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<Ui xmlns="http://www.blizzard.com/wow/ui/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.blizzard.com/wow/ui/
..\FrameXML\UI.xsd">
	<Frame name="DRUIDBAROptionsFrame" toplevel="true" frameStrata="DIALOG" movable="true" enableMouse="true" hidden="true" parent="UIParent">
		<Size>
			<AbsDimension x="460" y="340"/>
		</Size>

		<Anchors>
			<Anchor point="CENTER"/>
		</Anchors>

		<Backdrop bgFile="Interface\DialogFrame\UI-DialogBox-Background" edgeFile="Interface\DialogFrame\UI-DialogBox-Border" tile="true">
			<BackgroundInsets>
				<AbsInset left="11" right="12" top="12" bottom="11"/>
			</BackgroundInsets>

			<TileSize>
				<AbsValue val="32"/>
			</TileSize>

			<EdgeSize>
				<AbsValue val="32"/>
			</EdgeSize>
		</Backdrop>

		<Layers>
			<Layer level="ARTWORK">
				<Texture name="DRUIDBAROptionsFrameHeader" file="Interface\DialogFrame\UI-DialogBox-Header" movable="true" enableMouse="true">
					<Size>
						<AbsDimension x="256" y="64"/>
					</Size>

					<Anchors>
						<Anchor point="TOP">
							<Offset>
								<AbsDimension x="0" y="12"/>
							</Offset>
						</Anchor>
					</Anchors>
				</Texture>

				<FontString inherits="GameFontNormal" text="DRUIDBAR_OPTIONS_TITLE">
					<Anchors>
						<Anchor point="TOP" relativeTo="DRUIDBAROptionsFrameHeader">
							<Offset>
								<AbsDimension x="0" y="-14"/>
							</Offset>
						</Anchor>
					</Anchors>
				</FontString>
			</Layer>
		</Layers>

		<!-- Layout for all options -->
		<Frames>
			<!-- BAR OPTIONS SUBFRAME -->
			<!-- Text Header for 'Bar Options' -->
			<Frame name="DRUIDBAROptions_Bar">
				<Size>
					<AbsDimension x="420" y="200"/>
				</Size>

				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-30"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="8"/>
					</EdgeSize>

					<TileSize>
						<AbsValue val="8"/>
					</TileSize>

					<BackgroundInsets>
						<AbsInset left="2" right="2" top="2" bottom="2"/>
					</BackgroundInsets>
				</Backdrop>

				<Layers>
					<Layer>
						<FontString inherits="GameFontHighlight" text="DRUIDBAR_OPTIONS_Bar">
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="0" y="-6"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>

			<!-- IMPORTANT -->
			<!-- Element order required to prevent overlapping checkboxs -->

			<!-- ROW 1 -->
			<!-- Toggle for 'Hide Minimap Button' -->
			<CheckButton name="DRUIDBAROptionsMinimap" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="225" y="-30"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Minimap);
					</OnLoad>
					<OnClick>
						DRUIDBAROptions_Minimap();
					</OnClick>
				</Scripts>
			</CheckButton>

			<!-- Toggle for 'Graphics' -->
			<CheckButton name="DRUIDBAROptionsVis" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="125" y="-30"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Vis);
					</OnLoad>
					<OnClick>
						DRUIDBAROptions_Graphics();
					</OnClick>
					<OnEnter>
						GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
						GameTooltip:SetText(DRUIDBAR_OPTIONS_VisTT);
						GameTooltip:Show();
					</OnEnter>
					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
			</CheckButton>

			<!-- Toggle for 'Enable' -->
			<CheckButton name="DRUIDBAROptionsToggle" inherits="OptionsCheckButtonTemplate">
				<Size><AbsDimension x="30" y="30"/></Size>
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="30" y="-30"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Toggle);
					</OnLoad>

					<OnClick>
						DRUIDBAROptions_Toggle();
					</OnClick>
				</Scripts>
			</CheckButton>

			<!-- ROW 2 -->
			<!-- Toggle for 'Hide when in caster form' -->
			<CheckButton name="DRUIDBAROptionsHide" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="30" y="-60"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Hide);
					</OnLoad>

					<OnClick>
						DRUIDBAROptions_HideInCaster();
					</OnClick>
				</Scripts>
			</CheckButton>

			<!-- Toggle for 'Hide when mana is full' -->
			<CheckButton name="DRUIDBAROptionsFull" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="225" y="-60"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Full);
					</OnLoad>

					<OnClick>
						DRUIDBAROptions_HideWhenFull();
					</OnClick>
				</Scripts>
			</CheckButton>

			<!-- ROW 3 -->
			<!-- Radio for style 'Replace' -->
			<CheckButton name="DRUIDBAROptionsReplace" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="35" y="-100"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Replace);
					</OnLoad>

					<OnClick>
						DRUIDBAROptions_Replace();
					</OnClick>

					<OnEnter>
						GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
						GameTooltip:SetText(DRUIDBAR_OPTIONS_ReplaceTT);
						GameTooltip:Show();
					</OnEnter>

					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
			</CheckButton>

			<!-- Radio for style 'Player' -->
			<CheckButton name="DRUIDBAROptionsPlayer" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="120" y="-100"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Player);
					</OnLoad>

					<OnClick>
						DRUIDBAROptions_Player();
					</OnClick>

					<OnEnter>
						GameTooltip:SetOwner(self, "ANCHOR_RIGHT");
						GameTooltip:SetText(DRUIDBAR_OPTIONS_PlayerTT);
						GameTooltip:Show();
					</OnEnter>

					<OnLeave>
						GameTooltip:Hide();
					</OnLeave>
				</Scripts>
			</CheckButton>

			<!-- Radio for style 'Custom' -->
			<CheckButton name="DRUIDBAROptionsCustom" inherits="UIRadioButtonTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="230" y="-100"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Custom);
					</OnLoad>

					<OnClick>
						DRUIDBAROptions_Custom();
					</OnClick>
				</Scripts>
			</CheckButton>

			<!-- Toggle for 'Lock' -->
			<CheckButton name="DRUIDBAROptionsLock" inherits="OptionsCheckButtonTemplate">
				<Anchors>
					<Anchor point="RIGHT" relativeTo="DRUIDBAROptionsCustom" relativePoint="LEFT">
						<Offset>
							<AbsDimension x="100" y=""/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_Lock);
					</OnLoad>

					<OnClick>
						DRUIDBAROptions_Lock();
					</OnClick>
				</Scripts>
			</CheckButton>

			<!-- ROW 4 -->
			<!-- Dropdown to select 'Text Style' -->
			<Frame name="DRUIDBAROptionsTextDropDown" inherits="UIDropDownMenuTemplate">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="75" y="-130"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Layers>
					<Layer level="BACKGROUND">
						<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="DRUIDBAR_OPTIONS_Text">
							<Anchors>
								<Anchor point="RIGHT" relativeTo="DRUIDBAROptionsTextDropDown" relativePoint="LEFT">
									<Offset>
										<AbsDimension x="10" y="2"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Scripts>
					<OnShow>
						DRUIDBAROptions_Text_OnShow(self);
					</OnShow>
				</Scripts>
			</Frame>

			<!-- Input for 'Width' -->
			<EditBox name="DRUIDBAROptionsWidthEditBox" autoFocus="false" inherits="InputBoxTemplate" bytes="64">
				<Size>
					<AbsDimension x="34" y="16"/>
				</Size>

				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptionsCustom" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-30"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						self:SetMaxLetters(4);
					</OnLoad>

					<OnEnterPressed>
						self:ClearFocus();
					</OnEnterPressed>

					<OnEscapePressed>
						self:ClearFocus();
					</OnEscapePressed>

					<OnTextChanged>
						DRUIDBAROptions_Width(self);
					</OnTextChanged>
				</Scripts>

				<FontString inherits="ChatFontNormal"/>

				<Layers>
					<Layer level="OVERLAY">
						<FontString name="DRUIDBAROptionsWidthText" inherits="GameFontNormalSmall" justifyH="RIGHT" text="DRUIDBAR_OPTIONS_Width">
							<Size>
								<AbsDimension x="0" y="20"/>
							</Size>

							<Anchors>
								<Anchor point="LEFT" relativeTo="DRUIDBAROptionsWidthEditBox" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="5" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</EditBox>

			<!-- Input for 'Height' -->
			<EditBox name="DRUIDBAROptionsHeightEditBox" autoFocus="false" inherits="InputBoxTemplate" bytes="64">
				<Size>
					<AbsDimension x="34" y="16"/>
				</Size>

				<Anchors>
					<Anchor point="LEFT" relativeTo="DRUIDBAROptionsWidthEditBox" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="50" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Scripts>
					<OnLoad>
						self:SetMaxLetters(3);
					</OnLoad>

					<OnEnterPressed>
						self:ClearFocus();
					</OnEnterPressed>

					<OnEscapePressed>
						self:ClearFocus();
					</OnEscapePressed>

					<OnTextChanged>
						DRUIDBAROptions_Height(self);
					</OnTextChanged>
				</Scripts>

				<FontString inherits="ChatFontNormal"/>

				<Layers>
					<Layer level="OVERLAY">
						<FontString name="DRUIDBAROptionsHeightText" inherits="GameFontNormalSmall" justifyH="RIGHT" text="DRUIDBAR_OPTIONS_Height">
							<Size>
								<AbsDimension x="0" y="20"/>
							</Size>

							<Anchors>
								<Anchor point="LEFT" relativeTo="DRUIDBAROptionsHeightEditBox" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="5" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</EditBox>

			<!-- ROW 5 -->
			<!-- Dropdown to select 'Number Style' -->
			<Frame name="DRUIDBAROptionsPercentDropDown" inherits="UIDropDownMenuTemplate" enableMouse="true">
				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Bar" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="75" y="-160"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Layers>
					<Layer level="BACKGROUND">
						<FontString name="$parentLabel" inherits="GameFontNormalSmall" text="DRUIDBAR_OPTIONS_Percent">
							<Anchors>
								<Anchor point="RIGHT" relativeTo="DRUIDBAROptionsPercentDropDown" relativePoint="LEFT">
									<Offset>
										<AbsDimension x="10" y="2"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnShow>
						DRUIDBAROptions_Percent_OnShow();
					</OnShow>
				</Scripts>
			</Frame>

			<!-- MISC SUBFRAME -->
			<!-- Text Header for 'Misc' -->
			<Frame name="DRUIDBAROptions_Misc">
				<Size>
					<AbsDimension x="420" y="60"/>
				</Size>

				<Anchors>
					<Anchor point="TOPLEFT">
						<Offset>
							<AbsDimension x="20" y="-235"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Backdrop bgFile="Interface\Tooltips\UI-Tooltip-Background" edgeFile="Interface\Tooltips\UI-Tooltip-Border" tile="true">
					<EdgeSize>
						<AbsValue val="8"/>
					</EdgeSize>

					<TileSize>
						<AbsValue val="8"/>
					</TileSize>

					<BackgroundInsets>
						<AbsInset left="2" right="2" top="2" bottom="2"/>
					</BackgroundInsets>
				</Backdrop>

				<Layers>
					<Layer>
						<FontString inherits="GameFontHighlight" text="DRUIDBAR_OPTIONS_MiscO">
							<Anchors>
								<Anchor point="TOP">
									<Offset>
										<AbsDimension x="0" y="-6"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Frame>

			<Button name="DBColorSwatch" hidden="false" virtual="true">
				<Size>
					<AbsDimension x="20" y="20"/>
				</Size>

				<Anchors>
					<Anchor point="TOPLEFT" relativeTo="DRUIDBAROptions_Misc" relativePoint="TOPLEFT">
						<Offset>
							<AbsDimension x="30" y="-30"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Layers>
					<Layer level="ARTWORK">
						<Texture name="$parent_SwatchBg" file="Interface\TargetingFrame\UI-StatusBar">
							<Size>
								<AbsDimension x="14" y="14"/>
							</Size>

							<Anchors>
								<Anchor point="LEFT" relativeTo="$parent" relativePoint="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>

							<Color r="1.0" g="1.0" b="1.0"/>
						</Texture>

						<FontString name="$parentText" inherits="GameFontNormalSmall" text="Bar Color" JustifyH="LEFT">
							<Size>
								<AbsDimension x="75" y="16"/>
							</Size>

							<Anchors>
								<Anchor point="LEFT" relativeTo="$parent_SwatchBg" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_ColorBar);
					</OnLoad>
					<OnShow>
						DRUIDBAROptions_GetColor(self);
					</OnShow>
					<OnClick>
						DRUIDBAROptionsFrame:Hide();
						UIDropDownMenuButton_OpenColorPicker(self);
					</OnClick>
				</Scripts>
			</Button>

			<Button name="DBBGSwatch" hidden="false" virtual="true">
				<Size>
					<AbsDimension x="20" y="20"/>
				</Size>

				<Anchors>
					<Anchor point="LEFT" relativeTo="DBColorSwatchText" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Layers>
					<Layer level="ARTWORK">
						<Texture name="$parent_SwatchBg" file="Interface\TargetingFrame\UI-StatusBar">
							<Size>
								<AbsDimension x="14" y="14"/>
							</Size>

							<Anchors>
								<Anchor point="LEFT" relativeTo="$parent" relativePoint="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>

							<Color r="1.0" g="1.0" b="1.0"/>
						</Texture>

						<FontString name="$parentText" inherits="GameFontNormalSmall" text="Background Color" JustifyH="LEFT">
							<Size>
								<AbsDimension x="75" y="16"/>
							</Size>

							<Anchors>
								<Anchor point="LEFT" relativeTo="$parent_SwatchBg" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_ColorBack);
					</OnLoad>
					<OnShow>
						DRUIDBAROptions_GetBGColor(self);
					</OnShow>
					<OnClick>
						DRUIDBAROptionsFrame:Hide();
						UIDropDownMenuButton_OpenColorPicker(self);
					</OnClick>
				</Scripts>
			</Button>

			<Button name="DBBorderSwatch" hidden="false" virtual="true">
				<Size>
					<AbsDimension x="20" y="20"/>
				</Size>

				<Anchors>
					<Anchor point="LEFT" relativeTo="DBBGSwatchText" relativePoint="RIGHT">
						<Offset>
							<AbsDimension x="0" y="0"/>
						</Offset>
					</Anchor>
				</Anchors>

				<Layers>
					<Layer level="ARTWORK">
						<Texture name="$parent_SwatchBg" file="Interface\TargetingFrame\UI-StatusBar">
							<Size>
								<AbsDimension x="14" y="14"/>
							</Size>

							<Anchors>
								<Anchor point="LEFT" relativeTo="$parent" relativePoint="CENTER">
									<Offset>
										<AbsDimension x="0" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>

							<Color r="1.0" g="1.0" b="1.0"/>
						</Texture>

						<FontString name="$parentText" inherits="GameFontNormalSmall" text="Border Color" JustifyH="LEFT">
							<Size>
								<AbsDimension x="75" y="16"/>
							</Size>

							<Anchors>
								<Anchor point="LEFT" relativeTo="$parent_SwatchBg" relativePoint="RIGHT">
									<Offset>
										<AbsDimension x="10" y="0"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>

				<Scripts>
					<OnLoad>
						getglobal(self:GetName().."Text"):SetText(DRUIDBAR_OPTIONS_ColorBorder);
					</OnLoad>
					<OnShow>
						DRUIDBAROptions_GetBorderColor(self);
					</OnShow>
					<OnClick>
						DRUIDBAROptionsFrame:Hide();
						UIDropDownMenuButton_OpenColorPicker(self);
					</OnClick>
				</Scripts>
			</Button>

			<Button name="DRUIDBAROptionsFrameClose" inherits="OptionsButtonTemplate" text="DRUIDBAR_OPTIONS_Close">
				<Anchors>
					<Anchor point="BOTTOMRIGHT">
						<Offset>
							<AbsDimension x="-20" y="20"/>
						</Offset>
					</Anchor>
				</Anchors>
				<Scripts>
					<OnClick>
						DRUIDBAROptionsFrame_Toggle();
					</OnClick>
				</Scripts>
				<Layers>
					<Layer level="BACKGROUND">
						<FontString name="$parentLabel" inherits="GameFontNormalSmall" justifyH="LEFT" text="DRUIDBAR_OPTIONS_Version">
							<Anchors>
								<Anchor point="BOTTOMLEFT" relativeTo="DRUIDBAROptionsFrame">
									<Offset>
										<AbsDimension x="20" y="16"/>
									</Offset>
								</Anchor>
							</Anchors>
						</FontString>
					</Layer>
				</Layers>
			</Button>
		</Frames>

		<Scripts>
			<OnLoad>
				DRUIDBAROptions_OnLoad();
				self:RegisterForDrag("LeftButton");
			</OnLoad>
			<OnDragStart>self:StartMoving();</OnDragStart>
			<OnDragStop>self:StopMovingOrSizing();</OnDragStop>
		</Scripts>
	</Frame>
</Ui>