Quantcast
if (not HealWatch) then HealWatch = {} end
HealWatch.spells = {
	["FLASH_HEAL"] = 1,
	["HEAL"] = 2,
	["GREATER_HEAL"] = 3,
	["PRAYER_OF_HEALING"] = 4,
	["HOLY_LIGHT"] = 5,
	["FLASH_OF_LIGHT"] = 6,
	["HEALING_TOUCH"] = 7,
	["REGROWTH"] = 8,
	["REJUVENATION"] = 9,
	["LESSER_HEALING WAVE"] = 'a',
	["HEALING_WAVE"] = 'b',
	['1'] = "FLASH_HEAL",
	['2'] = "HEAL",
	['3'] = "GREATER_HEAL",
	['4'] = "PRAYER_OF_HEALING",
	['5'] = "HOLY_LIGHT",
	['c'] = "FLASH_OF_LIGHT",
	['7'] = "HEALING_TOUCH",
	['8'] = "REGROWTH",
	['9'] = "REJUVENATION",
	['a'] = "LESSER_HEALING_WAVE",
	['b'] = "HEALING_WAVE",
	['unique'] = {
		['FLASH_HEAL'] = true,
		['HEAL'] = true,
		['GREATER_HEAL'] = true,
		['PRAYER_OF_HEALING'] = false,
		['HOLY_LIGHT'] = true,
		['FLASH_OF_LIGHT'] = true,
		['REGROWTH'] = true,
		['REJUVENATION'] = true,
		['HEALING_TOUCH'] = true,
		['LESSER_HEALING_WAVE'] = true,
		['HEALING_WAVE'] = true,
	},
	['spellColors'] = {
		["FLASH_HEAL"] = 'PRIEST',
		["HEAL"] = 'PRIEST',
		["GREATER_HEAL"] = 'PRIEST',
		["PRAYER_OF_HEALING"] = 'PRIEST',
		["HOLY_LIGHT"] = 'PALADIN',
		["FLASH_OF_LIGHT"] = 'PALADIN',
		["HEALING_TOUCH"] = 'DRUID',
		["REGROWTH"] = 'DRUID',
		["REJUVENATIN"] = 'DRUID',
		["LESSER_HEALING_WAVE"] = 'SHAMAN',
		["HEALING_WAVE"] = 'SHAMAN',
	},
	['watch'] = {
		['FLASH_HEAL'] = true,
		['HEAL'] = true,
		['GREATER_HEAL'] = true,
		['PRAYER_OF_HEALING'] = true,
		['LESSER_HEAL'] = true,
		['HOLY_LIGHT'] = true,
		['FLASH_OF_LIGHT'] = true,
		['REGROWTH'] = true,
		['REJUVENATION'] = true,
		['HEALING_TOUCH'] = true,
		['LESSER_HEALING_WAVE'] = true,
		['HEALING_WAVE'] = true,
	},
}
HealWatch.Options = {
	["saveTarget"] = true,
	["saveHistory"] = true,
	colorHealthFull = { r=0,g=1,b=0 },
	colorHealthNone = { r=1,g=0,b=0 },
	maxCastBars		= 15,
	labelWidth		= 210,
	showBackground	= true,
	LabelGrowDirection = 2,
	showHealth		= true,
	FrameAttachPoint = 'TOP',
	showAllHeals	= false,
	colorMyHeals	= true,
	showMyHeals		= true,
	["ParentAttachPoint"] = 'BOTTOM',
}