--[[
Copyright (c) 2014 Eyal Shilony <Lynxium>
Permission is hereby granted, free of charge, to any person obtaining
a copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
local addonName, addon = ...
local L = LibStub("AceLocale-3.0"):GetLocale(addonName)
local menu = {}
local dropdown = LibStub("Libra"):CreateDropdown("Menu")
dropdown.initialize = function(self, level)
for index = 1, #menu do
local value = menu[index]
if value.text then
value.index = index
UIDropDownMenu_AddButton(value, level)
end
end
end
local function getMenuText(text, command)
if not addon.db.profile.hideKeyBindings and command and GetBindingKey(command) then
-- We cannot inline this because GetBindingKey may return more than one binding for a single command,
-- and so when it returns more than one it messes up GetBindingText and we only need the first one.
local binding = GetBindingKey(command)
return text .. " (|cff82c5ff" .. GetBindingText(binding) .. FONT_COLOR_CODE_CLOSE .. ")";
else
return text;
end
end
local function insertItem(name, order)
local interface = addon.display:GetInterface(name)
if interface and order > 0 then
local inCombat = UnitAffectingCombat("player")
local entry = {
order = order,
name = name,
text = getMenuText(interface.title, interface.command),
icon = interface.icon,
notCheckable = 1,
disabled = inCombat and interface.secure
}
if not inCombat and interface.button and interface.secure then
entry.attributes = {
["type"] = "click",
["clickbutton"] = interface.button,
}
elseif interface.special then
entry.func = function() addon.display:DisplayInterface(name) end
else
entry.func = interface.func
end
table.insert(menu, entry)
end
end
local function insertSimpleItem(text, func)
table.insert(menu, {
text = text,
notCheckable = 1,
func = func,
})
end
local function insertSeparator()
if #menu > 0 then
table.insert(menu, {
text = "",
notCheckable = 1,
disabled = true,
})
end
end
local function comp(a, b)
return a.order < b.order
end
function addon:BuildMenu()
if not self.updateMenu then
return
end
wipe(menu)
for name, order in pairs(self.db.profile.menu) do
insertItem(name, order)
end
table.sort(menu, comp)
if not self.db.profile.hideLogoutButtons then
insertSeparator()
insertSimpleItem(LOGOUT, function()
Logout()
HideUIPanel(GameMenuFrame)
end)
end
if not self.db.profile.hideLogoutButtons then
insertSimpleItem(EXIT_GAME, function()
Quit()
HideUIPanel(GameMenuFrame)
end)
end
if not self.db.profile.hideReloadUIButton then
insertSeparator()
insertSimpleItem(L["Reload UI"], function()
ReloadUI()
end)
end
if not self.db.profile.hideOptionsButton then
insertSeparator()
insertSimpleItem(L["Options"], function()
if not InterfaceOptionsFrame:IsVisible() then
HideUIPanel(GameMenuFrame)
InterfaceOptionsFrame_OpenToCategory(addon.name)
InterfaceOptionsFrame_OpenToCategory(addon.name)
else
HideUIPanel(InterfaceOptionsFrame)
end
end)
end
self.updateMenu = false
end
function addon:UpdateMenu()
dropdown:Close()
addon.updateMenu = true
end
function addon:OpenMenu(frame, button)
local name
local isLeftButton = self.db.profile.mouseButton == 1 and button == "LeftButton"
local isRightButton = self.db.profile.mouseButton == 2 and button == "RightButton"
for _, v in pairs(self.db.profile.accessibility) do
if not IsModifierKeyDown() and v.modifier == 1
or IsAltKeyDown() and v.modifier == 4
or IsControlKeyDown() and v.modifier == 3
or IsShiftKeyDown() and v.modifier == 2 then
name = v.name
break
end
end
if isLeftButton or isRightButton then
addon.display:DisplayInterface(name)
else
dropdown:Toggle(nil, frame)
end
end
function addon:IsMenuVisible()
return dropdown:IsShown()
end