--[[ Copyright (c) 2014 Eyal Shilony <Lynxium> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local addonName, addon = ... local ui = addon:NewModule("Options.UI") local L = LibStub("AceLocale-3.0"):GetLocale(addonName) LibStub("Libra"):EmbedWidgets(ui) local function compByName(a, b) return a:GetText():lower() < b:GetText():lower() end local function createSeparator(parent, from, to) local line = parent:CreateTexture() line:SetPoint(unpack(from)) line:SetPoint(unpack(to)) line:SetHeight(1) line:SetTexture(0.8, 0.8, 0.8, 0.5) end function ui:CreateSeparator(parent) if parent.label then parent:SetPoint("RIGHT", -31, 0) parent:SetHeight(1) parent.label:ClearAllPoints() parent.label:SetPoint("CENTER") createSeparator(parent, {"LEFT", parent}, {"RIGHT", parent.label, "LEFT", -5, 0}) createSeparator(parent, {"RIGHT", parent}, {"LEFT", parent.label, "RIGHT", 5, 0}) else local relativeTo = parent.desc or parent createSeparator(parent, {"BOTTOMLEFT", parent.desc, 0, 0}, {"BOTTOMRIGHT", parent.desc, 0, 0}) end end function ui:CreateListItem() local frame = CreateFrame("Button") frame:SetSize(220, 16) frame:SetPushedTextOffset(0, 0) frame:SetHighlightTexture([[Interface\QuestFrame\UI-QuestTitleHighlight]]) local font = frame:CreateFontString(nil, nil, "GameFontHighlight") font:SetJustifyH("LEFT") font:SetAllPoints() frame:SetFontString(font) local item = {} function item:Select() frame.selected = true frame:LockHighlight() end function item:Deselect() frame.selected = false frame:UnlockHighlight() end function item:Remove() self:Deselect() font:Hide() font:SetText(nil) font:ClearAllPoints() font = nil frame:Hide() frame:SetScript("OnClick", nil) frame:SetParent(nil) frame:ClearAllPoints() frame = nil item = nil; end function item:IsSelected() return frame.selected end function item:SetText(value) frame:SetText(value) end function item:GetText() return frame:GetText() end function item:Copy(destItem) destItem:SetText(self:GetText()) end frame:SetScript("OnClick", function() if not item:IsSelected() then item:Select() else item:Deselect() end end) item.frame = frame return item end function ui:CreateList(parent) parent = parent.frame or parent local frame = CreateFrame("Frame", nil, parent) local title = frame:CreateFontString(nil, nil, "GameFontNormal") title:SetPoint("TOP", 0, 20) title:SetText(name) title:SetSize(220, 16) local bg = frame:CreateTexture(nil, "BORDER") bg:SetTexture(0.3, 0.3, 0.3) bg:SetBlendMode("MOD") bg:SetAllPoints() local border = frame:CreateTexture(nil, "BORDER", nil, -1) border:SetTexture(0.5, 0.5, 0.5, 0.3) border:SetPoint("TOPLEFT", bg, -1, 1) border:SetPoint("BOTTOMRIGHT", bg, 1, -1) local count = 0 local list, items = {}, {} function list:SetTitle(value) title:SetText(value) end function list:SetSize(width, height) frame:SetSize(width, height) end function list:SetPoint(point, relativeTo, ...) frame:SetPoint(point, type(relativeTo) == "table" and relativeTo.frame or relativeTo, ...) end function list:AddItem(item) count = count + 1 table.insert(items, item) local child = item.frame child:SetParent(frame) if count == 1 then child:SetPoint("TOPLEFT", frame, 10, -10) else local parent = items[count - 1].frame child:SetPoint("TOP", parent, "BOTTOM") end end function list:RemoveItem(index) local item = table.remove(items, index) if not item then return end if item:IsSelected() then item:Deselect() end item:Remove(); count = count - 1 end function list:Update() for i, item in ipairs(items) do item:Deselect() local child = item.frame child:ClearAllPoints() if i == 1 then child:SetPoint("TOPLEFT", frame, 10, -10) else local parent = items[i - 1].frame child:SetPoint("TOP", parent, "BOTTOM") end end end function list:Items() return ipairs(items) end local function reverse() local i = #items + 1 return function () i = i - 1 if i > 0 then return i, items[i] end end end function list:Sort(comp) table.sort(items, comp) self:Update() end function list:CopyItem(item) local destItem = ui:CreateListItem() item:Copy(destItem) self:AddItem(destItem) end function list:MoveSelectedTo(destList) for i, item in reverse() do if item:IsSelected() then destList:CopyItem(item) self:RemoveItem(i) end end destList:Sort(compByName) self:Sort(compByName) end local function selectedItems() local i = 0 local n = 0 local max = #items return function () while n <= max do n = n + 1 local item = items[n] if item and item:IsSelected() then i = i + 1 return i, n, item end end return nil end end local function swap(sourceIndex, destIndex) items[sourceIndex], items[destIndex] = items[destIndex], items[sourceIndex] end local function moveSelected(up) local selectedIndices = {} for i, n in selectedItems() do selectedIndices[i] = n end local i = up and 1 or #selectedIndices local selectedIndex = selectedIndices[i] while selectedIndex do local index = up and selectedIndex - 1 or selectedIndex + 1 if count >= index and index > 0 then swap(selectedIndex, index) end i = up and i + 1 or i - 1 selectedIndex = selectedIndices[i] end end function list:MoveSelectedDown() moveSelected() self:Update() end function list:MoveSelectedUp() moveSelected(true) self:Update() end list.frame = frame return list end function ui:CreateButton(parent) parent = parent.frame or parent local frame = CreateFrame("Button", nil, parent) frame:SetSize(24, 24) frame:SetHighlightTexture([[Interface\Buttons\UI-Common-MouseHilight]]) local button = {} function button:SetSize(width, height) frame:SetSize(width, height) end function button:SetPoint(point, relativeTo, ...) frame:SetPoint(point, type(relativeTo) == "table" and relativeTo.frame or relativeTo, ...) end function button:SetNormalTexture(texture) frame:SetNormalTexture(texture) end function button:SetPushedTexture(texture) frame:SetPushedTexture(texture) end function button:OnClick(handler) frame:SetScript("OnClick", function() handler() end) end button.frame = frame return button end