--[===[ Copyright (c) 2010 yleaf (yaroot@gmail.com) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ]===] local Cenote = LibStub('AceAddon-3.0'):NewAddon('Cenote', 'AceEvent-3.0') local debug local complexLocationTable = { ['RIGHT (FLIPPED)'] = 'RIGHT', ['BOTTOM (FLIPPED)'] = 'BOTTOM', ['LEFT + RIGHT (FLIPPED)'] = 'BOTTOM', ['TOP + BOTTOM (FLIPPED)'] = 'BOTTOM', } function Cenote:OnInitialize() local debugf = tekDebug and tekDebug:GetFrame'Cenote' debug = debugf and function(...) debugf:AddMessage(string.join(', ', tostringall(...))) end or function() end debug'OnLoad' self.timers = {} self.SAFrame = SpellActivationOverlayFrame SpellActivationOverlayFrame:HookScript('OnEvent', function(...) Cenote:OnSAOFEvent(...) end) self:RegisterEvent('UNIT_AURA', 'UNIT_AURA') end function Cenote:OnSAOFEvent(_, event, ...) debug('OnEvent', event) if(event and self[event]) then self[event](self, ...) end end function Cenote:UNIT_AURA(event, unit) --if(unit == PlayerFrame.unit) then if(unit == 'player') then return self:RescanVisibleOverlay() end end function Cenote:RescanVisibleOverlay() for index, f in ipairs(self.timers) do if(f.using) then self:UpdateTimer(f) end end end function Cenote:UpdateTimer(f) local endTime = self:GetTimeLeft(f.spellID) if(endTime) then f.endTime = endTime self:Update(f) else self:Remove(f) end end function Cenote:SPELL_ACTIVATION_OVERLAY_SHOW(spellID, texture, position, scale, r, g, b) local f = self:Get(spellID) local endTime = self:GetTimeLeft(spellID) local POS = strupper(position) debug('SHOW', f, endTime, spellID, texture, position, complexLocationTable[POS], scale, r, g, b) if(endTime) then if(not f) then f = self:GetUnused() f.using = true end f.spellID = spellID f.position = position f.endTime = endTime f.realPosition = complexLocationTable[POS] or POS f.scale = scale --f.r = r --f.g = g --f.b = b self:Update(f) else if(f) then self:Remove(f) end end end function Cenote:SPELL_ACTIVATION_OVERLAY_HIDE(spellID) debug('HIDE', spellID) local f = self:Get(spellID) if(f) then self:Remove(f) end end do local _SPELLS = setmetatable({}, {__index=function(t,i) local n = GetSpellInfo(i) rawset(t, i, n) return n end}) function Cenote:GetTimeLeft(spellID) local spell = _SPELLS[spellID] debug('SPELLID', spellID, spell) if(not spell) then return end local name, rank, icon, count, debuffType, duration, expiration, caster = UnitAura('player', spell) debug('SPELL', spellID, spell, name, duration, expiration, caster) if(name and duration>0 and expiration>GetTime()) then return expiration end end local function update(self) local timeLeft = self.endTime - GetTime() if(timeLeft > 0) then self.text:SetText(floor(timeLeft) .. '.') local s = timeLeft - floor(timeLeft) self.text2:SetText(floor(s*1000)) --self.nextUpdate = timeLeft - floor(timeLeft) else Cenote:Remove(self) end end --local function onUpdate(self, elps) -- update(self) --end function Cenote:Update(f) debug('UPDATE', f.spellID) --f.text:SetTextColor(f.r, f.g, f.b) f:ClearAllPoints() f:SetPoint(f.realPosition, self.SAFrame) f:Show() --f.nextUpdate = 0 update(f) f:SetScript('OnUpdate', update) end end function Cenote:Remove(f) debug('REMOVE', f, f.spellID) f:Hide() f:SetScript('OnUpdate', nil) f.using = nil end function Cenote:Get(spellID) for k, v in ipairs(self.timers) do if(v.using and v.spellID == spellID) then return v end end end function Cenote:GetUnused() for k, v in ipairs(self.timers) do if(not v.using) then return v end end return self:CreateTimer() end local r, g, b, m = 1, .1, .1, .7 local font = QuestFont_Large:GetFont() function Cenote:CreateTimer() debug'CreateTimer' local f = CreateFrame('Frame', nil, self.SAFrame) tinsert(self.timers, f) f:SetWidth(2) f:SetHeight(2) f.text = f:CreateFontString(nil, 'OVERLAY') f.text:SetFont(font, 32, 'OUTLINE') f.text:SetPoint('BOTTOMRIGHT', f) f.text:SetJustifyH('RIGHT') f.text:SetJustifyV('BOTTOM') f.text:SetTextColor(r, g, b) f.text2 = f:CreateFontString(nil, 'OVERLAY') f.text2:SetFont(font, 20, 'OUTLINE') f.text2:SetPoint('BOTTOMLEFT', f, 'BOTTOMRIGHT', 0, 3) f.text2:SetJustifyH('LEFT') f.text2:SetJustifyV('BOTTOM') f.text2:SetTextColor(r, g, b) return f end