-- ================================================================================ -- -- EMA - ( Ebony's MultiBoxing Assistant ) -- -- Current Author: Jennifer Cally (Ebony) -- -- -- -- License: All Rights Reserved 2018-2022 Jennifer Calladine -- -- -- -- Some Code Used from "Jamba" that is -- -- Released under the MIT License -- -- "Jamba" Copyright 2008-2015 Michael "Jafula" Miller -- -- -- -- ================================================================================ -- -- Olny Load on Live/Tbc! if WOW_PROJECT_ID == WOW_PROJECT_CLASSIC then return end -- Create the addon using AceAddon-3.0 and embed some libraries. local EMA = LibStub( "AceAddon-3.0" ):NewAddon( "Guild", "Module-1.0", "AceConsole-3.0", "AceEvent-3.0", "AceHook-3.0", "AceTimer-3.0" ) -- Get the EMA Utilities Library. local EMAUtilities = LibStub:GetLibrary( "EbonyUtilities-1.0" ) local EMAHelperSettings = LibStub:GetLibrary( "EMAHelperSettings-1.0" ) --local LibBagUtils = LibStub:GetLibrary( "LibBagUtils-1.0" ) local AceGUI = LibStub( "AceGUI-3.0" ) -- Constants and Locale for this module. EMA.moduleName = "Guild" EMA.settingsDatabaseName = "GuildProfileDB" EMA.chatCommand = "ema-guild" local L = LibStub( "AceLocale-3.0" ):GetLocale( "Core" ) EMA.parentDisplayName = L["INTERACTION"] EMA.moduleDisplayName = L["GUILD"] -- Icon EMA.moduleIcon = "Interface\\Addons\\EMA\\Media\\GuildIcon.tga" -- order EMA.moduleOrder = 20 -- Settings - the values to store and their defaults for the settings database. EMA.settings = { global = { ['**'] = { autoGuildItemsListGlobal = {}, }, }, profile = { messageArea = EMAApi.DefaultMessageArea(), showEMAGuildWindow = false, globalGuildList = false, blackListItem = false, guildBoEItems = false, autoGuildBankTabBoE = "1", guildTagName = EMAApi.AllGroup(), autoBoEItemTag = EMAApi.AllGroup(), guildCRItems = false, autoGuildBankTabCR = "1", autoGuildCRItemTag = EMAApi.AllGroup(), autoGuildItemsList = {}, adjustMoneyWithGuildBank = false, goldAmountToKeepOnToon = 250, }, } -- Configuration. function EMA:GetConfiguration() local configuration = { name = EMA.moduleDisplayName, handler = EMA, type = 'group', childGroups = "tab", get = "EMAConfigurationGetSetting", set = "EMAConfigurationSetSetting", args = { config = { type = "input", name = L["OPEN_CONFIG"], desc = L["OPEN_CONFIG_HELP"], usage = "/ema-guild config", get = false, set = "", }, push = { type = "input", name = L["PUSH_SETTINGS"], desc = L["PUSH_ALL_SETTINGS"], usage = "/ema-guild push", get = false, set = "EMASendSettings", guiHidden = true, }, copy = { type = "input", name = L["COPY"], desc = L["COPY_HELP"], usage = "/ema-guild copy", get = false, set = "CopyListCommmand", }, }, } return configuration end ------------------------------------------------------------------------------------------------------------- -- Command this module sends. ------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------- -- Messages module sends. ------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------- -- Popup Dialogs. ------------------------------------------------------------------------------------------------------------- local function InitializePopupDialogs() StaticPopupDialogs["EMAGuild_CONFIRM_REMOVE_Guild_ITEMS"] = { text = L["REMOVE_GUILD_LIST"], button1 = YES, button2 = NO, timeout = 0, whileDead = 1, hideOnEscape = 1, OnAccept = function() EMA:RemoveItem() end, } end ------------------------------------------------------------------------------------------------------------- -- GBank Tab Dropdown Stuff ------------------------------------------------------------------------------------------------------------- EMA.simpleAreaList = {} EMA.simpleGrpAreaList = {} function EMA:TabAreaList() return pairs( EMA.simpleAreaList ) end function EMA:RefreshTabDropDownList() EMAUtilities:ClearTable( EMA.simpleAreaList ) for index = 1, GetNumGuildBankTabs() do EMA.simpleAreaList[index] = L["GUILDTAB"]..L[" "]..index end table.sort( EMA.simpleAreaList ) EMA.settingsControl.tabNumListDropDownList:SetList( EMA.simpleAreaList ) EMA.settingsControl.tabNumListDropDownListBoE:SetList( EMA.simpleAreaList ) EMA.settingsControl.tabNumListDropDownListCR:SetList( EMA.simpleAreaList ) end ------------------------------------------------------------------------------------------------------------ -- Addon initialization, enabling and disabling. ------------------------------------------------------------------------------------------------------------- -- Initialise the module. function EMA:OnInitialize() -- Initialise the popup dialogs. InitializePopupDialogs() EMA.autoGuildItemLink = nil EMA.autoGuildBankTab = 1 EMA.putItemsInGB = {} -- Create the settings control. EMA:SettingsCreate() -- Initialse the EMAModule part of this module. EMA:EMAModuleInitialize( EMA.settingsControl.widgetSettings.frame ) -- Populate the settings. EMA:SettingsRefresh() end -- Called when the addon is enabled. function EMA:OnEnable() EMA:RegisterEvent( "GUILDBANKFRAME_OPENED" ) EMA:RawHook( "ContainerFrameItemButton_OnModifiedClick", true) EMA:RegisterMessage( EMAApi.MESSAGE_MESSAGE_AREAS_CHANGED, "OnMessageAreasChanged" ) EMA:RegisterMessage( EMAApi.GROUP_LIST_CHANGED , "OnGroupAreasChanged" ) -- Update DropDownList EMA:ScheduleTimer("RefreshTabDropDownList", 1 ) end -- Called when the addon is disabled. function EMA:OnDisable() -- AceHook-3.0 will tidy up the hooks for us. end function EMA:SettingsCreate() EMA.settingsControl = {} -- Create the settings panel. EMAHelperSettings:CreateSettings( EMA.settingsControl, EMA.moduleDisplayName, EMA.parentDisplayName, EMA.SettingsPushSettingsClick, EMA.moduleIcon, EMA.moduleOrder ) local bottomOfInfo = EMA:SettingsCreateGuild( EMAHelperSettings:TopOfSettings() ) EMA.settingsControl.widgetSettings.content:SetHeight( -bottomOfInfo ) -- Help local helpTable = {} EMAHelperSettings:CreateHelp( EMA.settingsControl, helpTable, EMA:GetConfiguration() ) end function EMA:SettingsPushSettingsClick( event ) EMA:EMASendSettings() end function EMA:SettingsCreateGuild( top ) local buttonControlWidth = 85 local checkBoxHeight = EMAHelperSettings:GetCheckBoxHeight() local editBoxHeight = EMAHelperSettings:GetEditBoxHeight() local buttonHeight = EMAHelperSettings:GetButtonHeight() local dropdownHeight = EMAHelperSettings:GetDropdownHeight() local left = EMAHelperSettings:LeftOfSettings() local headingHeight = EMAHelperSettings:HeadingHeight() local headingWidth = EMAHelperSettings:HeadingWidth( false ) local horizontalSpacing = EMAHelperSettings:GetHorizontalSpacing() local indentContinueLabel = horizontalSpacing * 18 local verticalSpacing = EMAHelperSettings:GetVerticalSpacing() local GuildWidth = headingWidth local dropBoxWidth = (headingWidth - horizontalSpacing) / 4 local halfWidth = (headingWidth - horizontalSpacing) / 2 local thirdWidth = (headingWidth - indentContinueLabel) / 3 local left2 = left + thirdWidth + horizontalSpacing local left3 = left2 + thirdWidth + horizontalSpacing local movingTop = top local movingTopEdit = - 10 -- A blank to get layout to show right? EMAHelperSettings:CreateHeading( EMA.settingsControl, L[""], movingTop, false ) movingTop = movingTop - headingHeight EMAHelperSettings:CreateHeading( EMA.settingsControl, L["GUILD_LIST_HEADER"], movingTop, false ) movingTop = movingTop - headingHeight EMA.settingsControl.checkBoxShowEMAGuildWindow = EMAHelperSettings:CreateCheckBox( EMA.settingsControl, halfWidth, left, movingTop, L["GUILD_LIST"], EMA.SettingsToggleShowEMAGuildWindow, L["GUILD_LIST_HELP"] ) EMA.settingsControl.checkBoxGlobalGuildList = EMAHelperSettings:CreateCheckBox( EMA.settingsControl, halfWidth, left3, movingTop, L["GLOBAL_LIST"], EMA.SettingsToggleGlobalGuildList, L["GLOBAL_SETTINGS_LIST_HELP"] ) movingTop = movingTop - checkBoxHeight EMA.settingsControl.GuildItemsHighlightRow = 1 EMA.settingsControl.GuildItemsOffset = 1 local list = {} list.listFrameName = "EMAGuildIteamsSettingsFrame" list.parentFrame = EMA.settingsControl.widgetSettings.content list.listTop = movingTop list.listLeft = left list.listWidth = GuildWidth list.rowHeight = 15 list.rowsToDisplay = 10 list.columnsToDisplay = 4 list.columnInformation = {} list.columnInformation[1] = {} list.columnInformation[1].width = 40 list.columnInformation[1].alignment = "LEFT" list.columnInformation[2] = {} list.columnInformation[2].width = 10 list.columnInformation[2].alignment = "LEFT" list.columnInformation[3] = {} list.columnInformation[3].width = 10 list.columnInformation[3].alignment = "LEFT" list.columnInformation[4] = {} list.columnInformation[4].width = 20 list.columnInformation[4].alignment = "LEFT" list.scrollRefreshCallback = EMA.SettingsScrollRefresh list.rowClickCallback = EMA.SettingsGuildItemsRowClick EMA.settingsControl.GuildItems = list EMAHelperSettings:CreateScrollList( EMA.settingsControl.GuildItems ) movingTop = movingTop - list.listHeight - verticalSpacing EMA.settingsControl.GuildItemsButtonRemove = EMAHelperSettings:CreateButton( EMA.settingsControl, buttonControlWidth, left2 + 50, movingTop, L["REMOVE"], EMA.SettingsGuildItemsRemoveClick ) movingTop = movingTop - buttonHeight - verticalSpacing EMAHelperSettings:CreateHeading( EMA.settingsControl, L["ADD_ITEMS"], movingTop, false ) movingTop = movingTop - headingHeight EMA.settingsControl.GuildItemsEditBoxGuildItem = EMAHelperSettings:CreateEditBox( EMA.settingsControl, thirdWidth, left2, movingTop, L["ITEM_DROP"] ) EMA.settingsControl.GuildItemsEditBoxGuildItem:SetCallback( "OnEnterPressed", EMA.SettingsEditBoxChangedGuildItem ) movingTop = movingTop - editBoxHeight EMA.settingsControl.listCheckBoxBoxOtherBlackListItem = EMAHelperSettings:CreateCheckBox( EMA.settingsControl, thirdWidth, left, movingTop + movingTopEdit, L["BLACKLIST_ITEM"], EMA.SettingsToggleBlackListItem, L["BLACKLIST_ITEM_HELP"] ) EMA.settingsControl.tabNumListDropDownList = EMAHelperSettings:CreateDropdown( EMA.settingsControl, thirdWidth, left2, movingTop, L["GB_TAB_LIST"] ) EMA.settingsControl.tabNumListDropDownList:SetList( EMA.TabAreaList() ) EMA.settingsControl.tabNumListDropDownList:SetCallback( "OnValueChanged", EMA.GBTabDropDownList ) --Group EMA.settingsControl.GuildItemsEditBoxGuildTag = EMAHelperSettings:CreateDropdown( EMA.settingsControl, thirdWidth, left3, movingTop, L["GROUP_LIST"] ) EMA.settingsControl.GuildItemsEditBoxGuildTag:SetList( EMAApi.GroupList() ) EMA.settingsControl.GuildItemsEditBoxGuildTag:SetCallback( "OnValueChanged", EMA.GroupListDropDownList ) movingTop = movingTop - editBoxHeight EMA.settingsControl.GuildItemsButtonAdd = EMAHelperSettings:CreateButton( EMA.settingsControl, buttonControlWidth, left2 + 50, movingTop, L["ADD"], EMA.SettingsGuildItemsAddClick ) movingTop = movingTop - buttonHeight EMAHelperSettings:CreateHeading( EMA.settingsControl, L["GB_OPTIONS"], movingTop, false ) movingTop = movingTop - editBoxHeight - 3 EMA.settingsControl.checkBoxGuildBoEItems = EMAHelperSettings:CreateCheckBox( EMA.settingsControl, thirdWidth, left, movingTop + movingTopEdit, L["GUILD_BOE_ITEMS"], EMA.SettingsToggleGuildBoEItems, L["GUILD_BOE_ITEMS_HELP"] ) EMA.settingsControl.tabNumListDropDownListBoE = EMAHelperSettings:CreateDropdown( EMA.settingsControl, thirdWidth, left2, movingTop, L["GB_TAB_LIST"] ) EMA.settingsControl.tabNumListDropDownListBoE:SetList( EMA.TabAreaList() ) EMA.settingsControl.tabNumListDropDownListBoE:SetCallback( "OnValueChanged", EMA.GBTabDropDownListBoE ) EMA.settingsControl.guildTradeBoEItemsTagBoE = EMAHelperSettings:CreateDropdown( EMA.settingsControl, thirdWidth, left3, movingTop, L["GROUP_LIST"] ) EMA.settingsControl.guildTradeBoEItemsTagBoE:SetList( EMAApi.GroupList() ) EMA.settingsControl.guildTradeBoEItemsTagBoE:SetCallback( "OnValueChanged", EMA.GroupListDropDownListBoE) movingTop = movingTop - editBoxHeight - 3 EMA.settingsControl.checkBoxGuildCRItems = EMAHelperSettings:CreateCheckBox( EMA.settingsControl, thirdWidth, left, movingTop + movingTopEdit, L["GUILD_REAGENTS"], EMA.SettingsToggleGuildCRItems, L["GUILD_REAGENTS_HELP"] ) EMA.settingsControl.tabNumListDropDownListCR = EMAHelperSettings:CreateDropdown( EMA.settingsControl, thirdWidth, left2, movingTop, L["GB_TAB_LIST"] ) EMA.settingsControl.tabNumListDropDownListCR:SetList( EMA.TabAreaList() ) EMA.settingsControl.tabNumListDropDownListCR:SetCallback( "OnValueChanged", EMA.GBTabDropDownListCR ) EMA.settingsControl.guildTradeCRItemsTagCR = EMAHelperSettings:CreateDropdown( EMA.settingsControl, thirdWidth, left3, movingTop, L["GROUP_LIST"] ) EMA.settingsControl.guildTradeCRItemsTagCR:SetList( EMAApi.GroupList() ) EMA.settingsControl.guildTradeCRItemsTagCR:SetCallback( "OnValueChanged", EMA.GroupListDropDownListCR ) movingTop = movingTop - editBoxHeight EMA.settingsControl.checkBoxAdjustMoneyOnToonViaGuildBank = EMAHelperSettings:CreateCheckBox( EMA.settingsControl, headingWidth, left + 110, movingTop, L["GB_GOLD"], EMA.SettingsToggleAdjustMoneyOnToonViaGuildBank, L["GB_GOLD_HELP"] ) movingTop = movingTop - checkBoxHeight EMA.settingsControl.editBoxGoldAmountToLeaveOnToon = EMAHelperSettings:CreateEditBox( EMA.settingsControl, dropBoxWidth, left2, movingTop, L["GOLD_TO_KEEP"] ) EMA.settingsControl.editBoxGoldAmountToLeaveOnToon:SetCallback( "OnEnterPressed", EMA.EditBoxChangedGoldAmountToLeaveOnToon ) movingTop = movingTop - editBoxHeight EMA.settingsControl.dropdownMessageArea = EMAHelperSettings:CreateDropdown( EMA.settingsControl, dropBoxWidth, left2, movingTop, L["MESSAGE_AREA"] ) EMA.settingsControl.dropdownMessageArea:SetList( EMAApi.MessageAreaList() ) EMA.settingsControl.dropdownMessageArea:SetCallback( "OnValueChanged", EMA.SettingsSetMessageArea ) movingTop = movingTop - dropdownHeight - verticalSpacing return movingTop end ------------------------------------------------------------------------------------------------------------- -- Settings Callbacks. ------------------------------------------------------------------------------------------------------------- function EMA:SettingsScrollRefresh() FauxScrollFrame_Update( EMA.settingsControl.GuildItems.listScrollFrame, EMA:GetGuildItemsMaxPosition(), EMA.settingsControl.GuildItems.rowsToDisplay, EMA.settingsControl.GuildItems.rowHeight ) EMA.settingsControl.GuildItemsOffset = FauxScrollFrame_GetOffset( EMA.settingsControl.GuildItems.listScrollFrame ) for iterateDisplayRows = 1, EMA.settingsControl.GuildItems.rowsToDisplay do -- Reset. EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[1].textString:SetText( "" ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[1].textString:SetTextColor( 1.0, 1.0, 1.0, 1.0 ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[2].textString:SetText( "" ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[2].textString:SetTextColor( 1.0, 1.0, 1.0, 1.0 ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[3].textString:SetText( "" ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[3].textString:SetTextColor( 1.0, 1.0, 1.0, 1.0 ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[4].textString:SetText( "" ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[4].textString:SetTextColor( 1.0, 0, 0, 1.0 ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].highlight:SetColorTexture( 0.0, 0.0, 0.0, 0.0 ) -- Get data. local dataRowNumber = iterateDisplayRows + EMA.settingsControl.GuildItemsOffset if dataRowNumber <= EMA:GetGuildItemsMaxPosition() then -- Put data information into columns. local guildItemsInformation = EMA:GetGuildItemsAtPosition( dataRowNumber ) local blackListText = "" if guildItemsInformation.blackList == true then blackListText = L["ITEM_ON_BLACKLIST"] end EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[1].textString:SetText( guildItemsInformation.name ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[2].textString:SetText( guildItemsInformation.GBTab ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[3].textString:SetText( guildItemsInformation.tag ) EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[4].textString:SetText( blackListText ) -- Highlight the selected row. if dataRowNumber == EMA.settingsControl.GuildItemsHighlightRow then EMA.settingsControl.GuildItems.rows[iterateDisplayRows].highlight:SetColorTexture( 1.0, 1.0, 0.0, 0.5 ) end end end end function EMA:SettingsGuildItemsRowClick( rowNumber, columnNumber ) if EMA.settingsControl.GuildItemsOffset + rowNumber <= EMA:GetGuildItemsMaxPosition() then EMA.settingsControl.GuildItemsHighlightRow = EMA.settingsControl.GuildItemsOffset + rowNumber EMA:SettingsScrollRefresh() end end function EMA:SettingsGuildItemsRemoveClick( event ) StaticPopup_Show( "EMAGuild_CONFIRM_REMOVE_Guild_ITEMS" ) end function EMA:SettingsEditBoxChangedGuildItem( event, text ) EMA.autoGuildItemLink = text EMA:SettingsRefresh() end function EMA:SettingsGuildItemsAddClick( event ) if EMA.autoGuildItemLink ~= nil and EMA.autoGuildBankTab ~= nil and EMA.db.guildTagName ~= nil then EMA:AddItem( EMA.autoGuildItemLink, EMA.autoGuildBankTab, EMA.db.guildTagName, EMA.db.blackListItem ) EMA.autoGuildItemLink = nil EMA.settingsControl.GuildItemsEditBoxGuildItem:SetText( "" ) EMA:SettingsRefresh() end end function EMA:GroupListDropDownList (event, value ) -- if nil or the blank group then don't get Name. if value == " " or value == nil then return end for index, groupName in ipairs( EMAApi.GroupList() ) do if index == value then EMA.db.guildTagName = groupName break end end EMA:SettingsRefresh() end function EMA:SettingsToggleBlackListItem( event, checked ) EMA.db.blackListItem = checked EMA:SettingsRefresh() end function EMA:GBTabDropDownList (event, value ) -- if nil or the blank group then don't get Name. if value == " " or value == nil then return end EMA.autoGuildBankTab = value EMA:SettingsRefresh() end function EMA:SettingsToggleGuildBoEItems(event, checked ) EMA.db.guildBoEItems = checked EMA:SettingsRefresh() end function EMA:GBTabDropDownListBoE (event, value ) -- if nil or the blank group then don't get Name. if value == " " or value == nil then return end EMA.db.autoGuildBankTabBoE = value EMA:SettingsRefresh() end function EMA:GroupListDropDownListBoE (event, value ) -- if nil or the blank group then don't get Name. if value == " " or value == nil then return end for index, groupName in ipairs( EMAApi.GroupList() ) do if index == value then EMA.db.autoBoEItemTag = groupName break end end EMA:SettingsRefresh() end function EMA:SettingsToggleGuildCRItems(event, checked ) EMA.db.guildCRItems = checked EMA:SettingsRefresh() end function EMA:GBTabDropDownListCR (event, value ) -- if nil or the blank group then don't get Name. if value == " " or value == nil then return end EMA.db.autoGuildBankTabCR = tonumber(value) EMA:SettingsRefresh() end function EMA:GroupListDropDownListCR (event, value ) -- if nil or the blank group then don't get Name. if value == " " or value == nil then return end for index, groupName in ipairs( EMAApi.GroupList() ) do if index == value then EMA.db.autoGuildCRItemTag = groupName break end end EMA:SettingsRefresh() end function EMA:OnMessageAreasChanged( message ) EMA.settingsControl.dropdownMessageArea:SetList( EMAApi.MessageAreaList() ) end function EMA:OnGroupAreasChanged( message ) EMA.settingsControl.GuildItemsEditBoxGuildTag:SetList( EMAApi.GroupList() ) EMA.settingsControl.guildTradeBoEItemsTagBoE:SetList( EMAApi.GroupList() ) EMA.settingsControl.guildTradeCRItemsTagCR:SetList( EMAApi.GroupList() ) end function EMA:SettingsSetMessageArea( event, value ) EMA.db.messageArea = value EMA:SettingsRefresh() end function EMA:SettingsToggleGlobalGuildList( event, checked ) EMA.db.globalGuildList = checked EMA:SettingsRefresh() end function EMA:SettingsToggleShowEMAGuildWindow( event, checked ) EMA.db.showEMAGuildWindow = checked EMA:SettingsRefresh() end function EMA:SettingsToggleAdjustMoneyOnToonViaGuildBank( event, checked ) EMA.db.adjustMoneyWithGuildBank = checked EMA:SettingsRefresh() end function EMA:SettingsToggleAdjustMoneyWithMasterOnGuild( event, checked ) EMA.db.adjustMoneyWithMasterOnGuild = checked EMA:SettingsRefresh() end function EMA:EditBoxChangedGoldAmountToLeaveOnToon( event, text ) EMA.db.goldAmountToKeepOnToon = tonumber( text ) if EMA.db.goldAmountToKeepOnToon == nil then EMA.db.goldAmountToKeepOnToon = 0 end EMA:SettingsRefresh() end function EMA:CopyListCommmand() EMA:Print("Copying Local List To Global List") EMA.db.global.autoGuildItemsListGlobal = EMAUtilities:CopyTable( EMA.db.autoGuildItemsList ) EMA:SettingsRefresh() end -- Settings received. function EMA:EMAOnSettingsReceived( characterName, settings ) if characterName ~= EMA.characterName then -- Update the settings. EMA.db.messageArea = settings.messageArea EMA.db.showEMAGuildWindow = settings.showEMAGuildWindow EMA.db.globalGuildList = settings.globalGuildList EMA.db.guildTagName = settings.guildTagName EMA.db.guildBoEItems = settings.guildBoEItems EMA.db.autoGuildBankTabBoE = settings.autoGuildBankTabBoE EMA.db.autoBoEItemTag = settings.autoBoEItemTag EMA.db.guildCRItems = settings.guildCRItems EMA.db.autoGuildBankTabCR = settings.autoGuildBankTabCR EMA.db.autoGuildCRItemTag = settings.autoGuildCRItemTag EMA.db.autoGuildItemsList = EMAUtilities:CopyTable( settings.autoGuildItemsList ) EMA.db.global.autoGuildItemsListGlobal = EMAUtilities:CopyTable( settings.global.autoGuildItemsListGlobal ) EMA.db.adjustMoneyWithGuildBank = settings.adjustMoneyWithGuildBank EMA.db.goldAmountToKeepOnToon = settings.goldAmountToKeepOnToon -- Refresh the settings. EMA:SettingsRefresh() -- Tell the player. EMA:Print( L["SETTINGS_RECEIVED_FROM_A"]( characterName ) ) end end function EMA:BeforeEMAProfileChanged() end function EMA:OnEMAProfileChanged() EMA:SettingsRefresh() end function EMA:SettingsRefresh() EMA.settingsControl.checkBoxShowEMAGuildWindow:SetValue( EMA.db.showEMAGuildWindow ) -- global CheckBox EMA.settingsControl.checkBoxGlobalGuildList:SetValue( EMA.db.globalGuildList ) EMA.settingsControl.checkBoxGlobalGuildList:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.GuildItemsEditBoxGuildTag:SetText( EMA.db.guildTagName ) EMA.settingsControl.checkBoxGuildBoEItems:SetValue( EMA.db.guildBoEItems ) EMA.settingsControl.listCheckBoxBoxOtherBlackListItem:SetValue( EMA.db.blackListItem ) EMA.settingsControl.tabNumListDropDownListBoE:SetText( EMA.db.autoGuildBankTabBoE ) EMA.settingsControl.guildTradeBoEItemsTagBoE:SetText( EMA.db.autoBoEItemTag ) EMA.settingsControl.checkBoxGuildCRItems:SetValue( EMA.db.guildCRItems ) EMA.settingsControl.tabNumListDropDownListCR:SetText( EMA.db.autoGuildBankTabCR ) EMA.settingsControl.guildTradeCRItemsTagCR:SetText( EMA.db.autoGuildCRItemTag ) EMA.settingsControl.dropdownMessageArea:SetValue( EMA.db.messageArea ) EMA.settingsControl.checkBoxAdjustMoneyOnToonViaGuildBank:SetValue( EMA.db.adjustMoneyWithGuildBank ) EMA.settingsControl.editBoxGoldAmountToLeaveOnToon:SetText( tostring( EMA.db.goldAmountToKeepOnToon ) ) EMA.settingsControl.editBoxGoldAmountToLeaveOnToon:SetDisabled( not EMA.db.adjustMoneyWithGuildBank ) EMA.settingsControl.GuildItemsEditBoxGuildItem:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.listCheckBoxBoxOtherBlackListItem:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.GuildItemsEditBoxGuildTag:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.tabNumListDropDownList:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.GuildItemsButtonRemove:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.GuildItemsButtonAdd:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.checkBoxGuildBoEItems:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.tabNumListDropDownListBoE:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.guildTradeBoEItemsTagBoE:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.checkBoxGuildCRItems:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.tabNumListDropDownListCR:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA.settingsControl.guildTradeCRItemsTagCR:SetDisabled( not EMA.db.showEMAGuildWindow ) EMA:SettingsScrollRefresh() end --Comms not sure if we going to use comms here. -- A EMA command has been received. function EMA:EMAOnCommandReceived( characterName, commandName, ... ) if characterName == self.characterName then return end end ------------------------------------------------------------------------------------------------------------- -- Guild functionality. ------------------------------------------------------------------------------------------------------------- function EMA:ContainerFrameItemButton_OnClick(self, event, ... ) --EMA:Print("tester") if EMAPrivate.SettingsFrame.Widget:IsVisible() == true then local GUIPanel = EMAPrivate.SettingsFrame.TreeGroupStatus.selected local currentModule = string.find(GUIPanel, EMA.moduleDisplayName) --EMA:Print("test2", GUIPanel, "vs", currentModule ) if currentModule ~= nil then local itemID, itemLink = GameTooltip:GetItem() --EMA:Print("test1", itemID, itemLink ) if itemLink ~= nil then EMA.settingsControl.GuildItemsEditBoxGuildItem:SetText( itemLink ) EMA.autoGuildItemLink = itemLink end else return EMA.hooks["ContainerFrameItemButton_OnClick"]( self, event, ... ) end else return EMA.hooks["ContainerFrameItemButton_OnClick"]( self, event, ... ) end end function EMA:ContainerFrameItemButton_OnModifiedClick( self, event, ... ) local isConfigOpen = EMAPrivate.SettingsFrame.Widget:IsVisible() if isConfigOpen == true and IsShiftKeyDown() == true then local GUIPanel = EMAPrivate.SettingsFrame.TreeGroupStatus.selected local currentModule = string.find(GUIPanel, EMA.moduleDisplayName) --EMA:Print("test2", GUIPanel, "vs", currentModule ) if currentModule ~= nil then local itemID, itemLink = GameTooltip:GetItem() --EMA:Print("test1", itemID, itemLink ) if itemLink ~= nil then EMA.settingsControl.GuildItemsEditBoxGuildItem:SetText( "" ) EMA.settingsControl.GuildItemsEditBoxGuildItem:SetText( itemLink ) EMA.autoGuildItemLink = itemLink return end end end return EMA.hooks["ContainerFrameItemButton_OnModifiedClick"]( self, event, ... ) end function EMA:GetGuildItemsMaxPosition() if EMA.db.globalGuildList == true then return #EMA.db.global.autoGuildItemsListGlobal else return #EMA.db.autoGuildItemsList end end function EMA:GetGuildItemsAtPosition( position ) if EMA.db.globalGuildList == true then return EMA.db.global.autoGuildItemsListGlobal[position] else return EMA.db.autoGuildItemsList[position] end end function EMA:AddItem( itemLink, GBTab, itemTag, blackList ) --EMA:Print("testDBAdd", itemLink, GBTab, itemTag ) -- Get some more information about the item. local name, link, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice = GetItemInfo( itemLink ) -- If the item could be found. if name ~= nil then local itemInformation = {} itemInformation.link = link itemInformation.name = name itemInformation.GBTab = GBTab itemInformation.tag = itemTag itemInformation.blackList = blackList if EMA.db.globalGuildList == true then table.insert( EMA.db.global.autoGuildItemsListGlobal, itemInformation ) else table.insert( EMA.db.autoGuildItemsList, itemInformation ) end EMA:SettingsRefresh() EMA:SettingsGuildItemsRowClick( 1, 1 ) end end function EMA:RemoveItem() if EMA.db.globalGuildList == true then table.remove( EMA.db.global.autoGuildItemsListGlobal, EMA.settingsControl.GuildItemsHighlightRow ) else table.remove( EMA.db.autoGuildItemsList, EMA.settingsControl.GuildItemsHighlightRow ) end EMA:SettingsRefresh() EMA:SettingsGuildItemsRowClick( EMA.settingsControl.GuildItemsHighlightRow - 1, 1 ) end function EMA:GUILDBANKFRAME_OPENED() if EMA.db.showEMAGuildWindow == true then if not IsShiftKeyDown() then EMA:AddAllToGuildBank() end end if EMA.db.adjustMoneyWithGuildBank == true then if not IsShiftKeyDown() then AddGoldToGuildBank() end end end function EMA:AddAllToGuildBank() local delay = 0 for bagID = 0, NUM_BAG_SLOTS do for slotID = 1,GetContainerNumSlots( bagID ),1 do --EMA:Print( "Bags OK. checking", itemLink ) local item = Item:CreateFromBagAndSlot(bagID, slotID) if ( item ) then local bagItemLink = item:GetItemLink() if ( bagItemLink ) then local itemLink = item:GetItemLink() local location = item:GetItemLocation() local itemType = C_Item.GetItemInventoryType( location ) local isBop = C_Item.IsBound( location ) local itemRarity = C_Item.GetItemQuality( location ) local _,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,isCraftingReagent = GetItemInfo( bagItemLink ) local canPlace = false local bankTab = 0 if EMA.db.guildBoEItems == true then if itemType ~= 0 then if EMAApi.IsCharacterInGroup( EMA.characterName, EMA.db.autoBoEItemTag ) == true then if isBop == false then if itemRarity == 2 or itemRarity == 3 or itemRarity == 4 then canPlace = true bankTab = EMA.db.autoGuildBankTabBoE end end end end end if EMA.db.guildCRItems == true then if isCraftingReagent == true then if EMAApi.IsCharacterInGroup( EMA.characterName, EMA.db.autoGuildCRItemTag ) == true then if isBop == false then canPlace = true bankTab = EMA.db.autoGuildBankTabCR end end end end if EMA.db.globalGuildList == true then itemTable = EMA.db.global.autoGuildItemsListGlobal else itemTable = EMA.db.autoGuildItemsList end for position, itemInformation in pairs( itemTable ) do if EMAUtilities:DoItemLinksContainTheSameItem( itemLink, itemInformation.link ) then if EMAApi.IsCharacterInGroup( EMA.characterName, itemInformation.tag ) == true then --EMA:Print("DataTest", itemInformation.link, itemInformation.blackList ) --EMA:Print("test", itemLink) canPlace = true bankTab = itemInformation.GBTab end if itemInformation.blackList == true then canPlace = false end end end -- EMA:Print("tester", canPlace, bankTab, itemLink, "a", bagID, slotID ) if canPlace == true and bankTab ~= 0 then delay = delay + 1 EMA:ScheduleTimer("PlaceItemInGuildBank", delay , bagID, slotID, bankTab ) end end end end end end function EMA:SelectBankTab( tab ) if GetCurrentGuildBankTab() == tab then else GuildBankTab_OnClick(_G["GuildBankTab" .. tab], "LeftButton", tab ) end end function EMA:PlaceItemInGuildBank(bagID, slotID, tab) if GuildBankFrame:IsVisible() == true then EMA:SelectBankTab( tab ) if GetCurrentGuildBankTab() == tab then local name, icon, isViewable, canDeposit = GetGuildBankTabInfo(tab) if canDeposit then for slot = 1, MAX_GUILDBANK_SLOTS_PER_TAB or 98 do local texture, count, locked = GetGuildBankItemInfo(tab, slot) if not locked then --PickupContainerItem( bagID ,slotID ) UseContainerItem( bagID ,slotID ) end end end end end end -- gold function AddGoldToGuildBank() if not CanWithdrawGuildBankMoney() then return end local moneyToKeepOnToon = tonumber( EMA.db.goldAmountToKeepOnToon ) * 10000 local moneyOnToon = GetMoney() local moneyToDepositOrWithdraw = moneyOnToon - moneyToKeepOnToon --EMA:Print(" testa", moneyToDepositOrWithdraw ) if moneyToDepositOrWithdraw == 0 then return end if moneyToDepositOrWithdraw > 0 then -- EMA:Print(" test", moneyToDepositOrWithdraw ) --DepositGuildBankMoney( moneyToDepositOrWithdraw ) EMA:ScheduleTimer("SendMoneyToGuild", 0.5, moneyToDepositOrWithdraw) else local takeoutmoney = -1 * moneyToDepositOrWithdraw -- EMA:Print("takeout", takeoutmoney) EMA:ScheduleTimer("TakeMoneyOut", 0.5, takeoutmoney ) end end function EMA:SendMoneyToGuild( money ) DepositGuildBankMoney( money ) local formattedGoldAmount = GetCoinTextureString(money) EMA:EMASendMessageToTeam( EMA.db.messageArea, L["I_HAVE_DEPOSITED_X_TO_GB"]( formattedGoldAmount ), false ) end function EMA:TakeMoneyOut( money ) WithdrawGuildBankMoney( money ) end