--[[-------------------------------------------------------------------- Ovale Spell Priority Copyright (C) 2012, 2013 Sidoine Copyright (C) 2012, 2013 Johnny C. Lam This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License in the LICENSE file accompanying this program. --]]-------------------------------------------------------------------- local _, Ovale = ... do local OvaleCondition = Ovale.OvaleCondition --- Test if a list is currently set to the given value. -- @name List -- @paramsig boolean -- @param id The name of a list. It should match one defined by AddListItem(...). -- @param value The value to test. -- @return A boolean value. -- @usage -- AddListItem(opt_curse coe "Curse of the Elements" default) -- AddListItem(opt_curse cot "Curse of Tongues") -- if List(opt_curse coe) Spell(curse_of_the_elements) local function List(condition) local name, value = condition[1], condition[2] if name and Ovale:GetListValue(name) == value then return 0, math.huge end return nil end OvaleCondition:RegisterCondition("list", false, List) end