--[[-------------------------------------------------------------------- Ovale Spell Priority Copyright (C) 2013 Johnny C. Lam This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License in the LICENSE file accompanying this program. --]]-------------------------------------------------------------------- local _, Ovale = ... do local OvaleCondition = Ovale.OvaleCondition local OvaleState = Ovale.OvaleState local Compare = OvaleCondition.Compare local ParseCondition = OvaleCondition.ParseCondition local TestValue = OvaleCondition.TestValue local state = OvaleState.state --- Get the time in seconds until the next scheduled Bloodlust cast. -- Not implemented, always returns 3600 seconds. -- @name TimeToBloodlust -- @paramsig number or boolean -- @param operator Optional. Comparison operator: less, atMost, equal, atLeast, more. -- @param number Optional. The number to compare against. -- @return The number of seconds. -- @return A boolean value for the result of the comparison. local function TimeToBloodlust(condition) local comparator, limit = condition[1], condition[2], condition[3] local value = 3600 return Compare(value, comparator, limit) end OvaleCondition:RegisterCondition("timetobloodlust", false, TimeToBloodlust) end