_, BrokerGarbage = ... -- default saved variables BrokerGarbage.defaultGlobalSettings = { -- lists :: key is either the itemID -or- the PeriodicTable category string, value is true -or- limit number exclude = {}, include = {}, autoSellList = {}, forceVendorPrice = {}, -- only global -- behavior autoSellToVendor = true, autoRepairAtVendor = true, disableKey = "SHIFT", sellNotWearable = false, sellNWQualityTreshold = 4, autoSellIncludeItems = false, useRealValues = false, -- hidden options hideZeroValue = true, -- false: have zero value items (quest items, event items etc.) show up in BG tooltip, true: hide them [DEFAULT] -- default values tooltipMaxHeight = 220, tooltipNumItems = 9, dropQuality = 0, showMoney = 2, hasEnchanter = true, -- statistic values moneyLostByDeleting = 0, moneyEarned = 0, itemsSold = 0, itemsDropped = 0, -- display options showAutoSellIcon = true, reportNothingToSell = true, showLost = true, showEarned = true, LDBformat = "[itemname]x[itemcount] ([itemvalue])", LDBNoJunk = BrokerGarbage.locale.label, showSource = false, } BrokerGarbage.defaultLocalSettings = { -- lists exclude = {}, include = {}, autoSellList = {}, -- behavior neverRepairGuildBank = false, -- default values moneyLostByDeleting = 0, moneyEarned = 0, } BrokerGarbage.toSellValue = {} -- value to show on sell icon -- item classification BrokerGarbage.EXCLUDE = 0 -- item is excluded. Nothing happened... BrokerGarbage.INCLUDE = 1 -- item is on include list BrokerGarbage.LIMITED = 2 -- item is on include list, but has a limit value BrokerGarbage.UNUSABLE = 3 -- item is gear but not usable BrokerGarbage.AUCTION = 4 -- auction price is highest value BrokerGarbage.VENDOR = 5 -- vendor price is highest value BrokerGarbage.VENDORLIST = 6 -- item is on sell list BrokerGarbage.DISENCHANT = 7 -- disenchant price is highest value -- corresponding tags to be used in the LDB tooltip BrokerGarbage.tag = { -- exclude doesn't show up on tooltip, so it's not needed here [BrokerGarbage.INCLUDE] = "|cFFffffffI", -- white [BrokerGarbage.LIMITED] = "|cFFffffffL", -- white [BrokerGarbage.UNUSABLE] = "|cFF3c73abG", -- blue [BrokerGarbage.AUCTION] = "|cFF2bff58A", -- green [BrokerGarbage.VENDOR] = "|cFFff9c5aV", -- orange [BrokerGarbage.VENDORLIST] = "|cFFff592dV", -- dark orange [BrokerGarbage.DISENCHANT] = "|cFFe052ffD", -- purple } -- |cffffd200 Blizzard Orange; textures: Spell_Holy_HolyGuidance, achievement_bg_returnxflags_def_wsg BrokerGarbage.tabs = {} -- plugins get saved in here BrokerGarbage.clams = {15874, 5523, 5524, 7973, 24476, 36781, 45909} BrokerGarbage.playerClass = select(2,UnitClass("player")) BrokerGarbage.enchanting = GetSpellInfo(7411) BrokerGarbage.disableKey = { ["None"] = function() return false end, ["SHIFT"] = IsShiftKeyDown, ["ALT"] = IsAltKeyDown, ["CTRL"] = IsControlKeyDown, } -- rarity strings (no need to localize) BrokerGarbage.quality = { [0] = select(4,GetItemQualityColor(0))..ITEM_QUALITY0_DESC.."|r", -- gray (junk) [1] = select(4,GetItemQualityColor(1))..ITEM_QUALITY1_DESC.."|r", -- white [2] = select(4,GetItemQualityColor(2))..ITEM_QUALITY2_DESC.."|r", -- green [3] = select(4,GetItemQualityColor(3))..ITEM_QUALITY3_DESC.."|r", -- blue [4] = select(4,GetItemQualityColor(4))..ITEM_QUALITY4_DESC.."|r", -- purple [5] = select(4,GetItemQualityColor(5))..ITEM_QUALITY5_DESC.."|r", -- legendary [6] = select(4,GetItemQualityColor(6))..ITEM_QUALITY6_DESC.."|r", -- heirloom [7] = select(4,GetItemQualityColor(7))..ITEM_QUALITY7_DESC.."|r", -- artifact } BrokerGarbage.tradeSkills = { [2] = "Leatherworking", [3] = "Tailoring", [4] = "Engineering", [5] = "Blacksmithing", [6] = "Cooking", [7] = "Alchemy", [8] = "First Aid", [9] = "Enchanting", [10] = "Fishing", [11] = "Jewelcrafting", [12] = "Inscription", } local armorTypes = { GetAuctionItemSubClasses(2) } local weaponTypes = { GetAuctionItemSubClasses(1) } BrokerGarbage.usableByClass = { ["DEATHKNIGHT"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [armorTypes[3]] = true, -- leather [armorTypes[4]] = true, -- mail [armorTypes[5]] = true, -- plate [armorTypes[10]] = true, -- seal [old] [armorTypes[11]] = true, -- relic [weaponTypes[1]] = true, -- 1H axes [weaponTypes[2]] = true, -- 2H axes [weaponTypes[5]] = true, -- 1H maces [weaponTypes[6]] = true, -- 2H maces [weaponTypes[7]] = true, -- polearms [weaponTypes[8]] = true, -- 1H swords [weaponTypes[9]] = true, -- 2H swords --[weaponTypes[12]] = true, -- misc [weaponTypes[17]] = true, -- fishing rod }, ["DRUID"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [armorTypes[3]] = true, -- leather [armorTypes[8]] = true, -- relic [old] [armorTypes[11]] = true, -- relic [weaponTypes[5]] = true, -- 1H maces [weaponTypes[6]] = true, -- 2H maces [weaponTypes[7]] = true, -- polearms [weaponTypes[10]] = true, -- staves [weaponTypes[11]] = true, -- fist weapons --[weaponTypes[12]] = true, -- misc [weaponTypes[13]] = true, -- daggers [weaponTypes[17]] = true, -- fishing rod }, ["HUNTER"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [armorTypes[3]] = true, -- leather [armorTypes[4]] = true, -- mail [weaponTypes[1]] = true, -- 1H axes [weaponTypes[2]] = true, -- 2H axes [weaponTypes[3]] = true, -- bows [weaponTypes[4]] = true, -- guns [weaponTypes[7]] = true, -- polearms [weaponTypes[8]] = true, -- 1H swords [weaponTypes[9]] = true, -- 2H swords [weaponTypes[10]] = true, -- staves [weaponTypes[11]] = true, -- fist weapons --[weaponTypes[12]] = true, -- misc [weaponTypes[13]] = true, -- daggers [weaponTypes[15]] = true, -- crossbows [weaponTypes[17]] = true, -- fishing rod }, ["MAGE"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [weaponTypes[8]] = true, -- 1H swords [weaponTypes[10]] = true, -- staves --[weaponTypes[12]] = true, -- misc [weaponTypes[13]] = true, -- daggers [weaponTypes[16]] = true, -- wands [weaponTypes[17]] = true, -- fishing rod }, ["PALADIN"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [armorTypes[3]] = true, -- leather [armorTypes[4]] = true, -- mail [armorTypes[5]] = true, -- plate [armorTypes[6]] = true, -- shields [armorTypes[7]] = true, -- librams [old] [armorTypes[11]] = true, -- relic [weaponTypes[1]] = true, -- 1H axes [weaponTypes[2]] = true, -- 2H axes [weaponTypes[5]] = true, -- 1H maces [weaponTypes[6]] = true, -- 2H maces [weaponTypes[7]] = true, -- polearms [weaponTypes[8]] = true, -- 1H swords [weaponTypes[9]] = true, -- 2H swords --[weaponTypes[12]] = true, -- misc [weaponTypes[17]] = true, -- fishing rod }, ["PRIEST"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [weaponTypes[5]] = true, -- 1H maces [weaponTypes[10]] = true, -- staves --[weaponTypes[12]] = true, -- misc [weaponTypes[13]] = true, -- daggers [weaponTypes[16]] = true, -- wands [weaponTypes[17]] = true, -- fishing rod }, ["ROGUE"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [armorTypes[3]] = true, -- leather [weaponTypes[1]] = true, -- 1H axes [weaponTypes[3]] = true, -- bows [weaponTypes[4]] = true, -- guns [weaponTypes[5]] = true, -- 1H maces [weaponTypes[8]] = true, -- 1H swords [weaponTypes[11]] = true, -- fist weapons --[weaponTypes[12]] = true, -- misc [weaponTypes[13]] = true, -- daggers [weaponTypes[14]] = true, -- thrown weapons [weaponTypes[15]] = true, -- crossbows [weaponTypes[17]] = true, -- fishing rod }, ["SHAMAN"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [armorTypes[3]] = true, -- leather [armorTypes[4]] = true, -- mail [armorTypes[6]] = true, -- shields [armorTypes[9]] = true, -- totems [old] [armorTypes[11]] = true, -- relic [weaponTypes[1]] = true, -- 1H axes [weaponTypes[2]] = true, -- 2H axes [weaponTypes[5]] = true, -- 1H maces [weaponTypes[6]] = true, -- 2H maces [weaponTypes[10]] = true, -- staves [weaponTypes[11]] = true, -- fist weapons --[weaponTypes[12]] = true, -- misc [weaponTypes[13]] = true, -- daggers [weaponTypes[17]] = true, -- fishing rod }, ["WARLOCK"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [weaponTypes[8]] = true, -- 1H swords [weaponTypes[10]] = true, -- staves --[weaponTypes[12]] = true, -- misc [weaponTypes[13]] = true, -- daggers [weaponTypes[16]] = true, -- wands [weaponTypes[17]] = true, -- fishing rod }, ["WARRIOR"] = { [armorTypes[1]] = true, -- misc, e.g. tabards [armorTypes[2]] = true, -- cloth [armorTypes[3]] = true, -- leather [armorTypes[4]] = true, -- mail [armorTypes[5]] = true, -- plate [armorTypes[6]] = true, -- shields [weaponTypes[1]] = true, -- 1H axes [weaponTypes[2]] = true, -- 2H axes [weaponTypes[3]] = true, -- bows [weaponTypes[4]] = true, -- guns [weaponTypes[5]] = true, -- 1H maces [weaponTypes[6]] = true, -- 2H maces [weaponTypes[7]] = true, -- polearms [weaponTypes[8]] = true, -- 1H swords [weaponTypes[9]] = true, -- 2H swords [weaponTypes[10]] = true, -- staves [weaponTypes[11]] = true, -- fist weapons --[weaponTypes[12]] = true, -- misc [weaponTypes[13]] = true, -- daggers [weaponTypes[14]] = true, -- thrown weapons [weaponTypes[15]] = true, -- crossbows [weaponTypes[17]] = true, -- fishing rod }, } BrokerGarbage.usableByAll = { ["INVTYPE_NECK"] = true, ["INVTYPE_FINGER"] = true, ["INVTYPE_TRINKET"] = true, ["INVTYPE_HOLDABLE"] = true, }