--@debug@
local mod = StarTip:NewModule("Debug", "AceEvent-3.0")
mod.name = "Debug"
mod.toggled = true
mod.defaultOff = true
local LibTimer = LibStub("LibScriptableUtilsTimer-1.0")
local LibBuffer = LibStub("LibScriptableUtilsBuffer-1.0")
local WidgetText = LibStub("LibScriptableWidgetText-1.0")
local LibProperty = LibStub("LibScriptableUtilsProperty-1.0")
local LibCore = LibStub("LibScriptableLCDCore-1.0")
local PluginUnitTooltipScan = LibStub("LibScriptablePluginUnitTooltipScan-1.0")
local environment = {}
local core = LibCore:New(mod, environment, "StarTip.Debug", {["StarTip.Debug"] = {}})
local objects = {}
local defaults = {profile={debug=false}}
local timer
local cfg = {
enabled = true,
value = [[
if not UnitExists(unit) then return end
return '--' .. select(1, UnitName(unit)) .. '--'
]],
color = [[
if not UnitExists(unit) then return end
return ClassColor(unit)
]],
cols = 500,
align = WidgetText.ALIGN_PINGPONG,
update = 1000,
speed = 100,
direction = SCROLL_LEFT,
dontRtrim = true,
point = {"BOTTOMLEFT", "GameTooltip", "TOPLEFT", 0, 12},
parent = "GameTooltip",
}
function mod:OnInitialize()
self.db = StarTip.db:RegisterNamespace(self:GetName(), defaults)
end
local function new2()
return WidgetText:New(core, "Debug text", cfg, 0, 0, 0, StarTip.db.profile.errorLevel, updateText)
end
local function new3()
return LibProperty:New(nil, core, "debug property", "", "")
end
function mod:OnEnable()
end
function mod:OnDisable()
timer:Stop()
end
local function getAllChildren(window)
local tbl = {}
for i = 1, select("#", window:GetChildren()) do
local child = select(i, window:GetChildren())
tinsert(tbl, child)
if child.GetChildren then
getAllChildren(child)
end
end
return tbl
end
function mod:SetUnit()
local children = getAllChildren(SkadaBarWindowSkada)
StarTip:Print("children", #children)
for i, child in ipairs(children) do
if child.GetValue then
StarTip:Print(child:GetValue())
end
end
end
function mod:OnHide()
end
--@end-debug