-- ================================================================================ --
-- EMA - ( Ebony's MultiBoxing Assistant ) --
-- Current Author: Jennifer Cally (Ebony) --
-- --
-- License: All Rights Reserved 2018-2022 Jennifer Calladine --
-- --
-- Some Code Used from "Jamba" that is --
-- Released under the MIT License --
-- "Jamba" Copyright 2008-2015 Michael "Jafula" Miller --
-- --
-- ================================================================================ --
-- Olny Load on Live/Tbc!
if WOW_PROJECT_ID == WOW_PROJECT_CLASSIC then
return
end
-- Create the addon using AceAddon-3.0 and embed some libraries.
local EMA = LibStub( "AceAddon-3.0" ):NewAddon(
"Guild",
"Module-1.0",
"AceConsole-3.0",
"AceEvent-3.0",
"AceHook-3.0",
"AceTimer-3.0"
)
-- Get the EMA Utilities Library.
local EMAUtilities = LibStub:GetLibrary( "EbonyUtilities-1.0" )
local EMAHelperSettings = LibStub:GetLibrary( "EMAHelperSettings-1.0" )
--local LibBagUtils = LibStub:GetLibrary( "LibBagUtils-1.0" )
local AceGUI = LibStub( "AceGUI-3.0" )
-- Constants and Locale for this module.
EMA.moduleName = "Guild"
EMA.settingsDatabaseName = "GuildProfileDB"
EMA.chatCommand = "ema-guild"
local L = LibStub( "AceLocale-3.0" ):GetLocale( "Core" )
EMA.parentDisplayName = L["INTERACTION"]
EMA.moduleDisplayName = L["GUILD"]
-- Icon
EMA.moduleIcon = "Interface\\Addons\\EMA\\Media\\GuildIcon.tga"
-- order
EMA.moduleOrder = 20
-- Settings - the values to store and their defaults for the settings database.
EMA.settings = {
global = {
['**'] = {
autoGuildItemsListGlobal = {},
},
},
profile = {
messageArea = EMAApi.DefaultMessageArea(),
showEMAGuildWindow = false,
globalGuildList = false,
blackListItem = false,
guildBoEItems = false,
autoGuildBankTabBoE = "1",
guildTagName = EMAApi.AllGroup(),
autoBoEItemTag = EMAApi.AllGroup(),
guildCRItems = false,
autoGuildBankTabCR = "1",
autoGuildCRItemTag = EMAApi.AllGroup(),
autoGuildItemsList = {},
adjustMoneyWithGuildBank = false,
goldAmountToKeepOnToon = 250,
},
}
-- Configuration.
function EMA:GetConfiguration()
local configuration = {
name = EMA.moduleDisplayName,
handler = EMA,
type = 'group',
childGroups = "tab",
get = "EMAConfigurationGetSetting",
set = "EMAConfigurationSetSetting",
args = {
config = {
type = "input",
name = L["OPEN_CONFIG"],
desc = L["OPEN_CONFIG_HELP"],
usage = "/ema-guild config",
get = false,
set = "",
},
push = {
type = "input",
name = L["PUSH_SETTINGS"],
desc = L["PUSH_ALL_SETTINGS"],
usage = "/ema-guild push",
get = false,
set = "EMASendSettings",
guiHidden = true,
},
copy = {
type = "input",
name = L["COPY"],
desc = L["COPY_HELP"],
usage = "/ema-guild copy",
get = false,
set = "CopyListCommmand",
},
},
}
return configuration
end
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-- Command this module sends.
-------------------------------------------------------------------------------------------------------------
-------------------------------------------------------------------------------------------------------------
-- Messages module sends.
-------------------------------------------------------------------------------------------------------------
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-- Popup Dialogs.
-------------------------------------------------------------------------------------------------------------
local function InitializePopupDialogs()
StaticPopupDialogs["EMAGuild_CONFIRM_REMOVE_Guild_ITEMS"] = {
text = L["REMOVE_GUILD_LIST"],
button1 = YES,
button2 = NO,
timeout = 0,
whileDead = 1,
hideOnEscape = 1,
OnAccept = function()
EMA:RemoveItem()
end,
}
end
-------------------------------------------------------------------------------------------------------------
-- GBank Tab Dropdown Stuff
-------------------------------------------------------------------------------------------------------------
EMA.simpleAreaList = {}
EMA.simpleGrpAreaList = {}
function EMA:TabAreaList()
return pairs( EMA.simpleAreaList )
end
function EMA:RefreshTabDropDownList()
EMAUtilities:ClearTable( EMA.simpleAreaList )
for index = 1, GetNumGuildBankTabs() do
EMA.simpleAreaList[index] = L["GUILDTAB"]..L[" "]..index
end
table.sort( EMA.simpleAreaList )
EMA.settingsControl.tabNumListDropDownList:SetList( EMA.simpleAreaList )
EMA.settingsControl.tabNumListDropDownListBoE:SetList( EMA.simpleAreaList )
EMA.settingsControl.tabNumListDropDownListCR:SetList( EMA.simpleAreaList )
end
------------------------------------------------------------------------------------------------------------
-- Addon initialization, enabling and disabling.
-------------------------------------------------------------------------------------------------------------
-- Initialise the module.
function EMA:OnInitialize()
-- Initialise the popup dialogs.
InitializePopupDialogs()
EMA.autoGuildItemLink = nil
EMA.autoGuildBankTab = 1
EMA.putItemsInGB = {}
-- Create the settings control.
EMA:SettingsCreate()
-- Initialse the EMAModule part of this module.
EMA:EMAModuleInitialize( EMA.settingsControl.widgetSettings.frame )
-- Populate the settings.
EMA:SettingsRefresh()
end
-- Called when the addon is enabled.
function EMA:OnEnable()
EMA:RegisterEvent( "GUILDBANKFRAME_OPENED" )
EMA:RawHook( "ContainerFrameItemButton_OnModifiedClick", true)
EMA:RegisterMessage( EMAApi.MESSAGE_MESSAGE_AREAS_CHANGED, "OnMessageAreasChanged" )
EMA:RegisterMessage( EMAApi.GROUP_LIST_CHANGED , "OnGroupAreasChanged" )
-- Update DropDownList
EMA:ScheduleTimer("RefreshTabDropDownList", 1 )
end
-- Called when the addon is disabled.
function EMA:OnDisable()
-- AceHook-3.0 will tidy up the hooks for us.
end
function EMA:SettingsCreate()
EMA.settingsControl = {}
-- Create the settings panel.
EMAHelperSettings:CreateSettings(
EMA.settingsControl,
EMA.moduleDisplayName,
EMA.parentDisplayName,
EMA.SettingsPushSettingsClick,
EMA.moduleIcon,
EMA.moduleOrder
)
local bottomOfInfo = EMA:SettingsCreateGuild( EMAHelperSettings:TopOfSettings() )
EMA.settingsControl.widgetSettings.content:SetHeight( -bottomOfInfo )
-- Help
local helpTable = {}
EMAHelperSettings:CreateHelp( EMA.settingsControl, helpTable, EMA:GetConfiguration() )
end
function EMA:SettingsPushSettingsClick( event )
EMA:EMASendSettings()
end
function EMA:SettingsCreateGuild( top )
local buttonControlWidth = 85
local checkBoxHeight = EMAHelperSettings:GetCheckBoxHeight()
local editBoxHeight = EMAHelperSettings:GetEditBoxHeight()
local buttonHeight = EMAHelperSettings:GetButtonHeight()
local dropdownHeight = EMAHelperSettings:GetDropdownHeight()
local left = EMAHelperSettings:LeftOfSettings()
local headingHeight = EMAHelperSettings:HeadingHeight()
local headingWidth = EMAHelperSettings:HeadingWidth( false )
local horizontalSpacing = EMAHelperSettings:GetHorizontalSpacing()
local indentContinueLabel = horizontalSpacing * 18
local verticalSpacing = EMAHelperSettings:GetVerticalSpacing()
local GuildWidth = headingWidth
local dropBoxWidth = (headingWidth - horizontalSpacing) / 4
local halfWidth = (headingWidth - horizontalSpacing) / 2
local thirdWidth = (headingWidth - indentContinueLabel) / 3
local left2 = left + thirdWidth + horizontalSpacing
local left3 = left2 + thirdWidth + horizontalSpacing
local movingTop = top
local movingTopEdit = - 10
-- A blank to get layout to show right?
EMAHelperSettings:CreateHeading( EMA.settingsControl, L[""], movingTop, false )
movingTop = movingTop - headingHeight
EMAHelperSettings:CreateHeading( EMA.settingsControl, L["GUILD_LIST_HEADER"], movingTop, false )
movingTop = movingTop - headingHeight
EMA.settingsControl.checkBoxShowEMAGuildWindow = EMAHelperSettings:CreateCheckBox(
EMA.settingsControl,
halfWidth,
left,
movingTop,
L["GUILD_LIST"],
EMA.SettingsToggleShowEMAGuildWindow,
L["GUILD_LIST_HELP"]
)
EMA.settingsControl.checkBoxGlobalGuildList = EMAHelperSettings:CreateCheckBox(
EMA.settingsControl,
halfWidth,
left3,
movingTop,
L["GLOBAL_LIST"],
EMA.SettingsToggleGlobalGuildList,
L["GLOBAL_SETTINGS_LIST_HELP"]
)
movingTop = movingTop - checkBoxHeight
EMA.settingsControl.GuildItemsHighlightRow = 1
EMA.settingsControl.GuildItemsOffset = 1
local list = {}
list.listFrameName = "EMAGuildIteamsSettingsFrame"
list.parentFrame = EMA.settingsControl.widgetSettings.content
list.listTop = movingTop
list.listLeft = left
list.listWidth = GuildWidth
list.rowHeight = 15
list.rowsToDisplay = 10
list.columnsToDisplay = 4
list.columnInformation = {}
list.columnInformation[1] = {}
list.columnInformation[1].width = 40
list.columnInformation[1].alignment = "LEFT"
list.columnInformation[2] = {}
list.columnInformation[2].width = 10
list.columnInformation[2].alignment = "LEFT"
list.columnInformation[3] = {}
list.columnInformation[3].width = 10
list.columnInformation[3].alignment = "LEFT"
list.columnInformation[4] = {}
list.columnInformation[4].width = 20
list.columnInformation[4].alignment = "LEFT"
list.scrollRefreshCallback = EMA.SettingsScrollRefresh
list.rowClickCallback = EMA.SettingsGuildItemsRowClick
EMA.settingsControl.GuildItems = list
EMAHelperSettings:CreateScrollList( EMA.settingsControl.GuildItems )
movingTop = movingTop - list.listHeight - verticalSpacing
EMA.settingsControl.GuildItemsButtonRemove = EMAHelperSettings:CreateButton(
EMA.settingsControl,
buttonControlWidth,
left2 + 50,
movingTop,
L["REMOVE"],
EMA.SettingsGuildItemsRemoveClick
)
movingTop = movingTop - buttonHeight - verticalSpacing
EMAHelperSettings:CreateHeading( EMA.settingsControl, L["ADD_ITEMS"], movingTop, false )
movingTop = movingTop - headingHeight
EMA.settingsControl.GuildItemsEditBoxGuildItem = EMAHelperSettings:CreateEditBox(
EMA.settingsControl,
thirdWidth,
left2,
movingTop,
L["ITEM_DROP"]
)
EMA.settingsControl.GuildItemsEditBoxGuildItem:SetCallback( "OnEnterPressed", EMA.SettingsEditBoxChangedGuildItem )
movingTop = movingTop - editBoxHeight
EMA.settingsControl.listCheckBoxBoxOtherBlackListItem = EMAHelperSettings:CreateCheckBox(
EMA.settingsControl,
thirdWidth,
left,
movingTop + movingTopEdit,
L["BLACKLIST_ITEM"],
EMA.SettingsToggleBlackListItem,
L["BLACKLIST_ITEM_HELP"]
)
EMA.settingsControl.tabNumListDropDownList = EMAHelperSettings:CreateDropdown(
EMA.settingsControl,
thirdWidth,
left2,
movingTop,
L["GB_TAB_LIST"]
)
EMA.settingsControl.tabNumListDropDownList:SetList( EMA.TabAreaList() )
EMA.settingsControl.tabNumListDropDownList:SetCallback( "OnValueChanged", EMA.GBTabDropDownList )
--Group
EMA.settingsControl.GuildItemsEditBoxGuildTag = EMAHelperSettings:CreateDropdown(
EMA.settingsControl,
thirdWidth,
left3,
movingTop,
L["GROUP_LIST"]
)
EMA.settingsControl.GuildItemsEditBoxGuildTag:SetList( EMAApi.GroupList() )
EMA.settingsControl.GuildItemsEditBoxGuildTag:SetCallback( "OnValueChanged", EMA.GroupListDropDownList )
movingTop = movingTop - editBoxHeight
EMA.settingsControl.GuildItemsButtonAdd = EMAHelperSettings:CreateButton(
EMA.settingsControl,
buttonControlWidth,
left2 + 50,
movingTop,
L["ADD"],
EMA.SettingsGuildItemsAddClick
)
movingTop = movingTop - buttonHeight
EMAHelperSettings:CreateHeading( EMA.settingsControl, L["GB_OPTIONS"], movingTop, false )
movingTop = movingTop - editBoxHeight - 3
EMA.settingsControl.checkBoxGuildBoEItems = EMAHelperSettings:CreateCheckBox(
EMA.settingsControl,
thirdWidth,
left,
movingTop + movingTopEdit,
L["GUILD_BOE_ITEMS"],
EMA.SettingsToggleGuildBoEItems,
L["GUILD_BOE_ITEMS_HELP"]
)
EMA.settingsControl.tabNumListDropDownListBoE = EMAHelperSettings:CreateDropdown(
EMA.settingsControl,
thirdWidth,
left2,
movingTop,
L["GB_TAB_LIST"]
)
EMA.settingsControl.tabNumListDropDownListBoE:SetList( EMA.TabAreaList() )
EMA.settingsControl.tabNumListDropDownListBoE:SetCallback( "OnValueChanged", EMA.GBTabDropDownListBoE )
EMA.settingsControl.guildTradeBoEItemsTagBoE = EMAHelperSettings:CreateDropdown(
EMA.settingsControl,
thirdWidth,
left3,
movingTop,
L["GROUP_LIST"]
)
EMA.settingsControl.guildTradeBoEItemsTagBoE:SetList( EMAApi.GroupList() )
EMA.settingsControl.guildTradeBoEItemsTagBoE:SetCallback( "OnValueChanged", EMA.GroupListDropDownListBoE)
movingTop = movingTop - editBoxHeight - 3
EMA.settingsControl.checkBoxGuildCRItems = EMAHelperSettings:CreateCheckBox(
EMA.settingsControl,
thirdWidth,
left,
movingTop + movingTopEdit,
L["GUILD_REAGENTS"],
EMA.SettingsToggleGuildCRItems,
L["GUILD_REAGENTS_HELP"]
)
EMA.settingsControl.tabNumListDropDownListCR = EMAHelperSettings:CreateDropdown(
EMA.settingsControl,
thirdWidth,
left2,
movingTop,
L["GB_TAB_LIST"]
)
EMA.settingsControl.tabNumListDropDownListCR:SetList( EMA.TabAreaList() )
EMA.settingsControl.tabNumListDropDownListCR:SetCallback( "OnValueChanged", EMA.GBTabDropDownListCR )
EMA.settingsControl.guildTradeCRItemsTagCR = EMAHelperSettings:CreateDropdown(
EMA.settingsControl,
thirdWidth,
left3,
movingTop,
L["GROUP_LIST"]
)
EMA.settingsControl.guildTradeCRItemsTagCR:SetList( EMAApi.GroupList() )
EMA.settingsControl.guildTradeCRItemsTagCR:SetCallback( "OnValueChanged", EMA.GroupListDropDownListCR )
movingTop = movingTop - editBoxHeight
EMA.settingsControl.checkBoxAdjustMoneyOnToonViaGuildBank = EMAHelperSettings:CreateCheckBox(
EMA.settingsControl,
headingWidth,
left + 110,
movingTop,
L["GB_GOLD"],
EMA.SettingsToggleAdjustMoneyOnToonViaGuildBank,
L["GB_GOLD_HELP"]
)
movingTop = movingTop - checkBoxHeight
EMA.settingsControl.editBoxGoldAmountToLeaveOnToon = EMAHelperSettings:CreateEditBox(
EMA.settingsControl,
dropBoxWidth,
left2,
movingTop,
L["GOLD_TO_KEEP"]
)
EMA.settingsControl.editBoxGoldAmountToLeaveOnToon:SetCallback( "OnEnterPressed", EMA.EditBoxChangedGoldAmountToLeaveOnToon )
movingTop = movingTop - editBoxHeight
EMA.settingsControl.dropdownMessageArea = EMAHelperSettings:CreateDropdown(
EMA.settingsControl,
dropBoxWidth,
left2,
movingTop,
L["MESSAGE_AREA"]
)
EMA.settingsControl.dropdownMessageArea:SetList( EMAApi.MessageAreaList() )
EMA.settingsControl.dropdownMessageArea:SetCallback( "OnValueChanged", EMA.SettingsSetMessageArea )
movingTop = movingTop - dropdownHeight - verticalSpacing
return movingTop
end
-------------------------------------------------------------------------------------------------------------
-- Settings Callbacks.
-------------------------------------------------------------------------------------------------------------
function EMA:SettingsScrollRefresh()
FauxScrollFrame_Update(
EMA.settingsControl.GuildItems.listScrollFrame,
EMA:GetGuildItemsMaxPosition(),
EMA.settingsControl.GuildItems.rowsToDisplay,
EMA.settingsControl.GuildItems.rowHeight
)
EMA.settingsControl.GuildItemsOffset = FauxScrollFrame_GetOffset( EMA.settingsControl.GuildItems.listScrollFrame )
for iterateDisplayRows = 1, EMA.settingsControl.GuildItems.rowsToDisplay do
-- Reset.
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[1].textString:SetText( "" )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[1].textString:SetTextColor( 1.0, 1.0, 1.0, 1.0 )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[2].textString:SetText( "" )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[2].textString:SetTextColor( 1.0, 1.0, 1.0, 1.0 )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[3].textString:SetText( "" )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[3].textString:SetTextColor( 1.0, 1.0, 1.0, 1.0 )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[4].textString:SetText( "" )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[4].textString:SetTextColor( 1.0, 0, 0, 1.0 )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].highlight:SetColorTexture( 0.0, 0.0, 0.0, 0.0 )
-- Get data.
local dataRowNumber = iterateDisplayRows + EMA.settingsControl.GuildItemsOffset
if dataRowNumber <= EMA:GetGuildItemsMaxPosition() then
-- Put data information into columns.
local guildItemsInformation = EMA:GetGuildItemsAtPosition( dataRowNumber )
local blackListText = ""
if guildItemsInformation.blackList == true then
blackListText = L["ITEM_ON_BLACKLIST"]
end
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[1].textString:SetText( guildItemsInformation.name )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[2].textString:SetText( guildItemsInformation.GBTab )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[3].textString:SetText( guildItemsInformation.tag )
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].columns[4].textString:SetText( blackListText )
-- Highlight the selected row.
if dataRowNumber == EMA.settingsControl.GuildItemsHighlightRow then
EMA.settingsControl.GuildItems.rows[iterateDisplayRows].highlight:SetColorTexture( 1.0, 1.0, 0.0, 0.5 )
end
end
end
end
function EMA:SettingsGuildItemsRowClick( rowNumber, columnNumber )
if EMA.settingsControl.GuildItemsOffset + rowNumber <= EMA:GetGuildItemsMaxPosition() then
EMA.settingsControl.GuildItemsHighlightRow = EMA.settingsControl.GuildItemsOffset + rowNumber
EMA:SettingsScrollRefresh()
end
end
function EMA:SettingsGuildItemsRemoveClick( event )
StaticPopup_Show( "EMAGuild_CONFIRM_REMOVE_Guild_ITEMS" )
end
function EMA:SettingsEditBoxChangedGuildItem( event, text )
EMA.autoGuildItemLink = text
EMA:SettingsRefresh()
end
function EMA:SettingsGuildItemsAddClick( event )
if EMA.autoGuildItemLink ~= nil and EMA.autoGuildBankTab ~= nil and EMA.db.guildTagName ~= nil then
EMA:AddItem( EMA.autoGuildItemLink, EMA.autoGuildBankTab, EMA.db.guildTagName, EMA.db.blackListItem )
EMA.autoGuildItemLink = nil
EMA.settingsControl.GuildItemsEditBoxGuildItem:SetText( "" )
EMA:SettingsRefresh()
end
end
function EMA:GroupListDropDownList (event, value )
-- if nil or the blank group then don't get Name.
if value == " " or value == nil then
return
end
for index, groupName in ipairs( EMAApi.GroupList() ) do
if index == value then
EMA.db.guildTagName = groupName
break
end
end
EMA:SettingsRefresh()
end
function EMA:SettingsToggleBlackListItem( event, checked )
EMA.db.blackListItem = checked
EMA:SettingsRefresh()
end
function EMA:GBTabDropDownList (event, value )
-- if nil or the blank group then don't get Name.
if value == " " or value == nil then
return
end
EMA.autoGuildBankTab = value
EMA:SettingsRefresh()
end
function EMA:SettingsToggleGuildBoEItems(event, checked )
EMA.db.guildBoEItems = checked
EMA:SettingsRefresh()
end
function EMA:GBTabDropDownListBoE (event, value )
-- if nil or the blank group then don't get Name.
if value == " " or value == nil then
return
end
EMA.db.autoGuildBankTabBoE = value
EMA:SettingsRefresh()
end
function EMA:GroupListDropDownListBoE (event, value )
-- if nil or the blank group then don't get Name.
if value == " " or value == nil then
return
end
for index, groupName in ipairs( EMAApi.GroupList() ) do
if index == value then
EMA.db.autoBoEItemTag = groupName
break
end
end
EMA:SettingsRefresh()
end
function EMA:SettingsToggleGuildCRItems(event, checked )
EMA.db.guildCRItems = checked
EMA:SettingsRefresh()
end
function EMA:GBTabDropDownListCR (event, value )
-- if nil or the blank group then don't get Name.
if value == " " or value == nil then
return
end
EMA.db.autoGuildBankTabCR = tonumber(value)
EMA:SettingsRefresh()
end
function EMA:GroupListDropDownListCR (event, value )
-- if nil or the blank group then don't get Name.
if value == " " or value == nil then
return
end
for index, groupName in ipairs( EMAApi.GroupList() ) do
if index == value then
EMA.db.autoGuildCRItemTag = groupName
break
end
end
EMA:SettingsRefresh()
end
function EMA:OnMessageAreasChanged( message )
EMA.settingsControl.dropdownMessageArea:SetList( EMAApi.MessageAreaList() )
end
function EMA:OnGroupAreasChanged( message )
EMA.settingsControl.GuildItemsEditBoxGuildTag:SetList( EMAApi.GroupList() )
EMA.settingsControl.guildTradeBoEItemsTagBoE:SetList( EMAApi.GroupList() )
EMA.settingsControl.guildTradeCRItemsTagCR:SetList( EMAApi.GroupList() )
end
function EMA:SettingsSetMessageArea( event, value )
EMA.db.messageArea = value
EMA:SettingsRefresh()
end
function EMA:SettingsToggleGlobalGuildList( event, checked )
EMA.db.globalGuildList = checked
EMA:SettingsRefresh()
end
function EMA:SettingsToggleShowEMAGuildWindow( event, checked )
EMA.db.showEMAGuildWindow = checked
EMA:SettingsRefresh()
end
function EMA:SettingsToggleAdjustMoneyOnToonViaGuildBank( event, checked )
EMA.db.adjustMoneyWithGuildBank = checked
EMA:SettingsRefresh()
end
function EMA:SettingsToggleAdjustMoneyWithMasterOnGuild( event, checked )
EMA.db.adjustMoneyWithMasterOnGuild = checked
EMA:SettingsRefresh()
end
function EMA:EditBoxChangedGoldAmountToLeaveOnToon( event, text )
EMA.db.goldAmountToKeepOnToon = tonumber( text )
if EMA.db.goldAmountToKeepOnToon == nil then
EMA.db.goldAmountToKeepOnToon = 0
end
EMA:SettingsRefresh()
end
function EMA:CopyListCommmand()
EMA:Print("Copying Local List To Global List")
EMA.db.global.autoGuildItemsListGlobal = EMAUtilities:CopyTable( EMA.db.autoGuildItemsList )
EMA:SettingsRefresh()
end
-- Settings received.
function EMA:EMAOnSettingsReceived( characterName, settings )
if characterName ~= EMA.characterName then
-- Update the settings.
EMA.db.messageArea = settings.messageArea
EMA.db.showEMAGuildWindow = settings.showEMAGuildWindow
EMA.db.globalGuildList = settings.globalGuildList
EMA.db.guildTagName = settings.guildTagName
EMA.db.guildBoEItems = settings.guildBoEItems
EMA.db.autoGuildBankTabBoE = settings.autoGuildBankTabBoE
EMA.db.autoBoEItemTag = settings.autoBoEItemTag
EMA.db.guildCRItems = settings.guildCRItems
EMA.db.autoGuildBankTabCR = settings.autoGuildBankTabCR
EMA.db.autoGuildCRItemTag = settings.autoGuildCRItemTag
EMA.db.autoGuildItemsList = EMAUtilities:CopyTable( settings.autoGuildItemsList )
EMA.db.global.autoGuildItemsListGlobal = EMAUtilities:CopyTable( settings.global.autoGuildItemsListGlobal )
EMA.db.adjustMoneyWithGuildBank = settings.adjustMoneyWithGuildBank
EMA.db.goldAmountToKeepOnToon = settings.goldAmountToKeepOnToon
-- Refresh the settings.
EMA:SettingsRefresh()
-- Tell the player.
EMA:Print( L["SETTINGS_RECEIVED_FROM_A"]( characterName ) )
end
end
function EMA:BeforeEMAProfileChanged()
end
function EMA:OnEMAProfileChanged()
EMA:SettingsRefresh()
end
function EMA:SettingsRefresh()
EMA.settingsControl.checkBoxShowEMAGuildWindow:SetValue( EMA.db.showEMAGuildWindow )
-- global CheckBox
EMA.settingsControl.checkBoxGlobalGuildList:SetValue( EMA.db.globalGuildList )
EMA.settingsControl.checkBoxGlobalGuildList:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.GuildItemsEditBoxGuildTag:SetText( EMA.db.guildTagName )
EMA.settingsControl.checkBoxGuildBoEItems:SetValue( EMA.db.guildBoEItems )
EMA.settingsControl.listCheckBoxBoxOtherBlackListItem:SetValue( EMA.db.blackListItem )
EMA.settingsControl.tabNumListDropDownListBoE:SetText( EMA.db.autoGuildBankTabBoE )
EMA.settingsControl.guildTradeBoEItemsTagBoE:SetText( EMA.db.autoBoEItemTag )
EMA.settingsControl.checkBoxGuildCRItems:SetValue( EMA.db.guildCRItems )
EMA.settingsControl.tabNumListDropDownListCR:SetText( EMA.db.autoGuildBankTabCR )
EMA.settingsControl.guildTradeCRItemsTagCR:SetText( EMA.db.autoGuildCRItemTag )
EMA.settingsControl.dropdownMessageArea:SetValue( EMA.db.messageArea )
EMA.settingsControl.checkBoxAdjustMoneyOnToonViaGuildBank:SetValue( EMA.db.adjustMoneyWithGuildBank )
EMA.settingsControl.editBoxGoldAmountToLeaveOnToon:SetText( tostring( EMA.db.goldAmountToKeepOnToon ) )
EMA.settingsControl.editBoxGoldAmountToLeaveOnToon:SetDisabled( not EMA.db.adjustMoneyWithGuildBank )
EMA.settingsControl.GuildItemsEditBoxGuildItem:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.listCheckBoxBoxOtherBlackListItem:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.GuildItemsEditBoxGuildTag:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.tabNumListDropDownList:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.GuildItemsButtonRemove:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.GuildItemsButtonAdd:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.checkBoxGuildBoEItems:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.tabNumListDropDownListBoE:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.guildTradeBoEItemsTagBoE:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.checkBoxGuildCRItems:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.tabNumListDropDownListCR:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA.settingsControl.guildTradeCRItemsTagCR:SetDisabled( not EMA.db.showEMAGuildWindow )
EMA:SettingsScrollRefresh()
end
--Comms not sure if we going to use comms here.
-- A EMA command has been received.
function EMA:EMAOnCommandReceived( characterName, commandName, ... )
if characterName == self.characterName then
return
end
end
-------------------------------------------------------------------------------------------------------------
-- Guild functionality.
-------------------------------------------------------------------------------------------------------------
function EMA:ContainerFrameItemButton_OnClick(self, event, ... )
--EMA:Print("tester")
if EMAPrivate.SettingsFrame.Widget:IsVisible() == true then
local GUIPanel = EMAPrivate.SettingsFrame.TreeGroupStatus.selected
local currentModule = string.find(GUIPanel, EMA.moduleDisplayName)
--EMA:Print("test2", GUIPanel, "vs", currentModule )
if currentModule ~= nil then
local itemID, itemLink = GameTooltip:GetItem()
--EMA:Print("test1", itemID, itemLink )
if itemLink ~= nil then
EMA.settingsControl.GuildItemsEditBoxGuildItem:SetText( itemLink )
EMA.autoGuildItemLink = itemLink
end
else
return EMA.hooks["ContainerFrameItemButton_OnClick"]( self, event, ... )
end
else
return EMA.hooks["ContainerFrameItemButton_OnClick"]( self, event, ... )
end
end
function EMA:ContainerFrameItemButton_OnModifiedClick( self, event, ... )
local isConfigOpen = EMAPrivate.SettingsFrame.Widget:IsVisible()
if isConfigOpen == true and IsShiftKeyDown() == true then
local GUIPanel = EMAPrivate.SettingsFrame.TreeGroupStatus.selected
local currentModule = string.find(GUIPanel, EMA.moduleDisplayName)
--EMA:Print("test2", GUIPanel, "vs", currentModule )
if currentModule ~= nil then
local itemID, itemLink = GameTooltip:GetItem()
--EMA:Print("test1", itemID, itemLink )
if itemLink ~= nil then
EMA.settingsControl.GuildItemsEditBoxGuildItem:SetText( "" )
EMA.settingsControl.GuildItemsEditBoxGuildItem:SetText( itemLink )
EMA.autoGuildItemLink = itemLink
return
end
end
end
return EMA.hooks["ContainerFrameItemButton_OnModifiedClick"]( self, event, ... )
end
function EMA:GetGuildItemsMaxPosition()
if EMA.db.globalGuildList == true then
return #EMA.db.global.autoGuildItemsListGlobal
else
return #EMA.db.autoGuildItemsList
end
end
function EMA:GetGuildItemsAtPosition( position )
if EMA.db.globalGuildList == true then
return EMA.db.global.autoGuildItemsListGlobal[position]
else
return EMA.db.autoGuildItemsList[position]
end
end
function EMA:AddItem( itemLink, GBTab, itemTag, blackList )
--EMA:Print("testDBAdd", itemLink, GBTab, itemTag )
-- Get some more information about the item.
local name, link, quality, iLevel, reqLevel, class, subclass, maxStack, equipSlot, texture, vendorPrice = GetItemInfo( itemLink )
-- If the item could be found.
if name ~= nil then
local itemInformation = {}
itemInformation.link = link
itemInformation.name = name
itemInformation.GBTab = GBTab
itemInformation.tag = itemTag
itemInformation.blackList = blackList
if EMA.db.globalGuildList == true then
table.insert( EMA.db.global.autoGuildItemsListGlobal, itemInformation )
else
table.insert( EMA.db.autoGuildItemsList, itemInformation )
end
EMA:SettingsRefresh()
EMA:SettingsGuildItemsRowClick( 1, 1 )
end
end
function EMA:RemoveItem()
if EMA.db.globalGuildList == true then
table.remove( EMA.db.global.autoGuildItemsListGlobal, EMA.settingsControl.GuildItemsHighlightRow )
else
table.remove( EMA.db.autoGuildItemsList, EMA.settingsControl.GuildItemsHighlightRow )
end
EMA:SettingsRefresh()
EMA:SettingsGuildItemsRowClick( EMA.settingsControl.GuildItemsHighlightRow - 1, 1 )
end
function EMA:GUILDBANKFRAME_OPENED()
if EMA.db.showEMAGuildWindow == true then
if not IsShiftKeyDown() then
EMA:AddAllToGuildBank()
end
end
if EMA.db.adjustMoneyWithGuildBank == true then
if not IsShiftKeyDown() then
AddGoldToGuildBank()
end
end
end
function EMA:AddAllToGuildBank()
local delay = 0
for bagID = 0, NUM_BAG_SLOTS do
for slotID = 1,GetContainerNumSlots( bagID ),1 do
--EMA:Print( "Bags OK. checking", itemLink )
local item = Item:CreateFromBagAndSlot(bagID, slotID)
if ( item ) then
local bagItemLink = item:GetItemLink()
if ( bagItemLink ) then
local itemLink = item:GetItemLink()
local location = item:GetItemLocation()
local itemType = C_Item.GetItemInventoryType( location )
local isBop = C_Item.IsBound( location )
local itemRarity = C_Item.GetItemQuality( location )
local _,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,isCraftingReagent = GetItemInfo( bagItemLink )
local canPlace = false
local bankTab = 0
if EMA.db.guildBoEItems == true then
if itemType ~= 0 then
if EMAApi.IsCharacterInGroup( EMA.characterName, EMA.db.autoBoEItemTag ) == true then
if isBop == false then
if itemRarity == 2 or itemRarity == 3 or itemRarity == 4 then
canPlace = true
bankTab = EMA.db.autoGuildBankTabBoE
end
end
end
end
end
if EMA.db.guildCRItems == true then
if isCraftingReagent == true then
if EMAApi.IsCharacterInGroup( EMA.characterName, EMA.db.autoGuildCRItemTag ) == true then
if isBop == false then
canPlace = true
bankTab = EMA.db.autoGuildBankTabCR
end
end
end
end
if EMA.db.globalGuildList == true then
itemTable = EMA.db.global.autoGuildItemsListGlobal
else
itemTable = EMA.db.autoGuildItemsList
end
for position, itemInformation in pairs( itemTable ) do
if EMAUtilities:DoItemLinksContainTheSameItem( itemLink, itemInformation.link ) then
if EMAApi.IsCharacterInGroup( EMA.characterName, itemInformation.tag ) == true then
--EMA:Print("DataTest", itemInformation.link, itemInformation.blackList )
--EMA:Print("test", itemLink)
canPlace = true
bankTab = itemInformation.GBTab
end
if itemInformation.blackList == true then
canPlace = false
end
end
end
-- EMA:Print("tester", canPlace, bankTab, itemLink, "a", bagID, slotID )
if canPlace == true and bankTab ~= 0 then
delay = delay + 1
EMA:ScheduleTimer("PlaceItemInGuildBank", delay , bagID, slotID, bankTab )
end
end
end
end
end
end
function EMA:SelectBankTab( tab )
if GetCurrentGuildBankTab() == tab then
else
GuildBankTab_OnClick(_G["GuildBankTab" .. tab], "LeftButton", tab )
end
end
function EMA:PlaceItemInGuildBank(bagID, slotID, tab)
if GuildBankFrame:IsVisible() == true then
EMA:SelectBankTab( tab )
if GetCurrentGuildBankTab() == tab then
local name, icon, isViewable, canDeposit = GetGuildBankTabInfo(tab)
if canDeposit then
for slot = 1, MAX_GUILDBANK_SLOTS_PER_TAB or 98 do
local texture, count, locked = GetGuildBankItemInfo(tab, slot)
if not locked then
--PickupContainerItem( bagID ,slotID )
UseContainerItem( bagID ,slotID )
end
end
end
end
end
end
-- gold
function AddGoldToGuildBank()
if not CanWithdrawGuildBankMoney() then
return
end
local moneyToKeepOnToon = tonumber( EMA.db.goldAmountToKeepOnToon ) * 10000
local moneyOnToon = GetMoney()
local moneyToDepositOrWithdraw = moneyOnToon - moneyToKeepOnToon
--EMA:Print(" testa", moneyToDepositOrWithdraw )
if moneyToDepositOrWithdraw == 0 then
return
end
if moneyToDepositOrWithdraw > 0 then
-- EMA:Print(" test", moneyToDepositOrWithdraw )
--DepositGuildBankMoney( moneyToDepositOrWithdraw )
EMA:ScheduleTimer("SendMoneyToGuild", 0.5, moneyToDepositOrWithdraw)
else
local takeoutmoney = -1 * moneyToDepositOrWithdraw
-- EMA:Print("takeout", takeoutmoney)
EMA:ScheduleTimer("TakeMoneyOut", 0.5, takeoutmoney )
end
end
function EMA:SendMoneyToGuild( money )
DepositGuildBankMoney( money )
local formattedGoldAmount = GetCoinTextureString(money)
EMA:EMASendMessageToTeam( EMA.db.messageArea, L["I_HAVE_DEPOSITED_X_TO_GB"]( formattedGoldAmount ), false )
end
function EMA:TakeMoneyOut( money )
WithdrawGuildBankMoney( money )
end