---------------------------------------------------------------------------- -- This Module loads new user settings if TukUI_ConfigUI is loaded ---------------------------------------------------------------------------- local T, C, L = unpack(select(2, ...)) -- Import Functions/Constants, Config, Locales local myPlayerRealm = GetCVar("realmName") local myPlayerName = UnitName("player") if not IsAddOnLoaded("Tukui_ConfigUI") then return end if not TukuiConfigAll then TukuiConfigAll = {} end if (TukuiConfigAll[myPlayerRealm] == nil) then TukuiConfigAll[myPlayerRealm] = {} end if (TukuiConfigAll[myPlayerRealm][myPlayerName] == nil) then TukuiConfigAll[myPlayerRealm][myPlayerName] = false end if TukuiConfigAll[myPlayerRealm][myPlayerName] == true and not TukuiConfigPrivate then return end if TukuiConfigAll[myPlayerRealm][myPlayerName] == false and not TukuiConfigPublic then return end local setting if TukuiConfigAll[myPlayerRealm][myPlayerName] == true then setting = TukuiConfigPrivate else setting = TukuiConfigPublic end for group,options in pairs(setting) do if C[group] then local count = 0 for option,value in pairs(options) do if C[group][option] ~= nil then if C[group][option] == value then setting[group][option] = nil else count = count+1 C[group][option] = value end end end -- keeps TukuiConfig clean and small if count == 0 then setting[group] = nil end else setting[group] = nil end end