local _, Ovale = ... local OvaleScripts = Ovale.OvaleScripts do local name = "Ovale" local desc = "[5.4] Ovale: Affliction, Demonology (5.2), Destruction" local code = [[ # Ovale warlock script based on SimulationCraft. Include(ovale_items) Include(ovale_racials) Include(ovale_warlock_spells) AddCheckBox(opt_aoe L(AOE) default) AddCheckBox(opt_icons_left "Left icons") AddCheckBox(opt_icons_right "Right icons") ### ### Affliction ### # Based on SimulationCraft profile "Warlock_Affliction_T16H". # class=warlock # spec=affliction # talents=http://us.battle.net/wow/en/tool/talent-calculator#Va!....00 # glyphs=siphon_life # pet=felhunter AddFunction AfflictionAoeActions { #soulburn,cycle_targets=1,if=buff.soulburn.down&!dot.soulburn_seed_of_corruption.ticking&!action.soulburn_seed_of_corruption.in_flight_to_target&shard_react if BuffExpires(soulburn_buff) and not target.DebuffPresent(soulburn_seed_of_corruption_debuff) and not InFlightToTarget(soulburn_seed_of_corruption) and SoulShards() >= 1 Spell(soulburn) #soul_swap,if=buff.soulburn.up&!dot.agony.ticking&!dot.corruption.ticking if BuffPresent(soulburn_buff) and not target.DebuffPresent(agony_debuff) and not target.DebuffPresent(corruption_debuff) Spell(soul_swap) #soul_swap,cycle_targets=1,if=buff.soulburn.up&dot.corruption.ticking&!dot.agony.ticking if BuffPresent(soulburn_buff) and target.DebuffPresent(corruption_debuff) and not target.DebuffPresent(agony_debuff) Spell(soul_swap_exhale) #seed_of_corruption,cycle_targets=1,if=(buff.soulburn.down&!in_flight_to_target&!ticking)|(buff.soulburn.up&!dot.soulburn_seed_of_corruption.ticking&!action.soulburn_seed_of_corruption.in_flight_to_target) if { BuffExpires(soulburn_buff) and not InFlightToTarget(seed_of_corruption) and not target.DebuffPresent(seed_of_corruption_debuff) } or { BuffPresent(soulburn_buff) and not target.DebuffPresent(soulburn_seed_of_corruption_debuff) and not InFlightToTarget(soulburn_seed_of_corruption) } Spell(seed_of_corruption) #haunt,cycle_targets=1,if=!in_flight_to_target&debuff.haunt.remains<cast_time+travel_time&shard_react if not InFlightToTarget(haunt) and target.DebuffRemains(haunt_debuff) < CastTime(haunt) + 0.5 and SoulShards() >= 1 Spell(haunt) #life_tap,if=mana.pct<70 if ManaPercent() < 70 Spell(life_tap) #fel_flame,cycle_targets=1,if=!in_flight_to_target if not InFlightToTarget(fel_flame) Spell(fel_flame) } AddFunction AfflictionAoeCdActions { #summon_infernal Spell(summon_infernal) } AddFunction AfflictionSingleTargetActions { #soul_swap,if=buff.soulburn.up if BuffPresent(soulburn_buff) Spell(soul_swap) #soulburn,if=(buff.dark_soul.up|trinket.proc.intellect.react|trinket.stacking_proc.intellect.react>6)&(dot.agony.ticks_remain<=action.agony.add_ticks%2|dot.corruption.ticks_remain<=action.corruption.add_ticks%2|dot.unstable_affliction.ticks_remain<=action.unstable_affliction.add_ticks%2)&shard_react if { BuffPresent(dark_soul_misery_buff) or BuffPresent(trinket_proc_intellect_buff) or BuffStacks(trinket_stacking_proc_intellect_buff) > 6 } and { target.TicksRemain(agony_debuff) <= TicksAdded(agony_debuff) / 2 or target.TicksRemain(corruption_debuff) <= TicksAdded(corruption_debuff) / 2 or target.TicksRemain(unstable_affliction_debuff) <= TicksAdded(unstable_affliction_debuff) / 2 } and SoulShards() >= 1 Spell(soulburn) #soulburn,if=(dot.unstable_affliction.ticks_remain<=1|dot.corruption.ticks_remain<=1|dot.agony.ticks_remain<=1)&shard_react&target.health.pct<=20 if { target.TicksRemain(unstable_affliction_debuff) <= 1 or target.TicksRemain(corruption_debuff) <= 1 or target.TicksRemain(agony_debuff) <= 1 } and SoulShards() >= 1 and target.HealthPercent() <= 20 Spell(soulburn) #haunt,if=!in_flight_to_target&remains<cast_time+travel_time+tick_time&shard_react&target.health.pct<=20 if not InFlightToTarget(haunt) and target.DebuffRemains(haunt_debuff) < CastTime(haunt) + 0.5 + target.TickTime(haunt_debuff) and SoulShards() >= 1 and target.HealthPercent() <= 20 Spell(haunt) #drain_soul,interrupt=1,chain=1,if=target.health.pct<=20 if target.HealthPercent() <= 20 Spell(drain_soul) #haunt,if=!in_flight_to_target&remains<cast_time+travel_time+tick_time&shard_react if not InFlightToTarget(haunt) and target.DebuffRemains(haunt_debuff) < CastTime(haunt) + 0.5 + target.TickTime(haunt_debuff) and SoulShards() >= 1 Spell(haunt) #agony,if=(tick_damage*n_ticks*(100+crit_pct_current)>4*dot.agony.tick_dmg*dot.agony.ticks_remain*(100+dot.agony.crit_pct))&miss_react if { target.Damage(agony_debuff) * target.Ticks(agony_debuff) * { 100 + SpellCritChance() } > 4 * target.LastEstimatedDamage(agony_debuff) * target.TicksRemain(agony_debuff) * { 100 + target.DebuffSpellCritChance(agony_debuff) } } and True(miss_react) Spell(agony) #corruption,if=((stat.spell_power>spell_power&ticks_remain<add_ticks%2)|(stat.spell_power>spell_power*1.5)|remains<gcd)&miss_react if { { Spellpower() > target.DebuffSpellpower(corruption_debuff) and target.TicksRemain(corruption_debuff) < TicksAdded(corruption_debuff) / 2 } or { Spellpower() > target.DebuffSpellpower(corruption_debuff) * 1.5 } or target.DebuffRemains(corruption_debuff) < GCD() } and True(miss_react) Spell(corruption) #unstable_affliction,if=((stat.spell_power>spell_power&ticks_remain<add_ticks%2)|(stat.spell_power>spell_power*1.5)|remains<cast_time+gcd)&miss_react if { { Spellpower() > target.DebuffSpellpower(unstable_affliction_debuff) and target.TicksRemain(unstable_affliction_debuff) < TicksAdded(unstable_affliction_debuff) / 2 } or { Spellpower() > target.DebuffSpellpower(unstable_affliction_debuff) * 1.5 } or target.DebuffRemains(unstable_affliction_debuff) < CastTime(unstable_affliction) + GCD() } and True(miss_react) Spell(unstable_affliction) #life_tap,if=buff.dark_soul.down&buff.bloodlust.down&mana.pct<50 if BuffExpires(dark_soul_misery_buff) and BuffExpires(burst_haste any=1) and ManaPercent() < 50 Spell(life_tap) #malefic_grasp,chain=1,interrupt_if=target.health.pct<=20 Spell(malefic_grasp) #life_tap,moving=1,if=mana.pct<80&mana.pct<target.health.pct if Speed() > 0 and ManaPercent() < 80 and ManaPercent() < target.HealthPercent() Spell(life_tap) #fel_flame,moving=1 if Speed() > 0 Spell(fel_flame) #life_tap Spell(life_tap) } AddFunction AfflictionSingleTargetCdActions { #summon_doomguard Spell(summon_doomguard) } AddFunction AfflictionDefaultActions { #curse_of_the_elements,if=debuff.magic_vulnerability.down if target.DebuffExpires(magic_vulnerability any=1) Spell(curse_of_the_elements) } AddFunction AfflictionDefaultShortCdActions { unless target.DebuffExpires(magic_vulnerability any=1) { #dark_soul,if=!talent.archimondes_darkness.enabled|(talent.archimondes_darkness.enabled&(charges=2|trinket.proc.intellect.react|trinket.stacking_proc.intellect.react|target.health.pct<=10)) if not TalentPoints(archimondes_darkness_talent) or { TalentPoints(archimondes_darkness_talent) and { Charges(dark_soul_misery) == 2 or BuffPresent(trinket_proc_intellect_buff) or BuffStacks(trinket_stacking_proc_intellect_buff) or target.HealthPercent() <= 10 } } Spell(dark_soul_misery) #service_pet,if=talent.grimoire_of_service.enabled if TalentPoints(grimoire_of_service_talent) ServicePet() } } AddFunction AfflictionDefaultCdActions { unless target.DebuffExpires(magic_vulnerability any=1) { #use_item,name=gloves_of_the_horned_nightmare UseItemActions() #jade_serpent_potion,if=buff.bloodlust.react|target.health.pct<=20 if BuffPresent(burst_haste any=1) or target.HealthPercent() <= 20 UsePotionIntellect() #berserking UseRacialActions() } } AddFunction AfflictionPrecombatActions { #flask,type=warm_sun #food,type=mogu_fish_stew #dark_intent,if=!aura.spell_power_multiplier.up if not BuffPresent(spell_power_multiplier any=1) Spell(dark_intent) #snapshot_stats } AddFunction AfflictionPrecombatShortCdActions { #summon_pet,if=!talent.grimoire_of_sacrifice.enabled|buff.grimoire_of_sacrifice.down if not TalentPoints(grimoire_of_sacrifice_talent) or BuffExpires(grimoire_of_sacrifice_buff) SummonPet() #grimoire_of_sacrifice,if=talent.grimoire_of_sacrifice.enabled if pet.Present() and TalentPoints(grimoire_of_sacrifice_talent) Spell(grimoire_of_sacrifice) #service_pet,if=talent.grimoire_of_service.enabled if TalentPoints(grimoire_of_service_talent) ServicePet() } AddFunction AfflictionPrecombatCdActions { #jade_serpent_potion UsePotionIntellect() } ### Affliction icons. AddIcon mastery=affliction size=small checkboxon=opt_icons_left { if target.IsAggroed() Spell(soulshatter) if TalentPoints(dark_regeneration_talent) Spell(dark_regeneration) } AddIcon mastery=affliction size=small checkboxon=opt_icons_left { if TalentPoints(sacrificial_pact_talent) Spell(sacrificial_pact) if TalentPoints(dark_bargain_talent) Spell(dark_bargain) } AddIcon mastery=affliction help=shortcd { if InCombat(no) AfflictionPrecombatShortCdActions() AfflictionDefaultShortCdActions() } AddIcon mastery=affliction help=main { if InCombat(no) AfflictionPrecombatActions() AfflictionDefaultActions() AfflictionSingleTargetActions() } AddIcon mastery=affliction help=aoe checkboxon=opt_aoe { if InCombat(no) AfflictionPrecombatActions() AfflictionDefaultActions() AfflictionAoeActions() } AddIcon mastery=affliction help=cd { if InCombat(no) AfflictionPrecombatCdActions() AfflictionDefaultCdActions() if Enemies() > 6 AfflictionAoeCdActions() if Enemies() <= 6 AfflictionSingleTargetCdActions() } AddIcon mastery=affliction size=small checkboxon=opt_icons_right { Spell(demonic_circle_teleport) } AddIcon mastery=affliction size=small checkboxon=opt_icons_right { UseItemActions() } ### Demonology icons. AddIcon mastery=demonology size=small checkboxon=opt_icons_left { if target.IsAggroed() Spell(soulshatter) if TalentPoints(dark_regeneration_talent) Spell(dark_regeneration) } AddIcon mastery=demonology size=small checkboxon=opt_icons_left { if TalentPoints(sacrificial_pact_talent) Spell(sacrificial_pact) if TalentPoints(dark_bargain_talent) Spell(dark_bargain) } AddIcon mastery=demonology help=offgcd { if not InCombat() { if pet.Present() and TalentPoints(grimoire_of_sacrifice_talent) Spell(grimoire_of_sacrifice) } Spell(melee) Spell(felguard_felstorm) Spell(wrathguard_wrathstorm) if {BuffPresent(dark_soul_knowledge) and DemonicFury() /32 >BuffRemains(dark_soul_knowledge) } or target.DebuffRemains(corruption_debuff) <5 or not target.DebuffPresent(doom) or DemonicFury() >=950 or DemonicFury() /32 >target.DeadIn() unless Stance(1) Spell(metamorphosis) } AddIcon mastery=demonology help=main { if not InCombat() { if not BuffPresent(spell_power_multiplier any=1) Spell(dark_intent) if not TalentPoints(grimoire_of_sacrifice_talent) or BuffExpires(grimoire_of_sacrifice) unless pet.CreatureFamily(Felguard) Spell(summon_felguard) if TalentPoints(grimoire_of_service_talent) Spell(service_felguard) } if target.DebuffExpires(magic_vulnerability any=1) Spell(curse_of_the_elements) if TalentPoints(grimoire_of_service_talent) Spell(service_felguard) if BuffPresent(metamorphosis) and target.DebuffPresent(corruption_debuff) and target.DebuffRemains(corruption_debuff) <1.5 Spell(touch_of_chaos) if BuffPresent(metamorphosis) and {target.TicksRemain(doom) <=1 or {target.TicksRemain(doom) +1 <Ticks(doom) and BuffPresent(dark_soul_knowledge) } } and target.DeadIn() >=30 Spell(doom) if BuffPresent(metamorphosis) and target.DebuffPresent(corruption_debuff) and target.DebuffRemains(corruption_debuff) <20 Spell(touch_of_chaos) if BuffPresent(metamorphosis) and BuffExpires(dark_soul_knowledge) and DemonicFury() <=650 and target.DeadIn() >30 if Stance(1) cancel.Texture(Spell_shadow_demonform) if BuffPresent(metamorphosis) and BuffStacks(molten_core) and {BuffRemains(dark_soul_knowledge) <CastTime(shadow_bolt) or BuffRemains(dark_soul_knowledge) >CastTime(soul_fire) } Spell(soul_fire) if BuffPresent(metamorphosis) Spell(touch_of_chaos) if not target.DebuffPresent(corruption_debuff) and target.DeadIn() >=6 Spell(corruption) if not InFlightToTarget(hand_of_guldan) and target.DebuffRemains(shadowflame) <1 +CastTime(shadow_bolt) Spell(hand_of_guldan) if BuffStacks(molten_core) and {BuffRemains(dark_soul_knowledge) <CastTime(shadow_bolt) or BuffRemains(dark_soul_knowledge) >CastTime(soul_fire) } Spell(soul_fire) if ManaPercent() <60 Spell(life_tap) Spell(shadow_bolt) Spell(life_tap) } AddIcon mastery=demonology help=aoe checkboxon=opt_aoe { if BuffPresent(metamorphosis) and target.DebuffRemains(corruption_debuff) >10 and DemonicFury() <=650 and BuffExpires(dark_soul_knowledge) and not target.DebuffPresent(immolation_aura) if Stance(1) cancel.Texture(Spell_shadow_demonform) if BuffPresent(metamorphosis) Spell(immolation_aura) if BuffPresent(metamorphosis) and target.DebuffRemains(corruption_debuff) <10 Spell(void_ray) if BuffPresent(metamorphosis) and {not target.DebuffPresent(doom) or target.DebuffRemains(doom) <TickTime(doom) or {target.TicksRemain(doom) +1 <Ticks(doom) and BuffPresent(dark_soul_knowledge) } } and target.DeadIn() >=30 Spell(doom) if BuffPresent(metamorphosis) Spell(void_ray) if not target.DebuffPresent(corruption_debuff) and target.DeadIn() >30 Spell(corruption) Spell(hand_of_guldan) if target.DebuffRemains(corruption_debuff) <10 or BuffPresent(dark_soul_knowledge) or DemonicFury() >=950 or DemonicFury() /32 >target.DeadIn() unless Stance(1) Spell(metamorphosis) Spell(hellfire) Spell(life_tap) } AddIcon mastery=demonology help=cd { UseItemActions() Spell(blood_fury) Spell(dark_soul_knowledge) Spell(summon_doomguard) } AddIcon mastery=demonology size=small checkboxon=opt_icons_right { Spell(demonic_circle_teleport) } AddIcon mastery=demonology size=small checkboxon=opt_icons_right { UseItemActions() } ### ### Destruction ### # Based on SimulationCraft profile "Warlock_Destruction_T16H". # class=warlock # spec=destruction # talents=http://us.battle.net/wow/en/tool/talent-calculator#Vb!....20 # pet=felhunter AddFunction DestructionAoeActions { #rain_of_fire,if=!ticking&!in_flight if not target.DebuffPresent(rain_of_fire_aftermath_debuff) and not InFlightToTarget(rain_of_fire_aftermath) Spell(rain_of_fire_aftermath) #fire_and_brimstone,if=ember_react&buff.fire_and_brimstone.down if BurningEmbers() >= 10 and BuffExpires(fire_and_brimstone_buff) Spell(fire_and_brimstone) #immolate,if=buff.fire_and_brimstone.up&!ticking if BuffPresent(fire_and_brimstone_buff) and not target.DebuffPresent(immolate_debuff) Spell(immolate) #conflagrate,if=buff.fire_and_brimstone.up if BuffPresent(fire_and_brimstone_buff) Spell(conflagrate) #incinerate,if=buff.fire_and_brimstone.up if BuffPresent(fire_and_brimstone_buff) Spell(incinerate) #incinerate Spell(incinerate) } AddFunction DestructionAoeCdActions { #summon_infernal Spell(summon_infernal) } AddFunction DestructionSingleTargetActions { #immolate,cycle_targets=1,if=n_ticks*crit_pct_current>3*dot.immolate.ticks_remain*dot.immolate.crit_pct&miss_react if target.Ticks(immolate_debuff) * SpellCritChance() > 3 * target.TicksRemain(immolate_debuff) * target.DebuffSpellCritChance(immolate_debuff) and True(miss_react) Spell(immolate) #conflagrate,if=charges=2&buff.havoc.stack=0 if Charges(conflagrate) == 2 and DebuffStacksOnAny(havoc_debuff) == 0 Spell(conflagrate) #chaos_bolt,if=ember_react&target.health.pct>20&(buff.backdraft.stack<3|level<86|(active_enemies>1&action.incinerate.cast_time<1))&(burning_ember>(4.5-active_enemies)|buff.skull_banner.remains>cast_time|(trinket.proc.intellect.react&trinket.proc.intellect.remains>cast_time)|(trinket.stacking_proc.intellect.remains<cast_time*2.5&trinket.stacking_proc.intellect.remains>cast_time)) if BurningEmbers() >= 10 and target.HealthPercent() > 20 and { BuffStacks(backdraft_buff) < 3 or Level() < 86 } and { BurningEmbers() / 10 > 3.5 or BuffRemains(skull_banner_buff) > CastTime(chaos_bolt) or { BuffPresent(trinket_proc_intellect_buff) and BuffRemains(trinket_proc_intellect_buff) > CastTime(chaos_bolt) } or { BuffRemains(trinket_stacking_proc_intellect_buff) < CastTime(chaos_bolt) * 2.5 and BuffRemains(trinket_stacking_proc_intellect_buff) > CastTime(chaos_bolt) } } Spell(chaos_bolt) #chaos_bolt,if=ember_react&target.health.pct>20&(buff.havoc.stack=3&buff.havoc.remains>cast_time) if BurningEmbers() >= 10 and target.HealthPercent() > 20 and { DebuffStacksOnAny(havoc_debuff) == 3 and DebuffRemainsOnAny(havoc_debuff) > CastTime(chaos_bolt) } Spell(chaos_bolt) #conflagrate Spell(conflagrate) #incinerate Spell(incinerate) } AddFunction DestructionSingleTargetShortCdActions { #shadowburn,if=ember_react&(burning_ember>3.5|mana.pct<=20|target.time_to_die<20|buff.havoc.stack>=1|trinket.proc.intellect.react|(trinket.stacking_proc.intellect.remains<cast_time*4&trinket.stacking_proc.intellect.remains>cast_time)) if BurningEmbers() >= 10 and { BurningEmbers() / 10 > 3.5 or ManaPercent() <= 20 or target.TimeToDie() < 20 or DebuffStacksOnAny(havoc_debuff) >= 1 or BuffPresent(trinket_proc_intellect_buff) or { BuffRemains(trinket_stacking_proc_intellect_buff) < CastTime(shadowburn) * 4 and BuffRemains(trinket_stacking_proc_intellect_buff) > CastTime(shadowburn) } } Spell(shadowburn) } AddFunction DestructionSingleTargetCdActions { #summon_doomguard Spell(summon_doomguard) } AddFunction DestructionDefaultActions { #curse_of_the_elements,if=debuff.magic_vulnerability.down if target.DebuffExpires(magic_vulnerability any=1) Spell(curse_of_the_elements) } AddFunction DestructionDefaultShortCdActions { unless target.DebuffExpires(magic_vulnerability any=1) { #dark_soul,if=!talent.archimondes_darkness.enabled|(talent.archimondes_darkness.enabled&(charges=2|trinket.proc.intellect.react|trinket.stacking_proc.intellect.react|target.health.pct<=10)) if not TalentPoints(archimondes_darkness_talent) or { TalentPoints(archimondes_darkness_talent) and { Charges(dark_soul_instability) == 2 or BuffPresent(trinket_proc_intellect_buff) or BuffStacks(trinket_stacking_proc_intellect_buff) or target.HealthPercent() <= 10 } } Spell(dark_soul_instability) #service_pet,if=talent.grimoire_of_service.enabled if TalentPoints(grimoire_of_service_talent) ServicePet() } } AddFunction DestructionDefaultCdActions { unless target.DebuffExpires(magic_vulnerability any=1) { #use_item,name=gloves_of_the_horned_nightmare UseItemActions() #jade_serpent_potion,if=buff.bloodlust.react|target.health.pct<=20 if BuffPresent(burst_haste any=1) or target.HealthPercent() <= 20 UsePotionIntellect() #berserking UseRacialActions() } } AddFunction DestructionPrecombatActions { #flask,type=warm_sun #food,type=mogu_fish_stew #dark_intent,if=!aura.spell_power_multiplier.up if not BuffPresent(spell_power_multiplier any=1) Spell(dark_intent) #snapshot_stats } AddFunction DestructionPrecombatShortCdActions { #summon_pet,if=!talent.grimoire_of_sacrifice.enabled|buff.grimoire_of_sacrifice.down if not TalentPoints(grimoire_of_sacrifice_talent) or BuffExpires(grimoire_of_sacrifice_buff) SummonPet() #grimoire_of_sacrifice,if=talent.grimoire_of_sacrifice.enabled if pet.Present() and TalentPoints(grimoire_of_sacrifice_talent) Spell(grimoire_of_sacrifice) #service_pet,if=talent.grimoire_of_service.enabled if TalentPoints(grimoire_of_service_talent) ServicePet() } AddFunction DestructionPrecombatCdActions { #jade_serpent_potion UsePotionIntellect() } ### Destruction icons. AddIcon mastery=destruction size=small checkboxon=opt_icons_left { if target.IsAggroed() Spell(soulshatter) if TalentPoints(dark_regeneration_talent) Spell(dark_regeneration) } AddIcon mastery=destruction size=small checkboxon=opt_icons_left { if TalentPoints(sacrificial_pact_talent) Spell(sacrificial_pact) if TalentPoints(dark_bargain_talent) Spell(dark_bargain) } AddIcon mastery=destruction help=shortcd { if InCombat(no) DestructionPrecombatShortCdActions() DestructionDefaultShortCdActions() DestructionSingleTargetShortCdActions() } AddIcon mastery=destruction help=main { if InCombat(no) DestructionPrecombatActions() DestructionDefaultActions() DestructionSingleTargetActions() } AddIcon mastery=destruction help=aoe checkboxon=opt_aoe { if InCombat(no) DestructionPrecombatActions() DestructionDefaultActions() #havoc,target=2,if=active_enemies>1 Spell(havoc) DestructionAoeActions() } AddIcon mastery=destruction help=cd { if InCombat(no) DestructionPrecombatCdActions() DestructionDefaultCdActions() if Enemies() > 3 DestructionAoeCdActions() if Enemies() <= 3 DestructionSingleTargetCdActions() } AddIcon mastery=destruction size=small checkboxon=opt_icons_right { Spell(demonic_circle_teleport) } AddIcon mastery=destruction size=small checkboxon=opt_icons_right { UseItemActions() } ]] OvaleScripts:RegisterScript("WARLOCK", name, desc, code, "script") end