-- oUF_SimpleConfig: party
-- zork, 2016
-----------------------------
-- Variables
-----------------------------
local A, L = ...
-----------------------------
-- Party Config
-----------------------------
L.C.party = {
enabled = true,
size = {180,26},
point = {"TOPLEFT",20,-20},
scale = 1*L.C.globalscale,
--healthbar
healthbar = {
--health and absorb bar cannot be disabled, they match the size of the frame
colorDisconnected = true,
colorClass = true,
colorReaction = true,
colorHealth = true,
colorThreat = true,
name = {
enabled = true,
points = {
{"TOPLEFT",2,10},
{"TOPRIGHT",-2,10},
},
size = 17,
tag = "[name]",
},
health = {
enabled = true,
point = {"RIGHT",-2,0},
size = 14,
tag = "[oUF_Simple:health]",
font = L.C.fonts.expressway,
},
debuffHighlight = true,
},
--powerbar
powerbar = {
enabled = true,
size = {180,5},
point = {"TOP","BOTTOM",0,-4}, --if no relativeTo is given the frame base will be the relativeTo reference
colorPower = true,
power = {
font = L.C.fonts.expressway,
},
},
--raidmark
raidmark = {
enabled = false,
size = {18,18},
point = {"CENTER","TOP",0,0},
},
--ready check
readycheck = {
enabled = true,
size = {12,12},
point = {"CENTER","CENTER",0,0},
},
--group role, leader or assistant
grouprole = {
enabled = true,
size = {12,12},
point = {"TOPRIGHT","TOPRIGHT",-5,6},
},
--range alpha
range = {
enabled = true,
alpha = 0.3, -- outside alpha
},
--buffs
buffs = {
enabled = false,
point = {"CENTER","CENTER",0,-2},
num = 8,
cols = 8,
size = 14,
spacing = 5,
initialAnchor = "LEFT",
growthX = "RIGHT",
growthY = "UP",
disableCooldown = false,
CustomFilter = CustomFilter
},
--debuffs
debuffs = {
enabled = true,
point = {"LEFT","RIGHT",5,0},
num = 5,
cols = 5,
size = 26,
spacing = 5,
initialAnchor = "TOPLEFT",
growthX = "RIGHT",
growthY = "DOWN",
disableCooldown = true,
},
setup = {
template = nil,
visibility = "custom [group:party,nogroup:raid] show; hide",
showPlayer = true,
showSolo = false,
showParty = true,
showRaid = false,
point = "TOP",
xOffset = 0,
yOffset = -14,
},
}