-- oUF_SimpleConfig: boss -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Boss Config ----------------------------- L.C.boss = { enabled = true, size = {130,26}, point = {"TOP",Minimap,"BOTTOM",0,-35}, --point of first boss frame scale = 1*L.C.globalscale, --healthbar healthbar = { --health and absorb bar cannot be disabled, they match the size of the frame colorReaction = true, colorClass = true, colorHealth = true, frequentUpdates = true, name = { enabled = true, points = { {"LEFT",2,0}, {"RIGHT",-2,0}, }, size = 16, align = "CENTER", tag = "[name]", }, health = { font = L.C.fonts.expressway, }, debuffHighlight = true, }, --powerbar powerbar = { enabled = true, size = {130,5}, point = {"TOP","BOTTOM",0,-4}, --if no relativeTo is given the frame base will be the relativeTo reference colorPower = true, power = { font = L.C.fonts.expressway, }, }, --altpowerbar altpowerbar = { enabled = true, size = {130,5}, point = {"BOTTOMLEFT","TOPLEFT",0,4}, }, --raidmark raidmark = { enabled = true, size = {18,18}, point = {"CENTER","TOP",0,0}, }, --castbar castbar = { enabled = true, size = {130,26}, point = {"TOP","BOTTOM",0,-14}, name = { enabled = true, points = { {"LEFT",2,0}, {"RIGHT",-2,0}, }, size = 16, }, icon = { enabled = true, size = {26,26}, point = {"RIGHT","LEFT",-6,0}, }, }, --buffs buffs = { enabled = true, point = {"RIGHT","LEFT",-5,0}, num = 2, cols = 2, size = 22, spacing = 5, initialAnchor = "TOPRIGHT", growthX = "LEFT", growthY = "DOWN", disableCooldown = false, }, --debuffs debuffs = { enabled = true, point = {"TOPLEFT","BOTTOMLEFT",0,-14}, num = 5, cols = 5, size = 22, spacing = 5, initialAnchor = "TOPLEFT", growthX = "RIGHT", growthY = "DOWN", disableCooldown = true, }, setup = { point = "TOP", relativePoint = "BOTTOM", --relativeTo will be the boss frame preceding xOffset = 0, yOffset = -50, }, }