local L = Elementarist.Locals; Elementarist:RegisterModule("enhancement"); Elementarist.enhancement = { ["Configuration"] = { ["ShowHealingStream"] = { ["type"] = "CheckBox", ["vposition"] = -60, ["hposition"] = 10, ["label"] = L.CONFIG_ENABLE_HS_TOTEM } }; Initialize = function(self) Elementarist:LoadSpells({ ["Stormstrike"] = GetSpellInfo(17364), ["Windstrike"] = 115357, -- not in spellbook, ID must be used! ["Lava Lash"] = GetSpellInfo(60103), ["Flask of Spring Blossoms"] = GetSpellInfo(76084), ["AscendanceEnhancementBuff"] = GetSpellInfo(114051), ["Ancestral Swiftness"] = GetSpellInfo(16188), ["Feral Spirit"] = GetSpellInfo(51533), ["Lightning Shield"] = GetSpellInfo(192106), ["Flametongue"] = GetSpellInfo(193796), ["Boulderfist"] = GetSpellInfo(201897), ["Frostbrand"] = GetSpellInfo(196834), ["Crash Lightning"] = GetSpellInfo(187874), ["Greater Draenic Agility Flask"] = GetSpellInfo(156064), ["Draenic Agility Flask"] = GetSpellInfo(156073), ["Flask of Spring Blossoms"] = GetSpellInfo(114769), ["Flask of the Winds"] = GetSpellInfo(79471) }); Elementarist.role = "DPS"; Elementarist.trackAura = false; Elementarist.trackFilter = nil; Elementarist.trackDuration = 30; Elementarist.trackSpread = false; Elementarist.debuffCount = 0; Elementarist.exspell1=nil; end; NextSpell = function(self,timeshift,exspell1,exspell2) local guid = UnitGUID("target") local currentTime = GetTime() local s,d,e local name, fsExpiration, unitCaster local lastSpell local haveFireTotem,fireTotemName,fireTotemStart,fireTotemDuration local EBTalent, EETalent, EFTalent, MWcount, EFcount local LLCharges, maxLLCharges, cdLLStart, cdLLLength local SSCharges, maxSSCharges, cdSSStart, cdSSLength local ascendance, ascendanceExp local flameshockavail = false local spellInCast, sICstartTime, sICendTime local _ ascendance, _, _, _, _, _, ascendanceExp = Elementarist:hasBuff("player", Elementarist.SpellList["AscendanceEnhancementBuff"]) if (ascendance == nil) then ascendanceExp = 0 end if (exspell1) then if (exspell2) then lastSpell = exspell2 else lastSpell = exspell1 end else lastSpell = Elementarist.lastSpell end Elementarist.lastBaseGCD = 1.5 - (1.5 * Elementarist.spellHaste * .01) -- if target is dead, return "" if (UnitHealth("target")<=0) then return "" end if (not timeshift) then timeshift = 0 end local LvBct = 2 - (2 * Elementarist.spellHaste * .01) local bdfCharges, _, cdStart, cdLength = GetSpellCharges(Elementarist.SpellList["Boulderfist"]); bdfCharges = bdfCharges - Elementarist:Count(Elementarist.SpellList["Boulderfist"], spellInCast,exspell1,exspell2); if (((cdStart + cdLength)- GetTime()) - timeshift <= 0) then bdfCharges = bdfCharges + 1 end -- check current spell spellInCast, _, _, _, sICstartTime, sICendTime = UnitCastingInfo("player") if (spellInCast) then if ( (sICendTime - sICstartTime) / 1000 ) < Elementarist.lastBaseGCD then sICendTime = sICstartTime + (Elementarist.lastBaseGCD * 1000) end timeshift = timeshift + (sICendTime / 1000) - currentTime else -- no spell in cast, check global cd via Ghost Wolf if (Elementarist.SpellList["Ghost Wolf"]) then local ftcd = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Ghost Wolf"]) if (ftcd) then timeshift = timeshift + Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Ghost Wolf"]) else timeshift = timeshift + Elementarist.lastBaseGCD end else timeshift = timeshift + Elementarist.lastBaseGCD end end -- Maintain Boulderfist and Landslide if (not Elementarist:hasBuff("player", Elementarist.SpellList["Boulderfist"])) and (bdfCharges>=1) then if Elementarist:ZeroCount(Elementarist.SpellList["Boulderfist"],spellInCast,exspell1,exspell2) and Elementarist:SpellAvailable(Elementarist.SpellList["Boulderfist"]) then return Elementarist.SpellList["Boulderfist"] end end -- Maintain Hailstorm (if talented) if (Elementarist.talents[4] == 3) then if (not Elementarist:hasBuff("player", Elementarist.SpellList["Frostbrand"])) then if Elementarist:ZeroCount(Elementarist.SpellList["Frostbrand"],spellInCast,exspell1,exspell2) and Elementarist:SpellAvailable(Elementarist.SpellList["Frostbrand"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Frostbrand"]) if d-timeshift <= 0.5 then return Elementarist.SpellList["Frostbrand"] end end end end -- Boulderfist if Maelstorm < 130 and 2 charges of Boulderfist if (UnitPower("player",11)<130) then -- get lava burst charges and adjust Charges based on timeshift if (Elementarist:SpellAvailable(Elementarist.SpellList["Boulderfist"])) and (bdfCharges>=2) then return Elementarist.SpellList["Boulderfist"] end end -- Maintain Flametongue if (not Elementarist:hasBuff("player", Elementarist.SpellList["Flametongue"])) then if Elementarist:ZeroCount(Elementarist.SpellList["Flametongue"],spellInCast,exspell1,exspell2) and Elementarist:SpellAvailable(Elementarist.SpellList["Flametongue"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Flametongue"]) if d-timeshift <= 0.5 then return Elementarist.SpellList["Flametongue"] end end end -- Stormstrike if Elementarist:ZeroCount(Elementarist.SpellList["Stormstrike"],spellInCast,exspell1,exspell2) and Elementarist:SpellAvailable(Elementarist.SpellList["Stormstrike"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Stormstrike"]) if d-timeshift <= 0.5 then return Elementarist.SpellList["Stormstrike"] end end -- Crash Lightning if Crashing Storm talent if (Elementarist.talents[6] == 1) then if Elementarist:ZeroCount(Elementarist.SpellList["Crash Lightning"],spellInCast,exspell1,exspell2) and Elementarist:SpellAvailable(Elementarist.SpellList["Crash Lightning"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Crash Lightning"]) if d-timeshift <= 0.5 then return Elementarist.SpellList["Crash Lightning"] end end end -- Lava Lash if Maelstorm > 110 if Elementarist:ZeroCount(Elementarist.SpellList["Lava Lash"],spellInCast,exspell1,exspell2) and Elementarist:SpellAvailable(Elementarist.SpellList["Lava Lash"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Lava Lash"]) if (d-timeshift <= 0.5) and (UnitPower("Player",11)>=110) then return Elementarist.SpellList["Lava Lash"] end end -- Boulderfist if Elementarist:ZeroCount(Elementarist.SpellList["Boulderfist"],spellInCast,exspell1,exspell2) and Elementarist:SpellAvailable(Elementarist.SpellList["Boulderfist"]) then return Elementarist.SpellList["Boulderfist"] end -- Flametongue if Elementarist:ZeroCount(Elementarist.SpellList["Flametongue"],spellInCast,exspell1,exspell2) and Elementarist:SpellAvailable(Elementarist.SpellList["Flametongue"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Flametongue"]) if d-timeshift <= 0.5 then return Elementarist.SpellList["Flametongue"] end end -- Lightning Bolt return Elementarist.SpellList["Lightning Bolt"] end; MiscSpell = function(self) -- Miscelaneous spell order: -- Lightning Shield -- Searing Totem -- Berserking troll racial (if available) -- Blood Fury orc racial local d, e local name, expirationTime, _, name2, expirationTime2, name3, expirationTime3 ------ Augment Rune if ( ( ((Elementarist.faction == "Horde") and (GetItemCount(Elementarist.CustomIDs["Empowered Augment Rune Horde"]) ~= 0)) or ((Elementarist.faction == "Alliance") and (GetItemCount(Elementarist.CustomIDs["Empowered Augment Rune Alliance"]) ~= 0)) ) and ( not Elementarist:hasBuff("player", Elementarist.SpellList["Hyper Augmentation"])) ) then if ( ((Elementarist.faction == "Horde") and (Elementarist:GetItemCooldownRemaining(Elementarist.CustomIDs["Empowered Augment Rune Horde"]) < 2)) or ((Elementarist.faction == "Alliance") and (Elementarist:GetItemCooldownRemaining(Elementarist.CustomIDs["Empowered Augment Rune Alliance"]) < 2)) ) then return nil,GetItemIcon(Elementarist.CustomIDs["Empowered Augment Rune Horde"]) end end -- Alchemy Flask of Enhancement if ( ((GetItemCount(Elementarist.CustomIDs["Whispers of Insanity Item"]) ~= 0) and (Elementarist.playerLevel >= 90) ) or ((GetItemCount(Elementarist.CustomIDs["Crystal of Insanity Item"]) ~= 0)and (Elementarist.playerLevel >= 85) ) or ((GetItemCount(Elementarist.CustomIDs["Alchemist's Flask Item"]) ~= 0) and (Elementarist.playerLevel <= 91) ) ) then name = Elementarist:hasBuff("player", Elementarist.SpellList["Greater Draenic Agility Flask"]); if (name == nil) then name = Elementarist:hasBuff("player", Elementarist.SpellList["Draenic Agility Flask"]); end if (name == nil) then name = Elementarist:hasBuff("player", Elementarist.SpellList["Flask of Spring Blossoms"]); end if (name == nil) then name = Elementarist:hasBuff("player", Elementarist.SpellList["Flask of the Winds"]); end if (name == nil) then name, _, _, _, _, _, expirationTime = Elementarist:hasBuff("player", Elementarist.SpellList["Whispers of Insanity"], false, Elementarist.CustomIDs["Whispers of Insanity Spell"]); name2, _, _, _, _, _, expirationTime2 = Elementarist:hasBuff("player", Elementarist.SpellList["Crystal of Insanity"], false, Elementarist.CustomIDs["Crystal of Insanity Spell"]); name3, _, _, _, _, _, expirationTime3 = Elementarist:hasBuff("player", Elementarist.SpellList["Alchemist's Flask"], false, Elementarist.CustomIDs["Alchemist's Flask Spell"]); if ((name == nil) and (name2 == nil) and (name3 == nil)) or (((name ~= nil) and (expirationTime<2)) or ((name2 ~= nil) and (expirationTime2<2)) or ((name3 ~= nil) and (expirationTime3<2))) then if (GetItemCount(Elementarist.CustomIDs["Whispers of Insanity Item"]) ~= 0) then local itemCooldown = Elementarist:GetItemCooldownRemaining(Elementarist.CustomIDs["Whispers of Insanity Item"]); if ((name == nil) or (expirationTime < 2)) and (itemCooldown < 1) then return nil,GetItemIcon(Elementarist.CustomIDs["Whispers of Insanity Item"]) end elseif (GetItemCount(Elementarist.CustomIDs["Crystal of Insanity Item"]) ~= 0) then local itemCooldown = Elementarist:GetItemCooldownRemaining(Elementarist.CustomIDs["Crystal of Insanity Item"]); if ((name == nil) or (expirationTime < 2)) and (itemCooldown < 1) then return nil,GetItemIcon(Elementarist.CustomIDs["Crystal of Insanity Item"]) end elseif (GetItemCount(Elementarist.CustomIDs["Alchemist's Flask Item"]) ~= 0) then local itemCooldown = Elementarist:GetItemCooldownRemaining(Elementarist.CustomIDs["Alchemist's Flask Item"]); if ((name == nil) or (expirationTime < 2)) and (itemCooldown < 1) then return nil,GetItemIcon(Elementarist.CustomIDs["Alchemist's Flask Item"]) end end end end end -- Lightning Shield if Elementarist:SpellAvailable(Elementarist.SpellList["Lightning Shield"]) then name, _, _, _, _, _, expirationTime = Elementarist:hasBuff("player", Elementarist.SpellList["Lightning Shield"]); if (name == nil) or (expirationTime < 1) then return Elementarist.SpellList["Lightning Shield"] end end -- Fire Elemental Totem if Elementarist:SpellAvailable(Elementarist.SpellList["Fire Elemental Totem"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Fire Elemental Totem"]) if d <= 0.5 then return Elementarist.SpellList["Fire Elemental Totem"] end end -- Storm Elemental Totem if (Elementarist.tier7Talent == 21199) then if Elementarist:SpellAvailable(Elementarist.SpellList["Storm Elemental Totem"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Storm Elemental Totem"]) if d <= 0.5 then return Elementarist.SpellList["Storm Elemental Totem"] end end end -- Feral Spirit if Elementarist:SpellAvailable(Elementarist.SpellList["Feral Spirit"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Feral Spirit"]) if d <= 0.5 then return Elementarist.SpellList["Feral Spirit"] end end -- Elemental Mastery if Elementarist:SpellAvailable(Elementarist.SpellList["Elemental Mastery"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Elemental Mastery"]) if d <= 0.5 then return Elementarist.SpellList["Elemental Mastery"] end end -- Ascendance if Elementarist:SpellAvailable(Elementarist.SpellList["Ascendance"]) then name = Elementarist:hasBuff("player",Elementarist.SpellList["AscendanceElementalBuff"]) if (name == nil) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Ascendance"]) if d <= 0.5 then return Elementarist.SpellList["Ascendance"] end end end -- Berserking if Elementarist:SpellAvailable(Elementarist.SpellList["Berserking"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Berserking"]) if d <= 0.5 then return Elementarist.SpellList["Berserking"] end end -- Blood Fury if Elementarist:SpellAvailable(Elementarist.SpellList["Blood Fury"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Blood Fury"]) if d <= 0.5 then return Elementarist.SpellList["Blood Fury"] end end return "" end; IntSpell = function(self) -- interruptions, purge, and AoE on target local d Elementarist.trackSpread = (Elementarist.lastSpell == Elementarist.SpellList["Flame Shock"]) -- AOE at least 3 enemies if (Elementarist.person["foeCount"]>=3) then if (Elementarist.lastSpell ~= Elementarist.SpellList["Crash Lightning"]) and Elementarist:SpellAvailable(Elementarist.SpellList["Crash Lightning"]) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Crash Lightning"]) if d-timeshift <= 0.5 then return Elementarist.SpellList["Crash Lightning"] end end end -- Wind Shear if Elementarist:SpellAvailable(Elementarist.SpellList["Wind Shear"]) then if IsSpellInRange(Elementarist.SpellList["Wind Shear"], "target") == 1 then local _, status, threatpct, _, _ = UnitDetailedThreatSituation("player", "target") if ((UnitCastingInfo("target")) or (UnitChannelInfo("target"))) or ((status) and (threatpct>80) and (Elementarist.person["friendCount"]>1) and (Elementarist.inParty>0)) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Wind Shear"]) if (d) and (d<0.5) and (IsSpellInRange(Elementarist.SpellList["Wind Shear"], "target") ) then return Elementarist.SpellList["Wind Shear"] end end if (UnitChannelInfo("target")) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Wind Shear"]) if (d<0.5) and (interruptable) and (IsSpellInRange(Elementarist.SpellList["Wind Shear"], "target") ) then return Elementarist.SpellList["Wind Shear"] end end end end ---------- check if purgeable buff is on target (not sure if this is ok) if Elementarist:SpellAvailable(Elementarist.SpellList["Purge"]) then if IsSpellInRange(Elementarist.SpellList["Purge"], "target") == 1 then if (Elementarist:hasBuff("target", ".", 1)) then d = Elementarist:GetSpellCooldownRemaining(Elementarist.SpellList["Purge"]) if (d) and (d<0.5) then return Elementarist.SpellList["Purge"] end end end end return "" end; ShieldName = function(self) return "Lightning Shield"; end; };