": ".."|r" ..L["TITAN_REPAIR_REPORT_COST_CHAT"]..GetTextGSC(cost) .." "..FROM.." "..YOU..".") end -- disable repair all icon in merchant MerchantRepairAllButton:Disable(); -- disable guild bank repair all icon in merchant MerchantGuildBankRepairButton:Disable(); else DEFAULT_CHAT_FRAME:AddMessage(_G["GREEN_FONT_COLOR_CODE"]..L["TITAN_REPAIR"]..": ".."|r"..L["TITAN_REPAIR_CANNOT_AFFORD"]) end end end --[[ local -- ************************************************************************** -- NAME : TitanRepair_SellGrayItems() -- DESC : <research> -- ************************************************************************** --]] local function TitanRepair_SellGrayItems() if TR.show_debug then debug_msg("Selling gray items") end for bag = 0, 4 do for slot = 1, C_Container.GetContainerNumSlots(bag) do local info = C_Container.GetContainerItemInfo(bag, slot) if info and info.quality == 0 then if TR.show_debug then local name, _, value name, _, -- link _, -- quality _, -- level _, -- min level _, -- type _, -- sub type _, -- stack count _, -- loc _, -- texture value, _, -- class id _, -- sub class id _, -- bind type _, -- xpac id _, -- set id _ -- is crafting reagent = GetItemInfo(info.itemID) local msg = "Selling" .." "..tostring(info.stackCount).."" .." "..tostring(name).."" .." $ "..tostring(GetGSC(info.stackCount * value)).."" .." "..tostring(bag).."" .." "..tostring(slot).."" debug_msg(msg) end -- Sell item(s) for i = 1, info.stackCount do C_Container.UseContainerItem(bag, slot) end else -- ignore - not gray end end end end --[[ local -- ************************************************************************** -- NAME : AutoHighlight (item_frac, valueText) -- DESC : Color (green / white / red) the given string (durability as % or x / y) based on the given percentage -- VARS : -- item_frac : float : the percentage of durability -- valueText : string : durability in color -- ************************************************************************** --]] local function AutoHighlight (item_frac, valueText) -- Basic threshold coloring -- Do not check for <= 0.90 or <= 0.20 because fractional eguality test is not acurate... if (TitanGetVar(TITAN_REPAIR_ID, "ShowColoredText")) then if (item_frac < 21) then valueText = TitanUtils_GetRedText(valueText); elseif (item_frac < 91) then valueText = TitanUtils_GetHighlightText(valueText); else valueText = TitanUtils_GetGreenText(valueText); end else valueText = TitanUtils_GetHighlightText(valueText); end return valueText; end --[[ Titan -- ************************************************************************** -- NAME : OnEvent(self, event, a1, ...) -- DESC : This section will grab the events registered to the add on and act on them -- ************************************************************************** --]] local function OnEvent(self, event, a1, ...) if TR.show_debug then local msg = "Event" .." "..tostring(event) .." "..tostring(a1) .."..." debug_msg(msg) end if (event == "PLAYER_REGEN_ENABLED") or (event == "UNIT_INVENTORY_CHANGED" and a1 == "player") or (event == "UPDATE_INVENTORY_DURABILITY") then Scan(event, false) end --[[ if (event == "PLAYER_MONEY" and TR.MerchantisOpen == true and CanMerchantRepair()) then Scan(event, true) end --]] if (event == "MERCHANT_SHOW") then TR.MerchantisOpen = true; local canRepair = CanMerchantRepair(); -- handle sell ALL grays if (TitanGetVar(TITAN_REPAIR_ID,"SellAllGray") == 1) then if (TR.grays.total > 0) then TitanRepair_SellGrayItems() Scan("MERCHANT_SHOW - auto SellAllGray", true) end end if canRepair then -- keep going else return -- save a few cycles end self:RegisterEvent("PLAYER_MONEY") -- this prevents extra scan requests on looting... if TitanGetVar(TITAN_REPAIR_ID,"ShowPopup") == 1 then if (TR.repair_total > 0) then TR.MONEY = TR.repair_total; StaticPopup_Show("REPAIR_CONFIRMATION"); end end -- handle auto-repair if (TitanGetVar(TITAN_REPAIR_ID,"AutoRepair") == 1) then if (TR.repair_total > 0) then TitanRepair_RepairItems(); Scan("MERCHANT_SHOW - AutoRepair", true) end end end if ( event == "MERCHANT_CLOSED" ) then TR.MerchantisOpen = false; StaticPopup_Hide("REPAIR_CONFIRMATION"); -- When an object is repaired in a bag, the BAG_UPDATE event is not sent so we rescan all Scan("MERCHANT_CLOSED", true) self:UnregisterEvent("PLAYER_MONEY"); end if TR.show_debug then local msg = "...Event" .." "..tostring(event) .." ".."complete" debug_msg(msg) end end local function OnClick(self, button) if button == "LeftButton" and IsShiftKeyDown() then TitanUtils_CloseAllControlFrames(); if (TitanPanelRightClickMenu_IsVisible()) then TitanPanelRightClickMenu_Close(); end Scan("User Sh+L click", true) elseif button == "LeftButton" then if TR.MerchantisOpen == true then TitanRepair_SellGrayItems() Scan("MERCHANT_SHOW - user intiated SellAllGray", true) end else TitanPanelButton_OnClick(self, button); end end local function GetDiscountCost(sum) local costStr = "" local discountlabel = "" -- show cost per the user choice if (sum > 0 and TitanGetVar(TITAN_REPAIR_ID,"ShowRepairCost")) then -- if a discount was requested by user if TitanGetVar(TITAN_REPAIR_ID, "DiscountFriendly") then sum = sum * 0.95; discountlabel = FACTION_STANDING_LABEL5; elseif TitanGetVar(TITAN_REPAIR_ID, "DiscountHonored") then sum = sum * 0.90; discountlabel = FACTION_STANDING_LABEL6; elseif TitanGetVar(TITAN_REPAIR_ID, "DiscountRevered") then sum = sum * 0.85; discountlabel = FACTION_STANDING_LABEL7; elseif TitanGetVar(TITAN_REPAIR_ID, "DiscountExalted") then sum = sum * 0.80; discountlabel = FACTION_STANDING_LABEL8; end costStr = "(".. GetTextGSC(sum)..")"; discountlabel = " "..GREEN_FONT_COLOR_CODE..discountlabel..FONT_COLOR_CODE_CLOSE else -- user does not want to see cost; clear the reputation also costStr = "" discountlabel = "" end return costStr, discountlabel end --[[ Titan -- ************************************************************************** -- NAME : GetButtonText(id) -- DESC : Determine the plugin button text based on last scan values and user preferences -- VARS : id = plugin id (Repair) -- OUT : -- string : plugin label -- string : plugin text / values -- ************************************************************************** --]] local function GetButtonText(id) local itemNamesToShow = "" local itemPercent = 0 local itemCost = 0 local res = "" local msg = "Repair _text" local totals = TitanGetVar(TITAN_REPAIR_ID,"ShowTotals") local dmg = TitanGetVar(TITAN_REPAIR_ID,"ShowMostDamaged") local gray = TitanGetVar(TITAN_REPAIR_ID,"ShowGray") if (TR.show_debug) then msg = msg.." : running " .." totals:"..tostring(totals).."" .." dmg:"..tostring(dmg).."" .." gray:"..tostring(gray).."" debug_msg(msg) end -- supports turning off labels local text = "" if TR.scan_running then res = text.." ("..L["TITAN_REPAIR_LOCALE_WHOLESCANINPROGRESS"]..")" if (TR.show_debug) then debug_msg(res) end return L["TITAN_REPAIR_LOCALE_BUTTON"], res else -- ====== -- Get repair totals local text_label = "" if (TitanGetVar(TITAN_REPAIR_ID,"ShowTotals")) then text_label = L["TITAN_REPAIR_LOCALE_BUTTON"] local dura_total = TR.dur_total text = string.format("%d%%", dura_total) text = AutoHighlight(dura_total, text) text = text.." " -- total % -- show cost per the user choice local costStr, discountlabel = GetDiscountCost(TR.repair_total) text = text..costStr..discountlabel else -- not requested end -- ====== -- Get most damaged local most_label = "" local most = "" if (TitanGetVar(TITAN_REPAIR_ID,"ShowMostDamaged")) then most_label = L["TITAN_REPAIR_LOCALE_MOSTDAMAGED"]..": " if TR.equip_most.name == UNKNOWN then -- nothing damaged most = TitanUtils_GetNormalText((NONE or "None")) else most = string.format("%d%%", TR.equip_most.dur_per) most = AutoHighlight (TR.equip_most.dur_per, most) -- name with color most = most.." ".."|c"..TR.equip_most.color..TR.equip_most.name.._G["FONT_COLOR_CODE_CLOSE"] end else -- not requested end -- ====== -- calculate gray totals local gray_header = "" local gray_total = "" if (TitanGetVar(TITAN_REPAIR_ID,"ShowGray")) then gray_header = ITEM_QUALITY0_DESC..": " -- Poor / gray gray_total = GetTextGSC(TR.grays.total) else end if (TR.show_debug) then msg = text.." "..most.." "..gray_total debug_msg(msg) end -- Now that the pieces have been created, return the whole string return text_label, text, most_label, most, gray_header, gray_total end end --[[ Titan -- ************************************************************************** -- NAME : GetTooltipText() -- DESC : Create the Repair tool tip based on last scan and user preferences -- ************************************************************************** --]] local function GetTooltipText() local out = ""; local cost = 0; local sum = TR.repair_total if TR.show_debug_tooltip then local msg = "Tooltip Start " .." items:"..tostring(TitanGetVar(TITAN_REPAIR_ID,"ShowItems")) .." discounts:"..tostring(TitanGetVar(TITAN_REPAIR_ID,"ShowDiscounts")) .." costs:"..tostring(TitanGetVar(TITAN_REPAIR_ID,"ShowCosts")) .." guild:"..tostring(TitanGetVar(TITAN_REPAIR_ID,"UseGuildBank")) .." show gray:"..tostring(TitanGetVar(TITAN_REPAIR_ID,"ShowGray")) .." sell gray:"..tostring(TitanGetVar(TITAN_REPAIR_ID,"SellAllGray")) debug_msg(msg) end if (TitanGetVar(TITAN_REPAIR_ID,"ShowItems")) then out = out..TitanUtils_GetGoldText(L["TITAN_REPAIR_LOCALE_ITEMS"]).."\n" local num_items = 0 -- walk items saved from the scan -- for slotName, sID in pairs(Enum.InventoryType) do for slotID = TR.scan_end, TR.scan_start, 1 do -- thru slots local slotName = slots[slotID].name if TR.equip_list[slotName] then -- determine the percent or value per user request local valueText = "" ---[[ if TR.show_debug_tooltip then local msg = "" .." '"..tostring(slotName).."'" .." '"..tostring(TR.equip_list[slotName].name).."'" .." "..tostring(TR.equip_list[slotName].quality) .." "..tostring(TR.equip_list[slotName].cost) .." "..tostring(TR.equip_list[slotName].dur_per).."%" .." "..tostring(TR.equip_list[slotName].dur_cur) .."/"..tostring(TR.equip_list[slotName].dur_max) debug_msg(msg) end --]] if (TitanGetVar(TITAN_REPAIR_ID,"ShowPercentage")) then valueText = string.format("%d%%", TR.equip_list[slotName].dur_per) else valueText = string.format("%d/%d", TR.equip_list[slotName].dur_cur, TR.equip_list[slotName].dur_max) end -- % color out = out..AutoHighlight(TR.equip_list[slotName].dur_per, valueText).." " -- name with color out = out.."|c"..TR.equip_list[slotName].color..TR.equip_list[slotName].name.._G["FONT_COLOR_CODE_CLOSE"] -- add column out = out.."\t" -- add cost out = out..GetTextGSC(TR.equip_list[slotName].cost) out = out.."\n" num_items = num_items + 1 else -- slot is empty or not 'damaged' end end if num_items == 0 then -- All items are at 100% out = out..TitanUtils_GetHighlightText("No items damaged").."\n" end if TR.show_debug_tooltip then debug_msg(tostring("Items shown : "..num_items)) end end out = out.."\n" -- spacer if (TitanGetVar(TITAN_REPAIR_ID,"ShowDiscounts")) then if (sum > 0) then out = out..TitanUtils_GetGoldText(L["TITAN_REPAIR_LOCALE_DISCOUNTS"])..TitanUtils_GetHighlightText("").."\n" out = out.. TitanUtils_GetHighlightText(L["TITAN_REPAIR_LOCALE_NORMAL"]) .. "\t" .. GetTextGSC(sum).."\n" out = out.. TitanUtils_GetHighlightText(L["TITAN_REPAIR_LOCALE_FRIENDLY"]) .. "\t" .. GetTextGSC(sum * 0.95).."\n" out = out.. TitanUtils_GetHighlightText(L["TITAN_REPAIR_LOCALE_HONORED"]) .. "\t" .. GetTextGSC(sum * 0.90).."\n" out = out.. TitanUtils_GetHighlightText(L["TITAN_REPAIR_LOCALE_REVERED"]) .. "\t" .. GetTextGSC(sum * 0.85).."\n" out = out.. TitanUtils_GetHighlightText(L["TITAN_REPAIR_LOCALE_EXALTED"]) .. "\t" .. GetTextGSC(sum * 0.80).."\n" else out = out..TitanUtils_GetGoldText(L["TITAN_REPAIR_LOCALE_DISCOUNTS"]).."\t".."|cffa0a0a0"..NONE.."|r".."\n" end out = out.."\n" end if (TitanGetVar(TITAN_REPAIR_ID,"ShowCosts")) then if (sum > 0) then out = out..TitanUtils_GetGoldText(L["TITAN_REPAIR_LOCALE_COSTS"]).." ".."\n" out = out.. TitanUtils_GetHighlightText(L["TITAN_REPAIR_LOCALE_COSTEQUIP"]).." : ".. "\t" .. GetTextGSC(TR.repair_equip.total).."\n" out = out.. TitanUtils_GetHighlightText(L["TITAN_REPAIR_LOCALE_COSTBAG"]).." : ".. "\t" .. GetTextGSC(TR.repair_bags.total).."\n" out = out.. "---".. "\t" .. "---".."\n" out = out.. TitanUtils_GetHighlightText(REPAIR_COST).. "\t" .. GetTextGSC(TR.repair_total).."\n" else out = out..TitanUtils_GetGoldText(L["TITAN_REPAIR_LOCALE_COSTS"]).."\t".."|cffa0a0a0"..NONE.."|r".."\n" end out = out .. "\n" end if (TitanGetVar(TITAN_REPAIR_ID,"ShowGray")) or (TitanGetVar(TITAN_REPAIR_ID,"SellAllGray")) then if (TR.grays.total > 0) then out = out..TitanUtils_GetGoldText(ITEM_QUALITY0_DESC).." : ".. "\t" .. GetTextGSC(TR.grays.total).."\n" else out = out..TitanUtils_GetGoldText(ITEM_QUALITY0_DESC).."\t".."|cffa0a0a0"..NONE.."|r".."\n" end out = out .. "\n" end -- Show the guild - if player is in one --GUILDBANK_REPAIR if TR.guild_bank and IsInGuild() then out = out..TitanUtils_GetGoldText(GUILD).."\n" local name, rank, index, realm = GetGuildInfo("player") out = out..TitanUtils_GetHighlightText(name).." : ".."\t"..TitanUtils_GetHighlightText(rank).."\n" if TitanGetVar(TITAN_REPAIR_ID, "UseGuildBank") then if CanGuildBankRepair() then if IsGuildLeader() then -- Can use the whole bank amount... out = out..TitanUtils_GetHighlightText(WITHDRAW.." "..AVAILABLE).."\t" ..UNLIMITED.."\n" else local withdrawLimit = GetGuildBankWithdrawMoney() out = out..TitanUtils_GetHighlightText(WITHDRAW.." "..AVAILABLE).."\t"..GetTextGSC(withdrawLimit).."\n" if (withdrawLimit >= sum) then -- funds available else out = out.. TitanUtils_GetRedText(GUILDBANK_REPAIR_INSUFFICIENT_FUNDS).."\n" end end else out = out..TitanUtils_GetHighlightText(WITHDRAW.." "..AVAILABLE).."\t".."|cffa0a0a0"..NONE.."|r".."\n" end else out = out..TitanUtils_GetHighlightText(L["TITAN_REPAIR_GBANK_USEFUNDS"]).." : ".."\t"..TitanUtils_GetHighlightText(tostring(false)).."\n" end out = out .. "\n" else -- skip end out = out..L["TITAN_REPAIR_LOCALE_AUTOREPLABEL"].." : ".."\t" ..TitanUtils_GetHighlightText(tostring(TitanGetVar(TITAN_REPAIR_ID, "AutoRepair") and true or false)).."\n" out = out..L["TITAN_REPAIR_LOCALE_SHOWINVENTORY"].." : ".."\t" ..TitanUtils_GetHighlightText(tostring(TitanGetVar(TITAN_REPAIR_ID, "ShowInventory") and true or false)).."\n" out = out.."Sell ALL "..ITEM_QUALITY0_DESC.." : ".."\t" ..TitanUtils_GetHighlightText(tostring(TitanGetVar(TITAN_REPAIR_ID, "SellAllGray") and true or false)).."\n" out = out.."\n" out = out..TitanUtils_GetGreenText("Hint: Left click to sell ALL "..ITEM_QUALITY0_DESC.." items - CAUTION\n") out = out.."\t"..TitanUtils_GetGreenText("Only while merchant is open ".."\n") out = out..TitanUtils_GetGreenText("Hint: Shift + Left click to force a scan of repair info.") return out end --[[ Titan -- ************************************************************************** -- NAME : CreateMenu() -- DESC : Create the Repair right click menu -- ************************************************************************** --]] local function CreateMenu() local info; -- level 2 if TitanPanelRightClickMenu_GetDropdownLevel() == 2 then if TitanPanelRightClickMenu_GetDropdMenuValue() == "Discount" then TitanPanelRightClickMenu_AddTitle(L["TITAN_REPAIR_LOCALE_DISCOUNT"], TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_BUTTONNORMAL"]; info.checked = not TitanGetVar(TITAN_REPAIR_ID,"DiscountFriendly") and not TitanGetVar(TITAN_REPAIR_ID,"DiscountHonored") and not TitanGetVar(TITAN_REPAIR_ID,"DiscountRevered") and not TitanGetVar(TITAN_REPAIR_ID,"DiscountExalted"); info.disabled = TR.MerchantisOpen; info.func = function() TitanSetVar(TITAN_REPAIR_ID,"DiscountFriendly", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountHonored", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountRevered", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountExalted", nil) TitanPanelButton_UpdateButton(TITAN_REPAIR_ID) end TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_BUTTONFRIENDLY"]; info.checked = TitanGetVar(TITAN_REPAIR_ID,"DiscountFriendly"); info.disabled = TR.MerchantisOpen; info.func = function() TitanSetVar(TITAN_REPAIR_ID,"DiscountFriendly", 1) TitanSetVar(TITAN_REPAIR_ID,"DiscountHonored", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountRevered", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountExalted", nil) TitanPanelButton_UpdateButton(TITAN_REPAIR_ID) end TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_BUTTONHONORED"]; info.checked = TitanGetVar(TITAN_REPAIR_ID,"DiscountHonored"); info.disabled = TR.MerchantisOpen; info.func = function() TitanSetVar(TITAN_REPAIR_ID,"DiscountFriendly", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountHonored", 1) TitanSetVar(TITAN_REPAIR_ID,"DiscountRevered", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountExalted", nil) TitanPanelButton_UpdateButton(TITAN_REPAIR_ID) end TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_BUTTONREVERED"]; info.checked = TitanGetVar(TITAN_REPAIR_ID,"DiscountRevered"); info.disabled = TR.MerchantisOpen; info.func = function() TitanSetVar(TITAN_REPAIR_ID,"DiscountFriendly", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountHonored", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountRevered", 1) TitanSetVar(TITAN_REPAIR_ID,"DiscountExalted", nil) TitanPanelButton_UpdateButton(TITAN_REPAIR_ID) end TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_BUTTONEXALTED"]; info.checked = TitanGetVar(TITAN_REPAIR_ID,"DiscountExalted"); info.disabled = TR.MerchantisOpen; info.func = function() TitanSetVar(TITAN_REPAIR_ID,"DiscountFriendly", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountHonored", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountRevered", nil) TitanSetVar(TITAN_REPAIR_ID,"DiscountExalted", 1) TitanPanelButton_UpdateButton(TITAN_REPAIR_ID) end TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); end if TitanPanelRightClickMenu_GetDropdMenuValue() == "Options" then TitanPanelRightClickMenu_AddTitle(L["TITAN_PANEL_OPTIONS"], TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_SHOW_TOTAL"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowTotals") TitanPanelButton_UpdateButton(TITAN_REPAIR_ID) end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowTotals") TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()) info = {}; info.text = L["TITAN_REPAIR_LOCALE_MOSTDAMAGED"] info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowMostDamaged") TitanPanelButton_UpdateButton(TITAN_REPAIR_ID) end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowMostDamaged") TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()) info = {}; info.text = L["TITAN_REPAIR_LOCALE_SHOWINVENTORY"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowInventory"); Scan("Calc inventory durability", true) end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowInventory"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_SHOWREPAIRCOST"]; --"Show Repair Cost" info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowRepairCost"); TitanPanelButton_UpdateButton(TITAN_REPAIR_ID); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowRepairCost"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_SHOWREPAIRCOST"].." Gold Only" info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowCostGoldOnly") TitanPanelButton_UpdateButton(TITAN_REPAIR_ID); end info.checked = TitanGetVar(TITAN_REPAIR_ID, "ShowCostGoldOnly"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = "Show "..ITEM_QUALITY0_DESC.." Total" info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowGray"); Scan("Calc inventory gray", true) TitanPanelButton_UpdateButton(TITAN_REPAIR_ID); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowGray"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = "Sell ALL "..ITEM_QUALITY0_DESC.." Items - CAUTION" info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "SellAllGray"); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"SellAllGray"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); end if TitanPanelRightClickMenu_GetDropdMenuValue() == "AutoRepair" then TitanPanelRightClickMenu_AddTitle(L["TITAN_REPAIR_LOCALE_AUTOREPLABEL"], TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_POPUP"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowPopup"); if TitanGetVar(TITAN_REPAIR_ID,"ShowPopup") and TitanGetVar(TITAN_REPAIR_ID,"AutoRepair") then TitanSetVar(TITAN_REPAIR_ID,"AutoRepair",nil); end end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowPopup"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_AUTOREPITEMLABEL"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "AutoRepair"); if TitanGetVar(TITAN_REPAIR_ID,"AutoRepair") and TitanGetVar(TITAN_REPAIR_ID,"ShowPopup") then TitanSetVar(TITAN_REPAIR_ID,"ShowPopup",nil); end end info.checked = TitanGetVar(TITAN_REPAIR_ID,"AutoRepair"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_REPORT_COST_MENU"] info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "AutoRepairReport"); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"AutoRepairReport"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); if TR.guild_bank then info = {} info.text = L["TITAN_REPAIR_GBANK_USEFUNDS"] info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "UseGuildBank"); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"UseGuildBank"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); else -- skip end end if TitanPanelRightClickMenu_GetDropdMenuValue() == "TooltipOptions" then TitanPanelRightClickMenu_AddTitle(L["TITAN_REPAIR_LOCALE_TOOLTIPOPTIONS"], TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_SHOWITEMS"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowItems"); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowItems"); info.keepShownOnClick = 1 TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_UNDAMAGED"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowUndamaged"); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowUndamaged"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); TitanPanelRightClickMenu_AddSeparator(TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_PERCENTAGE"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowPercentage"); TitanPanelButton_UpdateButton(TITAN_REPAIR_ID); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowPercentage"); TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_SHOWDISCOUNTS"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowDiscounts"); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowDiscounts"); info.keepShownOnClick = 1 TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.text = L["TITAN_REPAIR_LOCALE_SHOWCOSTS"]; info.func = function() TitanToggleVar(TITAN_REPAIR_ID, "ShowCosts"); end info.checked = TitanGetVar(TITAN_REPAIR_ID,"ShowCosts"); info.keepShownOnClick = 1 TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); end return end -- level 1 TitanPanelRightClickMenu_AddTitle(TitanPlugins[TITAN_REPAIR_ID].menuText); info = {}; info.notCheckable = true info.text = L["TITAN_PANEL_OPTIONS"]; info.value = "Options" info.hasArrow = 1; TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.notCheckable = true info.text = L["TITAN_REPAIR_LOCALE_AUTOREPLABEL"]; info.value = "AutoRepair" info.hasArrow = 1; TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.notCheckable = true info.text = L["TITAN_REPAIR_LOCALE_DISCOUNT"]; info.value = "Discount" info.hasArrow = 1; TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); info = {}; info.notCheckable = true info.text = L["TITAN_REPAIR_LOCALE_TOOLTIPOPTIONS"]; info.value = "TooltipOptions" info.hasArrow = 1; TitanPanelRightClickMenu_AddButton(info, TitanPanelRightClickMenu_GetDropdownLevel()); TitanPanelRightClickMenu_AddControlVars(TITAN_REPAIR_ID) end --[[ Titan -- ************************************************************************** -- NAME : OnLoad(self) -- DESC : Registers the plugin upon loading; OnShow to start; OnHide to stop -- ************************************************************************** --]] local function OnLoad(self) local notes = "" .."Provides a configurable durability display. Adds the ability to auto repair items and inventory at vendors.\n" .."- Shift + Left - Click forces a scan.\n" .."- Left - Click now sells ALL gray items - use with CAUTION!\n" .."- Option to auto sell ALL gray items - use with CAUTION!\n" .."May 2023 : New option to display cost in gold only.\n" self.registry = { id = TITAN_REPAIR_ID, category = "Built-ins", version = TITAN_VERSION, menuText = L["TITAN_REPAIR_LOCALE_MENU"], menuTextFunction = CreateMenu, buttonTextFunction = GetButtonText, tooltipTitle = L["TITAN_REPAIR_LOCALE_TOOLTIP"], tooltipTextFunction = GetTooltipText, icon = "Interface\\AddOns\\TitanRepair\\TitanRepair", iconWidth = 16, notes = notes, controlVariables = { ShowIcon = true, ShowLabelText = true, ShowColoredText = true, DisplayOnRightSide = true, }, savedVariables = { ShowIcon = 1, ShowLabelText = 1, ShowMostDamaged = false, ShowTotals = true, ShowUndamaged = false, ShowPopup = false, AutoRepair = false, DiscountFriendly = false, DiscountHonored = false, DiscountRevered = false, DiscountExalted = false, ShowPercentage = false, ShowColoredText = false, ShowInventory = false, ShowRepairCost = 1, ShowMostDmgPer = 1, UseGuildBank = false, AutoRepairReport = false, ShowItems = true, ShowDiscounts = true, ShowCosts = true, DisplayOnRightSide = false, ShowGray = false, SellAllGray = false, ShowCostGoldOnly = false, } }; end --[[ local -- ************************************************************************** -- NAME : Create_Frames() -- DESC : Create the required Repair plugin frames -- ************************************************************************** --]] local function Create_Frames() if _G[TITAN_BUTTON] then return -- if already created end if C_TooltipInfo then -- use a proxy for retail (true) versus classic (false) -- Not needed for retail else local tool_tip = CreateFrame("GameTooltip", "TitanRepairTooltip", UIParent, "GameTooltipTemplate") -- <GameTooltip name="TitanRepairTooltip" inherits="GameTooltipTemplate" parent="UIParent" hidden="true"/> end -- general container frame local f = CreateFrame("Frame", nil, UIParent) -- f:Hide() -- Titan plugin button local window = CreateFrame("Button", TITAN_BUTTON, f, "TitanPanelComboTemplate") window:SetFrameStrata("FULLSCREEN") -- Using SetScript("OnLoad", does not work OnLoad(window); -- TitanPanelButton_OnLoad(window); -- Titan XML template calls this... window:SetScript("OnEvent", function(self, event, ...) OnEvent(self, event, ...) end) window:SetScript("OnClick", function(self, button) OnClick(self, button) TitanPanelButton_OnClick(self, button) end) window:SetScript("OnShow", function(self, button) RepairShow(self) end) window:SetScript("OnHide", function(self, button) RepairHide(self) end) StaticPopupDialogs["REPAIR_CONFIRMATION"] = { text = L["TITAN_REPAIR_LOCALE_CONFIRMATION"], button1 = YES, button2 = NO, OnAccept = function(self) TitanRepair_RepairItems(); end, OnShow = function(self) MoneyFrame_Update(self.moneyFrame, TR.repair_total); end, hasMoneyFrame = 1, timeout = 0, hideOnEscape = 1 }; end if TITAN_ID then -- it exists Create_Frames() -- do the work end