-- oUF_SimpleConfig: raid -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ----------------------------- -- Raid Config ----------------------------- L.C.raid = { enabled = true, size = {110,26}, points = { --list of 8 points, one for each raid group {"TOPLEFT",20,-20}, {"TOP", "oUF_SimpleRaidHeader1", "BOTTOM", 0, -10}, {"TOP", "oUF_SimpleRaidHeader2", "BOTTOM", 0, -10}, {"TOP", "oUF_SimpleRaidHeader3", "BOTTOM", 0, -10}, {"TOPLEFT", "oUF_SimpleRaidHeader1", "TOPRIGHT", 10, 0}, {"TOP", "oUF_SimpleRaidHeader5", "BOTTOM", 0, -10}, {"TOP", "oUF_SimpleRaidHeader6", "BOTTOM", 0, -10}, {"TOP", "oUF_SimpleRaidHeader7", "BOTTOM", 0, -10}, }, scale = 1*L.C.globalscale, --healthbar healthbar = { --health and absorb bar cannot be disabled, they match the size of the frame colorDisconnected = true, colorClass = true, colorReaction = true, colorHealth = true, colorThreat = true, name = { enabled = true, points = { {"LEFT",2,0}, {"RIGHT",-2,0}, }, size = 16, align = "CENTER", tag = "[name][oUF_Simple:leader]", }, debuffHighlight = true, }, --raidmark raidmark = { enabled = true, size = {18,18}, point = {"CENTER","TOP",0,0}, }, --debuff watch debuffwatch = { enabled = true, dispellable = true, filterOnly = true, matchByName = false, point = {"CENTER","CENTER",0,0}, size = 22, }, setup = { template = nil, visibility = "custom [group:raid] show; hide", showPlayer = false, showSolo = false, showParty = false, showRaid = true, point = "TOP", xOffset = 0, yOffset = -5, }, }