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local SLE, T, E, L, V, P, G = unpack(select(2, ...))
local RM = SLE:GetModule('RaidMarkers')
local SHIFT_KEY, CTRL_KEY, ALT_KEY = SHIFT_KEY, CTRL_KEY, ALT_KEY
local AGGRO_WARNING_IN_PARTY = AGGRO_WARNING_IN_PARTY
local CUSTOM = CUSTOM
local function configTable()
	if not SLE.initialized then return end
	E.Options.args.sle.args.modules.args.raidmarkerbars = {
		order = 18,
		type = "group",
		name = L["Raid Markers"],
		get = function(info) return E.db.sle.raidmarkers[ info[#info] ] end,
		args = {
			marksheader = {
				order = 1,
				type = "header",
				name = L["Raid Markers"],
			},
			info = {
				order = 2,
				type = "description",
				name = L["Options for panels providing fast access to raid markers and flares."],
			},
			enable = {
				order = 3,
				type = "toggle",
				name = L["Enable"],
				desc = L["Show/Hide raid marks."],
				set = function(info, value) E.db.sle.raidmarkers.enable = value; RM:Visibility() end,
			},
			reset = {
				order = 4,
				type = 'execute',
				name = L["Restore Defaults"],
				desc = L["Reset these options to defaults"],
				disabled = function() return not E.db.sle.raidmarkers.enable end,
				func = function() SLE:Reset("marks") end,
			},
			space1 = {
				order = 5,
				type = 'description',
				name = "",
			},
			backdrop = {
				type = 'toggle',
				order = 6,
				name = L["Backdrop"],
				disabled = function() return not E.db.sle.raidmarkers.enable end,
				set = function(info, value) E.db.sle.raidmarkers.backdrop = value; RM:Backdrop() end,
			},
			buttonSize = {
				order = 7,
				type = 'range',
				name = L["Button Size"],
				min = 16, max = 40, step = 1,
				disabled = function() return not E.db.sle.raidmarkers.enable end,
				set = function(info, value) E.db.sle.raidmarkers.buttonSize = value; RM:UpdateBar() end,
			},
			spacing = {
				order = 8,
				type = 'range',
				name = L["Button Spacing"],
				min = -4, max = 10, step = 1,
				disabled = function() return not E.db.sle.raidmarkers.enable end,
				set = function(info, value) E.db.sle.raidmarkers.spacing = value; RM:UpdateBar() end,
			},
			orientation = {
				order = 9,
				type = 'select',
				name = L["Orientation"],
				disabled = function() return not E.db.sle.raidmarkers.enable end,
				set = function(info, value) E.db.sle.raidmarkers.orientation = value; RM:UpdateBar() end,
				values = {
					["HORIZONTAL"] = L["Horizontal"],
					["VERTICAL"] = L["Vertical"],
				},
			},
			reverse = {
				type = 'toggle',
				order = 10,
				name = L["Reverse"],
				disabled = function() return not E.db.sle.raidmarkers.enable end,
				set = function(info, value) E.db.sle.raidmarkers.reverse = value; RM:UpdateBar() end,
			},
			modifier = {
				order = 11,
				type = 'select',
				name = L["Modifier Key"],
				desc = L["Set the modifier key for placing world markers."],
				disabled = function() return not E.db.sle.raidmarkers.enable end,
				set = function(info, value) E.db.sle.raidmarkers.modifier = value; RM:UpdateWorldMarkersAndTooltips() end,
				values = {
					["shift-"] = SHIFT_KEY,
					["ctrl-"] = CTRL_KEY,
					["alt-"] = ALT_KEY,
				},
			},
			visibility = {
				type = 'select',
				order = 12,
				name = L["Visibility"],
				disabled = function() return not E.db.sle.raidmarkers.enable end,
				set = function(info, value) E.db.sle.raidmarkers.visibility = value; RM:Visibility() end,
				values = {
					["DEFAULT"] = DEFAULT,
					["INPARTY"] = AGGRO_WARNING_IN_PARTY,
					["ALWAYS"] = L["Always Display"],
					["CUSTOM"] = CUSTOM,
				},
			},
			customVisibility = {
				order = 13,
				type = 'input',
				width = 'full',
				name = L["Visibility State"],
				disabled = function() return E.db.sle.raidmarkers.visibility ~= "CUSTOM" or not E.db.sle.raidmarkers.enable end,
				set = function(info, value) E.db.sle.raidmarkers.customVisibility = value; RM:Visibility() end,
			},
		},
	}
end

T.tinsert(SLE.Configs, configTable)