<Ui xmlns="http://www.blizzard.com/wow/ui/"> <Font name="SVUI_Font_Super_Text" inherits="SVUI_Font_Number" virtual="true"> <Shadow> <Offset> <AbsDimension x="2" y="-2"/> </Offset> <Color r="0" g="0" b="0" a="0.5"/> </Shadow> <FontHeight> <AbsValue val="22"/> </FontHeight> </Font> <Font name="SVUI_Font_Super_Title" inherits="SVUI_Font_Number_Huge" virtual="true"> <Shadow> <Offset> <AbsDimension x="2" y="-2"/> </Offset> <Color r="0" g="0" b="0" /> </Shadow> <FontHeight> <AbsValue val="128"/> </FontHeight> </Font> <Frame name="SVUI_SuperTitleFrame" frameStrata="BACKGROUND" hidden="true"> <Size x="400" y="100"/> <Anchors> <Anchor point="LEFT" relativePoint="CENTER" x="150" y="-50" /> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentList" font="SVUI_Font_Super_Title"> <Color r="1" g="0.5" b="0" a="0.85"/> <Anchors> <Anchor point="LEFT" x="0" y="0" /> </Anchors> <Shadow> <Offset> <AbsDimension x="2" y="-2"/> </Offset> <Color r="0" g="0" b="0" /> </Shadow> </FontString> <FontString name="$parentTitle" inherits="SVUI_Font_Super_Text"> <Color r="1" g="1" b="0" a="0.85"/> <Anchors> <Anchor point="BOTTOMLEFT" relativeTo="$parentList" relativePoint="TOPLEFT" x="0" y="6" /> </Anchors> </FontString> </Layer> </Layers> </Frame> <Frame name="SVUI_CreditFrame" frameStrata="BACKGROUND" hidden="true"> <Size x="400" y="100"/> <Anchors> <Anchor point="LEFT" relativePoint="CENTER" x="200" y="-50" /> </Anchors> <Layers> <Layer level="ARTWORK"> <FontString name="$parentList" font="SystemFont_Shadow_Outline_Huge2" justifyH="LEFT"> <Color r="1" g="1" b="1" a="0.65"/> <Anchors> <Anchor point="LEFT" x="0" y="0" /> </Anchors> </FontString> <FontString name="$parentTitle" inherits="SystemFont_Shadow_Large"> <Color r="1" g="1" b="1" a="0.65"/> <Anchors> <Anchor point="BOTTOMLEFT" relativeTo="$parentList" relativePoint="TOPLEFT" x="0" y="6" /> </Anchors> </FontString> </Layer> </Layers> </Frame> <Frame name="SVUI_DropdownFrame" frameStrata="DIALOG" hidden="true" /> <Frame name="SVUI_MailMinion" parent="InboxFrame" hidden="true"> <Size x="150" y="25"/> <Anchors> <Anchor point="CENTER" relativePoint="TOP" x="-22" y="-400" /> </Anchors> <Frames> <Button name="$parentGetMail" parentKey="GetMail" inherits="UIPanelButtonTemplate" text="Get All"> <Size x="70" y="25"/> <Anchors> <Anchor point="LEFT" /> </Anchors> </Button> <Button name="$parentGetGold" parentKey="GetGold" inherits="UIPanelButtonTemplate" text="Get Gold"> <Size x="70" y="25"/> <Anchors> <Anchor point="RIGHT" /> </Anchors> </Button> <Button name="$parentDelete" parentKey="Delete" inherits="UIPanelButtonTemplate" text="Delete All"> <Size x="70" y="25"/> <Anchors> <Anchor point="TOPLEFT" relativeTo="InboxFrame" relativePoint="TOPLEFT"> <Offset x="16" y="-30"/> </Anchor> </Anchors> </Button> </Frames> </Frame> <Frame name="SVUI_RaidMarkFrame" frameStrata="DIALOG" hidden="true" /> <Frame name="SVUI_LayoutPrecision" movable="true" hidden="true" frameStrata="DIALOG"> <Size x="200" y="144"/> <Anchors> <Anchor point="CENTER"/> </Anchors> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentBG" setAllPoints="true"/> </Layer> <Layer level="OVERLAY"> <Texture name="$parentTitleBG"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentBG" relativePoint="TOPLEFT"> <Offset x="30" y="0"/> </Anchor> <Anchor point="TOPRIGHT" relativeTo="$parentBG" relativePoint="TOPRIGHT"> <Offset x="-30" y="0"/> </Anchor> </Anchors> <Size y="20"/> </Texture> </Layer> <Layer level="ARTWORK"> <FontString parentKey="Title" inherits="GameFontNormal" justifyV="TOP" text="Focused Position"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentTitleBG" relativePoint="TOPLEFT"/> <Anchor point="TOPRIGHT" relativeTo="$parentTitleBG" relativePoint="TOPRIGHT"/> </Anchors> </FontString> <FontString inherits="NumberFont_Outline_Huge" text="X"> <Anchors> <Anchor point="TOPRIGHT" relativeTo="$parentTitleBG" relativePoint="BOTTOMLEFT"> <Offset x="-8" y="-10"/> </Anchor> </Anchors> <Color r="1" g="0.5" b="0" a="1"/> </FontString> <FontString inherits="NumberFont_Outline_Huge" text="Y"> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentTitleBG" relativePoint="BOTTOMRIGHT"> <Offset x="8" y="-10"/> </Anchor> </Anchors> <Color r="1" g="0.5" b="0" a="1"/> </FontString> </Layer> </Layers> <Frames> <Button name="$parentCloseButton" parentKey="Close" inherits="UIPanelCloseButton"> <Anchors> <Anchor point="TOPRIGHT" relativeTo="$parentBG" relativePoint="TOPRIGHT"> <Offset x="6" y="6"/> </Anchor> </Anchors> </Button> <EditBox name="$parentSetX" inherits="InputBoxTemplate" autoFocus="false"> <Size x="50" y="17"/> <Anchors> <Anchor point="TOPRIGHT" relativeTo="$parentTitleBG" relativePoint="BOTTOM"> <Offset x="-27" y="0"/> </Anchor> </Anchors> <Scripts> <OnEscapePressed> self:SetText(math.floor((self.CurrentValue or 0) + 0.5)) EditBox_ClearFocus(self) </OnEscapePressed> <OnEditFocusLost> self:SetText(math.floor((self.CurrentValue or 0) + 0.5)) </OnEditFocusLost> <OnShow> EditBox_ClearFocus(self) self:SetText(math.floor((self.CurrentValue or 0) + 0.5)) </OnShow> </Scripts> </EditBox> <EditBox name="$parentSetY" inherits="InputBoxTemplate" autoFocus="false"> <Size x="50" y="17"/> <Anchors> <Anchor point="TOPLEFT" relativeTo="$parentTitleBG" relativePoint="BOTTOM"> <Offset x="27" y="0"/> </Anchor> </Anchors> <Scripts> <OnEscapePressed> self:SetText(math.floor((self.CurrentValue or 0) + 0.5)) EditBox_ClearFocus(self) </OnEscapePressed> <OnEditFocusLost> self:SetText(math.floor((self.CurrentValue or 0) + 0.5)) </OnEditFocusLost> <OnShow> EditBox_ClearFocus(self) self:SetText(math.floor((self.CurrentValue or 0) + 0.5)) </OnShow> </Scripts> </EditBox> <Button name="$parentResetButton" inherits="OptionsButtonTemplate" text="Reset"> <Size x="48" y="20"/> <Anchors> <Anchor point="TOP" relativeTo="$parentTitleBG" relativePoint="BOTTOM" x="0" y="-22" /> </Anchors> <Scripts> <OnLoad> self:RegisterForClicks("AnyUp"); </OnLoad> </Scripts> </Button> <Button name="$parentUpButton" inherits="UIPanelSquareButton"> <Size x="25" y="20"/> <Anchors> <Anchor point="LEFT" relativeTo="$parentResetButton" relativePoint="RIGHT"> <Offset x="2" y="0"/> </Anchor> </Anchors> <Scripts> <OnLoad> SquareButton_SetIcon(self, "UP"); self:RegisterForClicks("AnyUp"); </OnLoad> <OnClick> local frame = _G["SVUI_LayoutPrecisionSetY"]; frame.CurrentValue = frame.CurrentValue + 1 frame:SetText(frame.CurrentValue) frame:GetScript('OnEnterPressed')(frame) </OnClick> </Scripts> </Button> <Button name="$parentDownButton" inherits="UIPanelSquareButton"> <Size x="25" y="20"/> <Anchors> <Anchor point="LEFT" relativeTo="$parentUpButton" relativePoint="RIGHT"> <Offset x="2" y="0"/> </Anchor> </Anchors> <Scripts> <OnLoad> SquareButton_SetIcon(self, "DOWN"); self:RegisterForClicks("AnyUp"); </OnLoad> <OnClick> local frame = _G["SVUI_LayoutPrecisionSetY"]; frame.CurrentValue = frame.CurrentValue - 1 frame:SetText(frame.CurrentValue) frame:GetScript('OnEnterPressed')(frame) </OnClick> </Scripts> </Button> <Button name="$parentRightButton" inherits="UIPanelSquareButton"> <Size x="25" y="20"/> <Anchors> <Anchor point="RIGHT" relativeTo="$parentResetButton" relativePoint="LEFT"> <Offset x="-2" y="0"/> </Anchor> </Anchors> <Scripts> <OnLoad> SquareButton_SetIcon(self, "RIGHT"); self:RegisterForClicks("AnyUp"); </OnLoad> <OnClick> local frame = _G["SVUI_LayoutPrecisionSetX"]; frame.CurrentValue = frame.CurrentValue + 1 frame:SetText(frame.CurrentValue) frame:GetScript('OnEnterPressed')(frame) </OnClick> </Scripts> </Button> <Button name="$parentLeftButton" inherits="UIPanelSquareButton"> <Size x="25" y="20"/> <Anchors> <Anchor point="RIGHT" relativeTo="$parentRightButton" relativePoint="LEFT"> <Offset x="-2" y="0"/> </Anchor> </Anchors> <Scripts> <OnLoad> SquareButton_SetIcon(self, "LEFT"); self:RegisterForClicks("AnyUp"); </OnLoad> <OnClick> local frame = _G["SVUI_LayoutPrecisionSetX"]; frame.CurrentValue = frame.CurrentValue - 1 frame:SetText(frame.CurrentValue) frame:GetScript('OnEnterPressed')(frame) </OnClick> </Scripts> </Button> <Slider name="$parentWidthAdjust" inherits="SVUI_HSliderTemplate"> <Size x="132" y="12"/> <Anchors> <Anchor point="TOP" relativeTo="$parentResetButton" relativePoint="BOTTOM"> <Offset> <AbsDimension x="0" y="-20"/> </Offset> </Anchor> </Anchors> <Scripts> <OnLoad> local name = self:GetName(); self.rangeLow = _G[name.."Low"]; self.rangeHigh = _G[name.."High"]; self.rangeValue = _G[name.."Text"]; </OnLoad> </Scripts> </Slider> <Slider name="$parentHeightAdjust" inherits="SVUI_HSliderTemplate"> <Size x="132" y="12"/> <Anchors> <Anchor point="TOP" relativeTo="$parentWidthAdjust" relativePoint="BOTTOM"> <Offset> <AbsDimension x="0" y="-20"/> </Offset> </Anchor> </Anchors> <Scripts> <OnLoad> local name = self:GetName(); self.rangeLow = _G[name.."Low"]; self.rangeHigh = _G[name.."High"]; self.rangeValue = _G[name.."Text"]; </OnLoad> </Scripts> </Slider> </Frames> <Scripts> <OnDragStart> self.moving = true; self:StartMoving(); </OnDragStart> <OnDragStop> self.moving = nil; self:StopMovingOrSizing(); </OnDragStop> </Scripts> </Frame> <Frame name="SVUI_Layout" movable="true" hidden="true" frameStrata="DIALOG"> <Size x="220" y="30"/> <Anchors> <Anchor point="CENTER"> <Offset x="0" y="30"/> </Anchor> </Anchors> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentBG" setAllPoints="true"/> </Layer> <Layer level="OVERLAY"> <Texture name="$parentTitleBG"> <Anchors> <Anchor point="TOPLEFT"/> <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT"> <Offset x="0" y="-30"/> </Anchor> </Anchors> </Texture> </Layer> <Layer level="ARTWORK"> <FontString parentKey="Title" inherits="SVUI_Font_Narrator" justifyH="CENTER" text="Mentalo The Frame Mover!"> <Anchors> <Anchor point="CENTER" relativeTo="$parentTitleBG" relativePoint="CENTER" /> </Anchors> <Color r="1" g="1" b="1" a="1"/> </FontString> <FontString name="$parentSubTitle" parentKey="SubTitle" inherits="SVUI_Font_Caps" justifyH="CENTER" text="Right-click frames to move with precision."> <Anchors> <Anchor point="TOP" relativeTo="$parentTitleBG" relativePoint="BOTTOM" x="0" y="5" /> </Anchors> <Color r="1" g="1" b="0" a="0.8"/> </FontString> <FontString parentKey="SubInfo" inherits="SVUI_Font_Caps" justifyH="CENTER" text="Hold shift to enable snapping."> <Anchors> <Anchor point="TOP" relativeTo="$parentSubTitle" relativePoint="BOTTOM" x="0" y="-4" /> </Anchors> <Color r="1" g="0.5" b="0" a="0.8"/> </FontString> <Texture name="$parentPortrait" parentKey="Portrait" file="Interface\AddOns\SVUI_!Core\assets\textures\EMPTY"> <Size x="132" y="132"/> <Anchors> <Anchor point="BOTTOM" relativeTo="$parentBG" relativePoint="TOP" x="0" y="-28" /> </Anchors> </Texture> </Layer> </Layers> <Frames> <Button name="$parentGridButton" inherits="OptionsButtonTemplate" text=""> <Size x="104" y="24"/> <Anchors> <Anchor point="CENTER" relativeTo="$parentPortrait" relativePoint="TOPRIGHT" x="0" y="0" /> </Anchors> </Button> <Button name="$parentLockButton" inherits="OptionsButtonTemplate" text=""> <Size x="104" y="24"/> <Anchors> <Anchor point="CENTER" relativeTo="$parentPortrait" relativePoint="TOPLEFT" x="0" y="0" /> </Anchors> </Button> </Frames> <Scripts> <OnHide> _G["SVUI_LayoutPrecision"]:Hide(); </OnHide> <OnDragStart> self.moving = true; self:StartMoving(); </OnDragStart> <OnDragStop> self.moving = nil; self:StopMovingOrSizing(); </OnDragStop> </Scripts> </Frame> <Frame name="SVUI_GameMenuFrame" parent="GameMenuFrame"> <Layers> <Layer level="BACKGROUND" textureSubLevel="-7"> <Texture file="Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT"> <Anchors> <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" /> <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="0" y="-300" /> </Anchors> <Color r="0" g="0" b="0" a="0.8" /> </Texture> <Texture file="Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT"> <Anchors> <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="0" y="0" /> <Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="300" /> </Anchors> <Color r="0" g="0" b="0" a="0.8" /> </Texture> </Layer> </Layers> <Frames> <PlayerModel name="$parentModelLeft" parentKey="ModelLeft" frameStrata="HIGH"> <Size y="1"/> <Anchors> <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="-250" y="-300" /> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOM" x="0" y="300" /> </Anchors> </PlayerModel> <PlayerModel name="$parentModelRight" parentKey="ModelRight" frameStrata="HIGH"> <Size y="1"/> <Anchors> <Anchor point="TOPRIGHT" relativePoint="TOPRIGHT" x="250" y="-300" /> <Anchor point="BOTTOMLEFT" relativePoint="BOTTOM" x="0" y="300" /> </Anchors> </PlayerModel> </Frames> </Frame> <Frame name="SVUI_AFKFrame" hidden="true"> <Layers> <Layer level="BACKGROUND" textureSubLevel="-7"> <Texture file="Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT"> <Anchors> <Anchor point="TOPLEFT" relativePoint="TOPLEFT" x="0" y="0" /> <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT" x="0" y="-64" /> </Anchors> <Color r="0" g="0" b="0" a="0.8" /> </Texture> <Texture file="Interface\AddOns\SVUI_!Core\assets\backgrounds\DEFAULT"> <Anchors> <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="0" y="0" /> <Anchor point="TOPRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="90" /> </Anchors> <Color r="0" g="0" b="0" a="0.8" /> </Texture> </Layer> <Layer level="BACKGROUND"> <Texture parentKey="BG" file="Interface\AddOns\SVUI_!Core\assets\textures\Doodads\AFK-BG"> <Size x="600" y="600"/> <Anchors> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0" /> </Anchors> <Color r="0" g="0" b="0" a="1" /> </Texture> </Layer> </Layers> <Frames> <PlayerModel name="$parentModel" parentKey="Model" frameStrata="HIGH"> <Size x="600" y="600"/> <Anchors> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" /> </Anchors> </PlayerModel> </Frames> </Frame> <Frame name="SVUI_BoozedUpFrame" parent="UIParent" setAllPoints="true" hidden="true"> <Frames> <PlayerModel name="$parentScreenEffect1" parentKey="ScreenEffect1" frameStrata="BACKGROUND" setAllPoints="true" /> <PlayerModel name="$parentScreenEffect2" parentKey="ScreenEffect2" frameStrata="BACKGROUND"> <Anchors> <Anchor point="BOTTOMLEFT" relativePoint="BOTTOMLEFT" x="0" y="0" /> </Anchors> </PlayerModel> <PlayerModel name="$parentScreenEffect3" parentKey="ScreenEffect3" frameStrata="BACKGROUND"> <Anchors> <Anchor point="BOTTOMRIGHT" relativePoint="BOTTOMRIGHT" x="0" y="0" /> </Anchors> </PlayerModel> <Frame name="$parentYeeHaw" parentKey="YeeHaw" frameStrata="DIALOG"> <Size x="256" y="128"/> <Anchors> <Anchor point="TOP" relativeTo="$parent" relativePoint="TOP" x="0" y="-50" /> </Anchors> <Layers> <Layer level="ARTWORK"> <Texture parentKey="tex" file="Interface\AddOns\SVUI_!Core\assets\textures\Doodads\DRUNK-PARTYTIME" setAllPoints="true" /> </Layer> </Layers> </Frame> </Frames> </Frame> <StatusBar name="SVUI_ThreatOMeter" frameStrata="DIALOG" hidden="true" /> <Frame name="SVUI_ComixFrame" frameStrata="DIALOG" hidden="true" /> <Frame name="SVUI_ComixPopup1" frameStrata="DIALOG" hidden="true"> <Size x="100" y="100"/> <Anchors> <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0" /> </Anchors> <Layers> <Layer level="ARTWORK"> <Texture parentKey="tex" file="Interface\AddOns\SVUI_!Core\assets\textures\Doodads\COMICS-TYPE1" setAllPoints="true" /> </Layer> </Layers> </Frame> <Frame name="SVUI_ComixPopup2" frameStrata="DIALOG" hidden="true"> <Size x="100" y="100"/> <Anchors> <Anchor point="BOTTOM" relativePoint="BOTTOM" x="0" y="100" /> </Anchors> <Layers> <Layer level="ARTWORK"> <Texture parentKey="tex" file="Interface\AddOns\SVUI_!Core\assets\textures\Doodads\COMICS-TYPE2" setAllPoints="true" /> </Layer> </Layers> </Frame> <Frame name="SVUI_ComixPopup3" frameStrata="DIALOG" hidden="true"> <Size x="100" y="100"/> <Anchors> <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0" /> </Anchors> <Layers> <Layer level="ARTWORK"> <Texture parentKey="tex" file="Interface\AddOns\SVUI_!Core\assets\textures\Doodads\COMICS-TYPE3" setAllPoints="true" /> </Layer> </Layers> <Frames> <Frame name="$parentBG" parentKey="bg" frameStrata="BACKGROUND"> <Size x="128" y="128"/> <Anchors> <Anchor point="CENTER" relativePoint="CENTER" x="0" y="0" /> </Anchors> <Layers> <Layer level="ARTWORK"> <Texture parentKey="tex" file="Interface\AddOns\SVUI_!Core\assets\textures\Doodads\COMICS-TYPE3-BG" setAllPoints="true" /> </Layer> </Layers> </Frame> </Frames> </Frame> <Frame name="SVUI_ScriptError" movable="true" hidden="true" frameStrata="DIALOG"> <Size x="484" y="550"/> <Anchors> <Anchor point="TOPLEFT" x="80" y="-80"/> </Anchors> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentBG" setAllPoints="true"/> </Layer> <Layer level="OVERLAY"> <Texture name="$parentTitleBG"> <Anchors> <Anchor point="TOPLEFT"> <Offset x="8" y="-8"/> </Anchor> <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT"> <Offset x="-32" y="-24"/> </Anchor> </Anchors> </Texture> <Texture name="$parentDialogBG"> <Anchors> <Anchor point="TOPLEFT"> <Offset x="8" y="-32"/> </Anchor> <Anchor point="BOTTOMRIGHT"> <Offset x="-32" y="32"/> </Anchor> </Anchors> </Texture> </Layer> <Layer level="ARTWORK"> <FontString parentKey="Title" inherits="GameFontNormal"> <Anchors> <Anchor point="TOPLEFT"> <Offset x="8" y="-8"/> </Anchor> <Anchor point="TOPRIGHT"> <Offset x="-32" y="-24"/> </Anchor> </Anchors> </FontString> <FontString parentKey="sourceLabel" font="GameFontNormalCenter"> <Size x="140" y="16"/> <Anchors> <Anchor point="BOTTOMLEFT"> <Offset x="104" y="8"/> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Frames> <ScrollFrame name="$parentDialog" parentKey="Dialog" inherits="MinimalScrollFrameTemplate"> <Size x="443" y="484"/> <Anchors> <Anchor point="TOPLEFT"> <Offset x="12" y="-30"/> </Anchor> </Anchors> <ScrollChild> <EditBox parentKey="Input" multiLine="true" letters="25000" autoFocus="false"> <Size x="443" y="484"/> <Scripts> <OnCursorChanged function="ScrollingEdit_OnCursorChanged"/> <OnUpdate> ScrollingEdit_OnUpdate(self, elapsed, self:GetParent()); </OnUpdate> <OnEditFocusGained> self:HighlightText(0); </OnEditFocusGained> <OnEscapePressed function="EditBox_ClearFocus"/> </Scripts> <FontString inherits="ChatFontNormal"/> </EditBox> </ScrollChild> </ScrollFrame> <Button parentKey="Clear" inherits="UIPanelButtonTemplate" text="RESET"> <Size x="96" y="24"/> <Anchors> <Anchor point="BOTTOMLEFT"> <Offset x="8" y="4"/> </Anchor> </Anchors> <Scripts> <OnClick> local frame = _G["SVUI_ScriptErrorDialog"]; frame.Input:SetText(""); _G["SVUI"]:ResetErrors(); </OnClick> </Scripts> </Button> <Button parentKey="Close" inherits="UIPanelCloseButton"> <Anchors> <Anchor point="TOPRIGHT"> <Offset x="-2" y="-2"/> </Anchor> </Anchors> </Button> </Frames> <Scripts> <OnDragStart> _G["SVUI_ScriptError"].moving = true; _G["SVUI_ScriptError"]:StartMoving(); </OnDragStart> <OnDragStop> _G["SVUI_ScriptError"].moving = nil; _G["SVUI_ScriptError"]:StopMovingOrSizing(); </OnDragStop> </Scripts> </Frame> <Frame name="SVUI_ProfileInterface" movable="true" hidden="true" frameStrata="DIALOG"> <Size x="484" y="550"/> <Anchors> <Anchor point="TOPLEFT" x="80" y="-80"/> </Anchors> <Layers> <Layer level="BACKGROUND"> <Texture name="$parentBG" setAllPoints="true"/> </Layer> <Layer level="OVERLAY"> <Texture name="$parentTitleBG"> <Anchors> <Anchor point="TOPLEFT"> <Offset x="8" y="-8"/> </Anchor> <Anchor point="BOTTOMRIGHT" relativePoint="TOPRIGHT"> <Offset x="-32" y="-24"/> </Anchor> </Anchors> </Texture> <Texture name="$parentDialogBG"> <Anchors> <Anchor point="TOPLEFT"> <Offset x="8" y="-32"/> </Anchor> <Anchor point="BOTTOMRIGHT"> <Offset x="-32" y="32"/> </Anchor> </Anchors> </Texture> </Layer> <Layer level="ARTWORK"> <FontString parentKey="Title" inherits="GameFontNormal"> <Anchors> <Anchor point="TOPLEFT"> <Offset x="8" y="-8"/> </Anchor> <Anchor point="TOPRIGHT"> <Offset x="-32" y="-24"/> </Anchor> </Anchors> </FontString> <FontString parentKey="sourceLabel" font="GameFontNormalCenter"> <Size x="140" y="16"/> <Anchors> <Anchor point="BOTTOMLEFT"> <Offset x="104" y="8"/> </Anchor> </Anchors> </FontString> </Layer> </Layers> <Frames> <Frame name="$parentHelp"> <Size x="300" y="200"/> <Anchors> <Anchor point="LEFT" relativePoint="RIGHT" x="6" y="0" /> </Anchors> <Layers> <Layer level="OVERLAY"> <FontString parentKey="Text" font="GameFontNormal"> <Size x="290" y="190"/> <Anchors> <Anchor point="CENTER" x="0" y="0" /> </Anchors> </FontString> </Layer> </Layers> </Frame> <ScrollFrame name="$parentDialog" parentKey="Dialog" inherits="MinimalScrollFrameTemplate"> <Size x="443" y="484"/> <Anchors> <Anchor point="TOPLEFT"> <Offset x="12" y="-30"/> </Anchor> </Anchors> <ScrollChild> <EditBox parentKey="Input" multiLine="true" letters="100000" autoFocus="true"> <Size x="443" y="484"/> <Scripts> <OnCursorChanged function="ScrollingEdit_OnCursorChanged"/> <OnUpdate> ScrollingEdit_OnUpdate(self, elapsed, self:GetParent()); </OnUpdate> <OnEditFocusGained> self:HighlightText(0); </OnEditFocusGained> <OnEscapePressed function="EditBox_ClearFocus"/> </Scripts> <FontString inherits="ChatFontNormal"/> </EditBox> </ScrollChild> </ScrollFrame> <Button parentKey="Export" inherits="UIPanelButtonTemplate" text="Generate Export Key"> <Size x="126" y="24"/> <Anchors> <Anchor point="BOTTOMLEFT"> <Offset x="8" y="4"/> </Anchor> </Anchors> <Scripts> <OnClick> _G["SVUI"]:ExportProfile(); </OnClick> </Scripts> </Button> <Button parentKey="Import" inherits="UIPanelButtonTemplate" text="Import From Key"> <Size x="126" y="24"/> <Anchors> <Anchor point="BOTTOMLEFT"> <Offset x="142" y="4"/> </Anchor> </Anchors> <Scripts> <OnClick> _G["SVUI"]:ImportProfile(); </OnClick> </Scripts> </Button> <Button parentKey="Clear" inherits="UIPanelButtonTemplate" text="Clear"> <Size x="126" y="24"/> <Anchors> <Anchor point="BOTTOMLEFT"> <Offset x="284" y="4"/> </Anchor> </Anchors> <Scripts> <OnClick> local dialog = _G["SVUI_ProfileInterfaceDialog"]; if(dialog and dialog.Input) then dialog.Input:SetText('') end </OnClick> </Scripts> </Button> <Button parentKey="Close" inherits="UIPanelCloseButton"> <Anchors> <Anchor point="TOPRIGHT"> <Offset x="-2" y="-2"/> </Anchor> </Anchors> </Button> </Frames> <Scripts> <OnDragStart> _G["SVUI_ProfileInterface"].moving = true; _G["SVUI_ProfileInterface"]:StartMoving(); </OnDragStart> <OnDragStop> _G["SVUI_ProfileInterface"].moving = nil; _G["SVUI_ProfileInterface"]:StopMovingOrSizing(); </OnDragStop> </Scripts> </Frame> <Frame name="SVUI_NPCFrame" hidden="true"> <Size x="384" y="512"/> <Frames> <PlayerModel name="$parentModel" parentKey="Model" frameStrata="HIGH"> <Size x="100" y="100"/> <Anchors> <Anchor point="BOTTOM" relativeTo="$parent" relativePoint="TOPLEFT" x="40" y="-50" /> </Anchors> </PlayerModel> </Frames> </Frame> </Ui>