--[[-------------------------------------------------------------------- Ovale Spell Priority Copyright (C) 2013 Johnny C. Lam This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License in the LICENSE file accompanying this program. --]]-------------------------------------------------------------------- local _, Ovale = ... do local OvaleCondition = Ovale.OvaleCondition --- Test if all of the listed checkboxes are off. -- @name CheckBoxOff -- @paramsig boolean -- @param id The name of a checkbox. It should match one defined by AddCheckBox(...). -- @param ... Optional. Additional checkbox names. -- @return A boolean value. -- @see CheckBoxOn -- @usage -- AddCheckBox(opt_black_arrow "Black Arrow" default) -- if CheckBoxOff(opt_black_arrow) Spell(explosive_trap) local function CheckBoxOff(condition) for i = 1, #condition do if Ovale:IsChecked(condition[i]) then return nil end end return 0, math.huge end --- Test if all of the listed checkboxes are on. -- @name CheckBoxOn -- @paramsig boolean -- @param id The name of a checkbox. It should match one defined by AddCheckBox(...). -- @param ... Optional. Additional checkbox names. -- @return A boolean value. -- @see CheckBoxOff -- @usage -- AddCheckBox(opt_black_arrow "Black Arrow" default) -- if CheckBoxOn(opt_black_arrow) Spell(black_arrow) local function CheckBoxOn(condition) for i = 1, #condition do if not Ovale:IsChecked(condition[i]) then return nil end end return 0, math.huge end OvaleCondition:RegisterCondition("checkboxoff", false, CheckBoxOff) OvaleCondition:RegisterCondition("checkboxon", false, CheckBoxOn) end