local _, Ovale = ... local OvaleScripts = Ovale.OvaleScripts do local name = "ovale_deathknight_common" local desc = "[5.4.7] Ovale: Common death knight functions" local code = [[ # Common functions and UI elements for default death knight scripts. Include(ovale_deathknight_spells) ### ### Common functions for all specializations. ### AddFunction Interrupt { if target.IsFriend(no) and target.IsInterruptible() { if target.InRange(mind_freeze) Spell(mind_freeze) if target.Classification(worldboss no) { if TalentPoints(asphyxiate_talent) and target.InRange(asphyxiate) Spell(asphyxiate) if target.InRange(strangulate) Spell(strangulate) } } } AddFunction BloodTap { # Blood Tap requires a minimum of five stacks of Blood Charge to be on the player. if TalentPoints(blood_tap_talent) and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) } AddFunction PlagueLeech { # Plague Leech requires both Blood Plague and Frost Fever to exist on the target. if TalentPoints(plague_leech_talent) and target.DebuffPresent(blood_plague_debuff) and target.DebuffPresent(frost_fever_debuff) Spell(plague_leech) } ]] OvaleScripts:RegisterScript("DEATHKNIGHT", name, desc, code, "include") end