---------------------------------------------------------------------------------------------------- -- Look In Teh Corner! -- -- Big thanks to haste"s oMinimap on which this is based. -- I mainly added coordinates, changed some positions, -- but as per his copyright thingie, the addon has changed name. -- I would like to thank Lyn for the awesome name. ---------------------------------------------------------------------------------------------------- -- Configuration and lessening the typing strains of the world. --local color = RAID_CLASS_COLORS[select(2, UnitClass("Player"))] -- if you don"t want classcolored borders, then you can comment this out (add -- in front) local color = {.6, .6, .6, 1} -- uncomment and alter values for a set color ( {r, g, b, a} ) local font = "Fonts\\ARIALN.ttf" local scale = 1.1 local backdrop = { bgFile = "Interface\\Buttons\\WHITE8x8", edgeFile = "Interface\\Buttons\\WHITE8x8", tiled = true, edgeSize = 1, insets = { left = -2, right = -2, top = -2, bottom = -2} } local backdropColor = { .1,.1,.1,1 } local borderColor = { .6,.6,.6,1 } -- Global fluff function GetMinimapShape() return "SQUARE" end -- Frame creation local LookInTehCorner, events = CreateFrame("Frame", "LookInTehCorner", Minimap), {} local hiddenFrames = { MinimapBorder, MinimapBorderTop, MinimapToggleButton, MinimapZoomIn, MinimapZoomOut, MiniMapTrackingBackground, MiniMapBattlefieldBorder, MiniMapMeetingStoneFrame, MiniMapVoiceChatFrame, MiniMapWorldMapButton, MiniMapMailBorder, BattlegroundShine, MiniMapZoneTextButton, GameTimeFrame } -- Frame fluff function events:PLAYER_LOGIN(...) Minimap:ClearAllPoints() Minimap:SetPoint("TOPRIGHT", UIParent, "TOPRIGHT", -15, -15) Minimap:SetMovable(true) Minimap:SetUserPlaced(true) Minimap:EnableMouse(true) Minimap:RegisterForDrag("LeftButton") Minimap:SetScript("OnDragStart", function(self) self:StartMoving() end) Minimap:SetScript("OnDragStop", function(self) self:StopMovingOrSizing() end) Minimap:SetFrameLevel(2) --self:SetParent(Minimap) self:SetAllPoints(Minimap) self:SetWidth(Minimap:GetWidth()*scale+1) self:SetHeight(Minimap:GetHeight()*scale+1) self:SetFrameLevel(1) self:SetFrameStrata("BACKGROUND") Minimap:SetScale(scale) Minimap:SetMaskTexture("Interface\\ChatFrame\\ChatFrameBackground") Minimap:SetBackdrop(backdrop) Minimap:SetBackdropColor(r, g, b, a) Minimap:SetBackdropBorderColor(borderColor.r, borderColor.g, borderColor.b) -- mousewheel scrolling Minimap:EnableMouseWheel() Minimap:SetScript("OnMouseWheel", function(self, dir) if(dir > 0) then Minimap_ZoomIn() else Minimap_ZoomOut() end end) -- Tracking menu changes MiniMapTrackingIconOverlay:SetAlpha(0) MiniMapTrackingButtonBorder:Hide() MiniMapTrackingIcon:SetTexCoord(0.065, 0.935, 0.065, 0.935) MiniMapTracking:SetParent(Minimap) MiniMapTracking:ClearAllPoints() MiniMapTracking:SetScale(.8) MiniMapTracking:SetPoint("TOPLEFT", -2, 2) --[[ PvP Icon MiniMapBattlefieldFrame:SetParent(Minimap) MiniMapBattlefieldFrame:ClearAllPoints() MiniMapBattlefieldFrame:SetPoint("TOPRIGHT", -2, -2)]] -- Mail icon changes MiniMapMailIcon:SetTexture("Interface\\AddOns\\LookInTehCorner\\media\\mail") -- remove this line if you want the default mail icon to show MiniMapMailFrame:ClearAllPoints() MiniMapMailFrame:SetPoint("BOTTOM", Minimap,"BOTTOM") -- Minimap zone text stuff. --MinimapZoneText:Hide() -- remove -- if you want to hide the ZoneText and add -- in front of the following lines. MinimapZoneText:SetDrawLayer"OVERLAY" MinimapZoneText:ClearAllPoints() MinimapZoneText:SetPoint("LEFT", Minimap, 5, 0) MinimapZoneText:SetPoint("RIGHT", Minimap, -5, 0) MinimapZoneText:SetPoint("BOTTOM", Minimap, "TOP", 0, 5) MinimapZoneText:SetFont(font, 11) MinimapZoneText:SetJustifyH("CENTER") -- World PvP Frame if (WorldStateCaptureBar) then WorldStateCaptureBar:ClearAllPoints() WorldStateCaptureBar:SetPoint("TOP", UIParent, "TOP", -75, -50) WorldStateCaptureBar.SetPoint = function() end WorldStateCaptureBar.ClearAllPoints = function() end end -- shitty 3.3 flag to move MiniMapInstanceDifficulty:ClearAllPoints() MiniMapInstanceDifficulty:SetParent(Minimap) MiniMapInstanceDifficulty:SetPoint("TOPRIGHT", Minimap, "TOPRIGHT", 0, 0) MiniMapInstanceDifficulty:SetScale(.7) -- 4.0.6 Guild instance difficulty GuildInstanceDifficulty:ClearAllPoints() GuildInstanceDifficulty:SetParent(Minimap) GuildInstanceDifficulty:SetPoint("TOPLEFT", Minimap, "TOPLEFT", 0, 0) GuildInstanceDifficulty:SetScale(.7) -- LFG Eye local function UpdateLFG() MiniMapLFGFrame:ClearAllPoints() MiniMapLFGFrame:Point("BOTTOMRIGHT", Minimap, "BOTTOMRIGHT", 2, 1) MiniMapLFGFrameBorder:Hide() MiniMapLFGFrame:SetParent(Minimap) MiniMapLFGFrame:SetHighlightTexture(nil) LFDSearchStatus:SetClampedToScreen(true) end hooksecurefunc("EyeTemplate_OnUpdate", UpdateLFG) -- Frame hiding for _, frame in pairs(hiddenFrames) do frame:Hide() end hiddenFrames = nil self:UnregisterEvent"ADDON_LOADED" end -- Event handling LookInTehCorner:SetScript("OnEvent", function(self, event, ...) events[event](self, ...) -- call one of the functions above end) LookInTehCorner:RegisterEvent"PLAYER_LOGIN" -- LookInTehCorner:RegisterEvent"CALENDAR_UPDATE_PENDING_INVITES" -- LookInTehCorner:RegisterEvent"UPDATE_PENDING_MAIL"