-- rFilter_Zork: cooldown -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ---------------------------- -- 匹配oUF_Simple_Zork 布局 -- 大图标 5 个 36x36 -- 小图标 7 个 24x24 -- buff - debuff - cooldown -- 相同法术可以重合 -- 做到类似WA或者TMW的效果 -- 加上间隔一共 220px ---------------------------- ---------------------------- -- HUNTER layout -- change the spellids or -- spec with ur own ---------------------------- if L.C.playerClass == "HUNTER" then -- 杀戮命令, row 1 col 1 -- rFilter:CreateDebuff(13554,"target",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",8,0},"show",{0,1},true,"player") rFilter:CreateCooldown(34026,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",8,0},"[combat]show;hide",{0.2,1},true) -- 急速射击, row 1 col 2 rFilter:CreateBuff(3045,"player",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",50,0},"show",{0,1},true,nil) rFilter:CreateCooldown(3045,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",50,0},"[combat]show;hide",{0.2,1},true) -- 冰冻陷阱, row 1 col 3 rFilter:CreateDebuff(14309,"target",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",92,0},"show",{0,1},true,nil) rFilter:CreateCooldown(14311,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",92,0},"[combat]show;hide",{0.2,1},true) -- 震荡射击, row 1 col 4 rFilter:CreateDebuff(5116,"target",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",134,0},"show",{0,1},true,nil) rFilter:CreateCooldown(5116,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",134,0},"[combat]show;hide",{0.2,1},true) -- 奥射, row 1 col 5 315496 212283 -- rFilter:CreateBuff(212283,"player",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",176,0},"show",{0,1},true,nil) rFilter:CreateCooldown(14286,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",176,0},"[combat]show;hide",{0.2,1},true) -- 多重射击, row 2 col 1 -- rFilter:CreateBuff(35099,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",8,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(27021,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",8,-42},"[combat]show;hide",{0.2,1},true) -- mislead, row 2 col 2 rFilter:CreateBuff(34477,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",38,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(34477,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",38,-42},"[combat]show;hide",{0.2,1},true) -- 假死, row 2 col 3 rFilter:CreateBuff(5384,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",68,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(5384,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",68,-42},"[combat]show;hide",{0.2,1},true) -- 狂野, row 2 col 4 rFilter:CreateBuff(34471,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",98,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(19574,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",98,-42},"[combat]show;hide",{0.2,1},true) -- 毒蛇钉刺, row 2 col 5 rFilter:CreateDebuff(13554,"target",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",128,-42},"show",{0,1},true,"player") -- rFilter:CreateCooldown(13554,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",128,-42},"[combat]show;hide",{0.2,1},true) -- 瞄准射击, row 2 col 6 rFilter:CreateDebuff(20904,"target",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",158,-42},"show",{0,1},true,"player") rFilter:CreateCooldown(20904,24,{"TOPLEFT",oUF_SimplePlayer, "TOPRIGHT",158,-42},"[combat]show;hide",{0.2,1},true) -- 胁迫, row 2 col 7 rFilter:CreateDebuff(19577,"target",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",188,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(19577,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",188,-42},"[combat]show;hide",{0.2,1},true) end