local OVALE, Ovale = ... local OvaleScripts = Ovale.OvaleScripts do local name = "SimulationCraft: Priest_Discipline_T17M_Heal" local desc = "[6.0] SimulationCraft: Priest_Discipline_T17M_Heal" local code = [[ # Based on SimulationCraft profile "Priest_Discipline_T17M_Heal". # class=priest # spec=discipline # talents=3223232 # glyphs=prayer_of_mending/circle_of_healing/deep_wells Include(ovale_common) Include(ovale_priest_spells) AddCheckBox(opt_potion_intellect ItemName(draenic_intellect_potion) default) AddCheckBox(opt_potion_mana ItemName(draenic_mana_potion) default) AddFunction UsePotionIntellect { if CheckBoxOn(opt_potion_intellect) and target.Classification(worldboss) Item(draenic_intellect_potion usable=1) } AddFunction UsePotionMana { if CheckBoxOn(opt_potion_mana) Item(draenic_mana_potion usable=1) } AddFunction InterruptActions { if not target.IsFriend() and target.IsInterruptible() { Spell(silence) if not target.Classification(worldboss) { Spell(arcane_torrent_mana) if target.InRange(quaking_palm) Spell(quaking_palm) Spell(war_stomp) } } } ### actions.default AddFunction DisciplineDefaultMainActions { #power_word_solace,if=talent.power_word_solace.enabled if Talent(power_word_solace_talent) Spell(power_word_solace) #power_word_shield Spell(power_word_shield) #penance_heal,if=buff.borrowed_time.up if BuffPresent(borrowed_time_buff) Spell(penance_heal) #penance_heal Spell(penance_heal) #flash_heal,if=buff.surge_of_light.react if BuffPresent(surge_of_light_buff) Spell(flash_heal) #heal,if=buff.power_infusion.up|mana.pct>20 if BuffPresent(power_infusion_buff) or ManaPercent() > 20 Spell(heal) #prayer_of_mending Spell(prayer_of_mending) #heal Spell(heal) } AddFunction DisciplineDefaultCdActions { #mana_potion,if=mana.pct<=75 if ManaPercent() <= 75 UsePotionMana() #blood_fury Spell(blood_fury_sp) #berserking Spell(berserking) #arcane_torrent Spell(arcane_torrent_mana) #power_infusion,if=talent.power_infusion.enabled if Talent(power_infusion_talent) Spell(power_infusion) unless Talent(power_word_solace_talent) and Spell(power_word_solace) { #mindbender,if=talent.mindbender.enabled&mana.pct<80 if Talent(mindbender_talent) and ManaPercent() < 80 Spell(mindbender) #shadowfiend,if=!talent.mindbender.enabled if not Talent(mindbender_talent) Spell(shadowfiend) } } ### actions.precombat AddFunction DisciplinePrecombatMainActions { #flask,type=greater_draenic_intellect_flask #food,type=blackrock_barbecue #power_word_fortitude,if=!aura.stamina.up if not BuffPresent(stamina_buff any=1) Spell(power_word_fortitude) #prayer_of_mending Spell(prayer_of_mending) } AddFunction DisciplinePrecombatCdActions { unless not BuffPresent(stamina_buff any=1) and Spell(power_word_fortitude) { #snapshot_stats #potion,name=draenic_intellect UsePotionIntellect() } } ### Discipline icons. AddCheckBox(opt_priest_discipline_aoe L(AOE) specialization=discipline default) AddIcon specialization=discipline help=shortcd enemies=1 checkbox=!opt_priest_discipline_aoe { } AddIcon specialization=discipline help=shortcd checkbox=opt_priest_discipline_aoe { } AddIcon specialization=discipline help=main enemies=1 { if not InCombat() DisciplinePrecombatMainActions() DisciplineDefaultMainActions() } AddIcon specialization=discipline help=aoe checkbox=opt_priest_discipline_aoe { if not InCombat() DisciplinePrecombatMainActions() DisciplineDefaultMainActions() } AddIcon specialization=discipline help=cd enemies=1 checkbox=!opt_priest_discipline_aoe { if not InCombat() DisciplinePrecombatCdActions() DisciplineDefaultCdActions() } AddIcon specialization=discipline help=cd checkbox=opt_priest_discipline_aoe { if not InCombat() DisciplinePrecombatCdActions() DisciplineDefaultCdActions() } ### Required symbols # arcane_torrent_mana # berserking # blood_fury_sp # borrowed_time_buff # draenic_intellect_potion # draenic_mana_potion # flash_heal # heal # mindbender # mindbender_talent # penance_heal # power_infusion # power_infusion_buff # power_infusion_talent # power_word_fortitude # power_word_shield # power_word_solace # power_word_solace_talent # prayer_of_mending # quaking_palm # shadowfiend # silence # surge_of_light_buff # war_stomp ]] OvaleScripts:RegisterScript("PRIEST", name, desc, code, "reference") end