--[[ Copyright (c) 2014 Eyal Shilony <Lynxium> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]] local _, addon = ... local secureButtons = { } -- script handlers to mimic regular dropdown button behaviour -- close menu when clicked local function onClick(self) self.parent:GetParent():Hide() end local function onMouseDown(self) self.parent:SetButtonState("PUSHED") end local function onMouseUp(self) self.parent:SetButtonState("NORMAL") end -- prevent menu from hiding local function onEnter(self) local grandParent = self.parent:GetParent() CloseDropDownMenus(grandParent:GetID() + 1) _G[self.parent:GetName().."Highlight"]:Show() UIDropDownMenu_StopCounting(grandParent) end -- hide menu after timeout local function onLeave(self) _G[self.parent:GetName().."Highlight"]:Hide() UIDropDownMenu_StartCounting(self.parent:GetParent()) GameTooltip:Hide() end local function createSecureButtonOverlay(button) local secureButton = CreateFrame("Button", nil, nil, "SecureActionButtonTemplate") secureButton:SetSize(200, 16) secureButton:HookScript("OnClick", onClick) secureButton:SetScript("OnEnter", onEnter) secureButton:SetScript("OnLeave", onLeave) secureButton:SetScript("OnMouseDown", onMouseDown) secureButton:SetScript("OnMouseUp", onMouseUp) secureButton:SetAttribute("type", "click") secureButton:SetAttribute("clickbutton", button) return secureButton end -- TODO: We can remove the dependency on the menu by using the dropdown itself, for now it works! function addon:AddSecureButtonsOverlay(menu) local index = 0 for _, item in pairs(menu) do if item.order and item.order > 0 then index = index + 1 local parent = _G["DropDownList1Button" .. index] if not parent then UIDropDownMenu_CreateFrames(1, index) parent = _G["DropDownList1Button" .. index] end if parent and item.button then local button = createSecureButtonOverlay(item.button) table.insert(secureButtons, button) button.parent = parent button:SetParent(parent) button:SetAllPoints() --[[button:SetBackdrop({ bgFile = "Interface\\Tooltips\\UI-Tooltip-Background", tile = true, tileSize = 16, --edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", edgeSize = 16, insets = {left = 5, right = 3, top = 3, bottom = 5} }) button:SetBackdropColor(0, 1, 0, 0.5)]] button:Show() end end end end function addon:RemoveSecureButtonsOverlay() if #secureButtons > 0 then for index, button in ipairs(secureButtons) do button:SetParent(UIParent) button:ClearAllPoints() button:Hide() end wipe(secureButtons) end end