-- enUS / enGB / default localization file _, BrokerGarbage = ... BrokerGarbage.locale = { label = "Junk, be gone!", -- Chat Messages sellAndRepair = "Sold trash for %1$s, repaired for %2$s. Change: %3$s.", repair = "Repaired for %s.", sell = "Sold trash for %s.", addedTo_exclude = "%s has been added to the Keep List.", addedTo_forceVendorPrice = "%s will only have its vendor price considered.", addedTo_include = "%s has been added to the Junk List.", addedTo_autoSellList = "%s will be automatically sold when at a merchant.", itemAlreadyOnList = "%s is already on this list!", limitSet = "%s has been assigned a limit of %d.", itemDeleted = "%1$sx%2$d has been deleted.", couldNotRepair = "Could not repair because you don't have enough money. You need %s.", listsUpdatedPleaseCheck = "Your lists have been updated. Please have a look at your settings and check if they fit your needs.", slashCommandHelp = [[The following commands are available: /garbage |cffc0c0c0config|r opens the options panel. /garbage |cffc0c0c0format |cffc0c0ffformatstring|r lets you customize the LDB display text, |cffc0c0c0 format reset|r resets it. /garbage |cffc0c0c0limit |cffc0c0ffitemLink/ID count|r sets a limit for the given item on the current character. /garbage |cffc0c0c0globallimit |cffc0c0ffitemLink/ID count|r sets a limit for all characters. /garbage |cffc0c0c0value |cffc0c0ffvalueInCopper|r sets the minimum value for items to be looted (Loot Manager needed).]], minValueSet = "Items with a value less than %s will not be looted anymore.", <<<<<<< HEAD ======= warningMessagePrefit = "Warning", >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa GlobalSetting = "\n|cffffff9aThis setting is global.", -- Tooltip headerRightClick = "Right-Click for options", headerShiftClick = "SHIFT-Click: Destroy", headerCtrlClick = "CTRL-Click: Keep", moneyLost = "Money Lost:", moneyEarned = "Money Earned:", noItems = "No items to delete.", increaseTreshold = "Increase quality treshold", categoriesHeading = "Categories", LPTNotLoaded = "LibPeriodicTable not loaded", autoSellTooltip = "Sell Items for %s", reportNothingToSell = "Nothing to sell!", -- Statistics Frame <<<<<<< HEAD StatisticsHeading = "Statistics", ResetStatistic = "|cffffffffClick|r to reset this statistic.\n|cFFff0000Warning: This cannot be undone.", MemoryUsageTitle = "Memory Usage (kB)", CollectMemoryUsageTooltip = "|cffffffffClick|r to start the Blizzard's garbage collection.", GlobalStatisticsHeading = "Account wide statistics:", AverageSellValueTitle = "Average sell value", AverageSellValueTooltip = "The average value an item earned you. Calculated as Money Earned/Items Sold.", AverageDropValueTitle = "Average drop value", AverageDropValueTooltip = "The average value of dropped/deleted items. Calculated as Money Lost/Items Dropped.", GlobalMoneyEarnedTitle = "Total amount earned", GlobalMoneyLostTitle = "Total amount lost", GlobalItemsSoldTitle = "Items sold", ItemsDroppedTitle = "Items dropped", LocalStatisticsHeading = "This character's (%s) statistics:", StatisticsLocalAmountEarned = "Amount earned", StatisticsLocalAmountLost = "Amount lost", ResetAllText = "Reset All", ResetAllTooltip = "|cffffffffClick|r here to reset all character specific statistics. |cffffffffSHIFT-Click|r to clear all global statistics.", AuctionAddon = "Auction addon", AuctionAddonTooltip = "Broker_Garbage will take auction values from this addon. If none is listed, you may still have auction values available by an addon that Broker_Garbage doesn't know.", unknown = "Unknown", -- refers to auction addon ======= StatisticsHeading = "Statistics, everone needs them!\n".. "To delete any part of them, click the red x.", LPTNoticeText = "|cffFF6600You don't seem to have LibPeriodicTable loaded. You will not be able to use category strings, but the addon should work just fine - with a few features less.|r", MemoryUsageTitle = "Memory Usage (kB)", CollectMemoryUsageTooltip = "Click to start the garbage collection (Blizzard function).", GlobalStatisticsHeading = "Global Money statistics:", AverageSellValueTitle = "Average sell value", AverageDropValueTitle = "Average drop value", GlobalMoneyEarnedTitle = "Total amount earned", ResetGlobalMoneyEarnedTooltip = "Click to reset your (global) money earned data.", GlobalMoneyLostTitle = "Total amount lost", ResetGlobalMoneyLostTooltip = "Click to reset your (global) money lost data.", GlobalItemsSoldTitle = "Items sold", ResetGlobalItemsSoldTooltip = "Click to reset the number of items you sold so far.", ItemsDroppedTitle = "Items dropped", ResetGlobalItemsDroppedTooltip = "Click to reset the number of items you dropped so far.", LocalStatisticsHeading = "%s's statistics:", StatisticsLocalAmountEarned = "Amount earned", ResetLocalMoneyEarnedTooltip = "Click to reset your (local) money earned data.", StatisticsLocalAmountLost = "Amount lost", ResetLocalMoneyLostTooltip = "Click to reset your (local) money lost data.", ResetGlobalDataText = "Reset Global Statistics", ResetGlobalDataTooltip = "Click here to reset alls global statistics.", ResetLocalDataText = "Reset Local Statistics", ResetLocalDataTooltip = "Click here to reset all local statistics.", AuctionAddon = "Auction addon", unknown = "Unbekannt", -- refers to auction addon >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa na = "Not Available", -- Basic Options Frame BasicOptionsTitle = "Basic Options", BasicOptionsText = "Don't want to auto-sell/repair? Hold Shift (depending on your settings) when adressing the merchant!", <<<<<<< HEAD GroupBehavior = "Behavior", GroupTresholds = "Tresholds", GroupDisplay = "Display", GroupTooltip = "Tooltip", autoSellTitle = "Auto Sell", autoSellText = "Check to have Broker_Garbage automatically sell your gray and junk items.", showAutoSellIconTitle = "Show Merchant Icon", showAutoSellIconText = "Check to show an icon to manually auto-sell when at a vendor.", showNothingToSellTitle = "'Nothing to sell'", showNothingToSellText = "Check to get a chat message when at a merchant but there is nothing to sell.", autoRepairTitle = "Auto Repair", autoRepairText = "Check to automatically repair when at a vendor.", autoRepairGuildTitle = "No Guild Repair", autoRepairGuildText = "Check to never repair using guild funds.", showLostTitle = "Show Money Lost", showLostText = "Check to show the character's lost money on the tooltip", showSourceTitle = "Show Price Source", showSourceText = "Check to show the last column in the tooltip, displaying the item value source.", showEarnedTitle = "Show Money Earned", showEarnedText = "Check to show the character's earned money (by selling junk items).", dropQualityTitle = "Drop Quality", dropQualityText = "Select up to which treshold items may be listed as deletable. Default: Poor", moneyFormatTitle = "Money Format", moneyFormatText = "Change the way money is being displayed.", ======= autoSellTitle = "Auto Sell", autoSellText = "Toggles whether to automatically sell your gray items when at a vendor.", showAutoSellIconTitle = "Show Icon", showAutoSellIconText = "Toggles whether to show an icon to manually auto-sell when at a vendor.", showNothingToSellTitle = "'Nothing to sell'", showNothingToSellText = "Toggles whether to show a notice when at a vendor and there is nothing to sell.", autoRepairTitle = "Auto Repair", autoRepairText = "Toggles whether to automatically repair your gear when at a vendor.", autoRepairGuildTitle = "No Guild Repair", autoRepairGuildText = "If selected, Broker_Garbage will never try to repair using the guild bank's money", showLostTitle = "Show Money Lost", showLostText = "Toggles whether to show the tooltip line 'Money Lost'.", showSourceTitle = "Show Source", showSourceText = "Toggles whether to show the last column in the tooltip, displaying the item value source.", showEarnedTitle = "Show Money Earned", showEarnedText = "Toggles whether to show the tooltip line 'Money Earned'.", dropQualityTitle = "Quality Treshold", dropQualityText = "Select up to which treshold items may be listed as deletable. Default: Poor (0)", moneyFormatTitle = "Money Format", moneyFormatText = "Change the way money (i.e. gold/silver/copper) is being displayed. Default: 2", >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa maxItemsTitle = "Max. Items", maxItemsText = "Set how many lines you would like to have displayed in the tooltip. Default: 9", maxHeightTitle = "Max. Height", maxHeightText = "Set the height of the tooltip. Default: 220", <<<<<<< HEAD sellNotUsableTitle = "Sell Unusable Gear", sellNotUsableText = "Check this to have Broker_Garbage sell all soulbound gear that you cannot wear.\n(Only applies to BoP items and if not an enchanter)", SNUMaxQualityTitle = "Sell Quality", SNUMaxQualityText = "Select the maximum item quality to sell when 'Sell Unusable Gear' is checked.", ======= sellNotUsableTitle = "Sell gear", sellNotUsableText = "Check this to have Broker_Garbage sell all soulbound gear that you cannot wear.\n(Only applies if not an enchanter)", SNUMaxQualityTitle = "Max. Quality", SNUMaxQualityText = "Select the maximum quality to sell when 'Sell gear' is checked.", >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa enchanterTitle = "Enchanter", enchanterTooltip = "Check this if you have/know an enchanter. When checked, Broker_Garbage will use disenchant values for disenchantable items, which are usually higher than vendor prices.", <<<<<<< HEAD DKTitle = "Temporary disable key", ======= rescanInventory = "Rescan Inventory", rescanInventoryText = "Click to manually rescan you inventory. Should generally not be needed.", DKTitle = "Temp. disable key", >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa DKTooltip = "Set a key to temporarily disable BrokerGarbage.", disableKeys = { ["None"] = "None", ["SHIFT"] = "SHIFT", ["ALT"] = "ALT", ["CTRL"] = "CTRL", }, LDBDisplayTextTitle = "LDB Display texts", <<<<<<< HEAD LDBDisplayTextTooltip = "Set the text to display in the LDB plugin.", LDBNoJunkTextTooltip = "Set the text to display when no junk was found.", ResetToDefault = "Reset to default value.", ======= LDBDisplayTextTooltip = "Use this to change the text you see in your LDB display.", LDBDisplayTextResetTooltip = "Reset LDB string to default value.", LDBNoJunkTextTooltip = "Use this to change the text you see when there is no junk to be displayed.", LDBNoJunkTextResetTooltip = "Reset 'No Junk' text to default value.", >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa LDBDisplayTextHelpTooltip = [[Format string help: [itemname] - item link [itemcount] - item count [itemvalue] - item value [freeslots] - free bag slots [totalslots] - total bag slots [junkvalue] - total autosell value [bagspacecolor]...[endcolor] to colorize]], -- List Options Panel LOTitle = "Lists", LOSubTitle = [[If you need help click the "?"-tab. <<<<<<< HEAD ======= >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa |cffffd200Junk|r: Items on this list can be thrown away if needed. |cffffd200Keep|r: Items on this list will never be deleted. |cffffd200Vendor Price|r: Items only use vendor values. (always global) |cffffd200Sell|r: Items on this list will be sold when at a merchant.]], defaultListsText = "Default Lists", <<<<<<< HEAD defaultListsTooltip = "|cffffffffClick|r to manually create default local list entries.\n |cffffffffShift-Click|r to also create default global lists.", -- changed ======= defaultListsTooltip = "|cffffffffClick|r to manually create default local list entries.\n |cffffffffRight-Click|r to also create default global lists.", >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa LOTabTitleInclude = "Junk", LOTabTitleExclude = "Keep", LOTabTitleVendorPrice = "Vendor Price", LOTabTitleAutoSell = "Sell", LOIncludeAutoSellText = "Sell Junk List items", LOIncludeAutoSellTooltip = "Check this to automatically sell items on your include list when at a merchant. Items without a value will be ignored.", listsBestUse = [[|cffffd200List Examples|r Don't forget to use the standard lists! They provide a great example. First, put any items you don't want to lose on your |cffffd200Keep List|r. Make good use of categories (see below)! If the LootManager is active it will alwas try to loot these items. |cffAAAAAAe.g. class reagents, flasks|r Items which may be thrown away any time belong on the |cffffd200Junk List|r. |cffAAAAAAe.g. summoned food & drink, argent lance|r In case you encounter highly overrated items, put them on your |cffffd200Vendor Price List|r. They will only have their vendor value used instead of auction or disenchant values. |cffAAAAAAe.g. fish oil|r Put items on your |cffffd200Sell List|r that should be sold when visiting a merchant. |cffAAAAAAe.g. water as a warrior, cheese|r]], iconButtonsUse = [[|cffffd200Item Buttons|r For any item you'll either see its icon, a gear if it's a category or a question mark in case the server doesn't know this item. In the top left of each button you'll see a "G" (or not). If it's there, the item is on your |cffffd200global list|r meaning this rule is effective for every character. Items on your Junk List may also have a |cffffd200limit|r. This will be shown as a small number in the lower right corner. By using the |cffffd200mousewheel|r on this button you can change this number. Limited items will only be dropped/destroyed if you have more than their limit indicates.]], actionButtonsUse = [[|cffffd200Action Buttons|r Below this window you'll see five buttons and a search bar. |TInterface\Icons\Spell_ChargePositive:18|t |cffffd200Plus|r: Use this to add items to the currently shown list. Simply drag/drop them onto the plus. To add a |cffffd200category|r, right-click the plus and then choose a category. |cffAAAAAAe.g. "Tradeskill > Recipe", "Misc > Key"|r |TInterface\Icons\Spell_ChargeNegative:18|t |cffffd200Minus|r: Mark items on the list (by clicking them). When you click the minus, they will be removed from this list. |TInterface\Icons\INV_Misc_GroupLooking:18|t |cffffd200Local|r: Marked items will be put on your local list, meaning the rule is only active for the current character. |TInterface\Icons\INV_Misc_GroupNeedMore:18|t |cffffd200Global|r: Same as local, only this time items will be put on your global list. Those rules are active for all your characters. |TInterface\Buttons\UI-GroupLoot-Pass-UP:18|t |cffffd200Empty|r: Click this button to remove any character specific (local) items from it. Shift-click empties any account wide (global) rules. |cffff0000Use with caution!|r]], LOPlus = "Add items to this list by |cffffffffdragging|r/ |cffffffffdropping|r them onto this button.\n|cffffffffRight-click|r to add categories!", LOMinus = "Choose items to be removed from the list, then |cffffffffclick|r here.", LODemote = "|cffffffffClick|r to have any marked items used as character specific rules.", LOPromote = "|cffffffffClick|r to use any marked item as account wide rule.", LOEmptyList = "|cffff0000Caution!|r\n|cffffffffClick|r to empty any local entries on this list.\n".. "|cffffffffShift-Click|r to empty any global entries.", search = "Search...", -- LibPeriodicTable category testing PTCategoryTest = "Category Test", <<<<<<< HEAD PTCategoryTestExplanation = "Simply select a category below and it will display all items in your inventory that match this category.\nCategory information is provided by LibPeriodicTable.", ======= PTCategoryTestTitle = "LibPeriodicTable Category String Test", PTCategoryTestSubTitle = "If you're unsure why an item shows up as it does or which items are included in which category, you can test that here.", PTCategoryTestExplanation = "Simply select a category below and it will display all items in your inventory that match this category.\nCategory information comes from LPT and not Broker_Garbage.", >>>>>>> 5718466e0636150e9aca329ad638bf22e4e21cfa PTCategoryTestDropdownTitle = "Category to check", PTCategoryTestDropdownText = "Choose a category string", }