-- ================================================================================ -- -- EMA - ( Ebony's MultiBoxing Assistant ) -- -- Current Author: Jennifer Cally (Ebony) -- -- -- -- License: All Rights Reserved 2018-2019 Jennifer Cally -- -- -- -- Some Code Used from "Jamba" that is -- -- Released under the MIT License -- -- "Jamba" Copyright 2008-2015 Michael "Jafula" Miller -- -- -- -- ================================================================================ -- --[[ ver 2 Update for new GUI! File modified from AceGUI Window container. Used under Ace3 modified BSD licence. Was updated by Ebony. Added logo Support. Changed Size of frame to suppot newer dispalys EMA changes Really the olny thing changed is to lower the setframestata for InitializePopupDialogs. ]]-- --[[----------------------------------------------------------------------------- Frame Container -------------------------------------------------------------------------------]] local Type, Version = "EMAWindow", 1 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end -- Lua APIs local pairs, assert, type = pairs, assert, type local wipe = table.wipe -- WoW APIs local PlaySound = PlaySound local CreateFrame, UIParent = CreateFrame, UIParent -- Global vars/functions that we don't upvalue since they might get hooked, or upgraded -- List them here for Mikk's FindGlobals script -- GLOBALS: CLOSE --[[----------------------------------------------------------------------------- Scripts -------------------------------------------------------------------------------]] local function Button_OnClick(frame) --7.3 PlaySound Update. PlaySound(PlaySoundKitID and "gsTitleOptionExit" or 799) -- SOUNDKIT.GS_TITLE_OPTION_EXIT frame.obj:Hide() end local function Frame_OnClose(frame) frame.obj:Fire("OnClose") end local function Frame_OnMouseDown(frame) AceGUI:ClearFocus() end local function Title_OnMouseDown(frame) frame:GetParent():StartMoving() AceGUI:ClearFocus() end local function MoverSizer_OnMouseUp(mover) local frame = mover:GetParent() frame:StopMovingOrSizing() local self = frame.obj local status = self.status or self.localstatus status.width = frame:GetWidth() status.height = frame:GetHeight() status.top = frame:GetTop() status.left = frame:GetLeft() end local function SizerSE_OnMouseDown(frame) frame:GetParent():StartSizing("BOTTOMRIGHT") AceGUI:ClearFocus() end local function SizerS_OnMouseDown(frame) frame:GetParent():StartSizing("BOTTOM") AceGUI:ClearFocus() end local function SizerE_OnMouseDown(frame) frame:GetParent():StartSizing("RIGHT") AceGUI:ClearFocus() end local function StatusBar_OnEnter(frame) frame.obj:Fire("OnEnterStatusBar") end local function StatusBar_OnLeave(frame) frame.obj:Fire("OnLeaveStatusBar") end --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self.frame:SetParent(UIParent) self.frame:SetFrameStrata("HIGH") self:SetTitle() self:SetStatusText() self:ApplyStatus() self:Show() self:EnableResize(true) end, ["OnRelease"] = function(self) self.status = nil wipe(self.localstatus) end, ["OnWidthSet"] = function(self, width) local content = self.content local contentwidth = width - 34 if contentwidth < 0 then contentwidth = 0 end content:SetWidth(contentwidth) content.width = contentwidth end, ["OnHeightSet"] = function(self, height) local content = self.content local contentheight = height - 57 if contentheight < 0 then contentheight = 0 end content:SetHeight(contentheight) content.height = contentheight end, --Text Is the Width of the Logo! ["SetTitle"] = function(self, title) self.titletext:SetText(title) self.titlebg:SetWidth((self.titletext:GetWidth() or 0) + 300) end, ["SetStatusText"] = function(self, text) self.statustext:SetText(text) end, ["Hide"] = function(self) self.frame:Hide() end, ["Show"] = function(self) self.frame:Show() end, ["EnableResize"] = function(self, state) local func = state and "Show" or "Hide" self.sizer_se[func](self.sizer_se) self.sizer_s[func](self.sizer_s) self.sizer_e[func](self.sizer_e) end, -- called to set an external table to store status in ["SetStatusTable"] = function(self, status) assert(type(status) == "table") self.status = status self:ApplyStatus() end, ["ApplyStatus"] = function(self) local status = self.status or self.localstatus local frame = self.frame self:SetWidth(status.width or 700) self:SetHeight(status.height or 500) frame:ClearAllPoints() if status.top and status.left then frame:SetPoint("TOP", UIParent, "BOTTOM", 0, status.top) frame:SetPoint("LEFT", UIParent, "LEFT", status.left, 0) else frame:SetPoint("CENTER") end end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local FrameBackdrop = { bgFile = "Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", tile = true, tileSize = 32, edgeSize = 32, insets = { left = 8, right = 8, top = 8, bottom = 8 } } local PaneBackdrop = { bgFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeFile = "Interface\\Tooltips\\UI-Tooltip-Border", tile = true, tileSize = 16, edgeSize = 16, insets = { left = 3, right = 3, top = 5, bottom = 3 } } local function Constructor() local frame = CreateFrame("Frame", nil, UIParent) frame:Hide() frame:EnableMouse(true) frame:SetMovable(true) frame:SetResizable(true) --frame:SetFrameStrata("FULLSCREEN_DIALOG") frame:SetFrameStrata("HIGH") frame:SetBackdrop(FrameBackdrop) frame:SetBackdropColor(0, 0, 0, 1) frame:SetMinResize(400, 200) frame:SetToplevel(true) frame:SetScript("OnHide", Frame_OnClose) frame:SetScript("OnMouseDown", Frame_OnMouseDown) local closebutton = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate") closebutton:SetScript("OnClick", Button_OnClick) closebutton:SetPoint("BOTTOMRIGHT", -27, 17) closebutton:SetHeight(20) closebutton:SetWidth(100) closebutton:SetText(CLOSE) local statusbg = CreateFrame("Button", nil, frame) statusbg:SetPoint("BOTTOMLEFT", 15, 15) statusbg:SetPoint("BOTTOMRIGHT", -132, 15) statusbg:SetHeight(24) statusbg:SetBackdrop(PaneBackdrop) statusbg:SetBackdropColor(0.1,0.1,0.1) statusbg:SetBackdropBorderColor(0.4,0.4,0.4) statusbg:SetScript("OnEnter", StatusBar_OnEnter) statusbg:SetScript("OnLeave", StatusBar_OnLeave) local statustext = statusbg:CreateFontString(nil, "OVERLAY", "GameFontNormal") statustext:SetPoint("TOPLEFT", 7, -2) statustext:SetPoint("BOTTOMRIGHT", -7, 2) statustext:SetHeight(20) statustext:SetJustifyH("LEFT") statustext:SetText("") --Hacky hacky to set a logo then text -- temp logo ChangeMe local titlebg = frame:CreateTexture(nil, "OVERLAY") --titlebg:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") titlebg:SetTexture("Interface\\Addons\\EMA\\Media\\HeaderLogo.tga") titlebg:SetTexCoord(0, 0.99, 0, 0.99) --titlebg:SetTexCoord(0.10, 0.10, 0.10, 0.10) titlebg:SetPoint("TOP", 0, 50) titlebg:SetWidth(300) titlebg:SetHeight(100) local title = CreateFrame("Frame", nil, frame) title:EnableMouse(true) title:SetScript("OnMouseDown", Title_OnMouseDown) title:SetScript("OnMouseUp", MoverSizer_OnMouseUp) title:SetAllPoints(titlebg) local titletext = title:CreateFontString(nil, "OVERLAY", "GameFontNormal") titletext:SetPoint("TOP", titlebg, "TOP", -100, -14) --This was a frame we don't need with a logo! --[[ local titlebg_l = frame:CreateTexture(nil, "OVERLAY") titlebg_l:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") titlebg_l:SetTexCoord(0.21, 0.31, 0, 0.63) titlebg_l:SetPoint("RIGHT", titlebg, "LEFT") titlebg_l:SetWidth(30) titlebg_l:SetHeight(40) local titlebg_r = frame:CreateTexture(nil, "OVERLAY") titlebg_r:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") titlebg_r:SetTexCoord(0.67, 0.77, 0, 0.63) titlebg_r:SetPoint("LEFT", titlebg, "RIGHT") titlebg_r:SetWidth(30) titlebg_r:SetHeight(40) ]] local sizer_se = CreateFrame("Frame", nil, frame) sizer_se:SetPoint("BOTTOMRIGHT") sizer_se:SetWidth(25) sizer_se:SetHeight(25) sizer_se:EnableMouse() sizer_se:SetScript("OnMouseDown",SizerSE_OnMouseDown) sizer_se:SetScript("OnMouseUp", MoverSizer_OnMouseUp) local line1 = sizer_se:CreateTexture(nil, "BACKGROUND") line1:SetWidth(14) line1:SetHeight(14) line1:SetPoint("BOTTOMRIGHT", -8, 8) line1:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") local x = 0.1 * 14/17 line1:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) local line2 = sizer_se:CreateTexture(nil, "BACKGROUND") line2:SetWidth(8) line2:SetHeight(8) line2:SetPoint("BOTTOMRIGHT", -8, 8) line2:SetTexture("Interface\\Tooltips\\UI-Tooltip-Border") local x = 0.1 * 8/17 line2:SetTexCoord(0.05 - x, 0.5, 0.05, 0.5 + x, 0.05, 0.5 - x, 0.5 + x, 0.5) local sizer_s = CreateFrame("Frame", nil, frame) sizer_s:SetPoint("BOTTOMRIGHT", -25, 0) sizer_s:SetPoint("BOTTOMLEFT") sizer_s:SetHeight(25) sizer_s:EnableMouse(true) sizer_s:SetScript("OnMouseDown", SizerS_OnMouseDown) sizer_s:SetScript("OnMouseUp", MoverSizer_OnMouseUp) local sizer_e = CreateFrame("Frame", nil, frame) sizer_e:SetPoint("BOTTOMRIGHT", 0, 25) sizer_e:SetPoint("TOPRIGHT") sizer_e:SetWidth(25) sizer_e:EnableMouse(true) sizer_e:SetScript("OnMouseDown", SizerE_OnMouseDown) sizer_e:SetScript("OnMouseUp", MoverSizer_OnMouseUp) --Container Support local content = CreateFrame("Frame", nil, frame) content:SetPoint("TOPLEFT", 17, -50) content:SetPoint("BOTTOMRIGHT", -17, 40) local widget = { localstatus = {}, titletext = titletext, statustext = statustext, titlebg = titlebg, sizer_se = sizer_se, sizer_s = sizer_s, sizer_e = sizer_e, content = content, frame = frame, type = Type } for method, func in pairs(methods) do widget[method] = func end closebutton.obj, statusbg.obj = widget, widget return AceGUI:RegisterAsContainer(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)