local size = 14 CombatTextFont:SetFont(STANDARD_TEXT_FONT, size, "OUTLINE") CombatTextFont:SetShadowOffset(1,-1) CombatTextFont:SetShadowColor(0,0,0,0.6) CombatTextFontOutline:SetFont(STANDARD_TEXT_FONT, size, "OUTLINE") CombatTextFontOutline:SetShadowOffset(1,-1) CombatTextFontOutline:SetShadowColor(0,0,0,0.6) COMBAT_TEXT_HEIGHT = size COMBAT_TEXT_CRIT_MAXHEIGHT = size*1 COMBAT_TEXT_CRIT_MINHEIGHT = size*1 COMBAT_TEXT_SCROLLSPEED = 2.5 COMBAT_TEXT_Y_SCALE = 1.1 -- use english name for damage font COMBAT_TEXT_MISS = "Miss" COMBAT_TEXT_DODGE = "Dodge" COMBAT_TEXT_PARRY = "Parry" COMBAT_TEXT_EVADE = "Evade" COMBAT_TEXT_IMMUNE = "Immune" COMBAT_TEXT_DEFLECT = "Deflect" COMBAT_TEXT_REFLECT = "Reflect" COMBAT_TEXT_BLOCK = "Block" COMBAT_TEXT_ABSORB = "Absorb" COMBAT_TEXT_RESIST = "Resist"