--[[ xanAchievementMover Localization --]] XANACHIEVEMENTMOVER_L = GetLocale() == "zhCN" and { ["|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam"] = "|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam", ["/xanam anchor - toggles the anchors to move the frames"] = "/xanam anchor - toggles the anchors to move the frames", ["xanAchievementMover [DUNGEON POPUP]\n\nRight click when finished dragging"] = "xanAchievementMover [DUNGEON POPUP]\n\nRight click when finished dragging", ["xanAchievementMover [ACHIEVEMENT 1]"] = "xanAchievementMover [ACHIEVEMENT 1]", ["xanAchievementMover [ACHIEVEMENT 2]"] = "xanAchievementMover [ACHIEVEMENT 2]", } -- or GetLocale() == "ruRU" and { -- ["|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam"] = "|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam", -- ["/xanam anchor - toggles the anchors to move the frames"] = "/xanam anchor - toggles the anchors to move the frames", -- } or GetLocale() == "zhTW" and { -- ["|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam"] = "|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam", -- ["/xanam anchor - toggles the anchors to move the frames"] = "/xanam anchor - toggles the anchors to move the frames", -- } or GetLocale() == "frFR" and { -- ["|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam"] = "|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam", -- ["/xanam anchor - toggles the anchors to move the frames"] = "/xanam anchor - toggles the anchors to move the frames", -- } or GetLocale() == "koKR" and { -- ["|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam"] = "|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam", -- ["/xanam anchor - toggles the anchors to move the frames"] = "/xanam anchor - toggles the anchors to move the frames", -- } or GetLocale() == "deDE" and { -- ["|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam"] = "|cFF99CC33%s|r [v|cFFDF2B2B%s|r] loaded: /xanam", -- ["/xanam anchor - toggles the anchors to move the frames"] = "/xanam anchor - toggles the anchors to move the frames", -- } or { } setmetatable(XANACHIEVEMENTMOVER_L, {__index = function(self, key) rawset(self, key, key); return key; end})