--[[-------------------------------------------------------------------- Ovale Spell Priority Copyright (C) 2013 Johnny C. Lam This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License in the LICENSE file accompanying this program. --]]-------------------------------------------------------------------- local _, Ovale = ... do local OvaleCondition = Ovale.OvaleCondition local OvaleState = Ovale.OvaleState local Compare = OvaleCondition.Compare local state = OvaleState.state --- Get the current value of a script counter. -- @name Counter -- @paramsig number or boolean -- @param id The name of the counter. It should match one that's defined by inccounter=xxx in SpellInfo(...). -- @param operator Optional. Comparison operator: less, atMost, equal, atLeast, more. -- @param number Optional. The number to compare against. -- @return The current value the counter. -- @return A boolean value for the result of the comparison. local function Counter(condition) local counter, comparator, limit = condition[1], condition[2], condition[3] local value = state:GetCounterValue(counter) return Compare(value, comparator, limit) end OvaleCondition:RegisterCondition("counter", false, Counter) end