-- rFilter_Zork: cooldown -- zork, 2016 ----------------------------- -- Variables ----------------------------- local A, L = ... ---------------------------- -- 匹配oUF_Simple_Zork 布局 -- 大图标 5 个 36x36 -- 小图标 7 个 24x24 -- buff - debuff - cooldown -- 相同法术可以重合 -- 做到类似WA或者TMW的效果 -- 加上间隔一共 220px -- player: size = {265,26}, point = {"RIGHT",UIParent,"CENTER",-130,-210}, 110? -- target: size = {265,26}, point = {"LEFT",UIParent,"CENTER",130,-210}, 110? ---------------------------- ---------------------------- -- ROGUE layout -- change the spellids or -- spec with ur own ---------------------------- if L.C.playerClass == "ROGUE" then -- 暗影之舞, row 1 col 1 rFilter:CreateBuff(185313,"player",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",8,0},"show",{0,1},true,nil) rFilter:CreateCooldown(185313,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",8,0},"[combat]show;hide",{0.2,1},true) -- 切割, row 1 col 2 rFilter:CreateBuff(315496,"player",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",50,0},"show",{0,1},true,nil) -- rFilter:CreateCooldown(315496,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",50,0},"[combat]show;hide",{1,1},true) -- 割裂, row 1 col 3 rFilter:CreateDebuff(1943,"target",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",92,0},"show",{0,1},true,"player") -- rFilter:CreateCooldown(3,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",92,0},"show",{1,1},true) -- 盟约:狂热鞭策, row 1 col 4 rFilter:CreateDebuff(323654,"target",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",134,0},"show",{0,1},true,"player") rFilter:CreateCooldown(323654,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",134,0},"[combat]show;hide",{0.2,1},true) -- 死亡符记, row 1 col 5 315496 212283 rFilter:CreateBuff(212283,"player",36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",176,0},"show",{0,1},true,nil) rFilter:CreateCooldown(212283,36,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",176,0},"[combat]show;hide",{0.2,1},true) -- 斗篷, row 2 col 1 rFilter:CreateBuff(31224,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",8,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(31224,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",8,-42},"[combat]show;hide",{0.2,1},true) -- 闪避, row 2 col 2 rFilter:CreateBuff(5277,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",38,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(5277,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",38,-42},"[combat]show;hide",{0.2,1},true) -- 血瓶, row 2 col 3 rFilter:CreateBuff(185311,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",68,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(185311,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",68,-42},"[combat]show;hide",{0.2,1},true) -- 暗影步, row 2 col 4 rFilter:CreateBuff(36554,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",98,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(36554,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",98,-42},"[combat]show;hide",{0.2,1},true) -- 疾跑, row 2 col 5 rFilter:CreateBuff(2983,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",128,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(2983,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",128,-42},"[combat]show;hide",{0.2,1},true) -- 嫁祸, row 2 col 6 -- rFilter:CreateBuff(11,"player",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",158,-42},"show",{0.2,1},true,nil) rFilter:CreateCooldown(57934,24,{"TOPLEFT",oUF_SimplePlayer, "TOPRIGHT",158,-42},"[combat]show;hide",{0.2,1},true) -- 致盲, row 2 col 7 rFilter:CreateDebuff(2094,"target",24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",188,-42},"show",{0,1},true,nil) rFilter:CreateCooldown(2094,24,{"TOPLEFT",oUF_SimplePlayer,"TOPRIGHT",188,-42},"[combat]show;hide",{0.2,1},true) end