local OVALE, Ovale = ... local OvaleScripts = Ovale.OvaleScripts do local name = "SimulationCraft: Death_Knight_Frost_2h_T17M" local desc = "[6.0] SimulationCraft: Death_Knight_Frost_2h_T17M" local code = [[ # Based on SimulationCraft profile "Death_Knight_Frost_2h_T17M". # class=deathknight # spec=frost # talents=2001002 Include(ovale_common) Include(ovale_deathknight_spells) AddCheckBox(opt_potion_strength ItemName(draenic_strength_potion) default) AddFunction UsePotionStrength { if CheckBoxOn(opt_potion_strength) and target.Classification(worldboss) Item(draenic_strength_potion usable=1) } AddFunction UseItemActions { Item(HandSlot usable=1) Item(Trinket0Slot usable=1) Item(Trinket1Slot usable=1) } AddFunction InterruptActions { if not target.IsFriend() and target.IsInterruptible() { if target.InRange(mind_freeze) Spell(mind_freeze) if not target.Classification(worldboss) { if target.InRange(asphyxiate) Spell(asphyxiate) if target.InRange(strangulate) Spell(strangulate) Spell(arcane_torrent_runicpower) if target.InRange(quaking_palm) Spell(quaking_palm) Spell(war_stomp) } } } AddFunction FrostTwoHanderDefaultActions { #auto_attack #deaths_advance,if=movement.remains>2 if 0 > 2 Spell(deaths_advance) #antimagic_shell,damage=100000 if IncomingDamage(1.5) > 0 Spell(antimagic_shell) #pillar_of_frost Spell(pillar_of_frost) #potion,name=draenic_strength,if=target.time_to_die<=30|(target.time_to_die<=60&buff.pillar_of_frost.up) if target.TimeToDie() <= 30 or target.TimeToDie() <= 60 and BuffPresent(pillar_of_frost_buff) UsePotionStrength() #empower_rune_weapon,if=target.time_to_die<=60&buff.potion.up if target.TimeToDie() <= 60 and BuffPresent(potion_strength_buff) Spell(empower_rune_weapon) #blood_fury Spell(blood_fury_ap) #berserking Spell(berserking) #arcane_torrent Spell(arcane_torrent_runicpower) #use_item,slot=trinket2 UseItemActions() #run_action_list,name=aoe,if=active_enemies>=3 if Enemies() >= 3 FrostTwoHanderAoeActions() #run_action_list,name=single_target,if=active_enemies<3 if Enemies() < 3 FrostTwoHanderSingleTargetActions() } AddFunction FrostTwoHanderAoeActions { #unholy_blight Spell(unholy_blight) #blood_boil,if=dot.blood_plague.ticking&(!talent.unholy_blight.enabled|cooldown.unholy_blight.remains<49),line_cd=28 if target.DebuffPresent(blood_plague_debuff) and { not Talent(unholy_blight_talent) or SpellCooldown(unholy_blight) < 49 } and TimeSincePreviousSpell(blood_boil) > 28 Spell(blood_boil) #defile Spell(defile) #breath_of_sindragosa,if=runic_power>75 if RunicPower() > 75 Spell(breath_of_sindragosa) #run_action_list,name=bos_aoe,if=dot.breath_of_sindragosa.ticking if BuffPresent(breath_of_sindragosa_buff) FrostTwoHanderBosAoeActions() #howling_blast Spell(howling_blast) #blood_tap,if=buff.blood_charge.stack>10 if BuffStacks(blood_charge_buff) > 10 and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #frost_strike,if=runic_power>88 if RunicPower() > 88 Spell(frost_strike) #death_and_decay,if=unholy=1 if Rune(unholy) >= 1 and Rune(unholy) < 2 Spell(death_and_decay) #plague_strike,if=unholy=2 if Rune(unholy) >= 2 Spell(plague_strike) #blood_tap if BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #frost_strike,if=!talent.breath_of_sindragosa.enabled|cooldown.breath_of_sindragosa.remains>=10 if not Talent(breath_of_sindragosa_talent) or SpellCooldown(breath_of_sindragosa) >= 10 Spell(frost_strike) #plague_leech if target.DiseasesTicking() and { Rune(blood) < 1 or Rune(frost) < 1 or Rune(unholy) < 1 } Spell(plague_leech) #plague_strike,if=unholy=1 if Rune(unholy) >= 1 and Rune(unholy) < 2 Spell(plague_strike) #empower_rune_weapon Spell(empower_rune_weapon) } AddFunction FrostTwoHanderBosAoeActions { #howling_blast Spell(howling_blast) #blood_tap,if=buff.blood_charge.stack>10 if BuffStacks(blood_charge_buff) > 10 and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #death_and_decay,if=unholy=1 if Rune(unholy) >= 1 and Rune(unholy) < 2 Spell(death_and_decay) #plague_strike,if=unholy=2 if Rune(unholy) >= 2 Spell(plague_strike) #blood_tap if BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #plague_leech if target.DiseasesTicking() and { Rune(blood) < 1 or Rune(frost) < 1 or Rune(unholy) < 1 } Spell(plague_leech) #plague_strike,if=unholy=1 if Rune(unholy) >= 1 and Rune(unholy) < 2 Spell(plague_strike) #empower_rune_weapon Spell(empower_rune_weapon) } AddFunction FrostTwoHanderBosStActions { #obliterate,if=buff.killing_machine.react if BuffPresent(killing_machine_buff) Spell(obliterate) #blood_tap,if=buff.killing_machine.react&buff.blood_charge.stack>=5 if BuffPresent(killing_machine_buff) and BuffStacks(blood_charge_buff) >= 5 and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #plague_leech,if=buff.killing_machine.react if BuffPresent(killing_machine_buff) and target.DiseasesTicking() and { Rune(blood) < 1 or Rune(frost) < 1 or Rune(unholy) < 1 } Spell(plague_leech) #blood_tap,if=buff.blood_charge.stack>=5 if BuffStacks(blood_charge_buff) >= 5 and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #plague_leech if target.DiseasesTicking() and { Rune(blood) < 1 or Rune(frost) < 1 or Rune(unholy) < 1 } Spell(plague_leech) #obliterate,if=runic_power<76 if RunicPower() < 76 Spell(obliterate) #howling_blast,if=((death=1&frost=0&unholy=0)|death=0&frost=1&unholy=0)&runic_power<88 if { Rune(death) >= 1 and Rune(death) < 2 and Rune(frost) >= 0 and Rune(frost) < 1 and Rune(unholy) >= 0 and Rune(unholy) < 1 or Rune(death) >= 0 and Rune(death) < 1 and Rune(frost) >= 1 and Rune(frost) < 2 and Rune(unholy) >= 0 and Rune(unholy) < 1 } and RunicPower() < 88 Spell(howling_blast) } AddFunction FrostTwoHanderPrecombatActions { #flask,type=greater_draenic_strength_flask #food,type=calamari_crepes #horn_of_winter if BuffExpires(attack_power_multiplier_buff any=1) Spell(horn_of_winter) #frost_presence Spell(frost_presence) #snapshot_stats #army_of_the_dead Spell(army_of_the_dead) #potion,name=draenic_strength UsePotionStrength() #pillar_of_frost Spell(pillar_of_frost) } AddFunction FrostTwoHanderSingleTargetActions { #plague_leech,if=disease.min_remains<1 if target.DiseasesRemaining() < 1 and target.DiseasesTicking() and { Rune(blood) < 1 or Rune(frost) < 1 or Rune(unholy) < 1 } Spell(plague_leech) #soul_reaper,if=target.health.pct-3*(target.health.pct%target.time_to_die)<=35 if target.HealthPercent() - 3 * target.HealthPercent() / target.TimeToDie() <= 35 Spell(soul_reaper_frost) #blood_tap,if=(target.health.pct-3*(target.health.pct%target.time_to_die)<=35&cooldown.soul_reaper.remains=0) if target.HealthPercent() - 3 * target.HealthPercent() / target.TimeToDie() <= 35 and not SpellCooldown(soul_reaper_frost) > 0 and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #defile Spell(defile) #blood_tap,if=talent.defile.enabled&cooldown.defile.remains=0 if Talent(defile_talent) and not SpellCooldown(defile) > 0 and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #howling_blast,if=buff.rime.react&disease.min_remains>5&buff.killing_machine.react if BuffPresent(rime_buff) and target.DiseasesRemaining() > 5 and BuffPresent(killing_machine_buff) Spell(howling_blast) #obliterate,if=buff.killing_machine.react if BuffPresent(killing_machine_buff) Spell(obliterate) #blood_tap,if=buff.killing_machine.react if BuffPresent(killing_machine_buff) and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #howling_blast,if=!talent.necrotic_plague.enabled&!dot.frost_fever.ticking&buff.rime.react if not Talent(necrotic_plague_talent) and not target.DebuffPresent(frost_fever_debuff) and BuffPresent(rime_buff) Spell(howling_blast) #outbreak,if=!disease.max_ticking if not target.DiseasesAnyTicking() Spell(outbreak) #unholy_blight,if=!disease.min_ticking if not target.DiseasesTicking() Spell(unholy_blight) #breath_of_sindragosa,if=runic_power>75 if RunicPower() > 75 Spell(breath_of_sindragosa) #run_action_list,name=bos_st,if=dot.breath_of_sindragosa.ticking if BuffPresent(breath_of_sindragosa_buff) FrostTwoHanderBosStActions() #obliterate,if=talent.breath_of_sindragosa.enabled&cooldown.breath_of_sindragosa.remains<7&runic_power<76 if Talent(breath_of_sindragosa_talent) and SpellCooldown(breath_of_sindragosa) < 7 and RunicPower() < 76 Spell(obliterate) #howling_blast,if=talent.breath_of_sindragosa.enabled&cooldown.breath_of_sindragosa.remains<3&runic_power<88 if Talent(breath_of_sindragosa_talent) and SpellCooldown(breath_of_sindragosa) < 3 and RunicPower() < 88 Spell(howling_blast) #howling_blast,if=!talent.necrotic_plague.enabled&!dot.frost_fever.ticking if not Talent(necrotic_plague_talent) and not target.DebuffPresent(frost_fever_debuff) Spell(howling_blast) #howling_blast,if=talent.necrotic_plague.enabled&!dot.necrotic_plague.ticking if Talent(necrotic_plague_talent) and not target.DebuffPresent(necrotic_plague_debuff) Spell(howling_blast) #plague_strike,if=!talent.necrotic_plague.enabled&!dot.blood_plague.ticking if not Talent(necrotic_plague_talent) and not target.DebuffPresent(blood_plague_debuff) Spell(plague_strike) #blood_tap,if=buff.blood_charge.stack>10&runic_power>76 if BuffStacks(blood_charge_buff) > 10 and RunicPower() > 76 and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #frost_strike,if=runic_power>76 if RunicPower() > 76 Spell(frost_strike) #howling_blast,if=buff.rime.react&disease.min_remains>5&(blood.frac>=1.8|unholy.frac>=1.8|frost.frac>=1.8) if BuffPresent(rime_buff) and target.DiseasesRemaining() > 5 and { Rune(blood) >= 1.8 or Rune(unholy) >= 1.8 or Rune(frost) >= 1.8 } Spell(howling_blast) #obliterate,if=blood.frac>=1.8|unholy.frac>=1.8|frost.frac>=1.8 if Rune(blood) >= 1.8 or Rune(unholy) >= 1.8 or Rune(frost) >= 1.8 Spell(obliterate) #plague_leech,if=disease.min_remains<3&((blood.frac<=0.95&unholy.frac<=0.95)|(frost.frac<=0.95&unholy.frac<=0.95)|(frost.frac<=0.95&blood.frac<=0.95)) if target.DiseasesRemaining() < 3 and { Rune(blood) <= 0.95 and Rune(unholy) <= 0.95 or Rune(frost) <= 0.95 and Rune(unholy) <= 0.95 or Rune(frost) <= 0.95 and Rune(blood) <= 0.95 } and target.DiseasesTicking() and { Rune(blood) < 1 or Rune(frost) < 1 or Rune(unholy) < 1 } Spell(plague_leech) #frost_strike,if=talent.runic_empowerment.enabled&(frost=0|unholy=0|blood=0)&(!buff.killing_machine.react|!obliterate.ready_in<=1) if Talent(runic_empowerment_talent) and { Rune(frost) >= 0 and Rune(frost) < 1 or Rune(unholy) >= 0 and Rune(unholy) < 1 or Rune(blood) >= 0 and Rune(blood) < 1 } and { not BuffPresent(killing_machine_buff) or not TimeToSpell(obliterate) <= 1 } Spell(frost_strike) #frost_strike,if=talent.blood_tap.enabled&buff.blood_charge.stack<=10&(!buff.killing_machine.react|!obliterate.ready_in<=1) if Talent(blood_tap_talent) and BuffStacks(blood_charge_buff) <= 10 and { not BuffPresent(killing_machine_buff) or not TimeToSpell(obliterate) <= 1 } Spell(frost_strike) #howling_blast,if=buff.rime.react&disease.min_remains>5 if BuffPresent(rime_buff) and target.DiseasesRemaining() > 5 Spell(howling_blast) #obliterate,if=blood.frac>=1.5|unholy.frac>=1.6|frost.frac>=1.6|buff.bloodlust.up|cooldown.plague_leech.remains<=4 if Rune(blood) >= 1.5 or Rune(unholy) >= 1.6 or Rune(frost) >= 1.6 or BuffPresent(burst_haste_buff any=1) or SpellCooldown(plague_leech) <= 4 Spell(obliterate) #blood_tap,if=(buff.blood_charge.stack>10&runic_power>=20)|(blood.frac>=1.4|unholy.frac>=1.6|frost.frac>=1.6) if { BuffStacks(blood_charge_buff) > 10 and RunicPower() >= 20 or Rune(blood) >= 1.4 or Rune(unholy) >= 1.6 or Rune(frost) >= 1.6 } and BuffStacks(blood_charge_buff) >= 5 Spell(blood_tap) #frost_strike,if=!buff.killing_machine.react if not BuffPresent(killing_machine_buff) Spell(frost_strike) #plague_leech,if=(blood.frac<=0.95&unholy.frac<=0.95)|(frost.frac<=0.95&unholy.frac<=0.95)|(frost.frac<=0.95&blood.frac<=0.95) if { Rune(blood) <= 0.95 and Rune(unholy) <= 0.95 or Rune(frost) <= 0.95 and Rune(unholy) <= 0.95 or Rune(frost) <= 0.95 and Rune(blood) <= 0.95 } and target.DiseasesTicking() and { Rune(blood) < 1 or Rune(frost) < 1 or Rune(unholy) < 1 } Spell(plague_leech) #empower_rune_weapon Spell(empower_rune_weapon) } AddIcon specialization=frost help=main enemies=1 { if not InCombat() FrostTwoHanderPrecombatActions() FrostTwoHanderDefaultActions() } AddIcon specialization=frost help=aoe { if not InCombat() FrostTwoHanderPrecombatActions() FrostTwoHanderDefaultActions() } ### Required symbols # antimagic_shell # arcane_torrent_runicpower # army_of_the_dead # asphyxiate # berserking # blood_boil # blood_charge_buff # blood_fury_ap # blood_plague_debuff # blood_tap # blood_tap_talent # breath_of_sindragosa # breath_of_sindragosa_buff # breath_of_sindragosa_talent # death_and_decay # deaths_advance # defile # defile_talent # draenic_strength_potion # empower_rune_weapon # frost_fever_debuff # frost_presence # frost_strike # horn_of_winter # howling_blast # killing_machine_buff # mind_freeze # necrotic_plague_debuff # necrotic_plague_talent # obliterate # outbreak # pillar_of_frost # pillar_of_frost_buff # plague_leech # plague_strike # potion_strength_buff # quaking_palm # rime_buff # runic_empowerment_talent # soul_reaper_frost # strangulate # unholy_blight # unholy_blight_talent # war_stomp ]] OvaleScripts:RegisterScript("DEATHKNIGHT", name, desc, code, "reference") end